"Initial commit to Gerrit"
[profile/ivi/cogl.git] / build / win32 / vs10 / cogl.vcxprojin
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3         <ItemGroup Label="ProjectConfigurations">
4                 <ProjectConfiguration Include="Debug|Win32">
5                         <Configuration>Debug</Configuration>
6                         <Platform>Win32</Platform>
7                 </ProjectConfiguration>
8                 <ProjectConfiguration Include="Debug_SDL|Win32">
9                         <Configuration>Debug_SDL</Configuration>
10                         <Platform>Win32</Platform>
11                 </ProjectConfiguration>
12                 <ProjectConfiguration Include="Debug|x64">
13                         <Configuration>Debug</Configuration>
14                         <Platform>x64</Platform>
15                 </ProjectConfiguration>
16                 <ProjectConfiguration Include="Debug_SDL|x64">
17                         <Configuration>Debug_SDL</Configuration>
18                         <Platform>x64</Platform>
19                 </ProjectConfiguration>
20                 <ProjectConfiguration Include="Release|Win32">
21                         <Configuration>Release</Configuration>
22                         <Platform>Win32</Platform>
23                 </ProjectConfiguration>
24                 <ProjectConfiguration Include="Release_SDL|Win32">
25                         <Configuration>Release_SDL</Configuration>
26                         <Platform>Win32</Platform>
27                 </ProjectConfiguration>
28                 <ProjectConfiguration Include="Release|x64">
29                         <Configuration>Release</Configuration>
30                         <Platform>x64</Platform>
31                 </ProjectConfiguration>
32                 <ProjectConfiguration Include="Release_SDL|x64">
33                         <Configuration>Release_SDL</Configuration>
34                         <Platform>x64</Platform>
35                 </ProjectConfiguration>
36         </ItemGroup>
37         <PropertyGroup Label="Globals">
38                 <ProjectGuid>{F3A80987-5411-43DB-A23B-06F2076E1206}</ProjectGuid>
39                 <RootNamespace>cogl</RootNamespace>
40                 <Keyword>Win32Proj</Keyword>
41         </PropertyGroup>
42         <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
43         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
44                 <ConfigurationType>DynamicLibrary</ConfigurationType>
45                 <CharacterSet>Unicode</CharacterSet>
46                 <WholeProgramOptimization>true</WholeProgramOptimization>
47         </PropertyGroup>
48         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'" Label="Configuration">
49                 <ConfigurationType>DynamicLibrary</ConfigurationType>
50                 <CharacterSet>Unicode</CharacterSet>
51                 <WholeProgramOptimization>true</WholeProgramOptimization>
52         </PropertyGroup>
53         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
54                 <ConfigurationType>DynamicLibrary</ConfigurationType>
55                 <CharacterSet>Unicode</CharacterSet>
56         </PropertyGroup>
57         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'" Label="Configuration">
58                 <ConfigurationType>DynamicLibrary</ConfigurationType>
59                 <CharacterSet>Unicode</CharacterSet>
60         </PropertyGroup>
61         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
62                 <ConfigurationType>DynamicLibrary</ConfigurationType>
63                 <CharacterSet>MultiByte</CharacterSet>
64         </PropertyGroup>
65         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'" Label="Configuration">
66                 <ConfigurationType>DynamicLibrary</ConfigurationType>
67                 <CharacterSet>MultiByte</CharacterSet>
68         </PropertyGroup>
69         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
70                 <ConfigurationType>DynamicLibrary</ConfigurationType>
71                 <CharacterSet>MultiByte</CharacterSet>
72         </PropertyGroup>
73         <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'" Label="Configuration">
74                 <ConfigurationType>DynamicLibrary</ConfigurationType>
75                 <CharacterSet>MultiByte</CharacterSet>
76         </PropertyGroup>
77         <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
78         <ImportGroup Label="ExtensionSettings">
79         </ImportGroup>
80         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
81                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
82                 <Import Project="cogl.props" />
83         </ImportGroup>
84         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'" Label="PropertySheets">
85                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
86                 <Import Project="cogl.props" />
87         </ImportGroup>
88         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
89                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
90                 <Import Project="cogl.props" />
91         </ImportGroup>
92         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'" Label="PropertySheets">
93                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
94                 <Import Project="cogl.props" />
95         </ImportGroup>
96         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
97                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
98                 <Import Project="cogl.props" />
99         </ImportGroup>
100         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'" Label="PropertySheets">
101                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
102                 <Import Project="cogl.props" />
103         </ImportGroup>
104         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
105                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
106                 <Import Project="cogl.props" />
107         </ImportGroup>
108         <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'" Label="PropertySheets">
109                 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
110                 <Import Project="cogl.props" />
111         </ImportGroup>
112         <PropertyGroup Label="UserMacros" />
113         <PropertyGroup>
114                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
115                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">true</LinkIncremental>
116                 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Debug\$(Platform)\bin\</OutDir>
117                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
118                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">true</LinkIncremental>
119                 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Debug\$(Platform)\bin\</OutDir>
120                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
121                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">false</LinkIncremental>
122                 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Release\$(Platform)\bin\</OutDir>
123                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</LinkIncremental>
124                 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">true</LinkIncremental>
125                 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Release\$(Platform)\bin\</OutDir>
126         </PropertyGroup>
127         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
128                 <PreBuildEvent>
129                         <Command>
130                         $(DoDefines)
131                         $(PreBuildCmd)
132                         </Command>
133                 </PreBuildEvent>
134                 <ClCompile>
135                         <Optimization>Disabled</Optimization>
136                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
137                         <PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
138                         <MinimalRebuild>true</MinimalRebuild>
139                         <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
140                         <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
141                         <PrecompiledHeader>
142                         </PrecompiledHeader>
143                         <WarningLevel>Level3</WarningLevel>
144                         <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
145                 </ClCompile>
146                 <PreLinkEvent>
147                         <Command>$(GenerateCoglDef)</Command>
148                 </PreLinkEvent>
149                 <Link>
150                         <AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
151                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
152                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
153                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
154                         <GenerateDebugInformation>true</GenerateDebugInformation>
155                         <SubSystem>Windows</SubSystem>
156                         <TargetMachine>MachineX86</TargetMachine>
157                 </Link>
158         </ItemDefinitionGroup>
159         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">
160                 <PreBuildEvent>
161                         <Command>
162                         $(DoDefinesSDL)
163                         $(PreBuildCmd)
164                         </Command>
165                 </PreBuildEvent>
166                 <ClCompile>
167                         <Optimization>Disabled</Optimization>
168                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
169                         <PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
170                         <MinimalRebuild>true</MinimalRebuild>
171                         <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
172                         <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
173                         <PrecompiledHeader>
174                         </PrecompiledHeader>
175                         <WarningLevel>Level3</WarningLevel>
176                         <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
177                 </ClCompile>
178                 <PreLinkEvent>
179                         <Command>$(GenerateCoglDef)</Command>
180                 </PreLinkEvent>
181                 <Link>
182                         <AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
183                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
184                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
185                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
186                         <GenerateDebugInformation>true</GenerateDebugInformation>
187                         <SubSystem>Windows</SubSystem>
188                         <TargetMachine>MachineX86</TargetMachine>
189                 </Link>
190         </ItemDefinitionGroup>
191         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
192                 <PreBuildEvent>
193                         <Command>
194                         $(DoDefines)
195                         $(PreBuildCmd)
196                         </Command>
197                 </PreBuildEvent>
198                 <ClCompile>
199                         <Optimization>Disabled</Optimization>
200                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
201                         <PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
202                         <MinimalRebuild>true</MinimalRebuild>
203                         <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
204                         <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
205                         <PrecompiledHeader>
206                         </PrecompiledHeader>
207                         <WarningLevel>Level3</WarningLevel>
208                         <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
209                 </ClCompile>
210                 <PreLinkEvent>
211                         <Command>$(GenerateCoglDef)</Command>
212                 </PreLinkEvent>
213                 <Link>
214                         <AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
215                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
216                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
217                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
218                         <GenerateDebugInformation>true</GenerateDebugInformation>
219                         <SubSystem>Windows</SubSystem>
220                         <TargetMachine>MachineX64</TargetMachine>
221                 </Link>
222         </ItemDefinitionGroup>
223         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">
224                 <PreBuildEvent>
225                         <Command>
226                         $(DoDefinesSDL)
227                         $(PreBuildCmd)
228                         </Command>
229                 </PreBuildEvent>
230                 <ClCompile>
231                         <Optimization>Disabled</Optimization>
232                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
233                         <PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
234                         <MinimalRebuild>true</MinimalRebuild>
235                         <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
236                         <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
237                         <PrecompiledHeader>
238                         </PrecompiledHeader>
239                         <WarningLevel>Level3</WarningLevel>
240                         <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
241                 </ClCompile>
242                 <PreLinkEvent>
243                         <Command>$(GenerateCoglDef)</Command>
244                 </PreLinkEvent>
245                 <Link>
246                         <AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
247                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
248                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
249                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
250                         <GenerateDebugInformation>true</GenerateDebugInformation>
251                         <SubSystem>Windows</SubSystem>
252                         <TargetMachine>MachineX64</TargetMachine>
253                 </Link>
254         </ItemDefinitionGroup>
255         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
256                 <PreBuildEvent>
257                         <Command>
258                         $(DoDefines)
259                         $(PreBuildCmd)
260                         </Command>
261                 </PreBuildEvent>
262                 <ClCompile>
263                         <Optimization>MaxSpeed</Optimization>
264                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
265                         <IntrinsicFunctions>true</IntrinsicFunctions>
266                         <PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
267                         <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
268                         <FunctionLevelLinking>true</FunctionLevelLinking>
269                         <PrecompiledHeader>
270                         </PrecompiledHeader>
271                         <WarningLevel>Level3</WarningLevel>
272                         <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
273                 </ClCompile>
274                 <PreLinkEvent>
275                         <Command>$(GenerateCoglDef)</Command>
276                 </PreLinkEvent>
277                 <Link>
278                         <AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
279                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
280                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
281                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
282                         <GenerateDebugInformation>true</GenerateDebugInformation>
283                         <SubSystem>Windows</SubSystem>
284                         <OptimizeReferences>true</OptimizeReferences>
285                         <EnableCOMDATFolding>true</EnableCOMDATFolding>
286                         <TargetMachine>MachineX86</TargetMachine>
287                 </Link>
288         </ItemDefinitionGroup>
289         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">
290                 <PreBuildEvent>
291                         <Command>
292                         $(DoDefinesSDL)
293                         $(PreBuildCmd)
294                         </Command>
295                 </PreBuildEvent>
296                 <ClCompile>
297                         <Optimization>MaxSpeed</Optimization>
298                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
299                         <IntrinsicFunctions>true</IntrinsicFunctions>
300                         <PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
301                         <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
302                         <FunctionLevelLinking>true</FunctionLevelLinking>
303                         <PrecompiledHeader>
304                         </PrecompiledHeader>
305                         <WarningLevel>Level3</WarningLevel>
306                         <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
307                 </ClCompile>
308                 <PreLinkEvent>
309                         <Command>$(GenerateCoglDef)</Command>
310                 </PreLinkEvent>
311                 <Link>
312                         <AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
313                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
314                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
315                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
316                         <GenerateDebugInformation>true</GenerateDebugInformation>
317                         <SubSystem>Windows</SubSystem>
318                         <OptimizeReferences>true</OptimizeReferences>
319                         <EnableCOMDATFolding>true</EnableCOMDATFolding>
320                         <TargetMachine>MachineX86</TargetMachine>
321                 </Link>
322         </ItemDefinitionGroup>
323         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
324                 <PreBuildEvent>
325                         <Command>
326                         $(DoDefines)
327                         $(PreBuildCmd)
328                         </Command>
329                 </PreBuildEvent>
330                 <ClCompile>
331                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
332                         <PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
333                         <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
334                         <PrecompiledHeader>
335                         </PrecompiledHeader>
336                         <WarningLevel>Level3</WarningLevel>
337                         <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
338                 </ClCompile>
339                 <PreLinkEvent>
340                         <Command>$(GenerateCoglDef)</Command>
341                 </PreLinkEvent>
342                 <Link>
343                         <AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
344                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
345                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
346                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
347                         <GenerateDebugInformation>true</GenerateDebugInformation>
348                         <SubSystem>Windows</SubSystem>
349                         <OptimizeReferences>true</OptimizeReferences>
350                         <EnableCOMDATFolding>true</EnableCOMDATFolding>
351                         <TargetMachine>MachineX64</TargetMachine>
352                 </Link>
353         </ItemDefinitionGroup>
354         <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">
355                 <PreBuildEvent>
356                         <Command>
357                         $(DoDefinesSDL)
358                         $(PreBuildCmd)
359                         </Command>
360                 </PreBuildEvent>
361                 <ClCompile>
362                         <AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
363                         <PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
364                         <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
365                         <PrecompiledHeader>
366                         </PrecompiledHeader>
367                         <WarningLevel>Level3</WarningLevel>
368                         <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
369                 </ClCompile>
370                 <PreLinkEvent>
371                         <Command>$(GenerateCoglDef)</Command>
372                 </PreLinkEvent>
373                 <Link>
374                         <AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
375                         <OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
376                         <ModuleDefinitionFile>..\..\..\cogl\cogl.def</ModuleDefinitionFile>
377                         <ImportLibrary>$(TargetDir)$(ProjectName)-$(CoglApiVersion).lib</ImportLibrary>
378                         <GenerateDebugInformation>true</GenerateDebugInformation>
379                         <SubSystem>Windows</SubSystem>
380                         <OptimizeReferences>true</OptimizeReferences>
381                         <EnableCOMDATFolding>true</EnableCOMDATFolding>
382                         <TargetMachine>MachineX64</TargetMachine>
383                 </Link>
384         </ItemDefinitionGroup>
385         <ItemGroup>
386                 <ClCompile Include="..\..\..\cogl\winsys\cogl-winsys-wgl.c" />
387                 <ClCompile Include="..\..\..\cogl\winsys\cogl-winsys-sdl.c">
388                         <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
389                         <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
390                         <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
391                         <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
392                 </ClCompile>
393                 <ClCompile Include="..\..\..\cogl\cogl-win32-renderer.c" />
394 #include "cogl.vs10.sourcefiles"
395                 <ClCompile Include="..\..\..\cogl\driver\gl\cogl-gl.c" />
396                 <ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-driver-gl.c" />
397         </ItemGroup>
398         <ItemGroup>
399                 <ResourceCompile Include="..\..\..\cogl\cogl.rc" />
400         </ItemGroup>
401         <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
402         <ImportGroup Label="ExtensionTargets">
403         </ImportGroup>
404 </Project>