1 // SPDX-License-Identifier: GPL-2.0-or-later
3 * Budget Fair Queueing (BFQ) I/O scheduler.
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/ktime.h>
121 #include <linux/rbtree.h>
122 #include <linux/ioprio.h>
123 #include <linux/sbitmap.h>
124 #include <linux/delay.h>
125 #include <linux/backing-dev.h>
127 #include <trace/events/block.h>
129 #include "elevator.h"
132 #include "blk-mq-tag.h"
133 #include "blk-mq-sched.h"
134 #include "bfq-iosched.h"
137 #define BFQ_BFQQ_FNS(name) \
138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
140 __set_bit(BFQQF_##name, &(bfqq)->flags); \
142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
148 return test_bit(BFQQF_##name, &(bfqq)->flags); \
151 BFQ_BFQQ_FNS(just_created);
153 BFQ_BFQQ_FNS(wait_request);
154 BFQ_BFQQ_FNS(non_blocking_wait_rq);
155 BFQ_BFQQ_FNS(fifo_expire);
156 BFQ_BFQQ_FNS(has_short_ttime);
158 BFQ_BFQQ_FNS(IO_bound);
159 BFQ_BFQQ_FNS(in_large_burst);
161 BFQ_BFQQ_FNS(split_coop);
162 BFQ_BFQQ_FNS(softrt_update);
163 #undef BFQ_BFQQ_FNS \
165 /* Expiration time of async (0) and sync (1) requests, in ns. */
166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
169 static const int bfq_back_max = 16 * 1024;
171 /* Penalty of a backwards seek, in number of sectors. */
172 static const int bfq_back_penalty = 2;
174 /* Idling period duration, in ns. */
175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
177 /* Minimum number of assigned budgets for which stats are safe to compute. */
178 static const int bfq_stats_min_budgets = 194;
180 /* Default maximum budget values, in sectors and number of requests. */
181 static const int bfq_default_max_budget = 16 * 1024;
184 * When a sync request is dispatched, the queue that contains that
185 * request, and all the ancestor entities of that queue, are charged
186 * with the number of sectors of the request. In contrast, if the
187 * request is async, then the queue and its ancestor entities are
188 * charged with the number of sectors of the request, multiplied by
189 * the factor below. This throttles the bandwidth for async I/O,
190 * w.r.t. to sync I/O, and it is done to counter the tendency of async
191 * writes to steal I/O throughput to reads.
193 * The current value of this parameter is the result of a tuning with
194 * several hardware and software configurations. We tried to find the
195 * lowest value for which writes do not cause noticeable problems to
196 * reads. In fact, the lower this parameter, the stabler I/O control,
197 * in the following respect. The lower this parameter is, the less
198 * the bandwidth enjoyed by a group decreases
199 * - when the group does writes, w.r.t. to when it does reads;
200 * - when other groups do reads, w.r.t. to when they do writes.
202 static const int bfq_async_charge_factor = 3;
204 /* Default timeout values, in jiffies, approximating CFQ defaults. */
205 const int bfq_timeout = HZ / 8;
208 * Time limit for merging (see comments in bfq_setup_cooperator). Set
209 * to the slowest value that, in our tests, proved to be effective in
210 * removing false positives, while not causing true positives to miss
213 * As can be deduced from the low time limit below, queue merging, if
214 * successful, happens at the very beginning of the I/O of the involved
215 * cooperating processes, as a consequence of the arrival of the very
216 * first requests from each cooperator. After that, there is very
217 * little chance to find cooperators.
219 static const unsigned long bfq_merge_time_limit = HZ/10;
221 static struct kmem_cache *bfq_pool;
223 /* Below this threshold (in ns), we consider thinktime immediate. */
224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
226 /* hw_tag detection: parallel requests threshold and min samples needed. */
227 #define BFQ_HW_QUEUE_THRESHOLD 3
228 #define BFQ_HW_QUEUE_SAMPLES 32
230 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
233 (get_sdist(last_pos, rq) > \
235 (!blk_queue_nonrot(bfqd->queue) || \
236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
240 * Sync random I/O is likely to be confused with soft real-time I/O,
241 * because it is characterized by limited throughput and apparently
242 * isochronous arrival pattern. To avoid false positives, queues
243 * containing only random (seeky) I/O are prevented from being tagged
246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
248 /* Min number of samples required to perform peak-rate update */
249 #define BFQ_RATE_MIN_SAMPLES 32
250 /* Min observation time interval required to perform a peak-rate update (ns) */
251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
252 /* Target observation time interval for a peak-rate update (ns) */
253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
256 * Shift used for peak-rate fixed precision calculations.
258 * - the current shift: 16 positions
259 * - the current type used to store rate: u32
260 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
262 * the range of rates that can be stored is
263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
265 * [15, 65G] sectors/sec
266 * Which, assuming a sector size of 512B, corresponds to a range of
269 #define BFQ_RATE_SHIFT 16
272 * When configured for computing the duration of the weight-raising
273 * for interactive queues automatically (see the comments at the
274 * beginning of this file), BFQ does it using the following formula:
275 * duration = (ref_rate / r) * ref_wr_duration,
276 * where r is the peak rate of the device, and ref_rate and
277 * ref_wr_duration are two reference parameters. In particular,
278 * ref_rate is the peak rate of the reference storage device (see
279 * below), and ref_wr_duration is about the maximum time needed, with
280 * BFQ and while reading two files in parallel, to load typical large
281 * applications on the reference device (see the comments on
282 * max_service_from_wr below, for more details on how ref_wr_duration
283 * is obtained). In practice, the slower/faster the device at hand
284 * is, the more/less it takes to load applications with respect to the
285 * reference device. Accordingly, the longer/shorter BFQ grants
286 * weight raising to interactive applications.
288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
289 * depending on whether the device is rotational or non-rotational.
291 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
292 * are the reference values for a rotational device, whereas
293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
294 * non-rotational device. The reference rates are not the actual peak
295 * rates of the devices used as a reference, but slightly lower
296 * values. The reason for using slightly lower values is that the
297 * peak-rate estimator tends to yield slightly lower values than the
298 * actual peak rate (it can yield the actual peak rate only if there
299 * is only one process doing I/O, and the process does sequential
302 * The reference peak rates are measured in sectors/usec, left-shifted
305 static int ref_rate[2] = {14000, 33000};
307 * To improve readability, a conversion function is used to initialize
308 * the following array, which entails that the array can be
309 * initialized only in a function.
311 static int ref_wr_duration[2];
314 * BFQ uses the above-detailed, time-based weight-raising mechanism to
315 * privilege interactive tasks. This mechanism is vulnerable to the
316 * following false positives: I/O-bound applications that will go on
317 * doing I/O for much longer than the duration of weight
318 * raising. These applications have basically no benefit from being
319 * weight-raised at the beginning of their I/O. On the opposite end,
320 * while being weight-raised, these applications
321 * a) unjustly steal throughput to applications that may actually need
323 * b) make BFQ uselessly perform device idling; device idling results
324 * in loss of device throughput with most flash-based storage, and may
325 * increase latencies when used purposelessly.
327 * BFQ tries to reduce these problems, by adopting the following
328 * countermeasure. To introduce this countermeasure, we need first to
329 * finish explaining how the duration of weight-raising for
330 * interactive tasks is computed.
332 * For a bfq_queue deemed as interactive, the duration of weight
333 * raising is dynamically adjusted, as a function of the estimated
334 * peak rate of the device, so as to be equal to the time needed to
335 * execute the 'largest' interactive task we benchmarked so far. By
336 * largest task, we mean the task for which each involved process has
337 * to do more I/O than for any of the other tasks we benchmarked. This
338 * reference interactive task is the start-up of LibreOffice Writer,
339 * and in this task each process/bfq_queue needs to have at most ~110K
340 * sectors transferred.
342 * This last piece of information enables BFQ to reduce the actual
343 * duration of weight-raising for at least one class of I/O-bound
344 * applications: those doing sequential or quasi-sequential I/O. An
345 * example is file copy. In fact, once started, the main I/O-bound
346 * processes of these applications usually consume the above 110K
347 * sectors in much less time than the processes of an application that
348 * is starting, because these I/O-bound processes will greedily devote
349 * almost all their CPU cycles only to their target,
350 * throughput-friendly I/O operations. This is even more true if BFQ
351 * happens to be underestimating the device peak rate, and thus
352 * overestimating the duration of weight raising. But, according to
353 * our measurements, once transferred 110K sectors, these processes
354 * have no right to be weight-raised any longer.
356 * Basing on the last consideration, BFQ ends weight-raising for a
357 * bfq_queue if the latter happens to have received an amount of
358 * service at least equal to the following constant. The constant is
359 * set to slightly more than 110K, to have a minimum safety margin.
361 * This early ending of weight-raising reduces the amount of time
362 * during which interactive false positives cause the two problems
363 * described at the beginning of these comments.
365 static const unsigned long max_service_from_wr = 120000;
368 * Maximum time between the creation of two queues, for stable merge
369 * to be activated (in ms)
371 static const unsigned long bfq_activation_stable_merging = 600;
373 * Minimum time to be waited before evaluating delayed stable merge (in ms)
375 static const unsigned long bfq_late_stable_merging = 600;
377 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0]))
378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync,
381 unsigned int actuator_idx)
384 return bic->bfqq[1][actuator_idx];
386 return bic->bfqq[0][actuator_idx];
389 static void bfq_put_stable_ref(struct bfq_queue *bfqq);
391 void bic_set_bfqq(struct bfq_io_cq *bic,
392 struct bfq_queue *bfqq,
394 unsigned int actuator_idx)
396 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx];
399 * If bfqq != NULL, then a non-stable queue merge between
400 * bic->bfqq and bfqq is happening here. This causes troubles
401 * in the following case: bic->bfqq has also been scheduled
402 * for a possible stable merge with bic->stable_merge_bfqq,
403 * and bic->stable_merge_bfqq == bfqq happens to
404 * hold. Troubles occur because bfqq may then undergo a split,
405 * thereby becoming eligible for a stable merge. Yet, if
406 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
407 * would be stably merged with itself. To avoid this anomaly,
408 * we cancel the stable merge if
409 * bic->stable_merge_bfqq == bfqq.
411 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
413 /* Clear bic pointer if bfqq is detached from this bic */
414 if (old_bfqq && old_bfqq->bic == bic)
415 old_bfqq->bic = NULL;
418 bic->bfqq[1][actuator_idx] = bfqq;
420 bic->bfqq[0][actuator_idx] = bfqq;
422 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
424 * Actually, these same instructions are executed also
425 * in bfq_setup_cooperator, in case of abort or actual
426 * execution of a stable merge. We could avoid
427 * repeating these instructions there too, but if we
428 * did so, we would nest even more complexity in this
431 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
433 bfqq_data->stable_merge_bfqq = NULL;
437 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
439 return bic->icq.q->elevator->elevator_data;
443 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
444 * @icq: the iocontext queue.
446 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
448 /* bic->icq is the first member, %NULL will convert to %NULL */
449 return container_of(icq, struct bfq_io_cq, icq);
453 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
454 * @q: the request queue.
456 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
458 struct bfq_io_cq *icq;
461 if (!current->io_context)
464 spin_lock_irqsave(&q->queue_lock, flags);
465 icq = icq_to_bic(ioc_lookup_icq(q));
466 spin_unlock_irqrestore(&q->queue_lock, flags);
472 * Scheduler run of queue, if there are requests pending and no one in the
473 * driver that will restart queueing.
475 void bfq_schedule_dispatch(struct bfq_data *bfqd)
477 lockdep_assert_held(&bfqd->lock);
479 if (bfqd->queued != 0) {
480 bfq_log(bfqd, "schedule dispatch");
481 blk_mq_run_hw_queues(bfqd->queue, true);
485 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
487 #define bfq_sample_valid(samples) ((samples) > 80)
490 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
491 * We choose the request that is closer to the head right now. Distance
492 * behind the head is penalized and only allowed to a certain extent.
494 static struct request *bfq_choose_req(struct bfq_data *bfqd,
499 sector_t s1, s2, d1 = 0, d2 = 0;
500 unsigned long back_max;
501 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
502 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
503 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
505 if (!rq1 || rq1 == rq2)
510 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
512 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
514 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
516 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
519 s1 = blk_rq_pos(rq1);
520 s2 = blk_rq_pos(rq2);
523 * By definition, 1KiB is 2 sectors.
525 back_max = bfqd->bfq_back_max * 2;
528 * Strict one way elevator _except_ in the case where we allow
529 * short backward seeks which are biased as twice the cost of a
530 * similar forward seek.
534 else if (s1 + back_max >= last)
535 d1 = (last - s1) * bfqd->bfq_back_penalty;
537 wrap |= BFQ_RQ1_WRAP;
541 else if (s2 + back_max >= last)
542 d2 = (last - s2) * bfqd->bfq_back_penalty;
544 wrap |= BFQ_RQ2_WRAP;
546 /* Found required data */
549 * By doing switch() on the bit mask "wrap" we avoid having to
550 * check two variables for all permutations: --> faster!
553 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
568 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
571 * Since both rqs are wrapped,
572 * start with the one that's further behind head
573 * (--> only *one* back seek required),
574 * since back seek takes more time than forward.
583 #define BFQ_LIMIT_INLINE_DEPTH 16
585 #ifdef CONFIG_BFQ_GROUP_IOSCHED
586 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
588 struct bfq_data *bfqd = bfqq->bfqd;
589 struct bfq_entity *entity = &bfqq->entity;
590 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
591 struct bfq_entity **entities = inline_entities;
592 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
593 int class_idx = bfqq->ioprio_class - 1;
594 struct bfq_sched_data *sched_data;
598 if (!entity->on_st_or_in_serv)
602 spin_lock_irq(&bfqd->lock);
603 /* +1 for bfqq entity, root cgroup not included */
604 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
605 if (depth > alloc_depth) {
606 spin_unlock_irq(&bfqd->lock);
607 if (entities != inline_entities)
609 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
616 sched_data = entity->sched_data;
617 /* Gather our ancestors as we need to traverse them in reverse order */
619 for_each_entity(entity) {
621 * If at some level entity is not even active, allow request
622 * queueing so that BFQ knows there's work to do and activate
625 if (!entity->on_st_or_in_serv)
627 /* Uh, more parents than cgroup subsystem thinks? */
628 if (WARN_ON_ONCE(level >= depth))
630 entities[level++] = entity;
632 WARN_ON_ONCE(level != depth);
633 for (level--; level >= 0; level--) {
634 entity = entities[level];
636 wsum = bfq_entity_service_tree(entity)->wsum;
640 * For bfqq itself we take into account service trees
641 * of all higher priority classes and multiply their
642 * weights so that low prio queue from higher class
643 * gets more requests than high prio queue from lower
647 for (i = 0; i <= class_idx; i++) {
648 wsum = wsum * IOPRIO_BE_NR +
649 sched_data->service_tree[i].wsum;
652 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
653 if (entity->allocated >= limit) {
654 bfq_log_bfqq(bfqq->bfqd, bfqq,
655 "too many requests: allocated %d limit %d level %d",
656 entity->allocated, limit, level);
662 spin_unlock_irq(&bfqd->lock);
663 if (entities != inline_entities)
668 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
675 * Async I/O can easily starve sync I/O (both sync reads and sync
676 * writes), by consuming all tags. Similarly, storms of sync writes,
677 * such as those that sync(2) may trigger, can starve sync reads.
678 * Limit depths of async I/O and sync writes so as to counter both
681 * Also if a bfq queue or its parent cgroup consume more tags than would be
682 * appropriate for their weight, we trim the available tag depth to 1. This
683 * avoids a situation where one cgroup can starve another cgroup from tags and
684 * thus block service differentiation among cgroups. Note that because the
685 * queue / cgroup already has many requests allocated and queued, this does not
686 * significantly affect service guarantees coming from the BFQ scheduling
689 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
691 struct bfq_data *bfqd = data->q->elevator->elevator_data;
692 struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
694 unsigned limit = data->q->nr_requests;
695 unsigned int act_idx;
697 /* Sync reads have full depth available */
698 if (op_is_sync(opf) && !op_is_write(opf)) {
701 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
702 limit = (limit * depth) >> bfqd->full_depth_shift;
705 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) {
706 struct bfq_queue *bfqq =
707 bic_to_bfqq(bic, op_is_sync(opf), act_idx);
710 * Does queue (or any parent entity) exceed number of
711 * requests that should be available to it? Heavily
712 * limit depth so that it cannot consume more
713 * available requests and thus starve other entities.
715 if (bfqq && bfqq_request_over_limit(bfqq, limit)) {
720 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
721 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth);
723 data->shallow_depth = depth;
726 static struct bfq_queue *
727 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
728 sector_t sector, struct rb_node **ret_parent,
729 struct rb_node ***rb_link)
731 struct rb_node **p, *parent;
732 struct bfq_queue *bfqq = NULL;
740 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
743 * Sort strictly based on sector. Smallest to the left,
744 * largest to the right.
746 if (sector > blk_rq_pos(bfqq->next_rq))
748 else if (sector < blk_rq_pos(bfqq->next_rq))
756 *ret_parent = parent;
760 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
761 (unsigned long long)sector,
762 bfqq ? bfqq->pid : 0);
767 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
769 return bfqq->service_from_backlogged > 0 &&
770 time_is_before_jiffies(bfqq->first_IO_time +
771 bfq_merge_time_limit);
775 * The following function is not marked as __cold because it is
776 * actually cold, but for the same performance goal described in the
777 * comments on the likely() at the beginning of
778 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
779 * execution time for the case where this function is not invoked, we
780 * had to add an unlikely() in each involved if().
783 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
785 struct rb_node **p, *parent;
786 struct bfq_queue *__bfqq;
788 if (bfqq->pos_root) {
789 rb_erase(&bfqq->pos_node, bfqq->pos_root);
790 bfqq->pos_root = NULL;
793 /* oom_bfqq does not participate in queue merging */
794 if (bfqq == &bfqd->oom_bfqq)
798 * bfqq cannot be merged any longer (see comments in
799 * bfq_setup_cooperator): no point in adding bfqq into the
802 if (bfq_too_late_for_merging(bfqq))
805 if (bfq_class_idle(bfqq))
810 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
811 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
812 blk_rq_pos(bfqq->next_rq), &parent, &p);
814 rb_link_node(&bfqq->pos_node, parent, p);
815 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
817 bfqq->pos_root = NULL;
821 * The following function returns false either if every active queue
822 * must receive the same share of the throughput (symmetric scenario),
823 * or, as a special case, if bfqq must receive a share of the
824 * throughput lower than or equal to the share that every other active
825 * queue must receive. If bfqq does sync I/O, then these are the only
826 * two cases where bfqq happens to be guaranteed its share of the
827 * throughput even if I/O dispatching is not plugged when bfqq remains
828 * temporarily empty (for more details, see the comments in the
829 * function bfq_better_to_idle()). For this reason, the return value
830 * of this function is used to check whether I/O-dispatch plugging can
833 * The above first case (symmetric scenario) occurs when:
834 * 1) all active queues have the same weight,
835 * 2) all active queues belong to the same I/O-priority class,
836 * 3) all active groups at the same level in the groups tree have the same
838 * 4) all active groups at the same level in the groups tree have the same
839 * number of children.
841 * Unfortunately, keeping the necessary state for evaluating exactly
842 * the last two symmetry sub-conditions above would be quite complex
843 * and time consuming. Therefore this function evaluates, instead,
844 * only the following stronger three sub-conditions, for which it is
845 * much easier to maintain the needed state:
846 * 1) all active queues have the same weight,
847 * 2) all active queues belong to the same I/O-priority class,
848 * 3) there is at most one active group.
849 * In particular, the last condition is always true if hierarchical
850 * support or the cgroups interface are not enabled, thus no state
851 * needs to be maintained in this case.
853 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
854 struct bfq_queue *bfqq)
856 bool smallest_weight = bfqq &&
857 bfqq->weight_counter &&
858 bfqq->weight_counter ==
860 rb_first_cached(&bfqd->queue_weights_tree),
861 struct bfq_weight_counter,
865 * For queue weights to differ, queue_weights_tree must contain
866 * at least two nodes.
868 bool varied_queue_weights = !smallest_weight &&
869 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
870 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
871 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
873 bool multiple_classes_busy =
874 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
875 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
876 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
878 return varied_queue_weights || multiple_classes_busy
879 #ifdef CONFIG_BFQ_GROUP_IOSCHED
880 || bfqd->num_groups_with_pending_reqs > 1
886 * If the weight-counter tree passed as input contains no counter for
887 * the weight of the input queue, then add that counter; otherwise just
888 * increment the existing counter.
890 * Note that weight-counter trees contain few nodes in mostly symmetric
891 * scenarios. For example, if all queues have the same weight, then the
892 * weight-counter tree for the queues may contain at most one node.
893 * This holds even if low_latency is on, because weight-raised queues
894 * are not inserted in the tree.
895 * In most scenarios, the rate at which nodes are created/destroyed
898 void bfq_weights_tree_add(struct bfq_queue *bfqq)
900 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
901 struct bfq_entity *entity = &bfqq->entity;
902 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
903 bool leftmost = true;
906 * Do not insert if the queue is already associated with a
907 * counter, which happens if:
908 * 1) a request arrival has caused the queue to become both
909 * non-weight-raised, and hence change its weight, and
910 * backlogged; in this respect, each of the two events
911 * causes an invocation of this function,
912 * 2) this is the invocation of this function caused by the
913 * second event. This second invocation is actually useless,
914 * and we handle this fact by exiting immediately. More
915 * efficient or clearer solutions might possibly be adopted.
917 if (bfqq->weight_counter)
921 struct bfq_weight_counter *__counter = container_of(*new,
922 struct bfq_weight_counter,
926 if (entity->weight == __counter->weight) {
927 bfqq->weight_counter = __counter;
930 if (entity->weight < __counter->weight)
931 new = &((*new)->rb_left);
933 new = &((*new)->rb_right);
938 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
942 * In the unlucky event of an allocation failure, we just
943 * exit. This will cause the weight of queue to not be
944 * considered in bfq_asymmetric_scenario, which, in its turn,
945 * causes the scenario to be deemed wrongly symmetric in case
946 * bfqq's weight would have been the only weight making the
947 * scenario asymmetric. On the bright side, no unbalance will
948 * however occur when bfqq becomes inactive again (the
949 * invocation of this function is triggered by an activation
950 * of queue). In fact, bfq_weights_tree_remove does nothing
951 * if !bfqq->weight_counter.
953 if (unlikely(!bfqq->weight_counter))
956 bfqq->weight_counter->weight = entity->weight;
957 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
958 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
962 bfqq->weight_counter->num_active++;
967 * Decrement the weight counter associated with the queue, and, if the
968 * counter reaches 0, remove the counter from the tree.
969 * See the comments to the function bfq_weights_tree_add() for considerations
972 void bfq_weights_tree_remove(struct bfq_queue *bfqq)
974 struct rb_root_cached *root;
976 if (!bfqq->weight_counter)
979 root = &bfqq->bfqd->queue_weights_tree;
980 bfqq->weight_counter->num_active--;
981 if (bfqq->weight_counter->num_active > 0)
982 goto reset_entity_pointer;
984 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
985 kfree(bfqq->weight_counter);
987 reset_entity_pointer:
988 bfqq->weight_counter = NULL;
993 * Return expired entry, or NULL to just start from scratch in rbtree.
995 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
996 struct request *last)
1000 if (bfq_bfqq_fifo_expire(bfqq))
1003 bfq_mark_bfqq_fifo_expire(bfqq);
1005 rq = rq_entry_fifo(bfqq->fifo.next);
1007 if (rq == last || ktime_get_ns() < rq->fifo_time)
1010 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1014 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1015 struct bfq_queue *bfqq,
1016 struct request *last)
1018 struct rb_node *rbnext = rb_next(&last->rb_node);
1019 struct rb_node *rbprev = rb_prev(&last->rb_node);
1020 struct request *next, *prev = NULL;
1022 /* Follow expired path, else get first next available. */
1023 next = bfq_check_fifo(bfqq, last);
1028 prev = rb_entry_rq(rbprev);
1031 next = rb_entry_rq(rbnext);
1033 rbnext = rb_first(&bfqq->sort_list);
1034 if (rbnext && rbnext != &last->rb_node)
1035 next = rb_entry_rq(rbnext);
1038 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1041 /* see the definition of bfq_async_charge_factor for details */
1042 static unsigned long bfq_serv_to_charge(struct request *rq,
1043 struct bfq_queue *bfqq)
1045 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1046 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1047 return blk_rq_sectors(rq);
1049 return blk_rq_sectors(rq) * bfq_async_charge_factor;
1053 * bfq_updated_next_req - update the queue after a new next_rq selection.
1054 * @bfqd: the device data the queue belongs to.
1055 * @bfqq: the queue to update.
1057 * If the first request of a queue changes we make sure that the queue
1058 * has enough budget to serve at least its first request (if the
1059 * request has grown). We do this because if the queue has not enough
1060 * budget for its first request, it has to go through two dispatch
1061 * rounds to actually get it dispatched.
1063 static void bfq_updated_next_req(struct bfq_data *bfqd,
1064 struct bfq_queue *bfqq)
1066 struct bfq_entity *entity = &bfqq->entity;
1067 struct request *next_rq = bfqq->next_rq;
1068 unsigned long new_budget;
1073 if (bfqq == bfqd->in_service_queue)
1075 * In order not to break guarantees, budgets cannot be
1076 * changed after an entity has been selected.
1080 new_budget = max_t(unsigned long,
1081 max_t(unsigned long, bfqq->max_budget,
1082 bfq_serv_to_charge(next_rq, bfqq)),
1084 if (entity->budget != new_budget) {
1085 entity->budget = new_budget;
1086 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1088 bfq_requeue_bfqq(bfqd, bfqq, false);
1092 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1096 dur = bfqd->rate_dur_prod;
1097 do_div(dur, bfqd->peak_rate);
1100 * Limit duration between 3 and 25 seconds. The upper limit
1101 * has been conservatively set after the following worst case:
1102 * on a QEMU/KVM virtual machine
1103 * - running in a slow PC
1104 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1105 * - serving a heavy I/O workload, such as the sequential reading
1107 * mplayer took 23 seconds to start, if constantly weight-raised.
1109 * As for higher values than that accommodating the above bad
1110 * scenario, tests show that higher values would often yield
1111 * the opposite of the desired result, i.e., would worsen
1112 * responsiveness by allowing non-interactive applications to
1113 * preserve weight raising for too long.
1115 * On the other end, lower values than 3 seconds make it
1116 * difficult for most interactive tasks to complete their jobs
1117 * before weight-raising finishes.
1119 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1122 /* switch back from soft real-time to interactive weight raising */
1123 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1124 struct bfq_data *bfqd)
1126 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1127 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1128 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1132 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1133 struct bfq_io_cq *bic, bool bfq_already_existing)
1135 unsigned int old_wr_coeff = 1;
1136 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1137 unsigned int a_idx = bfqq->actuator_idx;
1138 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
1140 if (bfqq_data->saved_has_short_ttime)
1141 bfq_mark_bfqq_has_short_ttime(bfqq);
1143 bfq_clear_bfqq_has_short_ttime(bfqq);
1145 if (bfqq_data->saved_IO_bound)
1146 bfq_mark_bfqq_IO_bound(bfqq);
1148 bfq_clear_bfqq_IO_bound(bfqq);
1150 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns;
1151 bfqq->inject_limit = bfqq_data->saved_inject_limit;
1152 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif;
1154 bfqq->entity.new_weight = bfqq_data->saved_weight;
1155 bfqq->ttime = bfqq_data->saved_ttime;
1156 bfqq->io_start_time = bfqq_data->saved_io_start_time;
1157 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time;
1159 * Restore weight coefficient only if low_latency is on
1161 if (bfqd->low_latency) {
1162 old_wr_coeff = bfqq->wr_coeff;
1163 bfqq->wr_coeff = bfqq_data->saved_wr_coeff;
1165 bfqq->service_from_wr = bfqq_data->saved_service_from_wr;
1166 bfqq->wr_start_at_switch_to_srt =
1167 bfqq_data->saved_wr_start_at_switch_to_srt;
1168 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish;
1169 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time;
1171 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1172 time_is_before_jiffies(bfqq->last_wr_start_finish +
1173 bfqq->wr_cur_max_time))) {
1174 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1175 !bfq_bfqq_in_large_burst(bfqq) &&
1176 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1177 bfq_wr_duration(bfqd))) {
1178 switch_back_to_interactive_wr(bfqq, bfqd);
1181 bfq_log_bfqq(bfqq->bfqd, bfqq,
1182 "resume state: switching off wr");
1186 /* make sure weight will be updated, however we got here */
1187 bfqq->entity.prio_changed = 1;
1192 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1193 bfqd->wr_busy_queues++;
1194 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1195 bfqd->wr_busy_queues--;
1198 static int bfqq_process_refs(struct bfq_queue *bfqq)
1200 return bfqq->ref - bfqq->entity.allocated -
1201 bfqq->entity.on_st_or_in_serv -
1202 (bfqq->weight_counter != NULL) - bfqq->stable_ref;
1205 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
1206 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1208 struct bfq_queue *item;
1209 struct hlist_node *n;
1211 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1212 hlist_del_init(&item->burst_list_node);
1215 * Start the creation of a new burst list only if there is no
1216 * active queue. See comments on the conditional invocation of
1217 * bfq_handle_burst().
1219 if (bfq_tot_busy_queues(bfqd) == 0) {
1220 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1221 bfqd->burst_size = 1;
1223 bfqd->burst_size = 0;
1225 bfqd->burst_parent_entity = bfqq->entity.parent;
1228 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
1229 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1231 /* Increment burst size to take into account also bfqq */
1234 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1235 struct bfq_queue *pos, *bfqq_item;
1236 struct hlist_node *n;
1239 * Enough queues have been activated shortly after each
1240 * other to consider this burst as large.
1242 bfqd->large_burst = true;
1245 * We can now mark all queues in the burst list as
1246 * belonging to a large burst.
1248 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1250 bfq_mark_bfqq_in_large_burst(bfqq_item);
1251 bfq_mark_bfqq_in_large_burst(bfqq);
1254 * From now on, and until the current burst finishes, any
1255 * new queue being activated shortly after the last queue
1256 * was inserted in the burst can be immediately marked as
1257 * belonging to a large burst. So the burst list is not
1258 * needed any more. Remove it.
1260 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1262 hlist_del_init(&pos->burst_list_node);
1264 * Burst not yet large: add bfqq to the burst list. Do
1265 * not increment the ref counter for bfqq, because bfqq
1266 * is removed from the burst list before freeing bfqq
1269 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1273 * If many queues belonging to the same group happen to be created
1274 * shortly after each other, then the processes associated with these
1275 * queues have typically a common goal. In particular, bursts of queue
1276 * creations are usually caused by services or applications that spawn
1277 * many parallel threads/processes. Examples are systemd during boot,
1278 * or git grep. To help these processes get their job done as soon as
1279 * possible, it is usually better to not grant either weight-raising
1280 * or device idling to their queues, unless these queues must be
1281 * protected from the I/O flowing through other active queues.
1283 * In this comment we describe, firstly, the reasons why this fact
1284 * holds, and, secondly, the next function, which implements the main
1285 * steps needed to properly mark these queues so that they can then be
1286 * treated in a different way.
1288 * The above services or applications benefit mostly from a high
1289 * throughput: the quicker the requests of the activated queues are
1290 * cumulatively served, the sooner the target job of these queues gets
1291 * completed. As a consequence, weight-raising any of these queues,
1292 * which also implies idling the device for it, is almost always
1293 * counterproductive, unless there are other active queues to isolate
1294 * these new queues from. If there no other active queues, then
1295 * weight-raising these new queues just lowers throughput in most
1298 * On the other hand, a burst of queue creations may be caused also by
1299 * the start of an application that does not consist of a lot of
1300 * parallel I/O-bound threads. In fact, with a complex application,
1301 * several short processes may need to be executed to start-up the
1302 * application. In this respect, to start an application as quickly as
1303 * possible, the best thing to do is in any case to privilege the I/O
1304 * related to the application with respect to all other
1305 * I/O. Therefore, the best strategy to start as quickly as possible
1306 * an application that causes a burst of queue creations is to
1307 * weight-raise all the queues created during the burst. This is the
1308 * exact opposite of the best strategy for the other type of bursts.
1310 * In the end, to take the best action for each of the two cases, the
1311 * two types of bursts need to be distinguished. Fortunately, this
1312 * seems relatively easy, by looking at the sizes of the bursts. In
1313 * particular, we found a threshold such that only bursts with a
1314 * larger size than that threshold are apparently caused by
1315 * services or commands such as systemd or git grep. For brevity,
1316 * hereafter we call just 'large' these bursts. BFQ *does not*
1317 * weight-raise queues whose creation occurs in a large burst. In
1318 * addition, for each of these queues BFQ performs or does not perform
1319 * idling depending on which choice boosts the throughput more. The
1320 * exact choice depends on the device and request pattern at
1323 * Unfortunately, false positives may occur while an interactive task
1324 * is starting (e.g., an application is being started). The
1325 * consequence is that the queues associated with the task do not
1326 * enjoy weight raising as expected. Fortunately these false positives
1327 * are very rare. They typically occur if some service happens to
1328 * start doing I/O exactly when the interactive task starts.
1330 * Turning back to the next function, it is invoked only if there are
1331 * no active queues (apart from active queues that would belong to the
1332 * same, possible burst bfqq would belong to), and it implements all
1333 * the steps needed to detect the occurrence of a large burst and to
1334 * properly mark all the queues belonging to it (so that they can then
1335 * be treated in a different way). This goal is achieved by
1336 * maintaining a "burst list" that holds, temporarily, the queues that
1337 * belong to the burst in progress. The list is then used to mark
1338 * these queues as belonging to a large burst if the burst does become
1339 * large. The main steps are the following.
1341 * . when the very first queue is created, the queue is inserted into the
1342 * list (as it could be the first queue in a possible burst)
1344 * . if the current burst has not yet become large, and a queue Q that does
1345 * not yet belong to the burst is activated shortly after the last time
1346 * at which a new queue entered the burst list, then the function appends
1347 * Q to the burst list
1349 * . if, as a consequence of the previous step, the burst size reaches
1350 * the large-burst threshold, then
1352 * . all the queues in the burst list are marked as belonging to a
1355 * . the burst list is deleted; in fact, the burst list already served
1356 * its purpose (keeping temporarily track of the queues in a burst,
1357 * so as to be able to mark them as belonging to a large burst in the
1358 * previous sub-step), and now is not needed any more
1360 * . the device enters a large-burst mode
1362 * . if a queue Q that does not belong to the burst is created while
1363 * the device is in large-burst mode and shortly after the last time
1364 * at which a queue either entered the burst list or was marked as
1365 * belonging to the current large burst, then Q is immediately marked
1366 * as belonging to a large burst.
1368 * . if a queue Q that does not belong to the burst is created a while
1369 * later, i.e., not shortly after, than the last time at which a queue
1370 * either entered the burst list or was marked as belonging to the
1371 * current large burst, then the current burst is deemed as finished and:
1373 * . the large-burst mode is reset if set
1375 * . the burst list is emptied
1377 * . Q is inserted in the burst list, as Q may be the first queue
1378 * in a possible new burst (then the burst list contains just Q
1381 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1384 * If bfqq is already in the burst list or is part of a large
1385 * burst, or finally has just been split, then there is
1386 * nothing else to do.
1388 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1389 bfq_bfqq_in_large_burst(bfqq) ||
1390 time_is_after_eq_jiffies(bfqq->split_time +
1391 msecs_to_jiffies(10)))
1395 * If bfqq's creation happens late enough, or bfqq belongs to
1396 * a different group than the burst group, then the current
1397 * burst is finished, and related data structures must be
1400 * In this respect, consider the special case where bfqq is
1401 * the very first queue created after BFQ is selected for this
1402 * device. In this case, last_ins_in_burst and
1403 * burst_parent_entity are not yet significant when we get
1404 * here. But it is easy to verify that, whether or not the
1405 * following condition is true, bfqq will end up being
1406 * inserted into the burst list. In particular the list will
1407 * happen to contain only bfqq. And this is exactly what has
1408 * to happen, as bfqq may be the first queue of the first
1411 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1412 bfqd->bfq_burst_interval) ||
1413 bfqq->entity.parent != bfqd->burst_parent_entity) {
1414 bfqd->large_burst = false;
1415 bfq_reset_burst_list(bfqd, bfqq);
1420 * If we get here, then bfqq is being activated shortly after the
1421 * last queue. So, if the current burst is also large, we can mark
1422 * bfqq as belonging to this large burst immediately.
1424 if (bfqd->large_burst) {
1425 bfq_mark_bfqq_in_large_burst(bfqq);
1430 * If we get here, then a large-burst state has not yet been
1431 * reached, but bfqq is being activated shortly after the last
1432 * queue. Then we add bfqq to the burst.
1434 bfq_add_to_burst(bfqd, bfqq);
1437 * At this point, bfqq either has been added to the current
1438 * burst or has caused the current burst to terminate and a
1439 * possible new burst to start. In particular, in the second
1440 * case, bfqq has become the first queue in the possible new
1441 * burst. In both cases last_ins_in_burst needs to be moved
1444 bfqd->last_ins_in_burst = jiffies;
1447 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1449 struct bfq_entity *entity = &bfqq->entity;
1451 return entity->budget - entity->service;
1455 * If enough samples have been computed, return the current max budget
1456 * stored in bfqd, which is dynamically updated according to the
1457 * estimated disk peak rate; otherwise return the default max budget
1459 static int bfq_max_budget(struct bfq_data *bfqd)
1461 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1462 return bfq_default_max_budget;
1464 return bfqd->bfq_max_budget;
1468 * Return min budget, which is a fraction of the current or default
1469 * max budget (trying with 1/32)
1471 static int bfq_min_budget(struct bfq_data *bfqd)
1473 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1474 return bfq_default_max_budget / 32;
1476 return bfqd->bfq_max_budget / 32;
1480 * The next function, invoked after the input queue bfqq switches from
1481 * idle to busy, updates the budget of bfqq. The function also tells
1482 * whether the in-service queue should be expired, by returning
1483 * true. The purpose of expiring the in-service queue is to give bfqq
1484 * the chance to possibly preempt the in-service queue, and the reason
1485 * for preempting the in-service queue is to achieve one of the two
1488 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1489 * expired because it has remained idle. In particular, bfqq may have
1490 * expired for one of the following two reasons:
1492 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1493 * and did not make it to issue a new request before its last
1494 * request was served;
1496 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1497 * a new request before the expiration of the idling-time.
1499 * Even if bfqq has expired for one of the above reasons, the process
1500 * associated with the queue may be however issuing requests greedily,
1501 * and thus be sensitive to the bandwidth it receives (bfqq may have
1502 * remained idle for other reasons: CPU high load, bfqq not enjoying
1503 * idling, I/O throttling somewhere in the path from the process to
1504 * the I/O scheduler, ...). But if, after every expiration for one of
1505 * the above two reasons, bfqq has to wait for the service of at least
1506 * one full budget of another queue before being served again, then
1507 * bfqq is likely to get a much lower bandwidth or resource time than
1508 * its reserved ones. To address this issue, two countermeasures need
1511 * First, the budget and the timestamps of bfqq need to be updated in
1512 * a special way on bfqq reactivation: they need to be updated as if
1513 * bfqq did not remain idle and did not expire. In fact, if they are
1514 * computed as if bfqq expired and remained idle until reactivation,
1515 * then the process associated with bfqq is treated as if, instead of
1516 * being greedy, it stopped issuing requests when bfqq remained idle,
1517 * and restarts issuing requests only on this reactivation. In other
1518 * words, the scheduler does not help the process recover the "service
1519 * hole" between bfqq expiration and reactivation. As a consequence,
1520 * the process receives a lower bandwidth than its reserved one. In
1521 * contrast, to recover this hole, the budget must be updated as if
1522 * bfqq was not expired at all before this reactivation, i.e., it must
1523 * be set to the value of the remaining budget when bfqq was
1524 * expired. Along the same line, timestamps need to be assigned the
1525 * value they had the last time bfqq was selected for service, i.e.,
1526 * before last expiration. Thus timestamps need to be back-shifted
1527 * with respect to their normal computation (see [1] for more details
1528 * on this tricky aspect).
1530 * Secondly, to allow the process to recover the hole, the in-service
1531 * queue must be expired too, to give bfqq the chance to preempt it
1532 * immediately. In fact, if bfqq has to wait for a full budget of the
1533 * in-service queue to be completed, then it may become impossible to
1534 * let the process recover the hole, even if the back-shifted
1535 * timestamps of bfqq are lower than those of the in-service queue. If
1536 * this happens for most or all of the holes, then the process may not
1537 * receive its reserved bandwidth. In this respect, it is worth noting
1538 * that, being the service of outstanding requests unpreemptible, a
1539 * little fraction of the holes may however be unrecoverable, thereby
1540 * causing a little loss of bandwidth.
1542 * The last important point is detecting whether bfqq does need this
1543 * bandwidth recovery. In this respect, the next function deems the
1544 * process associated with bfqq greedy, and thus allows it to recover
1545 * the hole, if: 1) the process is waiting for the arrival of a new
1546 * request (which implies that bfqq expired for one of the above two
1547 * reasons), and 2) such a request has arrived soon. The first
1548 * condition is controlled through the flag non_blocking_wait_rq,
1549 * while the second through the flag arrived_in_time. If both
1550 * conditions hold, then the function computes the budget in the
1551 * above-described special way, and signals that the in-service queue
1552 * should be expired. Timestamp back-shifting is done later in
1553 * __bfq_activate_entity.
1555 * 2. Reduce latency. Even if timestamps are not backshifted to let
1556 * the process associated with bfqq recover a service hole, bfqq may
1557 * however happen to have, after being (re)activated, a lower finish
1558 * timestamp than the in-service queue. That is, the next budget of
1559 * bfqq may have to be completed before the one of the in-service
1560 * queue. If this is the case, then preempting the in-service queue
1561 * allows this goal to be achieved, apart from the unpreemptible,
1562 * outstanding requests mentioned above.
1564 * Unfortunately, regardless of which of the above two goals one wants
1565 * to achieve, service trees need first to be updated to know whether
1566 * the in-service queue must be preempted. To have service trees
1567 * correctly updated, the in-service queue must be expired and
1568 * rescheduled, and bfqq must be scheduled too. This is one of the
1569 * most costly operations (in future versions, the scheduling
1570 * mechanism may be re-designed in such a way to make it possible to
1571 * know whether preemption is needed without needing to update service
1572 * trees). In addition, queue preemptions almost always cause random
1573 * I/O, which may in turn cause loss of throughput. Finally, there may
1574 * even be no in-service queue when the next function is invoked (so,
1575 * no queue to compare timestamps with). Because of these facts, the
1576 * next function adopts the following simple scheme to avoid costly
1577 * operations, too frequent preemptions and too many dependencies on
1578 * the state of the scheduler: it requests the expiration of the
1579 * in-service queue (unconditionally) only for queues that need to
1580 * recover a hole. Then it delegates to other parts of the code the
1581 * responsibility of handling the above case 2.
1583 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1584 struct bfq_queue *bfqq,
1585 bool arrived_in_time)
1587 struct bfq_entity *entity = &bfqq->entity;
1590 * In the next compound condition, we check also whether there
1591 * is some budget left, because otherwise there is no point in
1592 * trying to go on serving bfqq with this same budget: bfqq
1593 * would be expired immediately after being selected for
1594 * service. This would only cause useless overhead.
1596 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1597 bfq_bfqq_budget_left(bfqq) > 0) {
1599 * We do not clear the flag non_blocking_wait_rq here, as
1600 * the latter is used in bfq_activate_bfqq to signal
1601 * that timestamps need to be back-shifted (and is
1602 * cleared right after).
1606 * In next assignment we rely on that either
1607 * entity->service or entity->budget are not updated
1608 * on expiration if bfqq is empty (see
1609 * __bfq_bfqq_recalc_budget). Thus both quantities
1610 * remain unchanged after such an expiration, and the
1611 * following statement therefore assigns to
1612 * entity->budget the remaining budget on such an
1615 entity->budget = min_t(unsigned long,
1616 bfq_bfqq_budget_left(bfqq),
1620 * At this point, we have used entity->service to get
1621 * the budget left (needed for updating
1622 * entity->budget). Thus we finally can, and have to,
1623 * reset entity->service. The latter must be reset
1624 * because bfqq would otherwise be charged again for
1625 * the service it has received during its previous
1628 entity->service = 0;
1634 * We can finally complete expiration, by setting service to 0.
1636 entity->service = 0;
1637 entity->budget = max_t(unsigned long, bfqq->max_budget,
1638 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1639 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1644 * Return the farthest past time instant according to jiffies
1647 static unsigned long bfq_smallest_from_now(void)
1649 return jiffies - MAX_JIFFY_OFFSET;
1652 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1653 struct bfq_queue *bfqq,
1654 unsigned int old_wr_coeff,
1655 bool wr_or_deserves_wr,
1660 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1661 /* start a weight-raising period */
1663 bfqq->service_from_wr = 0;
1664 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1665 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1668 * No interactive weight raising in progress
1669 * here: assign minus infinity to
1670 * wr_start_at_switch_to_srt, to make sure
1671 * that, at the end of the soft-real-time
1672 * weight raising periods that is starting
1673 * now, no interactive weight-raising period
1674 * may be wrongly considered as still in
1675 * progress (and thus actually started by
1678 bfqq->wr_start_at_switch_to_srt =
1679 bfq_smallest_from_now();
1680 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1681 BFQ_SOFTRT_WEIGHT_FACTOR;
1682 bfqq->wr_cur_max_time =
1683 bfqd->bfq_wr_rt_max_time;
1687 * If needed, further reduce budget to make sure it is
1688 * close to bfqq's backlog, so as to reduce the
1689 * scheduling-error component due to a too large
1690 * budget. Do not care about throughput consequences,
1691 * but only about latency. Finally, do not assign a
1692 * too small budget either, to avoid increasing
1693 * latency by causing too frequent expirations.
1695 bfqq->entity.budget = min_t(unsigned long,
1696 bfqq->entity.budget,
1697 2 * bfq_min_budget(bfqd));
1698 } else if (old_wr_coeff > 1) {
1699 if (interactive) { /* update wr coeff and duration */
1700 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1701 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1702 } else if (in_burst)
1706 * The application is now or still meeting the
1707 * requirements for being deemed soft rt. We
1708 * can then correctly and safely (re)charge
1709 * the weight-raising duration for the
1710 * application with the weight-raising
1711 * duration for soft rt applications.
1713 * In particular, doing this recharge now, i.e.,
1714 * before the weight-raising period for the
1715 * application finishes, reduces the probability
1716 * of the following negative scenario:
1717 * 1) the weight of a soft rt application is
1718 * raised at startup (as for any newly
1719 * created application),
1720 * 2) since the application is not interactive,
1721 * at a certain time weight-raising is
1722 * stopped for the application,
1723 * 3) at that time the application happens to
1724 * still have pending requests, and hence
1725 * is destined to not have a chance to be
1726 * deemed soft rt before these requests are
1727 * completed (see the comments to the
1728 * function bfq_bfqq_softrt_next_start()
1729 * for details on soft rt detection),
1730 * 4) these pending requests experience a high
1731 * latency because the application is not
1732 * weight-raised while they are pending.
1734 if (bfqq->wr_cur_max_time !=
1735 bfqd->bfq_wr_rt_max_time) {
1736 bfqq->wr_start_at_switch_to_srt =
1737 bfqq->last_wr_start_finish;
1739 bfqq->wr_cur_max_time =
1740 bfqd->bfq_wr_rt_max_time;
1741 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1742 BFQ_SOFTRT_WEIGHT_FACTOR;
1744 bfqq->last_wr_start_finish = jiffies;
1749 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1750 struct bfq_queue *bfqq)
1752 return bfqq->dispatched == 0 &&
1753 time_is_before_jiffies(
1754 bfqq->budget_timeout +
1755 bfqd->bfq_wr_min_idle_time);
1760 * Return true if bfqq is in a higher priority class, or has a higher
1761 * weight than the in-service queue.
1763 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1764 struct bfq_queue *in_serv_bfqq)
1766 int bfqq_weight, in_serv_weight;
1768 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1771 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1772 bfqq_weight = bfqq->entity.weight;
1773 in_serv_weight = in_serv_bfqq->entity.weight;
1775 if (bfqq->entity.parent)
1776 bfqq_weight = bfqq->entity.parent->weight;
1778 bfqq_weight = bfqq->entity.weight;
1779 if (in_serv_bfqq->entity.parent)
1780 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1782 in_serv_weight = in_serv_bfqq->entity.weight;
1785 return bfqq_weight > in_serv_weight;
1789 * Get the index of the actuator that will serve bio.
1791 static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
1796 /* no search needed if one or zero ranges present */
1797 if (bfqd->num_actuators == 1)
1800 /* bio_end_sector(bio) gives the sector after the last one */
1801 end = bio_end_sector(bio) - 1;
1803 for (i = 0; i < bfqd->num_actuators; i++) {
1804 if (end >= bfqd->sector[i] &&
1805 end < bfqd->sector[i] + bfqd->nr_sectors[i])
1810 "bfq_actuator_index: bio sector out of ranges: end=%llu\n",
1815 static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1817 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1818 struct bfq_queue *bfqq,
1823 bool soft_rt, in_burst, wr_or_deserves_wr,
1824 bfqq_wants_to_preempt,
1825 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1827 * See the comments on
1828 * bfq_bfqq_update_budg_for_activation for
1829 * details on the usage of the next variable.
1831 arrived_in_time = ktime_get_ns() <=
1832 bfqq->ttime.last_end_request +
1833 bfqd->bfq_slice_idle * 3;
1834 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio);
1835 bool bfqq_non_merged_or_stably_merged =
1836 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged;
1839 * bfqq deserves to be weight-raised if:
1841 * - it does not belong to a large burst,
1842 * - it has been idle for enough time or is soft real-time,
1843 * - is linked to a bfq_io_cq (it is not shared in any sense),
1844 * - has a default weight (otherwise we assume the user wanted
1845 * to control its weight explicitly)
1847 in_burst = bfq_bfqq_in_large_burst(bfqq);
1848 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1849 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1851 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1852 bfqq->dispatched == 0 &&
1853 bfqq->entity.new_weight == 40;
1854 *interactive = !in_burst && idle_for_long_time &&
1855 bfqq->entity.new_weight == 40;
1857 * Merged bfq_queues are kept out of weight-raising
1858 * (low-latency) mechanisms. The reason is that these queues
1859 * are usually created for non-interactive and
1860 * non-soft-real-time tasks. Yet this is not the case for
1861 * stably-merged queues. These queues are merged just because
1862 * they are created shortly after each other. So they may
1863 * easily serve the I/O of an interactive or soft-real time
1864 * application, if the application happens to spawn multiple
1865 * processes. So let also stably-merged queued enjoy weight
1868 wr_or_deserves_wr = bfqd->low_latency &&
1869 (bfqq->wr_coeff > 1 ||
1870 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged &&
1871 (*interactive || soft_rt)));
1874 * Using the last flag, update budget and check whether bfqq
1875 * may want to preempt the in-service queue.
1877 bfqq_wants_to_preempt =
1878 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1882 * If bfqq happened to be activated in a burst, but has been
1883 * idle for much more than an interactive queue, then we
1884 * assume that, in the overall I/O initiated in the burst, the
1885 * I/O associated with bfqq is finished. So bfqq does not need
1886 * to be treated as a queue belonging to a burst
1887 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1888 * if set, and remove bfqq from the burst list if it's
1889 * there. We do not decrement burst_size, because the fact
1890 * that bfqq does not need to belong to the burst list any
1891 * more does not invalidate the fact that bfqq was created in
1894 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1895 idle_for_long_time &&
1896 time_is_before_jiffies(
1897 bfqq->budget_timeout +
1898 msecs_to_jiffies(10000))) {
1899 hlist_del_init(&bfqq->burst_list_node);
1900 bfq_clear_bfqq_in_large_burst(bfqq);
1903 bfq_clear_bfqq_just_created(bfqq);
1905 if (bfqd->low_latency) {
1906 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1909 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1911 if (time_is_before_jiffies(bfqq->split_time +
1912 bfqd->bfq_wr_min_idle_time)) {
1913 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1920 if (old_wr_coeff != bfqq->wr_coeff)
1921 bfqq->entity.prio_changed = 1;
1925 bfqq->last_idle_bklogged = jiffies;
1926 bfqq->service_from_backlogged = 0;
1927 bfq_clear_bfqq_softrt_update(bfqq);
1929 bfq_add_bfqq_busy(bfqq);
1932 * Expire in-service queue if preemption may be needed for
1933 * guarantees or throughput. As for guarantees, we care
1934 * explicitly about two cases. The first is that bfqq has to
1935 * recover a service hole, as explained in the comments on
1936 * bfq_bfqq_update_budg_for_activation(), i.e., that
1937 * bfqq_wants_to_preempt is true. However, if bfqq does not
1938 * carry time-critical I/O, then bfqq's bandwidth is less
1939 * important than that of queues that carry time-critical I/O.
1940 * So, as a further constraint, we consider this case only if
1941 * bfqq is at least as weight-raised, i.e., at least as time
1942 * critical, as the in-service queue.
1944 * The second case is that bfqq is in a higher priority class,
1945 * or has a higher weight than the in-service queue. If this
1946 * condition does not hold, we don't care because, even if
1947 * bfqq does not start to be served immediately, the resulting
1948 * delay for bfqq's I/O is however lower or much lower than
1949 * the ideal completion time to be guaranteed to bfqq's I/O.
1951 * In both cases, preemption is needed only if, according to
1952 * the timestamps of both bfqq and of the in-service queue,
1953 * bfqq actually is the next queue to serve. So, to reduce
1954 * useless preemptions, the return value of
1955 * next_queue_may_preempt() is considered in the next compound
1956 * condition too. Yet next_queue_may_preempt() just checks a
1957 * simple, necessary condition for bfqq to be the next queue
1958 * to serve. In fact, to evaluate a sufficient condition, the
1959 * timestamps of the in-service queue would need to be
1960 * updated, and this operation is quite costly (see the
1961 * comments on bfq_bfqq_update_budg_for_activation()).
1963 * As for throughput, we ask bfq_better_to_idle() whether we
1964 * still need to plug I/O dispatching. If bfq_better_to_idle()
1965 * says no, then plugging is not needed any longer, either to
1966 * boost throughput or to perserve service guarantees. Then
1967 * the best option is to stop plugging I/O, as not doing so
1968 * would certainly lower throughput. We may end up in this
1969 * case if: (1) upon a dispatch attempt, we detected that it
1970 * was better to plug I/O dispatch, and to wait for a new
1971 * request to arrive for the currently in-service queue, but
1972 * (2) this switch of bfqq to busy changes the scenario.
1974 if (bfqd->in_service_queue &&
1975 ((bfqq_wants_to_preempt &&
1976 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1977 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1978 !bfq_better_to_idle(bfqd->in_service_queue)) &&
1979 next_queue_may_preempt(bfqd))
1980 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1981 false, BFQQE_PREEMPTED);
1984 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1985 struct bfq_queue *bfqq)
1987 /* invalidate baseline total service time */
1988 bfqq->last_serv_time_ns = 0;
1991 * Reset pointer in case we are waiting for
1992 * some request completion.
1994 bfqd->waited_rq = NULL;
1997 * If bfqq has a short think time, then start by setting the
1998 * inject limit to 0 prudentially, because the service time of
1999 * an injected I/O request may be higher than the think time
2000 * of bfqq, and therefore, if one request was injected when
2001 * bfqq remains empty, this injected request might delay the
2002 * service of the next I/O request for bfqq significantly. In
2003 * case bfqq can actually tolerate some injection, then the
2004 * adaptive update will however raise the limit soon. This
2005 * lucky circumstance holds exactly because bfqq has a short
2006 * think time, and thus, after remaining empty, is likely to
2007 * get new I/O enqueued---and then completed---before being
2008 * expired. This is the very pattern that gives the
2009 * limit-update algorithm the chance to measure the effect of
2010 * injection on request service times, and then to update the
2011 * limit accordingly.
2013 * However, in the following special case, the inject limit is
2014 * left to 1 even if the think time is short: bfqq's I/O is
2015 * synchronized with that of some other queue, i.e., bfqq may
2016 * receive new I/O only after the I/O of the other queue is
2017 * completed. Keeping the inject limit to 1 allows the
2018 * blocking I/O to be served while bfqq is in service. And
2019 * this is very convenient both for bfqq and for overall
2020 * throughput, as explained in detail in the comments in
2021 * bfq_update_has_short_ttime().
2023 * On the opposite end, if bfqq has a long think time, then
2024 * start directly by 1, because:
2025 * a) on the bright side, keeping at most one request in
2026 * service in the drive is unlikely to cause any harm to the
2027 * latency of bfqq's requests, as the service time of a single
2028 * request is likely to be lower than the think time of bfqq;
2029 * b) on the downside, after becoming empty, bfqq is likely to
2030 * expire before getting its next request. With this request
2031 * arrival pattern, it is very hard to sample total service
2032 * times and update the inject limit accordingly (see comments
2033 * on bfq_update_inject_limit()). So the limit is likely to be
2034 * never, or at least seldom, updated. As a consequence, by
2035 * setting the limit to 1, we avoid that no injection ever
2036 * occurs with bfqq. On the downside, this proactive step
2037 * further reduces chances to actually compute the baseline
2038 * total service time. Thus it reduces chances to execute the
2039 * limit-update algorithm and possibly raise the limit to more
2042 if (bfq_bfqq_has_short_ttime(bfqq))
2043 bfqq->inject_limit = 0;
2045 bfqq->inject_limit = 1;
2047 bfqq->decrease_time_jif = jiffies;
2050 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2052 u64 tot_io_time = now_ns - bfqq->io_start_time;
2054 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2055 bfqq->tot_idle_time +=
2056 now_ns - bfqq->ttime.last_end_request;
2058 if (unlikely(bfq_bfqq_just_created(bfqq)))
2062 * Must be busy for at least about 80% of the time to be
2063 * considered I/O bound.
2065 if (bfqq->tot_idle_time * 5 > tot_io_time)
2066 bfq_clear_bfqq_IO_bound(bfqq);
2068 bfq_mark_bfqq_IO_bound(bfqq);
2071 * Keep an observation window of at most 200 ms in the past
2074 if (tot_io_time > 200 * NSEC_PER_MSEC) {
2075 bfqq->io_start_time = now_ns - (tot_io_time>>1);
2076 bfqq->tot_idle_time >>= 1;
2081 * Detect whether bfqq's I/O seems synchronized with that of some
2082 * other queue, i.e., whether bfqq, after remaining empty, happens to
2083 * receive new I/O only right after some I/O request of the other
2084 * queue has been completed. We call waker queue the other queue, and
2085 * we assume, for simplicity, that bfqq may have at most one waker
2088 * A remarkable throughput boost can be reached by unconditionally
2089 * injecting the I/O of the waker queue, every time a new
2090 * bfq_dispatch_request happens to be invoked while I/O is being
2091 * plugged for bfqq. In addition to boosting throughput, this
2092 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
2093 * bfqq. Note that these same results may be achieved with the general
2094 * injection mechanism, but less effectively. For details on this
2095 * aspect, see the comments on the choice of the queue for injection
2096 * in bfq_select_queue().
2098 * Turning back to the detection of a waker queue, a queue Q is deemed as a
2099 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
2100 * non empty right after a request of Q has been completed within given
2101 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
2102 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
2103 * still being served by the drive, and may receive new I/O on the completion
2104 * of some of the in-flight requests. In particular, on the first time, Q is
2105 * tentatively set as a candidate waker queue, while on the third consecutive
2106 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2107 * is a waker queue for bfqq. These detection steps are performed only if bfqq
2108 * has a long think time, so as to make it more likely that bfqq's I/O is
2109 * actually being blocked by a synchronization. This last filter, plus the
2110 * above three-times requirement and time limit for detection, make false
2111 * positives less likely.
2115 * The sooner a waker queue is detected, the sooner throughput can be
2116 * boosted by injecting I/O from the waker queue. Fortunately,
2117 * detection is likely to be actually fast, for the following
2118 * reasons. While blocked by synchronization, bfqq has a long think
2119 * time. This implies that bfqq's inject limit is at least equal to 1
2120 * (see the comments in bfq_update_inject_limit()). So, thanks to
2121 * injection, the waker queue is likely to be served during the very
2122 * first I/O-plugging time interval for bfqq. This triggers the first
2123 * step of the detection mechanism. Thanks again to injection, the
2124 * candidate waker queue is then likely to be confirmed no later than
2125 * during the next I/O-plugging interval for bfqq.
2129 * On queue merging all waker information is lost.
2131 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2134 char waker_name[MAX_BFQQ_NAME_LENGTH];
2136 if (!bfqd->last_completed_rq_bfqq ||
2137 bfqd->last_completed_rq_bfqq == bfqq ||
2138 bfq_bfqq_has_short_ttime(bfqq) ||
2139 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
2140 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq ||
2141 bfqq == &bfqd->oom_bfqq)
2145 * We reset waker detection logic also if too much time has passed
2146 * since the first detection. If wakeups are rare, pointless idling
2147 * doesn't hurt throughput that much. The condition below makes sure
2148 * we do not uselessly idle blocking waker in more than 1/64 cases.
2150 if (bfqd->last_completed_rq_bfqq !=
2151 bfqq->tentative_waker_bfqq ||
2152 now_ns > bfqq->waker_detection_started +
2153 128 * (u64)bfqd->bfq_slice_idle) {
2155 * First synchronization detected with a
2156 * candidate waker queue, or with a different
2157 * candidate waker queue from the current one.
2159 bfqq->tentative_waker_bfqq =
2160 bfqd->last_completed_rq_bfqq;
2161 bfqq->num_waker_detections = 1;
2162 bfqq->waker_detection_started = now_ns;
2163 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2164 MAX_BFQQ_NAME_LENGTH);
2165 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2166 } else /* Same tentative waker queue detected again */
2167 bfqq->num_waker_detections++;
2169 if (bfqq->num_waker_detections == 3) {
2170 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2171 bfqq->tentative_waker_bfqq = NULL;
2172 bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2173 MAX_BFQQ_NAME_LENGTH);
2174 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2177 * If the waker queue disappears, then
2178 * bfqq->waker_bfqq must be reset. To
2179 * this goal, we maintain in each
2180 * waker queue a list, woken_list, of
2181 * all the queues that reference the
2182 * waker queue through their
2183 * waker_bfqq pointer. When the waker
2184 * queue exits, the waker_bfqq pointer
2185 * of all the queues in the woken_list
2188 * In addition, if bfqq is already in
2189 * the woken_list of a waker queue,
2190 * then, before being inserted into
2191 * the woken_list of a new waker
2192 * queue, bfqq must be removed from
2193 * the woken_list of the old waker
2196 if (!hlist_unhashed(&bfqq->woken_list_node))
2197 hlist_del_init(&bfqq->woken_list_node);
2198 hlist_add_head(&bfqq->woken_list_node,
2199 &bfqd->last_completed_rq_bfqq->woken_list);
2203 static void bfq_add_request(struct request *rq)
2205 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2206 struct bfq_data *bfqd = bfqq->bfqd;
2207 struct request *next_rq, *prev;
2208 unsigned int old_wr_coeff = bfqq->wr_coeff;
2209 bool interactive = false;
2210 u64 now_ns = ktime_get_ns();
2212 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2213 bfqq->queued[rq_is_sync(rq)]++;
2215 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2216 * may be read without holding the lock in bfq_has_work().
2218 WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2220 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2221 bfq_check_waker(bfqd, bfqq, now_ns);
2224 * Periodically reset inject limit, to make sure that
2225 * the latter eventually drops in case workload
2226 * changes, see step (3) in the comments on
2227 * bfq_update_inject_limit().
2229 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2230 msecs_to_jiffies(1000)))
2231 bfq_reset_inject_limit(bfqd, bfqq);
2234 * The following conditions must hold to setup a new
2235 * sampling of total service time, and then a new
2236 * update of the inject limit:
2237 * - bfqq is in service, because the total service
2238 * time is evaluated only for the I/O requests of
2239 * the queues in service;
2240 * - this is the right occasion to compute or to
2241 * lower the baseline total service time, because
2242 * there are actually no requests in the drive,
2244 * the baseline total service time is available, and
2245 * this is the right occasion to compute the other
2246 * quantity needed to update the inject limit, i.e.,
2247 * the total service time caused by the amount of
2248 * injection allowed by the current value of the
2249 * limit. It is the right occasion because injection
2250 * has actually been performed during the service
2251 * hole, and there are still in-flight requests,
2252 * which are very likely to be exactly the injected
2253 * requests, or part of them;
2254 * - the minimum interval for sampling the total
2255 * service time and updating the inject limit has
2258 if (bfqq == bfqd->in_service_queue &&
2259 (bfqd->tot_rq_in_driver == 0 ||
2260 (bfqq->last_serv_time_ns > 0 &&
2261 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) &&
2262 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2263 msecs_to_jiffies(10))) {
2264 bfqd->last_empty_occupied_ns = ktime_get_ns();
2266 * Start the state machine for measuring the
2267 * total service time of rq: setting
2268 * wait_dispatch will cause bfqd->waited_rq to
2269 * be set when rq will be dispatched.
2271 bfqd->wait_dispatch = true;
2273 * If there is no I/O in service in the drive,
2274 * then possible injection occurred before the
2275 * arrival of rq will not affect the total
2276 * service time of rq. So the injection limit
2277 * must not be updated as a function of such
2278 * total service time, unless new injection
2279 * occurs before rq is completed. To have the
2280 * injection limit updated only in the latter
2281 * case, reset rqs_injected here (rqs_injected
2282 * will be set in case injection is performed
2283 * on bfqq before rq is completed).
2285 if (bfqd->tot_rq_in_driver == 0)
2286 bfqd->rqs_injected = false;
2290 if (bfq_bfqq_sync(bfqq))
2291 bfq_update_io_intensity(bfqq, now_ns);
2293 elv_rb_add(&bfqq->sort_list, rq);
2296 * Check if this request is a better next-serve candidate.
2298 prev = bfqq->next_rq;
2299 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2300 bfqq->next_rq = next_rq;
2303 * Adjust priority tree position, if next_rq changes.
2304 * See comments on bfq_pos_tree_add_move() for the unlikely().
2306 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2307 bfq_pos_tree_add_move(bfqd, bfqq);
2309 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2310 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2313 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2314 time_is_before_jiffies(
2315 bfqq->last_wr_start_finish +
2316 bfqd->bfq_wr_min_inter_arr_async)) {
2317 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2318 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2320 bfqd->wr_busy_queues++;
2321 bfqq->entity.prio_changed = 1;
2323 if (prev != bfqq->next_rq)
2324 bfq_updated_next_req(bfqd, bfqq);
2328 * Assign jiffies to last_wr_start_finish in the following
2331 * . if bfqq is not going to be weight-raised, because, for
2332 * non weight-raised queues, last_wr_start_finish stores the
2333 * arrival time of the last request; as of now, this piece
2334 * of information is used only for deciding whether to
2335 * weight-raise async queues
2337 * . if bfqq is not weight-raised, because, if bfqq is now
2338 * switching to weight-raised, then last_wr_start_finish
2339 * stores the time when weight-raising starts
2341 * . if bfqq is interactive, because, regardless of whether
2342 * bfqq is currently weight-raised, the weight-raising
2343 * period must start or restart (this case is considered
2344 * separately because it is not detected by the above
2345 * conditions, if bfqq is already weight-raised)
2347 * last_wr_start_finish has to be updated also if bfqq is soft
2348 * real-time, because the weight-raising period is constantly
2349 * restarted on idle-to-busy transitions for these queues, but
2350 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2353 if (bfqd->low_latency &&
2354 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2355 bfqq->last_wr_start_finish = jiffies;
2358 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2360 struct request_queue *q)
2362 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2366 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2371 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2374 return abs(blk_rq_pos(rq) - last_pos);
2379 static void bfq_remove_request(struct request_queue *q,
2382 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2383 struct bfq_data *bfqd = bfqq->bfqd;
2384 const int sync = rq_is_sync(rq);
2386 if (bfqq->next_rq == rq) {
2387 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2388 bfq_updated_next_req(bfqd, bfqq);
2391 if (rq->queuelist.prev != &rq->queuelist)
2392 list_del_init(&rq->queuelist);
2393 bfqq->queued[sync]--;
2395 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2396 * may be read without holding the lock in bfq_has_work().
2398 WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2399 elv_rb_del(&bfqq->sort_list, rq);
2401 elv_rqhash_del(q, rq);
2402 if (q->last_merge == rq)
2403 q->last_merge = NULL;
2405 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2406 bfqq->next_rq = NULL;
2408 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2409 bfq_del_bfqq_busy(bfqq, false);
2411 * bfqq emptied. In normal operation, when
2412 * bfqq is empty, bfqq->entity.service and
2413 * bfqq->entity.budget must contain,
2414 * respectively, the service received and the
2415 * budget used last time bfqq emptied. These
2416 * facts do not hold in this case, as at least
2417 * this last removal occurred while bfqq is
2418 * not in service. To avoid inconsistencies,
2419 * reset both bfqq->entity.service and
2420 * bfqq->entity.budget, if bfqq has still a
2421 * process that may issue I/O requests to it.
2423 bfqq->entity.budget = bfqq->entity.service = 0;
2427 * Remove queue from request-position tree as it is empty.
2429 if (bfqq->pos_root) {
2430 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2431 bfqq->pos_root = NULL;
2434 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2435 if (unlikely(!bfqd->nonrot_with_queueing))
2436 bfq_pos_tree_add_move(bfqd, bfqq);
2439 if (rq->cmd_flags & REQ_META)
2440 bfqq->meta_pending--;
2444 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2445 unsigned int nr_segs)
2447 struct bfq_data *bfqd = q->elevator->elevator_data;
2448 struct request *free = NULL;
2450 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2451 * store its return value for later use, to avoid nesting
2452 * queue_lock inside the bfqd->lock. We assume that the bic
2453 * returned by bfq_bic_lookup does not go away before
2454 * bfqd->lock is taken.
2456 struct bfq_io_cq *bic = bfq_bic_lookup(q);
2459 spin_lock_irq(&bfqd->lock);
2463 * Make sure cgroup info is uptodate for current process before
2464 * considering the merge.
2466 bfq_bic_update_cgroup(bic, bio);
2468 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf),
2469 bfq_actuator_index(bfqd, bio));
2471 bfqd->bio_bfqq = NULL;
2473 bfqd->bio_bic = bic;
2475 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2477 spin_unlock_irq(&bfqd->lock);
2479 blk_mq_free_request(free);
2484 static int bfq_request_merge(struct request_queue *q, struct request **req,
2487 struct bfq_data *bfqd = q->elevator->elevator_data;
2488 struct request *__rq;
2490 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2491 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2494 if (blk_discard_mergable(__rq))
2495 return ELEVATOR_DISCARD_MERGE;
2496 return ELEVATOR_FRONT_MERGE;
2499 return ELEVATOR_NO_MERGE;
2502 static void bfq_request_merged(struct request_queue *q, struct request *req,
2503 enum elv_merge type)
2505 if (type == ELEVATOR_FRONT_MERGE &&
2506 rb_prev(&req->rb_node) &&
2508 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2509 struct request, rb_node))) {
2510 struct bfq_queue *bfqq = RQ_BFQQ(req);
2511 struct bfq_data *bfqd;
2512 struct request *prev, *next_rq;
2519 /* Reposition request in its sort_list */
2520 elv_rb_del(&bfqq->sort_list, req);
2521 elv_rb_add(&bfqq->sort_list, req);
2523 /* Choose next request to be served for bfqq */
2524 prev = bfqq->next_rq;
2525 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2526 bfqd->last_position);
2527 bfqq->next_rq = next_rq;
2529 * If next_rq changes, update both the queue's budget to
2530 * fit the new request and the queue's position in its
2533 if (prev != bfqq->next_rq) {
2534 bfq_updated_next_req(bfqd, bfqq);
2536 * See comments on bfq_pos_tree_add_move() for
2539 if (unlikely(!bfqd->nonrot_with_queueing))
2540 bfq_pos_tree_add_move(bfqd, bfqq);
2546 * This function is called to notify the scheduler that the requests
2547 * rq and 'next' have been merged, with 'next' going away. BFQ
2548 * exploits this hook to address the following issue: if 'next' has a
2549 * fifo_time lower that rq, then the fifo_time of rq must be set to
2550 * the value of 'next', to not forget the greater age of 'next'.
2552 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2553 * on that rq is picked from the hash table q->elevator->hash, which,
2554 * in its turn, is filled only with I/O requests present in
2555 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2556 * the function that fills this hash table (elv_rqhash_add) is called
2557 * only by bfq_insert_request.
2559 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2560 struct request *next)
2562 struct bfq_queue *bfqq = RQ_BFQQ(rq),
2563 *next_bfqq = RQ_BFQQ(next);
2569 * If next and rq belong to the same bfq_queue and next is older
2570 * than rq, then reposition rq in the fifo (by substituting next
2571 * with rq). Otherwise, if next and rq belong to different
2572 * bfq_queues, never reposition rq: in fact, we would have to
2573 * reposition it with respect to next's position in its own fifo,
2574 * which would most certainly be too expensive with respect to
2577 if (bfqq == next_bfqq &&
2578 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2579 next->fifo_time < rq->fifo_time) {
2580 list_del_init(&rq->queuelist);
2581 list_replace_init(&next->queuelist, &rq->queuelist);
2582 rq->fifo_time = next->fifo_time;
2585 if (bfqq->next_rq == next)
2588 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2590 /* Merged request may be in the IO scheduler. Remove it. */
2591 if (!RB_EMPTY_NODE(&next->rb_node)) {
2592 bfq_remove_request(next->q, next);
2594 bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2599 /* Must be called with bfqq != NULL */
2600 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2603 * If bfqq has been enjoying interactive weight-raising, then
2604 * reset soft_rt_next_start. We do it for the following
2605 * reason. bfqq may have been conveying the I/O needed to load
2606 * a soft real-time application. Such an application actually
2607 * exhibits a soft real-time I/O pattern after it finishes
2608 * loading, and finally starts doing its job. But, if bfqq has
2609 * been receiving a lot of bandwidth so far (likely to happen
2610 * on a fast device), then soft_rt_next_start now contains a
2611 * high value that. So, without this reset, bfqq would be
2612 * prevented from being possibly considered as soft_rt for a
2616 if (bfqq->wr_cur_max_time !=
2617 bfqq->bfqd->bfq_wr_rt_max_time)
2618 bfqq->soft_rt_next_start = jiffies;
2620 if (bfq_bfqq_busy(bfqq))
2621 bfqq->bfqd->wr_busy_queues--;
2623 bfqq->wr_cur_max_time = 0;
2624 bfqq->last_wr_start_finish = jiffies;
2626 * Trigger a weight change on the next invocation of
2627 * __bfq_entity_update_weight_prio.
2629 bfqq->entity.prio_changed = 1;
2632 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2633 struct bfq_group *bfqg)
2637 for (k = 0; k < bfqd->num_actuators; k++) {
2638 for (i = 0; i < 2; i++)
2639 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2640 if (bfqg->async_bfqq[i][j][k])
2641 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]);
2642 if (bfqg->async_idle_bfqq[k])
2643 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]);
2647 static void bfq_end_wr(struct bfq_data *bfqd)
2649 struct bfq_queue *bfqq;
2652 spin_lock_irq(&bfqd->lock);
2654 for (i = 0; i < bfqd->num_actuators; i++) {
2655 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
2656 bfq_bfqq_end_wr(bfqq);
2658 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2659 bfq_bfqq_end_wr(bfqq);
2660 bfq_end_wr_async(bfqd);
2662 spin_unlock_irq(&bfqd->lock);
2665 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2668 return blk_rq_pos(io_struct);
2670 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2673 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2676 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2680 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2681 struct bfq_queue *bfqq,
2684 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2685 struct rb_node *parent, *node;
2686 struct bfq_queue *__bfqq;
2688 if (RB_EMPTY_ROOT(root))
2692 * First, if we find a request starting at the end of the last
2693 * request, choose it.
2695 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2700 * If the exact sector wasn't found, the parent of the NULL leaf
2701 * will contain the closest sector (rq_pos_tree sorted by
2702 * next_request position).
2704 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2705 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2708 if (blk_rq_pos(__bfqq->next_rq) < sector)
2709 node = rb_next(&__bfqq->pos_node);
2711 node = rb_prev(&__bfqq->pos_node);
2715 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2716 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2722 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2723 struct bfq_queue *cur_bfqq,
2726 struct bfq_queue *bfqq;
2729 * We shall notice if some of the queues are cooperating,
2730 * e.g., working closely on the same area of the device. In
2731 * that case, we can group them together and: 1) don't waste
2732 * time idling, and 2) serve the union of their requests in
2733 * the best possible order for throughput.
2735 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2736 if (!bfqq || bfqq == cur_bfqq)
2742 static struct bfq_queue *
2743 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2745 int process_refs, new_process_refs;
2746 struct bfq_queue *__bfqq;
2749 * If there are no process references on the new_bfqq, then it is
2750 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2751 * may have dropped their last reference (not just their last process
2754 if (!bfqq_process_refs(new_bfqq))
2757 /* Avoid a circular list and skip interim queue merges. */
2758 while ((__bfqq = new_bfqq->new_bfqq)) {
2764 process_refs = bfqq_process_refs(bfqq);
2765 new_process_refs = bfqq_process_refs(new_bfqq);
2767 * If the process for the bfqq has gone away, there is no
2768 * sense in merging the queues.
2770 if (process_refs == 0 || new_process_refs == 0)
2774 * Make sure merged queues belong to the same parent. Parents could
2775 * have changed since the time we decided the two queues are suitable
2778 if (new_bfqq->entity.parent != bfqq->entity.parent)
2781 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2785 * Merging is just a redirection: the requests of the process
2786 * owning one of the two queues are redirected to the other queue.
2787 * The latter queue, in its turn, is set as shared if this is the
2788 * first time that the requests of some process are redirected to
2791 * We redirect bfqq to new_bfqq and not the opposite, because
2792 * we are in the context of the process owning bfqq, thus we
2793 * have the io_cq of this process. So we can immediately
2794 * configure this io_cq to redirect the requests of the
2795 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2796 * not available any more (new_bfqq->bic == NULL).
2798 * Anyway, even in case new_bfqq coincides with the in-service
2799 * queue, redirecting requests the in-service queue is the
2800 * best option, as we feed the in-service queue with new
2801 * requests close to the last request served and, by doing so,
2802 * are likely to increase the throughput.
2804 bfqq->new_bfqq = new_bfqq;
2806 * The above assignment schedules the following redirections:
2807 * each time some I/O for bfqq arrives, the process that
2808 * generated that I/O is disassociated from bfqq and
2809 * associated with new_bfqq. Here we increases new_bfqq->ref
2810 * in advance, adding the number of processes that are
2811 * expected to be associated with new_bfqq as they happen to
2814 new_bfqq->ref += process_refs;
2818 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2819 struct bfq_queue *new_bfqq)
2821 if (bfq_too_late_for_merging(new_bfqq))
2824 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2825 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2829 * If either of the queues has already been detected as seeky,
2830 * then merging it with the other queue is unlikely to lead to
2833 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2837 * Interleaved I/O is known to be done by (some) applications
2838 * only for reads, so it does not make sense to merge async
2841 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2847 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2848 struct bfq_queue *bfqq);
2850 static struct bfq_queue *
2851 bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2852 struct bfq_queue *stable_merge_bfqq,
2853 struct bfq_iocq_bfqq_data *bfqq_data)
2855 int proc_ref = min(bfqq_process_refs(bfqq),
2856 bfqq_process_refs(stable_merge_bfqq));
2857 struct bfq_queue *new_bfqq;
2859 if (idling_boosts_thr_without_issues(bfqd, bfqq) ||
2863 /* next function will take at least one ref */
2864 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq);
2867 bfqq_data->stably_merged = true;
2868 if (new_bfqq->bic) {
2869 unsigned int new_a_idx = new_bfqq->actuator_idx;
2870 struct bfq_iocq_bfqq_data *new_bfqq_data =
2871 &new_bfqq->bic->bfqq_data[new_a_idx];
2873 new_bfqq_data->stably_merged = true;
2880 * Attempt to schedule a merge of bfqq with the currently in-service
2881 * queue or with a close queue among the scheduled queues. Return
2882 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2883 * structure otherwise.
2885 * The OOM queue is not allowed to participate to cooperation: in fact, since
2886 * the requests temporarily redirected to the OOM queue could be redirected
2887 * again to dedicated queues at any time, the state needed to correctly
2888 * handle merging with the OOM queue would be quite complex and expensive
2889 * to maintain. Besides, in such a critical condition as an out of memory,
2890 * the benefits of queue merging may be little relevant, or even negligible.
2892 * WARNING: queue merging may impair fairness among non-weight raised
2893 * queues, for at least two reasons: 1) the original weight of a
2894 * merged queue may change during the merged state, 2) even being the
2895 * weight the same, a merged queue may be bloated with many more
2896 * requests than the ones produced by its originally-associated
2899 static struct bfq_queue *
2900 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2901 void *io_struct, bool request, struct bfq_io_cq *bic)
2903 struct bfq_queue *in_service_bfqq, *new_bfqq;
2904 unsigned int a_idx = bfqq->actuator_idx;
2905 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
2907 /* if a merge has already been setup, then proceed with that first */
2909 return bfqq->new_bfqq;
2912 * Check delayed stable merge for rotational or non-queueing
2913 * devs. For this branch to be executed, bfqq must not be
2914 * currently merged with some other queue (i.e., bfqq->bic
2915 * must be non null). If we considered also merged queues,
2916 * then we should also check whether bfqq has already been
2917 * merged with bic->stable_merge_bfqq. But this would be
2918 * costly and complicated.
2920 if (unlikely(!bfqd->nonrot_with_queueing)) {
2922 * Make sure also that bfqq is sync, because
2923 * bic->stable_merge_bfqq may point to some queue (for
2924 * stable merging) also if bic is associated with a
2925 * sync queue, but this bfqq is async
2927 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq &&
2928 !bfq_bfqq_just_created(bfqq) &&
2929 time_is_before_jiffies(bfqq->split_time +
2930 msecs_to_jiffies(bfq_late_stable_merging)) &&
2931 time_is_before_jiffies(bfqq->creation_time +
2932 msecs_to_jiffies(bfq_late_stable_merging))) {
2933 struct bfq_queue *stable_merge_bfqq =
2934 bfqq_data->stable_merge_bfqq;
2936 /* deschedule stable merge, because done or aborted here */
2937 bfq_put_stable_ref(stable_merge_bfqq);
2939 bfqq_data->stable_merge_bfqq = NULL;
2941 return bfq_setup_stable_merge(bfqd, bfqq,
2948 * Do not perform queue merging if the device is non
2949 * rotational and performs internal queueing. In fact, such a
2950 * device reaches a high speed through internal parallelism
2951 * and pipelining. This means that, to reach a high
2952 * throughput, it must have many requests enqueued at the same
2953 * time. But, in this configuration, the internal scheduling
2954 * algorithm of the device does exactly the job of queue
2955 * merging: it reorders requests so as to obtain as much as
2956 * possible a sequential I/O pattern. As a consequence, with
2957 * the workload generated by processes doing interleaved I/O,
2958 * the throughput reached by the device is likely to be the
2959 * same, with and without queue merging.
2961 * Disabling merging also provides a remarkable benefit in
2962 * terms of throughput. Merging tends to make many workloads
2963 * artificially more uneven, because of shared queues
2964 * remaining non empty for incomparably more time than
2965 * non-merged queues. This may accentuate workload
2966 * asymmetries. For example, if one of the queues in a set of
2967 * merged queues has a higher weight than a normal queue, then
2968 * the shared queue may inherit such a high weight and, by
2969 * staying almost always active, may force BFQ to perform I/O
2970 * plugging most of the time. This evidently makes it harder
2971 * for BFQ to let the device reach a high throughput.
2973 * Finally, the likely() macro below is not used because one
2974 * of the two branches is more likely than the other, but to
2975 * have the code path after the following if() executed as
2976 * fast as possible for the case of a non rotational device
2977 * with queueing. We want it because this is the fastest kind
2978 * of device. On the opposite end, the likely() may lengthen
2979 * the execution time of BFQ for the case of slower devices
2980 * (rotational or at least without queueing). But in this case
2981 * the execution time of BFQ matters very little, if not at
2984 if (likely(bfqd->nonrot_with_queueing))
2988 * Prevent bfqq from being merged if it has been created too
2989 * long ago. The idea is that true cooperating processes, and
2990 * thus their associated bfq_queues, are supposed to be
2991 * created shortly after each other. This is the case, e.g.,
2992 * for KVM/QEMU and dump I/O threads. Basing on this
2993 * assumption, the following filtering greatly reduces the
2994 * probability that two non-cooperating processes, which just
2995 * happen to do close I/O for some short time interval, have
2996 * their queues merged by mistake.
2998 if (bfq_too_late_for_merging(bfqq))
3001 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
3004 /* If there is only one backlogged queue, don't search. */
3005 if (bfq_tot_busy_queues(bfqd) == 1)
3008 in_service_bfqq = bfqd->in_service_queue;
3010 if (in_service_bfqq && in_service_bfqq != bfqq &&
3011 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3012 bfq_rq_close_to_sector(io_struct, request,
3013 bfqd->in_serv_last_pos) &&
3014 bfqq->entity.parent == in_service_bfqq->entity.parent &&
3015 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3016 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3021 * Check whether there is a cooperator among currently scheduled
3022 * queues. The only thing we need is that the bio/request is not
3023 * NULL, as we need it to establish whether a cooperator exists.
3025 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3026 bfq_io_struct_pos(io_struct, request));
3028 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3029 bfq_may_be_close_cooperator(bfqq, new_bfqq))
3030 return bfq_setup_merge(bfqq, new_bfqq);
3035 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3037 struct bfq_io_cq *bic = bfqq->bic;
3038 unsigned int a_idx = bfqq->actuator_idx;
3039 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
3042 * If !bfqq->bic, the queue is already shared or its requests
3043 * have already been redirected to a shared queue; both idle window
3044 * and weight raising state have already been saved. Do nothing.
3049 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3050 bfqq_data->saved_inject_limit = bfqq->inject_limit;
3051 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
3053 bfqq_data->saved_weight = bfqq->entity.orig_weight;
3054 bfqq_data->saved_ttime = bfqq->ttime;
3055 bfqq_data->saved_has_short_ttime =
3056 bfq_bfqq_has_short_ttime(bfqq);
3057 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3058 bfqq_data->saved_io_start_time = bfqq->io_start_time;
3059 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time;
3060 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3061 bfqq_data->was_in_burst_list =
3062 !hlist_unhashed(&bfqq->burst_list_node);
3064 if (unlikely(bfq_bfqq_just_created(bfqq) &&
3065 !bfq_bfqq_in_large_burst(bfqq) &&
3066 bfqq->bfqd->low_latency)) {
3068 * bfqq being merged right after being created: bfqq
3069 * would have deserved interactive weight raising, but
3070 * did not make it to be set in a weight-raised state,
3071 * because of this early merge. Store directly the
3072 * weight-raising state that would have been assigned
3073 * to bfqq, so that to avoid that bfqq unjustly fails
3074 * to enjoy weight raising if split soon.
3076 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3077 bfqq_data->saved_wr_start_at_switch_to_srt =
3078 bfq_smallest_from_now();
3079 bfqq_data->saved_wr_cur_max_time =
3080 bfq_wr_duration(bfqq->bfqd);
3081 bfqq_data->saved_last_wr_start_finish = jiffies;
3083 bfqq_data->saved_wr_coeff = bfqq->wr_coeff;
3084 bfqq_data->saved_wr_start_at_switch_to_srt =
3085 bfqq->wr_start_at_switch_to_srt;
3086 bfqq_data->saved_service_from_wr =
3087 bfqq->service_from_wr;
3088 bfqq_data->saved_last_wr_start_finish =
3089 bfqq->last_wr_start_finish;
3090 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3096 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
3098 if (cur_bfqq->entity.parent &&
3099 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3100 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3101 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3102 cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3105 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3108 * To prevent bfqq's service guarantees from being violated,
3109 * bfqq may be left busy, i.e., queued for service, even if
3110 * empty (see comments in __bfq_bfqq_expire() for
3111 * details). But, if no process will send requests to bfqq any
3112 * longer, then there is no point in keeping bfqq queued for
3113 * service. In addition, keeping bfqq queued for service, but
3114 * with no process ref any longer, may have caused bfqq to be
3115 * freed when dequeued from service. But this is assumed to
3118 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3119 bfqq != bfqd->in_service_queue)
3120 bfq_del_bfqq_busy(bfqq, false);
3122 bfq_reassign_last_bfqq(bfqq, NULL);
3124 bfq_put_queue(bfqq);
3128 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
3129 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
3131 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3132 (unsigned long)new_bfqq->pid);
3133 /* Save weight raising and idle window of the merged queues */
3134 bfq_bfqq_save_state(bfqq);
3135 bfq_bfqq_save_state(new_bfqq);
3136 if (bfq_bfqq_IO_bound(bfqq))
3137 bfq_mark_bfqq_IO_bound(new_bfqq);
3138 bfq_clear_bfqq_IO_bound(bfqq);
3141 * The processes associated with bfqq are cooperators of the
3142 * processes associated with new_bfqq. So, if bfqq has a
3143 * waker, then assume that all these processes will be happy
3144 * to let bfqq's waker freely inject I/O when they have no
3147 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3148 bfqq->waker_bfqq != new_bfqq) {
3149 new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3150 new_bfqq->tentative_waker_bfqq = NULL;
3153 * If the waker queue disappears, then
3154 * new_bfqq->waker_bfqq must be reset. So insert
3155 * new_bfqq into the woken_list of the waker. See
3156 * bfq_check_waker for details.
3158 hlist_add_head(&new_bfqq->woken_list_node,
3159 &new_bfqq->waker_bfqq->woken_list);
3164 * If bfqq is weight-raised, then let new_bfqq inherit
3165 * weight-raising. To reduce false positives, neglect the case
3166 * where bfqq has just been created, but has not yet made it
3167 * to be weight-raised (which may happen because EQM may merge
3168 * bfqq even before bfq_add_request is executed for the first
3169 * time for bfqq). Handling this case would however be very
3170 * easy, thanks to the flag just_created.
3172 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3173 new_bfqq->wr_coeff = bfqq->wr_coeff;
3174 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3175 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3176 new_bfqq->wr_start_at_switch_to_srt =
3177 bfqq->wr_start_at_switch_to_srt;
3178 if (bfq_bfqq_busy(new_bfqq))
3179 bfqd->wr_busy_queues++;
3180 new_bfqq->entity.prio_changed = 1;
3183 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3185 bfqq->entity.prio_changed = 1;
3186 if (bfq_bfqq_busy(bfqq))
3187 bfqd->wr_busy_queues--;
3190 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3191 bfqd->wr_busy_queues);
3194 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3196 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx);
3197 bfq_mark_bfqq_coop(new_bfqq);
3199 * new_bfqq now belongs to at least two bics (it is a shared queue):
3200 * set new_bfqq->bic to NULL. bfqq either:
3201 * - does not belong to any bic any more, and hence bfqq->bic must
3202 * be set to NULL, or
3203 * - is a queue whose owning bics have already been redirected to a
3204 * different queue, hence the queue is destined to not belong to
3205 * any bic soon and bfqq->bic is already NULL (therefore the next
3206 * assignment causes no harm).
3208 new_bfqq->bic = NULL;
3210 * If the queue is shared, the pid is the pid of one of the associated
3211 * processes. Which pid depends on the exact sequence of merge events
3212 * the queue underwent. So printing such a pid is useless and confusing
3213 * because it reports a random pid between those of the associated
3215 * We mark such a queue with a pid -1, and then print SHARED instead of
3216 * a pid in logging messages.
3221 bfq_reassign_last_bfqq(bfqq, new_bfqq);
3223 bfq_release_process_ref(bfqd, bfqq);
3226 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3229 struct bfq_data *bfqd = q->elevator->elevator_data;
3230 bool is_sync = op_is_sync(bio->bi_opf);
3231 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3234 * Disallow merge of a sync bio into an async request.
3236 if (is_sync && !rq_is_sync(rq))
3240 * Lookup the bfqq that this bio will be queued with. Allow
3241 * merge only if rq is queued there.
3247 * We take advantage of this function to perform an early merge
3248 * of the queues of possible cooperating processes.
3250 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3253 * bic still points to bfqq, then it has not yet been
3254 * redirected to some other bfq_queue, and a queue
3255 * merge between bfqq and new_bfqq can be safely
3256 * fulfilled, i.e., bic can be redirected to new_bfqq
3257 * and bfqq can be put.
3259 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
3262 * If we get here, bio will be queued into new_queue,
3263 * so use new_bfqq to decide whether bio and rq can be
3269 * Change also bqfd->bio_bfqq, as
3270 * bfqd->bio_bic now points to new_bfqq, and
3271 * this function may be invoked again (and then may
3272 * use again bqfd->bio_bfqq).
3274 bfqd->bio_bfqq = bfqq;
3277 return bfqq == RQ_BFQQ(rq);
3281 * Set the maximum time for the in-service queue to consume its
3282 * budget. This prevents seeky processes from lowering the throughput.
3283 * In practice, a time-slice service scheme is used with seeky
3286 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3287 struct bfq_queue *bfqq)
3289 unsigned int timeout_coeff;
3291 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3294 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3296 bfqd->last_budget_start = ktime_get();
3298 bfqq->budget_timeout = jiffies +
3299 bfqd->bfq_timeout * timeout_coeff;
3302 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3303 struct bfq_queue *bfqq)
3306 bfq_clear_bfqq_fifo_expire(bfqq);
3308 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3310 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3311 bfqq->wr_coeff > 1 &&
3312 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3313 time_is_before_jiffies(bfqq->budget_timeout)) {
3315 * For soft real-time queues, move the start
3316 * of the weight-raising period forward by the
3317 * time the queue has not received any
3318 * service. Otherwise, a relatively long
3319 * service delay is likely to cause the
3320 * weight-raising period of the queue to end,
3321 * because of the short duration of the
3322 * weight-raising period of a soft real-time
3323 * queue. It is worth noting that this move
3324 * is not so dangerous for the other queues,
3325 * because soft real-time queues are not
3328 * To not add a further variable, we use the
3329 * overloaded field budget_timeout to
3330 * determine for how long the queue has not
3331 * received service, i.e., how much time has
3332 * elapsed since the queue expired. However,
3333 * this is a little imprecise, because
3334 * budget_timeout is set to jiffies if bfqq
3335 * not only expires, but also remains with no
3338 if (time_after(bfqq->budget_timeout,
3339 bfqq->last_wr_start_finish))
3340 bfqq->last_wr_start_finish +=
3341 jiffies - bfqq->budget_timeout;
3343 bfqq->last_wr_start_finish = jiffies;
3346 bfq_set_budget_timeout(bfqd, bfqq);
3347 bfq_log_bfqq(bfqd, bfqq,
3348 "set_in_service_queue, cur-budget = %d",
3349 bfqq->entity.budget);
3352 bfqd->in_service_queue = bfqq;
3353 bfqd->in_serv_last_pos = 0;
3357 * Get and set a new queue for service.
3359 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3361 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3363 __bfq_set_in_service_queue(bfqd, bfqq);
3367 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3369 struct bfq_queue *bfqq = bfqd->in_service_queue;
3372 bfq_mark_bfqq_wait_request(bfqq);
3375 * We don't want to idle for seeks, but we do want to allow
3376 * fair distribution of slice time for a process doing back-to-back
3377 * seeks. So allow a little bit of time for him to submit a new rq.
3379 sl = bfqd->bfq_slice_idle;
3381 * Unless the queue is being weight-raised or the scenario is
3382 * asymmetric, grant only minimum idle time if the queue
3383 * is seeky. A long idling is preserved for a weight-raised
3384 * queue, or, more in general, in an asymmetric scenario,
3385 * because a long idling is needed for guaranteeing to a queue
3386 * its reserved share of the throughput (in particular, it is
3387 * needed if the queue has a higher weight than some other
3390 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3391 !bfq_asymmetric_scenario(bfqd, bfqq))
3392 sl = min_t(u64, sl, BFQ_MIN_TT);
3393 else if (bfqq->wr_coeff > 1)
3394 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3396 bfqd->last_idling_start = ktime_get();
3397 bfqd->last_idling_start_jiffies = jiffies;
3399 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3401 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3405 * In autotuning mode, max_budget is dynamically recomputed as the
3406 * amount of sectors transferred in timeout at the estimated peak
3407 * rate. This enables BFQ to utilize a full timeslice with a full
3408 * budget, even if the in-service queue is served at peak rate. And
3409 * this maximises throughput with sequential workloads.
3411 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3413 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3414 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3418 * Update parameters related to throughput and responsiveness, as a
3419 * function of the estimated peak rate. See comments on
3420 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3422 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3424 if (bfqd->bfq_user_max_budget == 0) {
3425 bfqd->bfq_max_budget =
3426 bfq_calc_max_budget(bfqd);
3427 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3431 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3434 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3435 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
3436 bfqd->peak_rate_samples = 1;
3437 bfqd->sequential_samples = 0;
3438 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3440 } else /* no new rq dispatched, just reset the number of samples */
3441 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3444 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
3445 bfqd->peak_rate_samples, bfqd->sequential_samples,
3446 bfqd->tot_sectors_dispatched);
3449 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3451 u32 rate, weight, divisor;
3454 * For the convergence property to hold (see comments on
3455 * bfq_update_peak_rate()) and for the assessment to be
3456 * reliable, a minimum number of samples must be present, and
3457 * a minimum amount of time must have elapsed. If not so, do
3458 * not compute new rate. Just reset parameters, to get ready
3459 * for a new evaluation attempt.
3461 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3462 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3463 goto reset_computation;
3466 * If a new request completion has occurred after last
3467 * dispatch, then, to approximate the rate at which requests
3468 * have been served by the device, it is more precise to
3469 * extend the observation interval to the last completion.
3471 bfqd->delta_from_first =
3472 max_t(u64, bfqd->delta_from_first,
3473 bfqd->last_completion - bfqd->first_dispatch);
3476 * Rate computed in sects/usec, and not sects/nsec, for
3479 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3480 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3483 * Peak rate not updated if:
3484 * - the percentage of sequential dispatches is below 3/4 of the
3485 * total, and rate is below the current estimated peak rate
3486 * - rate is unreasonably high (> 20M sectors/sec)
3488 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3489 rate <= bfqd->peak_rate) ||
3490 rate > 20<<BFQ_RATE_SHIFT)
3491 goto reset_computation;
3494 * We have to update the peak rate, at last! To this purpose,
3495 * we use a low-pass filter. We compute the smoothing constant
3496 * of the filter as a function of the 'weight' of the new
3499 * As can be seen in next formulas, we define this weight as a
3500 * quantity proportional to how sequential the workload is,
3501 * and to how long the observation time interval is.
3503 * The weight runs from 0 to 8. The maximum value of the
3504 * weight, 8, yields the minimum value for the smoothing
3505 * constant. At this minimum value for the smoothing constant,
3506 * the measured rate contributes for half of the next value of
3507 * the estimated peak rate.
3509 * So, the first step is to compute the weight as a function
3510 * of how sequential the workload is. Note that the weight
3511 * cannot reach 9, because bfqd->sequential_samples cannot
3512 * become equal to bfqd->peak_rate_samples, which, in its
3513 * turn, holds true because bfqd->sequential_samples is not
3514 * incremented for the first sample.
3516 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3519 * Second step: further refine the weight as a function of the
3520 * duration of the observation interval.
3522 weight = min_t(u32, 8,
3523 div_u64(weight * bfqd->delta_from_first,
3524 BFQ_RATE_REF_INTERVAL));
3527 * Divisor ranging from 10, for minimum weight, to 2, for
3530 divisor = 10 - weight;
3533 * Finally, update peak rate:
3535 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3537 bfqd->peak_rate *= divisor-1;
3538 bfqd->peak_rate /= divisor;
3539 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3541 bfqd->peak_rate += rate;
3544 * For a very slow device, bfqd->peak_rate can reach 0 (see
3545 * the minimum representable values reported in the comments
3546 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3547 * divisions by zero where bfqd->peak_rate is used as a
3550 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3552 update_thr_responsiveness_params(bfqd);
3555 bfq_reset_rate_computation(bfqd, rq);
3559 * Update the read/write peak rate (the main quantity used for
3560 * auto-tuning, see update_thr_responsiveness_params()).
3562 * It is not trivial to estimate the peak rate (correctly): because of
3563 * the presence of sw and hw queues between the scheduler and the
3564 * device components that finally serve I/O requests, it is hard to
3565 * say exactly when a given dispatched request is served inside the
3566 * device, and for how long. As a consequence, it is hard to know
3567 * precisely at what rate a given set of requests is actually served
3570 * On the opposite end, the dispatch time of any request is trivially
3571 * available, and, from this piece of information, the "dispatch rate"
3572 * of requests can be immediately computed. So, the idea in the next
3573 * function is to use what is known, namely request dispatch times
3574 * (plus, when useful, request completion times), to estimate what is
3575 * unknown, namely in-device request service rate.
3577 * The main issue is that, because of the above facts, the rate at
3578 * which a certain set of requests is dispatched over a certain time
3579 * interval can vary greatly with respect to the rate at which the
3580 * same requests are then served. But, since the size of any
3581 * intermediate queue is limited, and the service scheme is lossless
3582 * (no request is silently dropped), the following obvious convergence
3583 * property holds: the number of requests dispatched MUST become
3584 * closer and closer to the number of requests completed as the
3585 * observation interval grows. This is the key property used in
3586 * the next function to estimate the peak service rate as a function
3587 * of the observed dispatch rate. The function assumes to be invoked
3588 * on every request dispatch.
3590 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3592 u64 now_ns = ktime_get_ns();
3594 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3595 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3596 bfqd->peak_rate_samples);
3597 bfq_reset_rate_computation(bfqd, rq);
3598 goto update_last_values; /* will add one sample */
3602 * Device idle for very long: the observation interval lasting
3603 * up to this dispatch cannot be a valid observation interval
3604 * for computing a new peak rate (similarly to the late-
3605 * completion event in bfq_completed_request()). Go to
3606 * update_rate_and_reset to have the following three steps
3608 * - close the observation interval at the last (previous)
3609 * request dispatch or completion
3610 * - compute rate, if possible, for that observation interval
3611 * - start a new observation interval with this dispatch
3613 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3614 bfqd->tot_rq_in_driver == 0)
3615 goto update_rate_and_reset;
3617 /* Update sampling information */
3618 bfqd->peak_rate_samples++;
3620 if ((bfqd->tot_rq_in_driver > 0 ||
3621 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3622 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3623 bfqd->sequential_samples++;
3625 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3627 /* Reset max observed rq size every 32 dispatches */
3628 if (likely(bfqd->peak_rate_samples % 32))
3629 bfqd->last_rq_max_size =
3630 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3632 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3634 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3636 /* Target observation interval not yet reached, go on sampling */
3637 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3638 goto update_last_values;
3640 update_rate_and_reset:
3641 bfq_update_rate_reset(bfqd, rq);
3643 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3644 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3645 bfqd->in_serv_last_pos = bfqd->last_position;
3646 bfqd->last_dispatch = now_ns;
3650 * Remove request from internal lists.
3652 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3654 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3657 * For consistency, the next instruction should have been
3658 * executed after removing the request from the queue and
3659 * dispatching it. We execute instead this instruction before
3660 * bfq_remove_request() (and hence introduce a temporary
3661 * inconsistency), for efficiency. In fact, should this
3662 * dispatch occur for a non in-service bfqq, this anticipated
3663 * increment prevents two counters related to bfqq->dispatched
3664 * from risking to be, first, uselessly decremented, and then
3665 * incremented again when the (new) value of bfqq->dispatched
3666 * happens to be taken into account.
3669 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3671 bfq_remove_request(q, rq);
3675 * There is a case where idling does not have to be performed for
3676 * throughput concerns, but to preserve the throughput share of
3677 * the process associated with bfqq.
3679 * To introduce this case, we can note that allowing the drive
3680 * to enqueue more than one request at a time, and hence
3681 * delegating de facto final scheduling decisions to the
3682 * drive's internal scheduler, entails loss of control on the
3683 * actual request service order. In particular, the critical
3684 * situation is when requests from different processes happen
3685 * to be present, at the same time, in the internal queue(s)
3686 * of the drive. In such a situation, the drive, by deciding
3687 * the service order of the internally-queued requests, does
3688 * determine also the actual throughput distribution among
3689 * these processes. But the drive typically has no notion or
3690 * concern about per-process throughput distribution, and
3691 * makes its decisions only on a per-request basis. Therefore,
3692 * the service distribution enforced by the drive's internal
3693 * scheduler is likely to coincide with the desired throughput
3694 * distribution only in a completely symmetric, or favorably
3695 * skewed scenario where:
3696 * (i-a) each of these processes must get the same throughput as
3698 * (i-b) in case (i-a) does not hold, it holds that the process
3699 * associated with bfqq must receive a lower or equal
3700 * throughput than any of the other processes;
3701 * (ii) the I/O of each process has the same properties, in
3702 * terms of locality (sequential or random), direction
3703 * (reads or writes), request sizes, greediness
3704 * (from I/O-bound to sporadic), and so on;
3706 * In fact, in such a scenario, the drive tends to treat the requests
3707 * of each process in about the same way as the requests of the
3708 * others, and thus to provide each of these processes with about the
3709 * same throughput. This is exactly the desired throughput
3710 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3711 * even more convenient distribution for (the process associated with)
3714 * In contrast, in any asymmetric or unfavorable scenario, device
3715 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3716 * that bfqq receives its assigned fraction of the device throughput
3717 * (see [1] for details).
3719 * The problem is that idling may significantly reduce throughput with
3720 * certain combinations of types of I/O and devices. An important
3721 * example is sync random I/O on flash storage with command
3722 * queueing. So, unless bfqq falls in cases where idling also boosts
3723 * throughput, it is important to check conditions (i-a), i(-b) and
3724 * (ii) accurately, so as to avoid idling when not strictly needed for
3725 * service guarantees.
3727 * Unfortunately, it is extremely difficult to thoroughly check
3728 * condition (ii). And, in case there are active groups, it becomes
3729 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3730 * if there are active groups, then, for conditions (i-a) or (i-b) to
3731 * become false 'indirectly', it is enough that an active group
3732 * contains more active processes or sub-groups than some other active
3733 * group. More precisely, for conditions (i-a) or (i-b) to become
3734 * false because of such a group, it is not even necessary that the
3735 * group is (still) active: it is sufficient that, even if the group
3736 * has become inactive, some of its descendant processes still have
3737 * some request already dispatched but still waiting for
3738 * completion. In fact, requests have still to be guaranteed their
3739 * share of the throughput even after being dispatched. In this
3740 * respect, it is easy to show that, if a group frequently becomes
3741 * inactive while still having in-flight requests, and if, when this
3742 * happens, the group is not considered in the calculation of whether
3743 * the scenario is asymmetric, then the group may fail to be
3744 * guaranteed its fair share of the throughput (basically because
3745 * idling may not be performed for the descendant processes of the
3746 * group, but it had to be). We address this issue with the following
3747 * bi-modal behavior, implemented in the function
3748 * bfq_asymmetric_scenario().
3750 * If there are groups with requests waiting for completion
3751 * (as commented above, some of these groups may even be
3752 * already inactive), then the scenario is tagged as
3753 * asymmetric, conservatively, without checking any of the
3754 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3755 * This behavior matches also the fact that groups are created
3756 * exactly if controlling I/O is a primary concern (to
3757 * preserve bandwidth and latency guarantees).
3759 * On the opposite end, if there are no groups with requests waiting
3760 * for completion, then only conditions (i-a) and (i-b) are actually
3761 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3762 * idling is not performed, regardless of whether condition (ii)
3763 * holds. In other words, only if conditions (i-a) and (i-b) do not
3764 * hold, then idling is allowed, and the device tends to be prevented
3765 * from queueing many requests, possibly of several processes. Since
3766 * there are no groups with requests waiting for completion, then, to
3767 * control conditions (i-a) and (i-b) it is enough to check just
3768 * whether all the queues with requests waiting for completion also
3769 * have the same weight.
3771 * Not checking condition (ii) evidently exposes bfqq to the
3772 * risk of getting less throughput than its fair share.
3773 * However, for queues with the same weight, a further
3774 * mechanism, preemption, mitigates or even eliminates this
3775 * problem. And it does so without consequences on overall
3776 * throughput. This mechanism and its benefits are explained
3777 * in the next three paragraphs.
3779 * Even if a queue, say Q, is expired when it remains idle, Q
3780 * can still preempt the new in-service queue if the next
3781 * request of Q arrives soon (see the comments on
3782 * bfq_bfqq_update_budg_for_activation). If all queues and
3783 * groups have the same weight, this form of preemption,
3784 * combined with the hole-recovery heuristic described in the
3785 * comments on function bfq_bfqq_update_budg_for_activation,
3786 * are enough to preserve a correct bandwidth distribution in
3787 * the mid term, even without idling. In fact, even if not
3788 * idling allows the internal queues of the device to contain
3789 * many requests, and thus to reorder requests, we can rather
3790 * safely assume that the internal scheduler still preserves a
3791 * minimum of mid-term fairness.
3793 * More precisely, this preemption-based, idleless approach
3794 * provides fairness in terms of IOPS, and not sectors per
3795 * second. This can be seen with a simple example. Suppose
3796 * that there are two queues with the same weight, but that
3797 * the first queue receives requests of 8 sectors, while the
3798 * second queue receives requests of 1024 sectors. In
3799 * addition, suppose that each of the two queues contains at
3800 * most one request at a time, which implies that each queue
3801 * always remains idle after it is served. Finally, after
3802 * remaining idle, each queue receives very quickly a new
3803 * request. It follows that the two queues are served
3804 * alternatively, preempting each other if needed. This
3805 * implies that, although both queues have the same weight,
3806 * the queue with large requests receives a service that is
3807 * 1024/8 times as high as the service received by the other
3810 * The motivation for using preemption instead of idling (for
3811 * queues with the same weight) is that, by not idling,
3812 * service guarantees are preserved (completely or at least in
3813 * part) without minimally sacrificing throughput. And, if
3814 * there is no active group, then the primary expectation for
3815 * this device is probably a high throughput.
3817 * We are now left only with explaining the two sub-conditions in the
3818 * additional compound condition that is checked below for deciding
3819 * whether the scenario is asymmetric. To explain the first
3820 * sub-condition, we need to add that the function
3821 * bfq_asymmetric_scenario checks the weights of only
3822 * non-weight-raised queues, for efficiency reasons (see comments on
3823 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3824 * is checked explicitly here. More precisely, the compound condition
3825 * below takes into account also the fact that, even if bfqq is being
3826 * weight-raised, the scenario is still symmetric if all queues with
3827 * requests waiting for completion happen to be
3828 * weight-raised. Actually, we should be even more precise here, and
3829 * differentiate between interactive weight raising and soft real-time
3832 * The second sub-condition checked in the compound condition is
3833 * whether there is a fair amount of already in-flight I/O not
3834 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3835 * following reason. The drive may decide to serve in-flight
3836 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3837 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3838 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3839 * basically uncontrolled amount of I/O from other queues may be
3840 * dispatched too, possibly causing the service of bfqq's I/O to be
3841 * delayed even longer in the drive. This problem gets more and more
3842 * serious as the speed and the queue depth of the drive grow,
3843 * because, as these two quantities grow, the probability to find no
3844 * queue busy but many requests in flight grows too. By contrast,
3845 * plugging I/O dispatching minimizes the delay induced by already
3846 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3847 * lose because of this delay.
3849 * As a side note, it is worth considering that the above
3850 * device-idling countermeasures may however fail in the following
3851 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3852 * in a time period during which all symmetry sub-conditions hold, and
3853 * therefore the device is allowed to enqueue many requests, but at
3854 * some later point in time some sub-condition stops to hold, then it
3855 * may become impossible to make requests be served in the desired
3856 * order until all the requests already queued in the device have been
3857 * served. The last sub-condition commented above somewhat mitigates
3858 * this problem for weight-raised queues.
3860 * However, as an additional mitigation for this problem, we preserve
3861 * plugging for a special symmetric case that may suddenly turn into
3862 * asymmetric: the case where only bfqq is busy. In this case, not
3863 * expiring bfqq does not cause any harm to any other queues in terms
3864 * of service guarantees. In contrast, it avoids the following unlucky
3865 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3866 * lower weight than bfqq becomes busy (or more queues), (3) the new
3867 * queue is served until a new request arrives for bfqq, (4) when bfqq
3868 * is finally served, there are so many requests of the new queue in
3869 * the drive that the pending requests for bfqq take a lot of time to
3870 * be served. In particular, event (2) may case even already
3871 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3872 * avoid this series of events, the scenario is preventively declared
3873 * as asymmetric also if bfqq is the only busy queues
3875 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3876 struct bfq_queue *bfqq)
3878 int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3880 /* No point in idling for bfqq if it won't get requests any longer */
3881 if (unlikely(!bfqq_process_refs(bfqq)))
3884 return (bfqq->wr_coeff > 1 &&
3885 (bfqd->wr_busy_queues < tot_busy_queues ||
3886 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) ||
3887 bfq_asymmetric_scenario(bfqd, bfqq) ||
3888 tot_busy_queues == 1;
3891 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3892 enum bfqq_expiration reason)
3895 * If this bfqq is shared between multiple processes, check
3896 * to make sure that those processes are still issuing I/Os
3897 * within the mean seek distance. If not, it may be time to
3898 * break the queues apart again.
3900 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3901 bfq_mark_bfqq_split_coop(bfqq);
3904 * Consider queues with a higher finish virtual time than
3905 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3906 * true, then bfqq's bandwidth would be violated if an
3907 * uncontrolled amount of I/O from these queues were
3908 * dispatched while bfqq is waiting for its new I/O to
3909 * arrive. This is exactly what may happen if this is a forced
3910 * expiration caused by a preemption attempt, and if bfqq is
3911 * not re-scheduled. To prevent this from happening, re-queue
3912 * bfqq if it needs I/O-dispatch plugging, even if it is
3913 * empty. By doing so, bfqq is granted to be served before the
3914 * above queues (provided that bfqq is of course eligible).
3916 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3917 !(reason == BFQQE_PREEMPTED &&
3918 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3919 if (bfqq->dispatched == 0)
3921 * Overloading budget_timeout field to store
3922 * the time at which the queue remains with no
3923 * backlog and no outstanding request; used by
3924 * the weight-raising mechanism.
3926 bfqq->budget_timeout = jiffies;
3928 bfq_del_bfqq_busy(bfqq, true);
3930 bfq_requeue_bfqq(bfqd, bfqq, true);
3932 * Resort priority tree of potential close cooperators.
3933 * See comments on bfq_pos_tree_add_move() for the unlikely().
3935 if (unlikely(!bfqd->nonrot_with_queueing &&
3936 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3937 bfq_pos_tree_add_move(bfqd, bfqq);
3941 * All in-service entities must have been properly deactivated
3942 * or requeued before executing the next function, which
3943 * resets all in-service entities as no more in service. This
3944 * may cause bfqq to be freed. If this happens, the next
3945 * function returns true.
3947 return __bfq_bfqd_reset_in_service(bfqd);
3951 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3952 * @bfqd: device data.
3953 * @bfqq: queue to update.
3954 * @reason: reason for expiration.
3956 * Handle the feedback on @bfqq budget at queue expiration.
3957 * See the body for detailed comments.
3959 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3960 struct bfq_queue *bfqq,
3961 enum bfqq_expiration reason)
3963 struct request *next_rq;
3964 int budget, min_budget;
3966 min_budget = bfq_min_budget(bfqd);
3968 if (bfqq->wr_coeff == 1)
3969 budget = bfqq->max_budget;
3971 * Use a constant, low budget for weight-raised queues,
3972 * to help achieve a low latency. Keep it slightly higher
3973 * than the minimum possible budget, to cause a little
3974 * bit fewer expirations.
3976 budget = 2 * min_budget;
3978 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3979 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3980 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3981 budget, bfq_min_budget(bfqd));
3982 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3983 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3985 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3988 * Caveat: in all the following cases we trade latency
3991 case BFQQE_TOO_IDLE:
3993 * This is the only case where we may reduce
3994 * the budget: if there is no request of the
3995 * process still waiting for completion, then
3996 * we assume (tentatively) that the timer has
3997 * expired because the batch of requests of
3998 * the process could have been served with a
3999 * smaller budget. Hence, betting that
4000 * process will behave in the same way when it
4001 * becomes backlogged again, we reduce its
4002 * next budget. As long as we guess right,
4003 * this budget cut reduces the latency
4004 * experienced by the process.
4006 * However, if there are still outstanding
4007 * requests, then the process may have not yet
4008 * issued its next request just because it is
4009 * still waiting for the completion of some of
4010 * the still outstanding ones. So in this
4011 * subcase we do not reduce its budget, on the
4012 * contrary we increase it to possibly boost
4013 * the throughput, as discussed in the
4014 * comments to the BUDGET_TIMEOUT case.
4016 if (bfqq->dispatched > 0) /* still outstanding reqs */
4017 budget = min(budget * 2, bfqd->bfq_max_budget);
4019 if (budget > 5 * min_budget)
4020 budget -= 4 * min_budget;
4022 budget = min_budget;
4025 case BFQQE_BUDGET_TIMEOUT:
4027 * We double the budget here because it gives
4028 * the chance to boost the throughput if this
4029 * is not a seeky process (and has bumped into
4030 * this timeout because of, e.g., ZBR).
4032 budget = min(budget * 2, bfqd->bfq_max_budget);
4034 case BFQQE_BUDGET_EXHAUSTED:
4036 * The process still has backlog, and did not
4037 * let either the budget timeout or the disk
4038 * idling timeout expire. Hence it is not
4039 * seeky, has a short thinktime and may be
4040 * happy with a higher budget too. So
4041 * definitely increase the budget of this good
4042 * candidate to boost the disk throughput.
4044 budget = min(budget * 4, bfqd->bfq_max_budget);
4046 case BFQQE_NO_MORE_REQUESTS:
4048 * For queues that expire for this reason, it
4049 * is particularly important to keep the
4050 * budget close to the actual service they
4051 * need. Doing so reduces the timestamp
4052 * misalignment problem described in the
4053 * comments in the body of
4054 * __bfq_activate_entity. In fact, suppose
4055 * that a queue systematically expires for
4056 * BFQQE_NO_MORE_REQUESTS and presents a
4057 * new request in time to enjoy timestamp
4058 * back-shifting. The larger the budget of the
4059 * queue is with respect to the service the
4060 * queue actually requests in each service
4061 * slot, the more times the queue can be
4062 * reactivated with the same virtual finish
4063 * time. It follows that, even if this finish
4064 * time is pushed to the system virtual time
4065 * to reduce the consequent timestamp
4066 * misalignment, the queue unjustly enjoys for
4067 * many re-activations a lower finish time
4068 * than all newly activated queues.
4070 * The service needed by bfqq is measured
4071 * quite precisely by bfqq->entity.service.
4072 * Since bfqq does not enjoy device idling,
4073 * bfqq->entity.service is equal to the number
4074 * of sectors that the process associated with
4075 * bfqq requested to read/write before waiting
4076 * for request completions, or blocking for
4079 budget = max_t(int, bfqq->entity.service, min_budget);
4084 } else if (!bfq_bfqq_sync(bfqq)) {
4086 * Async queues get always the maximum possible
4087 * budget, as for them we do not care about latency
4088 * (in addition, their ability to dispatch is limited
4089 * by the charging factor).
4091 budget = bfqd->bfq_max_budget;
4094 bfqq->max_budget = budget;
4096 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4097 !bfqd->bfq_user_max_budget)
4098 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4101 * If there is still backlog, then assign a new budget, making
4102 * sure that it is large enough for the next request. Since
4103 * the finish time of bfqq must be kept in sync with the
4104 * budget, be sure to call __bfq_bfqq_expire() *after* this
4107 * If there is no backlog, then no need to update the budget;
4108 * it will be updated on the arrival of a new request.
4110 next_rq = bfqq->next_rq;
4112 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4113 bfq_serv_to_charge(next_rq, bfqq));
4115 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4116 next_rq ? blk_rq_sectors(next_rq) : 0,
4117 bfqq->entity.budget);
4121 * Return true if the process associated with bfqq is "slow". The slow
4122 * flag is used, in addition to the budget timeout, to reduce the
4123 * amount of service provided to seeky processes, and thus reduce
4124 * their chances to lower the throughput. More details in the comments
4125 * on the function bfq_bfqq_expire().
4127 * An important observation is in order: as discussed in the comments
4128 * on the function bfq_update_peak_rate(), with devices with internal
4129 * queues, it is hard if ever possible to know when and for how long
4130 * an I/O request is processed by the device (apart from the trivial
4131 * I/O pattern where a new request is dispatched only after the
4132 * previous one has been completed). This makes it hard to evaluate
4133 * the real rate at which the I/O requests of each bfq_queue are
4134 * served. In fact, for an I/O scheduler like BFQ, serving a
4135 * bfq_queue means just dispatching its requests during its service
4136 * slot (i.e., until the budget of the queue is exhausted, or the
4137 * queue remains idle, or, finally, a timeout fires). But, during the
4138 * service slot of a bfq_queue, around 100 ms at most, the device may
4139 * be even still processing requests of bfq_queues served in previous
4140 * service slots. On the opposite end, the requests of the in-service
4141 * bfq_queue may be completed after the service slot of the queue
4144 * Anyway, unless more sophisticated solutions are used
4145 * (where possible), the sum of the sizes of the requests dispatched
4146 * during the service slot of a bfq_queue is probably the only
4147 * approximation available for the service received by the bfq_queue
4148 * during its service slot. And this sum is the quantity used in this
4149 * function to evaluate the I/O speed of a process.
4151 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4152 bool compensate, unsigned long *delta_ms)
4154 ktime_t delta_ktime;
4156 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4158 if (!bfq_bfqq_sync(bfqq))
4162 delta_ktime = bfqd->last_idling_start;
4164 delta_ktime = ktime_get();
4165 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4166 delta_usecs = ktime_to_us(delta_ktime);
4168 /* don't use too short time intervals */
4169 if (delta_usecs < 1000) {
4170 if (blk_queue_nonrot(bfqd->queue))
4172 * give same worst-case guarantees as idling
4175 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4176 else /* charge at least one seek */
4177 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4182 *delta_ms = delta_usecs / USEC_PER_MSEC;
4185 * Use only long (> 20ms) intervals to filter out excessive
4186 * spikes in service rate estimation.
4188 if (delta_usecs > 20000) {
4190 * Caveat for rotational devices: processes doing I/O
4191 * in the slower disk zones tend to be slow(er) even
4192 * if not seeky. In this respect, the estimated peak
4193 * rate is likely to be an average over the disk
4194 * surface. Accordingly, to not be too harsh with
4195 * unlucky processes, a process is deemed slow only if
4196 * its rate has been lower than half of the estimated
4199 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4202 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4208 * To be deemed as soft real-time, an application must meet two
4209 * requirements. First, the application must not require an average
4210 * bandwidth higher than the approximate bandwidth required to playback or
4211 * record a compressed high-definition video.
4212 * The next function is invoked on the completion of the last request of a
4213 * batch, to compute the next-start time instant, soft_rt_next_start, such
4214 * that, if the next request of the application does not arrive before
4215 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4217 * The second requirement is that the request pattern of the application is
4218 * isochronous, i.e., that, after issuing a request or a batch of requests,
4219 * the application stops issuing new requests until all its pending requests
4220 * have been completed. After that, the application may issue a new batch,
4222 * For this reason the next function is invoked to compute
4223 * soft_rt_next_start only for applications that meet this requirement,
4224 * whereas soft_rt_next_start is set to infinity for applications that do
4227 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4228 * happen to meet, occasionally or systematically, both the above
4229 * bandwidth and isochrony requirements. This may happen at least in
4230 * the following circumstances. First, if the CPU load is high. The
4231 * application may stop issuing requests while the CPUs are busy
4232 * serving other processes, then restart, then stop again for a while,
4233 * and so on. The other circumstances are related to the storage
4234 * device: the storage device is highly loaded or reaches a low-enough
4235 * throughput with the I/O of the application (e.g., because the I/O
4236 * is random and/or the device is slow). In all these cases, the
4237 * I/O of the application may be simply slowed down enough to meet
4238 * the bandwidth and isochrony requirements. To reduce the probability
4239 * that greedy applications are deemed as soft real-time in these
4240 * corner cases, a further rule is used in the computation of
4241 * soft_rt_next_start: the return value of this function is forced to
4242 * be higher than the maximum between the following two quantities.
4244 * (a) Current time plus: (1) the maximum time for which the arrival
4245 * of a request is waited for when a sync queue becomes idle,
4246 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4247 * postpone for a moment the reason for adding a few extra
4248 * jiffies; we get back to it after next item (b). Lower-bounding
4249 * the return value of this function with the current time plus
4250 * bfqd->bfq_slice_idle tends to filter out greedy applications,
4251 * because the latter issue their next request as soon as possible
4252 * after the last one has been completed. In contrast, a soft
4253 * real-time application spends some time processing data, after a
4254 * batch of its requests has been completed.
4256 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4257 * above, greedy applications may happen to meet both the
4258 * bandwidth and isochrony requirements under heavy CPU or
4259 * storage-device load. In more detail, in these scenarios, these
4260 * applications happen, only for limited time periods, to do I/O
4261 * slowly enough to meet all the requirements described so far,
4262 * including the filtering in above item (a). These slow-speed
4263 * time intervals are usually interspersed between other time
4264 * intervals during which these applications do I/O at a very high
4265 * speed. Fortunately, exactly because of the high speed of the
4266 * I/O in the high-speed intervals, the values returned by this
4267 * function happen to be so high, near the end of any such
4268 * high-speed interval, to be likely to fall *after* the end of
4269 * the low-speed time interval that follows. These high values are
4270 * stored in bfqq->soft_rt_next_start after each invocation of
4271 * this function. As a consequence, if the last value of
4272 * bfqq->soft_rt_next_start is constantly used to lower-bound the
4273 * next value that this function may return, then, from the very
4274 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
4275 * likely to be constantly kept so high that any I/O request
4276 * issued during the low-speed interval is considered as arriving
4277 * to soon for the application to be deemed as soft
4278 * real-time. Then, in the high-speed interval that follows, the
4279 * application will not be deemed as soft real-time, just because
4280 * it will do I/O at a high speed. And so on.
4282 * Getting back to the filtering in item (a), in the following two
4283 * cases this filtering might be easily passed by a greedy
4284 * application, if the reference quantity was just
4285 * bfqd->bfq_slice_idle:
4286 * 1) HZ is so low that the duration of a jiffy is comparable to or
4287 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4288 * devices with HZ=100. The time granularity may be so coarse
4289 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
4290 * is rather lower than the exact value.
4291 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4292 * for a while, then suddenly 'jump' by several units to recover the lost
4293 * increments. This seems to happen, e.g., inside virtual machines.
4294 * To address this issue, in the filtering in (a) we do not use as a
4295 * reference time interval just bfqd->bfq_slice_idle, but
4296 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4297 * minimum number of jiffies for which the filter seems to be quite
4298 * precise also in embedded systems and KVM/QEMU virtual machines.
4300 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4301 struct bfq_queue *bfqq)
4303 return max3(bfqq->soft_rt_next_start,
4304 bfqq->last_idle_bklogged +
4305 HZ * bfqq->service_from_backlogged /
4306 bfqd->bfq_wr_max_softrt_rate,
4307 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4311 * bfq_bfqq_expire - expire a queue.
4312 * @bfqd: device owning the queue.
4313 * @bfqq: the queue to expire.
4314 * @compensate: if true, compensate for the time spent idling.
4315 * @reason: the reason causing the expiration.
4317 * If the process associated with bfqq does slow I/O (e.g., because it
4318 * issues random requests), we charge bfqq with the time it has been
4319 * in service instead of the service it has received (see
4320 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4321 * a consequence, bfqq will typically get higher timestamps upon
4322 * reactivation, and hence it will be rescheduled as if it had
4323 * received more service than what it has actually received. In the
4324 * end, bfqq receives less service in proportion to how slowly its
4325 * associated process consumes its budgets (and hence how seriously it
4326 * tends to lower the throughput). In addition, this time-charging
4327 * strategy guarantees time fairness among slow processes. In
4328 * contrast, if the process associated with bfqq is not slow, we
4329 * charge bfqq exactly with the service it has received.
4331 * Charging time to the first type of queues and the exact service to
4332 * the other has the effect of using the WF2Q+ policy to schedule the
4333 * former on a timeslice basis, without violating service domain
4334 * guarantees among the latter.
4336 void bfq_bfqq_expire(struct bfq_data *bfqd,
4337 struct bfq_queue *bfqq,
4339 enum bfqq_expiration reason)
4342 unsigned long delta = 0;
4343 struct bfq_entity *entity = &bfqq->entity;
4346 * Check whether the process is slow (see bfq_bfqq_is_slow).
4348 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta);
4351 * As above explained, charge slow (typically seeky) and
4352 * timed-out queues with the time and not the service
4353 * received, to favor sequential workloads.
4355 * Processes doing I/O in the slower disk zones will tend to
4356 * be slow(er) even if not seeky. Therefore, since the
4357 * estimated peak rate is actually an average over the disk
4358 * surface, these processes may timeout just for bad luck. To
4359 * avoid punishing them, do not charge time to processes that
4360 * succeeded in consuming at least 2/3 of their budget. This
4361 * allows BFQ to preserve enough elasticity to still perform
4362 * bandwidth, and not time, distribution with little unlucky
4363 * or quasi-sequential processes.
4365 if (bfqq->wr_coeff == 1 &&
4367 (reason == BFQQE_BUDGET_TIMEOUT &&
4368 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4369 bfq_bfqq_charge_time(bfqd, bfqq, delta);
4371 if (bfqd->low_latency && bfqq->wr_coeff == 1)
4372 bfqq->last_wr_start_finish = jiffies;
4374 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4375 RB_EMPTY_ROOT(&bfqq->sort_list)) {
4377 * If we get here, and there are no outstanding
4378 * requests, then the request pattern is isochronous
4379 * (see the comments on the function
4380 * bfq_bfqq_softrt_next_start()). Therefore we can
4381 * compute soft_rt_next_start.
4383 * If, instead, the queue still has outstanding
4384 * requests, then we have to wait for the completion
4385 * of all the outstanding requests to discover whether
4386 * the request pattern is actually isochronous.
4388 if (bfqq->dispatched == 0)
4389 bfqq->soft_rt_next_start =
4390 bfq_bfqq_softrt_next_start(bfqd, bfqq);
4391 else if (bfqq->dispatched > 0) {
4393 * Schedule an update of soft_rt_next_start to when
4394 * the task may be discovered to be isochronous.
4396 bfq_mark_bfqq_softrt_update(bfqq);
4400 bfq_log_bfqq(bfqd, bfqq,
4401 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4402 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4405 * bfqq expired, so no total service time needs to be computed
4406 * any longer: reset state machine for measuring total service
4409 bfqd->rqs_injected = bfqd->wait_dispatch = false;
4410 bfqd->waited_rq = NULL;
4413 * Increase, decrease or leave budget unchanged according to
4416 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4417 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4418 /* bfqq is gone, no more actions on it */
4421 /* mark bfqq as waiting a request only if a bic still points to it */
4422 if (!bfq_bfqq_busy(bfqq) &&
4423 reason != BFQQE_BUDGET_TIMEOUT &&
4424 reason != BFQQE_BUDGET_EXHAUSTED) {
4425 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4427 * Not setting service to 0, because, if the next rq
4428 * arrives in time, the queue will go on receiving
4429 * service with this same budget (as if it never expired)
4432 entity->service = 0;
4435 * Reset the received-service counter for every parent entity.
4436 * Differently from what happens with bfqq->entity.service,
4437 * the resetting of this counter never needs to be postponed
4438 * for parent entities. In fact, in case bfqq may have a
4439 * chance to go on being served using the last, partially
4440 * consumed budget, bfqq->entity.service needs to be kept,
4441 * because if bfqq then actually goes on being served using
4442 * the same budget, the last value of bfqq->entity.service is
4443 * needed to properly decrement bfqq->entity.budget by the
4444 * portion already consumed. In contrast, it is not necessary
4445 * to keep entity->service for parent entities too, because
4446 * the bubble up of the new value of bfqq->entity.budget will
4447 * make sure that the budgets of parent entities are correct,
4448 * even in case bfqq and thus parent entities go on receiving
4449 * service with the same budget.
4451 entity = entity->parent;
4452 for_each_entity(entity)
4453 entity->service = 0;
4457 * Budget timeout is not implemented through a dedicated timer, but
4458 * just checked on request arrivals and completions, as well as on
4459 * idle timer expirations.
4461 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4463 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4467 * If we expire a queue that is actively waiting (i.e., with the
4468 * device idled) for the arrival of a new request, then we may incur
4469 * the timestamp misalignment problem described in the body of the
4470 * function __bfq_activate_entity. Hence we return true only if this
4471 * condition does not hold, or if the queue is slow enough to deserve
4472 * only to be kicked off for preserving a high throughput.
4474 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4476 bfq_log_bfqq(bfqq->bfqd, bfqq,
4477 "may_budget_timeout: wait_request %d left %d timeout %d",
4478 bfq_bfqq_wait_request(bfqq),
4479 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4480 bfq_bfqq_budget_timeout(bfqq));
4482 return (!bfq_bfqq_wait_request(bfqq) ||
4483 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4485 bfq_bfqq_budget_timeout(bfqq);
4488 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4489 struct bfq_queue *bfqq)
4491 bool rot_without_queueing =
4492 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4493 bfqq_sequential_and_IO_bound,
4496 /* No point in idling for bfqq if it won't get requests any longer */
4497 if (unlikely(!bfqq_process_refs(bfqq)))
4500 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4501 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4504 * The next variable takes into account the cases where idling
4505 * boosts the throughput.
4507 * The value of the variable is computed considering, first, that
4508 * idling is virtually always beneficial for the throughput if:
4509 * (a) the device is not NCQ-capable and rotational, or
4510 * (b) regardless of the presence of NCQ, the device is rotational and
4511 * the request pattern for bfqq is I/O-bound and sequential, or
4512 * (c) regardless of whether it is rotational, the device is
4513 * not NCQ-capable and the request pattern for bfqq is
4514 * I/O-bound and sequential.
4516 * Secondly, and in contrast to the above item (b), idling an
4517 * NCQ-capable flash-based device would not boost the
4518 * throughput even with sequential I/O; rather it would lower
4519 * the throughput in proportion to how fast the device
4520 * is. Accordingly, the next variable is true if any of the
4521 * above conditions (a), (b) or (c) is true, and, in
4522 * particular, happens to be false if bfqd is an NCQ-capable
4523 * flash-based device.
4525 idling_boosts_thr = rot_without_queueing ||
4526 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4527 bfqq_sequential_and_IO_bound);
4530 * The return value of this function is equal to that of
4531 * idling_boosts_thr, unless a special case holds. In this
4532 * special case, described below, idling may cause problems to
4533 * weight-raised queues.
4535 * When the request pool is saturated (e.g., in the presence
4536 * of write hogs), if the processes associated with
4537 * non-weight-raised queues ask for requests at a lower rate,
4538 * then processes associated with weight-raised queues have a
4539 * higher probability to get a request from the pool
4540 * immediately (or at least soon) when they need one. Thus
4541 * they have a higher probability to actually get a fraction
4542 * of the device throughput proportional to their high
4543 * weight. This is especially true with NCQ-capable drives,
4544 * which enqueue several requests in advance, and further
4545 * reorder internally-queued requests.
4547 * For this reason, we force to false the return value if
4548 * there are weight-raised busy queues. In this case, and if
4549 * bfqq is not weight-raised, this guarantees that the device
4550 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4551 * then idling will be guaranteed by another variable, see
4552 * below). Combined with the timestamping rules of BFQ (see
4553 * [1] for details), this behavior causes bfqq, and hence any
4554 * sync non-weight-raised queue, to get a lower number of
4555 * requests served, and thus to ask for a lower number of
4556 * requests from the request pool, before the busy
4557 * weight-raised queues get served again. This often mitigates
4558 * starvation problems in the presence of heavy write
4559 * workloads and NCQ, thereby guaranteeing a higher
4560 * application and system responsiveness in these hostile
4563 return idling_boosts_thr &&
4564 bfqd->wr_busy_queues == 0;
4568 * For a queue that becomes empty, device idling is allowed only if
4569 * this function returns true for that queue. As a consequence, since
4570 * device idling plays a critical role for both throughput boosting
4571 * and service guarantees, the return value of this function plays a
4572 * critical role as well.
4574 * In a nutshell, this function returns true only if idling is
4575 * beneficial for throughput or, even if detrimental for throughput,
4576 * idling is however necessary to preserve service guarantees (low
4577 * latency, desired throughput distribution, ...). In particular, on
4578 * NCQ-capable devices, this function tries to return false, so as to
4579 * help keep the drives' internal queues full, whenever this helps the
4580 * device boost the throughput without causing any service-guarantee
4583 * Most of the issues taken into account to get the return value of
4584 * this function are not trivial. We discuss these issues in the two
4585 * functions providing the main pieces of information needed by this
4588 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4590 struct bfq_data *bfqd = bfqq->bfqd;
4591 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4593 /* No point in idling for bfqq if it won't get requests any longer */
4594 if (unlikely(!bfqq_process_refs(bfqq)))
4597 if (unlikely(bfqd->strict_guarantees))
4601 * Idling is performed only if slice_idle > 0. In addition, we
4604 * (b) bfqq is in the idle io prio class: in this case we do
4605 * not idle because we want to minimize the bandwidth that
4606 * queues in this class can steal to higher-priority queues
4608 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4609 bfq_class_idle(bfqq))
4612 idling_boosts_thr_with_no_issue =
4613 idling_boosts_thr_without_issues(bfqd, bfqq);
4615 idling_needed_for_service_guar =
4616 idling_needed_for_service_guarantees(bfqd, bfqq);
4619 * We have now the two components we need to compute the
4620 * return value of the function, which is true only if idling
4621 * either boosts the throughput (without issues), or is
4622 * necessary to preserve service guarantees.
4624 return idling_boosts_thr_with_no_issue ||
4625 idling_needed_for_service_guar;
4629 * If the in-service queue is empty but the function bfq_better_to_idle
4630 * returns true, then:
4631 * 1) the queue must remain in service and cannot be expired, and
4632 * 2) the device must be idled to wait for the possible arrival of a new
4633 * request for the queue.
4634 * See the comments on the function bfq_better_to_idle for the reasons
4635 * why performing device idling is the best choice to boost the throughput
4636 * and preserve service guarantees when bfq_better_to_idle itself
4639 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4641 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4645 * This function chooses the queue from which to pick the next extra
4646 * I/O request to inject, if it finds a compatible queue. See the
4647 * comments on bfq_update_inject_limit() for details on the injection
4648 * mechanism, and for the definitions of the quantities mentioned
4651 static struct bfq_queue *
4652 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4654 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4655 unsigned int limit = in_serv_bfqq->inject_limit;
4660 * - bfqq is not weight-raised and therefore does not carry
4661 * time-critical I/O,
4663 * - regardless of whether bfqq is weight-raised, bfqq has
4664 * however a long think time, during which it can absorb the
4665 * effect of an appropriate number of extra I/O requests
4666 * from other queues (see bfq_update_inject_limit for
4667 * details on the computation of this number);
4668 * then injection can be performed without restrictions.
4670 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4671 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4675 * - the baseline total service time could not be sampled yet,
4676 * so the inject limit happens to be still 0, and
4677 * - a lot of time has elapsed since the plugging of I/O
4678 * dispatching started, so drive speed is being wasted
4680 * then temporarily raise inject limit to one request.
4682 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4683 bfq_bfqq_wait_request(in_serv_bfqq) &&
4684 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4685 bfqd->bfq_slice_idle)
4689 if (bfqd->tot_rq_in_driver >= limit)
4693 * Linear search of the source queue for injection; but, with
4694 * a high probability, very few steps are needed to find a
4695 * candidate queue, i.e., a queue with enough budget left for
4696 * its next request. In fact:
4697 * - BFQ dynamically updates the budget of every queue so as
4698 * to accommodate the expected backlog of the queue;
4699 * - if a queue gets all its requests dispatched as injected
4700 * service, then the queue is removed from the active list
4701 * (and re-added only if it gets new requests, but then it
4702 * is assigned again enough budget for its new backlog).
4704 for (i = 0; i < bfqd->num_actuators; i++) {
4705 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
4706 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4707 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4708 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4709 bfq_bfqq_budget_left(bfqq)) {
4711 * Allow for only one large in-flight request
4712 * on non-rotational devices, for the
4713 * following reason. On non-rotationl drives,
4714 * large requests take much longer than
4715 * smaller requests to be served. In addition,
4716 * the drive prefers to serve large requests
4717 * w.r.t. to small ones, if it can choose. So,
4718 * having more than one large requests queued
4719 * in the drive may easily make the next first
4720 * request of the in-service queue wait for so
4721 * long to break bfqq's service guarantees. On
4722 * the bright side, large requests let the
4723 * drive reach a very high throughput, even if
4724 * there is only one in-flight large request
4727 if (blk_queue_nonrot(bfqd->queue) &&
4728 blk_rq_sectors(bfqq->next_rq) >=
4729 BFQQ_SECT_THR_NONROT &&
4730 bfqd->tot_rq_in_driver >= 1)
4733 bfqd->rqs_injected = true;
4742 static struct bfq_queue *
4743 bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx)
4745 struct bfq_queue *bfqq;
4747 if (bfqd->in_service_queue &&
4748 bfqd->in_service_queue->actuator_idx == idx)
4749 return bfqd->in_service_queue;
4751 list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) {
4752 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4753 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4754 bfq_bfqq_budget_left(bfqq)) {
4763 * Perform a linear scan of each actuator, until an actuator is found
4764 * for which the following three conditions hold: the load of the
4765 * actuator is below the threshold (see comments on
4766 * actuator_load_threshold for details) and lower than that of the
4767 * next actuator (comments on this extra condition below), and there
4768 * is a queue that contains I/O for that actuator. On success, return
4771 * Performing a plain linear scan entails a prioritization among
4772 * actuators. The extra condition above breaks this prioritization and
4773 * tends to distribute injection uniformly across actuators.
4775 static struct bfq_queue *
4776 bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd)
4780 for (i = 0 ; i < bfqd->num_actuators; i++) {
4781 if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold &&
4782 (i == bfqd->num_actuators - 1 ||
4783 bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) {
4784 struct bfq_queue *bfqq =
4785 bfq_find_active_bfqq_for_actuator(bfqd, i);
4797 * Select a queue for service. If we have a current queue in service,
4798 * check whether to continue servicing it, or retrieve and set a new one.
4800 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4802 struct bfq_queue *bfqq, *inject_bfqq;
4803 struct request *next_rq;
4804 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4806 bfqq = bfqd->in_service_queue;
4810 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4813 * Do not expire bfqq for budget timeout if bfqq may be about
4814 * to enjoy device idling. The reason why, in this case, we
4815 * prevent bfqq from expiring is the same as in the comments
4816 * on the case where bfq_bfqq_must_idle() returns true, in
4817 * bfq_completed_request().
4819 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4820 !bfq_bfqq_must_idle(bfqq))
4825 * If some actuator is underutilized, but the in-service
4826 * queue does not contain I/O for that actuator, then try to
4827 * inject I/O for that actuator.
4829 inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd);
4830 if (inject_bfqq && inject_bfqq != bfqq)
4834 * This loop is rarely executed more than once. Even when it
4835 * happens, it is much more convenient to re-execute this loop
4836 * than to return NULL and trigger a new dispatch to get a
4839 next_rq = bfqq->next_rq;
4841 * If bfqq has requests queued and it has enough budget left to
4842 * serve them, keep the queue, otherwise expire it.
4845 if (bfq_serv_to_charge(next_rq, bfqq) >
4846 bfq_bfqq_budget_left(bfqq)) {
4848 * Expire the queue for budget exhaustion,
4849 * which makes sure that the next budget is
4850 * enough to serve the next request, even if
4851 * it comes from the fifo expired path.
4853 reason = BFQQE_BUDGET_EXHAUSTED;
4857 * The idle timer may be pending because we may
4858 * not disable disk idling even when a new request
4861 if (bfq_bfqq_wait_request(bfqq)) {
4863 * If we get here: 1) at least a new request
4864 * has arrived but we have not disabled the
4865 * timer because the request was too small,
4866 * 2) then the block layer has unplugged
4867 * the device, causing the dispatch to be
4870 * Since the device is unplugged, now the
4871 * requests are probably large enough to
4872 * provide a reasonable throughput.
4873 * So we disable idling.
4875 bfq_clear_bfqq_wait_request(bfqq);
4876 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4883 * No requests pending. However, if the in-service queue is idling
4884 * for a new request, or has requests waiting for a completion and
4885 * may idle after their completion, then keep it anyway.
4887 * Yet, inject service from other queues if it boosts
4888 * throughput and is possible.
4890 if (bfq_bfqq_wait_request(bfqq) ||
4891 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4892 unsigned int act_idx = bfqq->actuator_idx;
4893 struct bfq_queue *async_bfqq = NULL;
4894 struct bfq_queue *blocked_bfqq =
4895 !hlist_empty(&bfqq->woken_list) ?
4896 container_of(bfqq->woken_list.first,
4901 if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] &&
4902 bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) &&
4903 bfqq->bic->bfqq[0][act_idx]->next_rq)
4904 async_bfqq = bfqq->bic->bfqq[0][act_idx];
4906 * The next four mutually-exclusive ifs decide
4907 * whether to try injection, and choose the queue to
4908 * pick an I/O request from.
4910 * The first if checks whether the process associated
4911 * with bfqq has also async I/O pending. If so, it
4912 * injects such I/O unconditionally. Injecting async
4913 * I/O from the same process can cause no harm to the
4914 * process. On the contrary, it can only increase
4915 * bandwidth and reduce latency for the process.
4917 * The second if checks whether there happens to be a
4918 * non-empty waker queue for bfqq, i.e., a queue whose
4919 * I/O needs to be completed for bfqq to receive new
4920 * I/O. This happens, e.g., if bfqq is associated with
4921 * a process that does some sync. A sync generates
4922 * extra blocking I/O, which must be completed before
4923 * the process associated with bfqq can go on with its
4924 * I/O. If the I/O of the waker queue is not served,
4925 * then bfqq remains empty, and no I/O is dispatched,
4926 * until the idle timeout fires for bfqq. This is
4927 * likely to result in lower bandwidth and higher
4928 * latencies for bfqq, and in a severe loss of total
4929 * throughput. The best action to take is therefore to
4930 * serve the waker queue as soon as possible. So do it
4931 * (without relying on the third alternative below for
4932 * eventually serving waker_bfqq's I/O; see the last
4933 * paragraph for further details). This systematic
4934 * injection of I/O from the waker queue does not
4935 * cause any delay to bfqq's I/O. On the contrary,
4936 * next bfqq's I/O is brought forward dramatically,
4937 * for it is not blocked for milliseconds.
4939 * The third if checks whether there is a queue woken
4940 * by bfqq, and currently with pending I/O. Such a
4941 * woken queue does not steal bandwidth from bfqq,
4942 * because it remains soon without I/O if bfqq is not
4943 * served. So there is virtually no risk of loss of
4944 * bandwidth for bfqq if this woken queue has I/O
4945 * dispatched while bfqq is waiting for new I/O.
4947 * The fourth if checks whether bfqq is a queue for
4948 * which it is better to avoid injection. It is so if
4949 * bfqq delivers more throughput when served without
4950 * any further I/O from other queues in the middle, or
4951 * if the service times of bfqq's I/O requests both
4952 * count more than overall throughput, and may be
4953 * easily increased by injection (this happens if bfqq
4954 * has a short think time). If none of these
4955 * conditions holds, then a candidate queue for
4956 * injection is looked for through
4957 * bfq_choose_bfqq_for_injection(). Note that the
4958 * latter may return NULL (for example if the inject
4959 * limit for bfqq is currently 0).
4961 * NOTE: motivation for the second alternative
4963 * Thanks to the way the inject limit is updated in
4964 * bfq_update_has_short_ttime(), it is rather likely
4965 * that, if I/O is being plugged for bfqq and the
4966 * waker queue has pending I/O requests that are
4967 * blocking bfqq's I/O, then the fourth alternative
4968 * above lets the waker queue get served before the
4969 * I/O-plugging timeout fires. So one may deem the
4970 * second alternative superfluous. It is not, because
4971 * the fourth alternative may be way less effective in
4972 * case of a synchronization. For two main
4973 * reasons. First, throughput may be low because the
4974 * inject limit may be too low to guarantee the same
4975 * amount of injected I/O, from the waker queue or
4976 * other queues, that the second alternative
4977 * guarantees (the second alternative unconditionally
4978 * injects a pending I/O request of the waker queue
4979 * for each bfq_dispatch_request()). Second, with the
4980 * fourth alternative, the duration of the plugging,
4981 * i.e., the time before bfqq finally receives new I/O,
4982 * may not be minimized, because the waker queue may
4983 * happen to be served only after other queues.
4986 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4987 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4988 bfq_bfqq_budget_left(async_bfqq))
4990 else if (bfqq->waker_bfqq &&
4991 bfq_bfqq_busy(bfqq->waker_bfqq) &&
4992 bfqq->waker_bfqq->next_rq &&
4993 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4994 bfqq->waker_bfqq) <=
4995 bfq_bfqq_budget_left(bfqq->waker_bfqq)
4997 bfqq = bfqq->waker_bfqq;
4998 else if (blocked_bfqq &&
4999 bfq_bfqq_busy(blocked_bfqq) &&
5000 blocked_bfqq->next_rq &&
5001 bfq_serv_to_charge(blocked_bfqq->next_rq,
5003 bfq_bfqq_budget_left(blocked_bfqq)
5005 bfqq = blocked_bfqq;
5006 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
5007 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
5008 !bfq_bfqq_has_short_ttime(bfqq)))
5009 bfqq = bfq_choose_bfqq_for_injection(bfqd);
5016 reason = BFQQE_NO_MORE_REQUESTS;
5018 bfq_bfqq_expire(bfqd, bfqq, false, reason);
5020 bfqq = bfq_set_in_service_queue(bfqd);
5022 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
5027 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
5029 bfq_log(bfqd, "select_queue: no queue returned");
5034 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5036 struct bfq_entity *entity = &bfqq->entity;
5038 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
5039 bfq_log_bfqq(bfqd, bfqq,
5040 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
5041 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
5042 jiffies_to_msecs(bfqq->wr_cur_max_time),
5044 bfqq->entity.weight, bfqq->entity.orig_weight);
5046 if (entity->prio_changed)
5047 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
5050 * If the queue was activated in a burst, or too much
5051 * time has elapsed from the beginning of this
5052 * weight-raising period, then end weight raising.
5054 if (bfq_bfqq_in_large_burst(bfqq))
5055 bfq_bfqq_end_wr(bfqq);
5056 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
5057 bfqq->wr_cur_max_time)) {
5058 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
5059 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5060 bfq_wr_duration(bfqd))) {
5062 * Either in interactive weight
5063 * raising, or in soft_rt weight
5065 * interactive-weight-raising period
5066 * elapsed (so no switch back to
5067 * interactive weight raising).
5069 bfq_bfqq_end_wr(bfqq);
5071 * soft_rt finishing while still in
5072 * interactive period, switch back to
5073 * interactive weight raising
5075 switch_back_to_interactive_wr(bfqq, bfqd);
5076 bfqq->entity.prio_changed = 1;
5079 if (bfqq->wr_coeff > 1 &&
5080 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
5081 bfqq->service_from_wr > max_service_from_wr) {
5082 /* see comments on max_service_from_wr */
5083 bfq_bfqq_end_wr(bfqq);
5087 * To improve latency (for this or other queues), immediately
5088 * update weight both if it must be raised and if it must be
5089 * lowered. Since, entity may be on some active tree here, and
5090 * might have a pending change of its ioprio class, invoke
5091 * next function with the last parameter unset (see the
5092 * comments on the function).
5094 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5095 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5100 * Dispatch next request from bfqq.
5102 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5103 struct bfq_queue *bfqq)
5105 struct request *rq = bfqq->next_rq;
5106 unsigned long service_to_charge;
5108 service_to_charge = bfq_serv_to_charge(rq, bfqq);
5110 bfq_bfqq_served(bfqq, service_to_charge);
5112 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5113 bfqd->wait_dispatch = false;
5114 bfqd->waited_rq = rq;
5117 bfq_dispatch_remove(bfqd->queue, rq);
5119 if (bfqq != bfqd->in_service_queue)
5123 * If weight raising has to terminate for bfqq, then next
5124 * function causes an immediate update of bfqq's weight,
5125 * without waiting for next activation. As a consequence, on
5126 * expiration, bfqq will be timestamped as if has never been
5127 * weight-raised during this service slot, even if it has
5128 * received part or even most of the service as a
5129 * weight-raised queue. This inflates bfqq's timestamps, which
5130 * is beneficial, as bfqq is then more willing to leave the
5131 * device immediately to possible other weight-raised queues.
5133 bfq_update_wr_data(bfqd, bfqq);
5136 * Expire bfqq, pretending that its budget expired, if bfqq
5137 * belongs to CLASS_IDLE and other queues are waiting for
5140 if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))
5141 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5146 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5148 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5151 * Avoiding lock: a race on bfqd->queued should cause at
5152 * most a call to dispatch for nothing
5154 return !list_empty_careful(&bfqd->dispatch) ||
5155 READ_ONCE(bfqd->queued);
5158 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5160 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5161 struct request *rq = NULL;
5162 struct bfq_queue *bfqq = NULL;
5164 if (!list_empty(&bfqd->dispatch)) {
5165 rq = list_first_entry(&bfqd->dispatch, struct request,
5167 list_del_init(&rq->queuelist);
5173 * Increment counters here, because this
5174 * dispatch does not follow the standard
5175 * dispatch flow (where counters are
5180 goto inc_in_driver_start_rq;
5184 * We exploit the bfq_finish_requeue_request hook to
5185 * decrement tot_rq_in_driver, but
5186 * bfq_finish_requeue_request will not be invoked on
5187 * this request. So, to avoid unbalance, just start
5188 * this request, without incrementing tot_rq_in_driver. As
5189 * a negative consequence, tot_rq_in_driver is deceptively
5190 * lower than it should be while this request is in
5191 * service. This may cause bfq_schedule_dispatch to be
5192 * invoked uselessly.
5194 * As for implementing an exact solution, the
5195 * bfq_finish_requeue_request hook, if defined, is
5196 * probably invoked also on this request. So, by
5197 * exploiting this hook, we could 1) increment
5198 * tot_rq_in_driver here, and 2) decrement it in
5199 * bfq_finish_requeue_request. Such a solution would
5200 * let the value of the counter be always accurate,
5201 * but it would entail using an extra interface
5202 * function. This cost seems higher than the benefit,
5203 * being the frequency of non-elevator-private
5204 * requests very low.
5209 bfq_log(bfqd, "dispatch requests: %d busy queues",
5210 bfq_tot_busy_queues(bfqd));
5212 if (bfq_tot_busy_queues(bfqd) == 0)
5216 * Force device to serve one request at a time if
5217 * strict_guarantees is true. Forcing this service scheme is
5218 * currently the ONLY way to guarantee that the request
5219 * service order enforced by the scheduler is respected by a
5220 * queueing device. Otherwise the device is free even to make
5221 * some unlucky request wait for as long as the device
5224 * Of course, serving one request at a time may cause loss of
5227 if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0)
5230 bfqq = bfq_select_queue(bfqd);
5234 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5237 inc_in_driver_start_rq:
5238 bfqd->rq_in_driver[bfqq->actuator_idx]++;
5239 bfqd->tot_rq_in_driver++;
5241 rq->rq_flags |= RQF_STARTED;
5247 #ifdef CONFIG_BFQ_CGROUP_DEBUG
5248 static void bfq_update_dispatch_stats(struct request_queue *q,
5250 struct bfq_queue *in_serv_queue,
5251 bool idle_timer_disabled)
5253 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5255 if (!idle_timer_disabled && !bfqq)
5259 * rq and bfqq are guaranteed to exist until this function
5260 * ends, for the following reasons. First, rq can be
5261 * dispatched to the device, and then can be completed and
5262 * freed, only after this function ends. Second, rq cannot be
5263 * merged (and thus freed because of a merge) any longer,
5264 * because it has already started. Thus rq cannot be freed
5265 * before this function ends, and, since rq has a reference to
5266 * bfqq, the same guarantee holds for bfqq too.
5268 * In addition, the following queue lock guarantees that
5269 * bfqq_group(bfqq) exists as well.
5271 spin_lock_irq(&q->queue_lock);
5272 if (idle_timer_disabled)
5274 * Since the idle timer has been disabled,
5275 * in_serv_queue contained some request when
5276 * __bfq_dispatch_request was invoked above, which
5277 * implies that rq was picked exactly from
5278 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5279 * therefore guaranteed to exist because of the above
5282 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5284 struct bfq_group *bfqg = bfqq_group(bfqq);
5286 bfqg_stats_update_avg_queue_size(bfqg);
5287 bfqg_stats_set_start_empty_time(bfqg);
5288 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5290 spin_unlock_irq(&q->queue_lock);
5293 static inline void bfq_update_dispatch_stats(struct request_queue *q,
5295 struct bfq_queue *in_serv_queue,
5296 bool idle_timer_disabled) {}
5297 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5299 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5301 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5303 struct bfq_queue *in_serv_queue;
5304 bool waiting_rq, idle_timer_disabled = false;
5306 spin_lock_irq(&bfqd->lock);
5308 in_serv_queue = bfqd->in_service_queue;
5309 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5311 rq = __bfq_dispatch_request(hctx);
5312 if (in_serv_queue == bfqd->in_service_queue) {
5313 idle_timer_disabled =
5314 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5317 spin_unlock_irq(&bfqd->lock);
5318 bfq_update_dispatch_stats(hctx->queue, rq,
5319 idle_timer_disabled ? in_serv_queue : NULL,
5320 idle_timer_disabled);
5326 * Task holds one reference to the queue, dropped when task exits. Each rq
5327 * in-flight on this queue also holds a reference, dropped when rq is freed.
5329 * Scheduler lock must be held here. Recall not to use bfqq after calling
5330 * this function on it.
5332 void bfq_put_queue(struct bfq_queue *bfqq)
5334 struct bfq_queue *item;
5335 struct hlist_node *n;
5336 struct bfq_group *bfqg = bfqq_group(bfqq);
5338 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5344 if (!hlist_unhashed(&bfqq->burst_list_node)) {
5345 hlist_del_init(&bfqq->burst_list_node);
5347 * Decrement also burst size after the removal, if the
5348 * process associated with bfqq is exiting, and thus
5349 * does not contribute to the burst any longer. This
5350 * decrement helps filter out false positives of large
5351 * bursts, when some short-lived process (often due to
5352 * the execution of commands by some service) happens
5353 * to start and exit while a complex application is
5354 * starting, and thus spawning several processes that
5355 * do I/O (and that *must not* be treated as a large
5356 * burst, see comments on bfq_handle_burst).
5358 * In particular, the decrement is performed only if:
5359 * 1) bfqq is not a merged queue, because, if it is,
5360 * then this free of bfqq is not triggered by the exit
5361 * of the process bfqq is associated with, but exactly
5362 * by the fact that bfqq has just been merged.
5363 * 2) burst_size is greater than 0, to handle
5364 * unbalanced decrements. Unbalanced decrements may
5365 * happen in te following case: bfqq is inserted into
5366 * the current burst list--without incrementing
5367 * bust_size--because of a split, but the current
5368 * burst list is not the burst list bfqq belonged to
5369 * (see comments on the case of a split in
5372 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5373 bfqq->bfqd->burst_size--;
5377 * bfqq does not exist any longer, so it cannot be woken by
5378 * any other queue, and cannot wake any other queue. Then bfqq
5379 * must be removed from the woken list of its possible waker
5380 * queue, and all queues in the woken list of bfqq must stop
5381 * having a waker queue. Strictly speaking, these updates
5382 * should be performed when bfqq remains with no I/O source
5383 * attached to it, which happens before bfqq gets freed. In
5384 * particular, this happens when the last process associated
5385 * with bfqq exits or gets associated with a different
5386 * queue. However, both events lead to bfqq being freed soon,
5387 * and dangling references would come out only after bfqq gets
5388 * freed. So these updates are done here, as a simple and safe
5389 * way to handle all cases.
5391 /* remove bfqq from woken list */
5392 if (!hlist_unhashed(&bfqq->woken_list_node))
5393 hlist_del_init(&bfqq->woken_list_node);
5395 /* reset waker for all queues in woken list */
5396 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5398 item->waker_bfqq = NULL;
5399 hlist_del_init(&item->woken_list_node);
5402 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5403 bfqq->bfqd->last_completed_rq_bfqq = NULL;
5405 kmem_cache_free(bfq_pool, bfqq);
5406 bfqg_and_blkg_put(bfqg);
5409 static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5412 bfq_put_queue(bfqq);
5415 void bfq_put_cooperator(struct bfq_queue *bfqq)
5417 struct bfq_queue *__bfqq, *next;
5420 * If this queue was scheduled to merge with another queue, be
5421 * sure to drop the reference taken on that queue (and others in
5422 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5424 __bfqq = bfqq->new_bfqq;
5426 next = __bfqq->new_bfqq;
5427 bfq_put_queue(__bfqq);
5432 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5434 if (bfqq == bfqd->in_service_queue) {
5435 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5436 bfq_schedule_dispatch(bfqd);
5439 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5441 bfq_put_cooperator(bfqq);
5443 bfq_release_process_ref(bfqd, bfqq);
5446 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync,
5447 unsigned int actuator_idx)
5449 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx);
5450 struct bfq_data *bfqd;
5453 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5456 bic_set_bfqq(bic, NULL, is_sync, actuator_idx);
5457 bfq_exit_bfqq(bfqd, bfqq);
5461 static void bfq_exit_icq(struct io_cq *icq)
5463 struct bfq_io_cq *bic = icq_to_bic(icq);
5464 struct bfq_data *bfqd = bic_to_bfqd(bic);
5465 unsigned long flags;
5466 unsigned int act_idx;
5468 * If bfqd and thus bfqd->num_actuators is not available any
5469 * longer, then cycle over all possible per-actuator bfqqs in
5470 * next loop. We rely on bic being zeroed on creation, and
5471 * therefore on its unused per-actuator fields being NULL.
5473 unsigned int num_actuators = BFQ_MAX_ACTUATORS;
5474 struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
5477 * bfqd is NULL if scheduler already exited, and in that case
5478 * this is the last time these queues are accessed.
5481 spin_lock_irqsave(&bfqd->lock, flags);
5482 num_actuators = bfqd->num_actuators;
5485 for (act_idx = 0; act_idx < num_actuators; act_idx++) {
5486 if (bfqq_data[act_idx].stable_merge_bfqq)
5487 bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
5489 bfq_exit_icq_bfqq(bic, true, act_idx);
5490 bfq_exit_icq_bfqq(bic, false, act_idx);
5494 spin_unlock_irqrestore(&bfqd->lock, flags);
5498 * Update the entity prio values; note that the new values will not
5499 * be used until the next (re)activation.
5502 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5504 struct task_struct *tsk = current;
5506 struct bfq_data *bfqd = bfqq->bfqd;
5511 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5512 switch (ioprio_class) {
5514 pr_err("bdi %s: bfq: bad prio class %d\n",
5515 bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5518 case IOPRIO_CLASS_NONE:
5520 * No prio set, inherit CPU scheduling settings.
5522 bfqq->new_ioprio = task_nice_ioprio(tsk);
5523 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5525 case IOPRIO_CLASS_RT:
5526 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5527 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5529 case IOPRIO_CLASS_BE:
5530 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5531 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5533 case IOPRIO_CLASS_IDLE:
5534 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5535 bfqq->new_ioprio = 7;
5539 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5540 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5542 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5545 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5546 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5547 bfqq->new_ioprio, bfqq->entity.new_weight);
5548 bfqq->entity.prio_changed = 1;
5551 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5552 struct bio *bio, bool is_sync,
5553 struct bfq_io_cq *bic,
5556 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5558 struct bfq_data *bfqd = bic_to_bfqd(bic);
5559 struct bfq_queue *bfqq;
5560 int ioprio = bic->icq.ioc->ioprio;
5563 * This condition may trigger on a newly created bic, be sure to
5564 * drop the lock before returning.
5566 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5569 bic->ioprio = ioprio;
5571 bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio));
5573 struct bfq_queue *old_bfqq = bfqq;
5575 bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5576 bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio));
5577 bfq_release_process_ref(bfqd, old_bfqq);
5580 bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio));
5582 bfq_set_next_ioprio_data(bfqq, bic);
5585 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5586 struct bfq_io_cq *bic, pid_t pid, int is_sync,
5587 unsigned int act_idx)
5589 u64 now_ns = ktime_get_ns();
5591 bfqq->actuator_idx = act_idx;
5592 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5593 INIT_LIST_HEAD(&bfqq->fifo);
5594 INIT_HLIST_NODE(&bfqq->burst_list_node);
5595 INIT_HLIST_NODE(&bfqq->woken_list_node);
5596 INIT_HLIST_HEAD(&bfqq->woken_list);
5602 bfq_set_next_ioprio_data(bfqq, bic);
5606 * No need to mark as has_short_ttime if in
5607 * idle_class, because no device idling is performed
5608 * for queues in idle class
5610 if (!bfq_class_idle(bfqq))
5611 /* tentatively mark as has_short_ttime */
5612 bfq_mark_bfqq_has_short_ttime(bfqq);
5613 bfq_mark_bfqq_sync(bfqq);
5614 bfq_mark_bfqq_just_created(bfqq);
5616 bfq_clear_bfqq_sync(bfqq);
5618 /* set end request to minus infinity from now */
5619 bfqq->ttime.last_end_request = now_ns + 1;
5621 bfqq->creation_time = jiffies;
5623 bfqq->io_start_time = now_ns;
5625 bfq_mark_bfqq_IO_bound(bfqq);
5629 /* Tentative initial value to trade off between thr and lat */
5630 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5631 bfqq->budget_timeout = bfq_smallest_from_now();
5634 bfqq->last_wr_start_finish = jiffies;
5635 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5636 bfqq->split_time = bfq_smallest_from_now();
5639 * To not forget the possibly high bandwidth consumed by a
5640 * process/queue in the recent past,
5641 * bfq_bfqq_softrt_next_start() returns a value at least equal
5642 * to the current value of bfqq->soft_rt_next_start (see
5643 * comments on bfq_bfqq_softrt_next_start). Set
5644 * soft_rt_next_start to now, to mean that bfqq has consumed
5645 * no bandwidth so far.
5647 bfqq->soft_rt_next_start = jiffies;
5649 /* first request is almost certainly seeky */
5650 bfqq->seek_history = 1;
5652 bfqq->decrease_time_jif = jiffies;
5655 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5656 struct bfq_group *bfqg,
5657 int ioprio_class, int ioprio, int act_idx)
5659 switch (ioprio_class) {
5660 case IOPRIO_CLASS_RT:
5661 return &bfqg->async_bfqq[0][ioprio][act_idx];
5662 case IOPRIO_CLASS_NONE:
5663 ioprio = IOPRIO_BE_NORM;
5665 case IOPRIO_CLASS_BE:
5666 return &bfqg->async_bfqq[1][ioprio][act_idx];
5667 case IOPRIO_CLASS_IDLE:
5668 return &bfqg->async_idle_bfqq[act_idx];
5674 static struct bfq_queue *
5675 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5676 struct bfq_io_cq *bic,
5677 struct bfq_queue *last_bfqq_created)
5679 unsigned int a_idx = last_bfqq_created->actuator_idx;
5680 struct bfq_queue *new_bfqq =
5681 bfq_setup_merge(bfqq, last_bfqq_created);
5687 new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
5688 bic->bfqq_data[a_idx].stably_merged = true;
5691 * Reusing merge functions. This implies that
5692 * bfqq->bic must be set too, for
5693 * bfq_merge_bfqqs to correctly save bfqq's
5694 * state before killing it.
5697 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
5703 * Many throughput-sensitive workloads are made of several parallel
5704 * I/O flows, with all flows generated by the same application, or
5705 * more generically by the same task (e.g., system boot). The most
5706 * counterproductive action with these workloads is plugging I/O
5707 * dispatch when one of the bfq_queues associated with these flows
5708 * remains temporarily empty.
5710 * To avoid this plugging, BFQ has been using a burst-handling
5711 * mechanism for years now. This mechanism has proven effective for
5712 * throughput, and not detrimental for service guarantees. The
5713 * following function pushes this mechanism a little bit further,
5714 * basing on the following two facts.
5716 * First, all the I/O flows of a the same application or task
5717 * contribute to the execution/completion of that common application
5718 * or task. So the performance figures that matter are total
5719 * throughput of the flows and task-wide I/O latency. In particular,
5720 * these flows do not need to be protected from each other, in terms
5721 * of individual bandwidth or latency.
5723 * Second, the above fact holds regardless of the number of flows.
5725 * Putting these two facts together, this commits merges stably the
5726 * bfq_queues associated with these I/O flows, i.e., with the
5727 * processes that generate these IO/ flows, regardless of how many the
5728 * involved processes are.
5730 * To decide whether a set of bfq_queues is actually associated with
5731 * the I/O flows of a common application or task, and to merge these
5732 * queues stably, this function operates as follows: given a bfq_queue,
5733 * say Q2, currently being created, and the last bfq_queue, say Q1,
5734 * created before Q2, Q2 is merged stably with Q1 if
5735 * - very little time has elapsed since when Q1 was created
5736 * - Q2 has the same ioprio as Q1
5737 * - Q2 belongs to the same group as Q1
5739 * Merging bfq_queues also reduces scheduling overhead. A fio test
5740 * with ten random readers on /dev/nullb shows a throughput boost of
5741 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5742 * the total per-request processing time, the above throughput boost
5743 * implies that BFQ's overhead is reduced by more than 50%.
5745 * This new mechanism most certainly obsoletes the current
5746 * burst-handling heuristics. We keep those heuristics for the moment.
5748 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5749 struct bfq_queue *bfqq,
5750 struct bfq_io_cq *bic)
5752 struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5753 &bfqq->entity.parent->last_bfqq_created :
5754 &bfqd->last_bfqq_created;
5756 struct bfq_queue *last_bfqq_created = *source_bfqq;
5759 * If last_bfqq_created has not been set yet, then init it. If
5760 * it has been set already, but too long ago, then move it
5761 * forward to bfqq. Finally, move also if bfqq belongs to a
5762 * different group than last_bfqq_created, or if bfqq has a
5763 * different ioprio, ioprio_class or actuator_idx. If none of
5764 * these conditions holds true, then try an early stable merge
5765 * or schedule a delayed stable merge. As for the condition on
5766 * actuator_idx, the reason is that, if queues associated with
5767 * different actuators are merged, then control is lost on
5768 * each actuator. Therefore some actuator may be
5769 * underutilized, and throughput may decrease.
5771 * A delayed merge is scheduled (instead of performing an
5772 * early merge), in case bfqq might soon prove to be more
5773 * throughput-beneficial if not merged. Currently this is
5774 * possible only if bfqd is rotational with no queueing. For
5775 * such a drive, not merging bfqq is better for throughput if
5776 * bfqq happens to contain sequential I/O. So, we wait a
5777 * little bit for enough I/O to flow through bfqq. After that,
5778 * if such an I/O is sequential, then the merge is
5779 * canceled. Otherwise the merge is finally performed.
5781 if (!last_bfqq_created ||
5782 time_before(last_bfqq_created->creation_time +
5783 msecs_to_jiffies(bfq_activation_stable_merging),
5784 bfqq->creation_time) ||
5785 bfqq->entity.parent != last_bfqq_created->entity.parent ||
5786 bfqq->ioprio != last_bfqq_created->ioprio ||
5787 bfqq->ioprio_class != last_bfqq_created->ioprio_class ||
5788 bfqq->actuator_idx != last_bfqq_created->actuator_idx)
5789 *source_bfqq = bfqq;
5790 else if (time_after_eq(last_bfqq_created->creation_time +
5791 bfqd->bfq_burst_interval,
5792 bfqq->creation_time)) {
5793 if (likely(bfqd->nonrot_with_queueing))
5795 * With this type of drive, leaving
5796 * bfqq alone may provide no
5797 * throughput benefits compared with
5798 * merging bfqq. So merge bfqq now.
5800 bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5803 else { /* schedule tentative stable merge */
5805 * get reference on last_bfqq_created,
5806 * to prevent it from being freed,
5807 * until we decide whether to merge
5809 last_bfqq_created->ref++;
5811 * need to keep track of stable refs, to
5812 * compute process refs correctly
5814 last_bfqq_created->stable_ref++;
5816 * Record the bfqq to merge to.
5818 bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
5827 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5828 struct bio *bio, bool is_sync,
5829 struct bfq_io_cq *bic,
5832 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5833 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5834 struct bfq_queue **async_bfqq = NULL;
5835 struct bfq_queue *bfqq;
5836 struct bfq_group *bfqg;
5838 bfqg = bfq_bio_bfqg(bfqd, bio);
5840 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5842 bfq_actuator_index(bfqd, bio));
5848 bfqq = kmem_cache_alloc_node(bfq_pool,
5849 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5853 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5854 is_sync, bfq_actuator_index(bfqd, bio));
5855 bfq_init_entity(&bfqq->entity, bfqg);
5856 bfq_log_bfqq(bfqd, bfqq, "allocated");
5858 bfqq = &bfqd->oom_bfqq;
5859 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5864 * Pin the queue now that it's allocated, scheduler exit will
5869 * Extra group reference, w.r.t. sync
5870 * queue. This extra reference is removed
5871 * only if bfqq->bfqg disappears, to
5872 * guarantee that this queue is not freed
5873 * until its group goes away.
5875 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5881 bfqq->ref++; /* get a process reference to this queue */
5883 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5884 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5888 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5889 struct bfq_queue *bfqq)
5891 struct bfq_ttime *ttime = &bfqq->ttime;
5895 * We are really interested in how long it takes for the queue to
5896 * become busy when there is no outstanding IO for this queue. So
5897 * ignore cases when the bfq queue has already IO queued.
5899 if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5901 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5902 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5904 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5905 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5906 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5907 ttime->ttime_samples);
5911 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5914 bfqq->seek_history <<= 1;
5915 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5917 if (bfqq->wr_coeff > 1 &&
5918 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5919 BFQQ_TOTALLY_SEEKY(bfqq)) {
5920 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5921 bfq_wr_duration(bfqd))) {
5923 * In soft_rt weight raising with the
5924 * interactive-weight-raising period
5925 * elapsed (so no switch back to
5926 * interactive weight raising).
5928 bfq_bfqq_end_wr(bfqq);
5930 * stopping soft_rt weight raising
5931 * while still in interactive period,
5932 * switch back to interactive weight
5935 switch_back_to_interactive_wr(bfqq, bfqd);
5936 bfqq->entity.prio_changed = 1;
5941 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5942 struct bfq_queue *bfqq,
5943 struct bfq_io_cq *bic)
5945 bool has_short_ttime = true, state_changed;
5948 * No need to update has_short_ttime if bfqq is async or in
5949 * idle io prio class, or if bfq_slice_idle is zero, because
5950 * no device idling is performed for bfqq in this case.
5952 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5953 bfqd->bfq_slice_idle == 0)
5956 /* Idle window just restored, statistics are meaningless. */
5957 if (time_is_after_eq_jiffies(bfqq->split_time +
5958 bfqd->bfq_wr_min_idle_time))
5961 /* Think time is infinite if no process is linked to
5962 * bfqq. Otherwise check average think time to decide whether
5963 * to mark as has_short_ttime. To this goal, compare average
5964 * think time with half the I/O-plugging timeout.
5966 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5967 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5968 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5969 has_short_ttime = false;
5971 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5973 if (has_short_ttime)
5974 bfq_mark_bfqq_has_short_ttime(bfqq);
5976 bfq_clear_bfqq_has_short_ttime(bfqq);
5979 * Until the base value for the total service time gets
5980 * finally computed for bfqq, the inject limit does depend on
5981 * the think-time state (short|long). In particular, the limit
5982 * is 0 or 1 if the think time is deemed, respectively, as
5983 * short or long (details in the comments in
5984 * bfq_update_inject_limit()). Accordingly, the next
5985 * instructions reset the inject limit if the think-time state
5986 * has changed and the above base value is still to be
5989 * However, the reset is performed only if more than 100 ms
5990 * have elapsed since the last update of the inject limit, or
5991 * (inclusive) if the change is from short to long think
5992 * time. The reason for this waiting is as follows.
5994 * bfqq may have a long think time because of a
5995 * synchronization with some other queue, i.e., because the
5996 * I/O of some other queue may need to be completed for bfqq
5997 * to receive new I/O. Details in the comments on the choice
5998 * of the queue for injection in bfq_select_queue().
6000 * As stressed in those comments, if such a synchronization is
6001 * actually in place, then, without injection on bfqq, the
6002 * blocking I/O cannot happen to served while bfqq is in
6003 * service. As a consequence, if bfqq is granted
6004 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
6005 * is dispatched, until the idle timeout fires. This is likely
6006 * to result in lower bandwidth and higher latencies for bfqq,
6007 * and in a severe loss of total throughput.
6009 * On the opposite end, a non-zero inject limit may allow the
6010 * I/O that blocks bfqq to be executed soon, and therefore
6011 * bfqq to receive new I/O soon.
6013 * But, if the blocking gets actually eliminated, then the
6014 * next think-time sample for bfqq may be very low. This in
6015 * turn may cause bfqq's think time to be deemed
6016 * short. Without the 100 ms barrier, this new state change
6017 * would cause the body of the next if to be executed
6018 * immediately. But this would set to 0 the inject
6019 * limit. Without injection, the blocking I/O would cause the
6020 * think time of bfqq to become long again, and therefore the
6021 * inject limit to be raised again, and so on. The only effect
6022 * of such a steady oscillation between the two think-time
6023 * states would be to prevent effective injection on bfqq.
6025 * In contrast, if the inject limit is not reset during such a
6026 * long time interval as 100 ms, then the number of short
6027 * think time samples can grow significantly before the reset
6028 * is performed. As a consequence, the think time state can
6029 * become stable before the reset. Therefore there will be no
6030 * state change when the 100 ms elapse, and no reset of the
6031 * inject limit. The inject limit remains steadily equal to 1
6032 * both during and after the 100 ms. So injection can be
6033 * performed at all times, and throughput gets boosted.
6035 * An inject limit equal to 1 is however in conflict, in
6036 * general, with the fact that the think time of bfqq is
6037 * short, because injection may be likely to delay bfqq's I/O
6038 * (as explained in the comments in
6039 * bfq_update_inject_limit()). But this does not happen in
6040 * this special case, because bfqq's low think time is due to
6041 * an effective handling of a synchronization, through
6042 * injection. In this special case, bfqq's I/O does not get
6043 * delayed by injection; on the contrary, bfqq's I/O is
6044 * brought forward, because it is not blocked for
6047 * In addition, serving the blocking I/O much sooner, and much
6048 * more frequently than once per I/O-plugging timeout, makes
6049 * it much quicker to detect a waker queue (the concept of
6050 * waker queue is defined in the comments in
6051 * bfq_add_request()). This makes it possible to start sooner
6052 * to boost throughput more effectively, by injecting the I/O
6053 * of the waker queue unconditionally on every
6054 * bfq_dispatch_request().
6056 * One last, important benefit of not resetting the inject
6057 * limit before 100 ms is that, during this time interval, the
6058 * base value for the total service time is likely to get
6059 * finally computed for bfqq, freeing the inject limit from
6060 * its relation with the think time.
6062 if (state_changed && bfqq->last_serv_time_ns == 0 &&
6063 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
6064 msecs_to_jiffies(100)) ||
6066 bfq_reset_inject_limit(bfqd, bfqq);
6070 * Called when a new fs request (rq) is added to bfqq. Check if there's
6071 * something we should do about it.
6073 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
6076 if (rq->cmd_flags & REQ_META)
6077 bfqq->meta_pending++;
6079 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
6081 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
6082 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
6083 blk_rq_sectors(rq) < 32;
6084 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
6087 * There is just this request queued: if
6088 * - the request is small, and
6089 * - we are idling to boost throughput, and
6090 * - the queue is not to be expired,
6093 * In this way, if the device is being idled to wait
6094 * for a new request from the in-service queue, we
6095 * avoid unplugging the device and committing the
6096 * device to serve just a small request. In contrast
6097 * we wait for the block layer to decide when to
6098 * unplug the device: hopefully, new requests will be
6099 * merged to this one quickly, then the device will be
6100 * unplugged and larger requests will be dispatched.
6102 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6107 * A large enough request arrived, or idling is being
6108 * performed to preserve service guarantees, or
6109 * finally the queue is to be expired: in all these
6110 * cases disk idling is to be stopped, so clear
6111 * wait_request flag and reset timer.
6113 bfq_clear_bfqq_wait_request(bfqq);
6114 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6117 * The queue is not empty, because a new request just
6118 * arrived. Hence we can safely expire the queue, in
6119 * case of budget timeout, without risking that the
6120 * timestamps of the queue are not updated correctly.
6121 * See [1] for more details.
6124 bfq_bfqq_expire(bfqd, bfqq, false,
6125 BFQQE_BUDGET_TIMEOUT);
6129 static void bfqq_request_allocated(struct bfq_queue *bfqq)
6131 struct bfq_entity *entity = &bfqq->entity;
6133 for_each_entity(entity)
6134 entity->allocated++;
6137 static void bfqq_request_freed(struct bfq_queue *bfqq)
6139 struct bfq_entity *entity = &bfqq->entity;
6141 for_each_entity(entity)
6142 entity->allocated--;
6145 /* returns true if it causes the idle timer to be disabled */
6146 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6148 struct bfq_queue *bfqq = RQ_BFQQ(rq),
6149 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6151 bool waiting, idle_timer_disabled = false;
6155 * Release the request's reference to the old bfqq
6156 * and make sure one is taken to the shared queue.
6158 bfqq_request_allocated(new_bfqq);
6159 bfqq_request_freed(bfqq);
6162 * If the bic associated with the process
6163 * issuing this request still points to bfqq
6164 * (and thus has not been already redirected
6165 * to new_bfqq or even some other bfq_queue),
6166 * then complete the merge and redirect it to
6169 if (bic_to_bfqq(RQ_BIC(rq), true,
6170 bfq_actuator_index(bfqd, rq->bio)) == bfqq)
6171 bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
6174 bfq_clear_bfqq_just_created(bfqq);
6176 * rq is about to be enqueued into new_bfqq,
6177 * release rq reference on bfqq
6179 bfq_put_queue(bfqq);
6180 rq->elv.priv[1] = new_bfqq;
6184 bfq_update_io_thinktime(bfqd, bfqq);
6185 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6186 bfq_update_io_seektime(bfqd, bfqq, rq);
6188 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6189 bfq_add_request(rq);
6190 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6192 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6193 list_add_tail(&rq->queuelist, &bfqq->fifo);
6195 bfq_rq_enqueued(bfqd, bfqq, rq);
6197 return idle_timer_disabled;
6200 #ifdef CONFIG_BFQ_CGROUP_DEBUG
6201 static void bfq_update_insert_stats(struct request_queue *q,
6202 struct bfq_queue *bfqq,
6203 bool idle_timer_disabled,
6204 blk_opf_t cmd_flags)
6210 * bfqq still exists, because it can disappear only after
6211 * either it is merged with another queue, or the process it
6212 * is associated with exits. But both actions must be taken by
6213 * the same process currently executing this flow of
6216 * In addition, the following queue lock guarantees that
6217 * bfqq_group(bfqq) exists as well.
6219 spin_lock_irq(&q->queue_lock);
6220 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6221 if (idle_timer_disabled)
6222 bfqg_stats_update_idle_time(bfqq_group(bfqq));
6223 spin_unlock_irq(&q->queue_lock);
6226 static inline void bfq_update_insert_stats(struct request_queue *q,
6227 struct bfq_queue *bfqq,
6228 bool idle_timer_disabled,
6229 blk_opf_t cmd_flags) {}
6230 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
6232 static struct bfq_queue *bfq_init_rq(struct request *rq);
6234 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6237 struct request_queue *q = hctx->queue;
6238 struct bfq_data *bfqd = q->elevator->elevator_data;
6239 struct bfq_queue *bfqq;
6240 bool idle_timer_disabled = false;
6241 blk_opf_t cmd_flags;
6244 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6245 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6246 bfqg_stats_update_legacy_io(q, rq);
6248 spin_lock_irq(&bfqd->lock);
6249 bfqq = bfq_init_rq(rq);
6250 if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6251 spin_unlock_irq(&bfqd->lock);
6252 blk_mq_free_requests(&free);
6256 trace_block_rq_insert(rq);
6258 if (!bfqq || at_head) {
6260 list_add(&rq->queuelist, &bfqd->dispatch);
6262 list_add_tail(&rq->queuelist, &bfqd->dispatch);
6264 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6266 * Update bfqq, because, if a queue merge has occurred
6267 * in __bfq_insert_request, then rq has been
6268 * redirected into a new queue.
6272 if (rq_mergeable(rq)) {
6273 elv_rqhash_add(q, rq);
6280 * Cache cmd_flags before releasing scheduler lock, because rq
6281 * may disappear afterwards (for example, because of a request
6284 cmd_flags = rq->cmd_flags;
6285 spin_unlock_irq(&bfqd->lock);
6287 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6291 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6292 struct list_head *list, bool at_head)
6294 while (!list_empty(list)) {
6297 rq = list_first_entry(list, struct request, queuelist);
6298 list_del_init(&rq->queuelist);
6299 bfq_insert_request(hctx, rq, at_head);
6303 static void bfq_update_hw_tag(struct bfq_data *bfqd)
6305 struct bfq_queue *bfqq = bfqd->in_service_queue;
6307 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6308 bfqd->tot_rq_in_driver);
6310 if (bfqd->hw_tag == 1)
6314 * This sample is valid if the number of outstanding requests
6315 * is large enough to allow a queueing behavior. Note that the
6316 * sum is not exact, as it's not taking into account deactivated
6319 if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6323 * If active queue hasn't enough requests and can idle, bfq might not
6324 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6327 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6328 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6329 BFQ_HW_QUEUE_THRESHOLD &&
6330 bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6333 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6336 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6337 bfqd->max_rq_in_driver = 0;
6338 bfqd->hw_tag_samples = 0;
6340 bfqd->nonrot_with_queueing =
6341 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6344 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6349 bfq_update_hw_tag(bfqd);
6351 bfqd->rq_in_driver[bfqq->actuator_idx]--;
6352 bfqd->tot_rq_in_driver--;
6355 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6357 * Set budget_timeout (which we overload to store the
6358 * time at which the queue remains with no backlog and
6359 * no outstanding request; used by the weight-raising
6362 bfqq->budget_timeout = jiffies;
6364 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
6365 bfq_weights_tree_remove(bfqq);
6368 now_ns = ktime_get_ns();
6370 bfqq->ttime.last_end_request = now_ns;
6373 * Using us instead of ns, to get a reasonable precision in
6374 * computing rate in next check.
6376 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6379 * If the request took rather long to complete, and, according
6380 * to the maximum request size recorded, this completion latency
6381 * implies that the request was certainly served at a very low
6382 * rate (less than 1M sectors/sec), then the whole observation
6383 * interval that lasts up to this time instant cannot be a
6384 * valid time interval for computing a new peak rate. Invoke
6385 * bfq_update_rate_reset to have the following three steps
6387 * - close the observation interval at the last (previous)
6388 * request dispatch or completion
6389 * - compute rate, if possible, for that observation interval
6390 * - reset to zero samples, which will trigger a proper
6391 * re-initialization of the observation interval on next
6394 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6395 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6396 1UL<<(BFQ_RATE_SHIFT - 10))
6397 bfq_update_rate_reset(bfqd, NULL);
6398 bfqd->last_completion = now_ns;
6400 * Shared queues are likely to receive I/O at a high
6401 * rate. This may deceptively let them be considered as wakers
6402 * of other queues. But a false waker will unjustly steal
6403 * bandwidth to its supposedly woken queue. So considering
6404 * also shared queues in the waking mechanism may cause more
6405 * control troubles than throughput benefits. Then reset
6406 * last_completed_rq_bfqq if bfqq is a shared queue.
6408 if (!bfq_bfqq_coop(bfqq))
6409 bfqd->last_completed_rq_bfqq = bfqq;
6411 bfqd->last_completed_rq_bfqq = NULL;
6414 * If we are waiting to discover whether the request pattern
6415 * of the task associated with the queue is actually
6416 * isochronous, and both requisites for this condition to hold
6417 * are now satisfied, then compute soft_rt_next_start (see the
6418 * comments on the function bfq_bfqq_softrt_next_start()). We
6419 * do not compute soft_rt_next_start if bfqq is in interactive
6420 * weight raising (see the comments in bfq_bfqq_expire() for
6421 * an explanation). We schedule this delayed update when bfqq
6422 * expires, if it still has in-flight requests.
6424 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6425 RB_EMPTY_ROOT(&bfqq->sort_list) &&
6426 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6427 bfqq->soft_rt_next_start =
6428 bfq_bfqq_softrt_next_start(bfqd, bfqq);
6431 * If this is the in-service queue, check if it needs to be expired,
6432 * or if we want to idle in case it has no pending requests.
6434 if (bfqd->in_service_queue == bfqq) {
6435 if (bfq_bfqq_must_idle(bfqq)) {
6436 if (bfqq->dispatched == 0)
6437 bfq_arm_slice_timer(bfqd);
6439 * If we get here, we do not expire bfqq, even
6440 * if bfqq was in budget timeout or had no
6441 * more requests (as controlled in the next
6442 * conditional instructions). The reason for
6443 * not expiring bfqq is as follows.
6445 * Here bfqq->dispatched > 0 holds, but
6446 * bfq_bfqq_must_idle() returned true. This
6447 * implies that, even if no request arrives
6448 * for bfqq before bfqq->dispatched reaches 0,
6449 * bfqq will, however, not be expired on the
6450 * completion event that causes bfqq->dispatch
6451 * to reach zero. In contrast, on this event,
6452 * bfqq will start enjoying device idling
6453 * (I/O-dispatch plugging).
6455 * But, if we expired bfqq here, bfqq would
6456 * not have the chance to enjoy device idling
6457 * when bfqq->dispatched finally reaches
6458 * zero. This would expose bfqq to violation
6459 * of its reserved service guarantees.
6462 } else if (bfq_may_expire_for_budg_timeout(bfqq))
6463 bfq_bfqq_expire(bfqd, bfqq, false,
6464 BFQQE_BUDGET_TIMEOUT);
6465 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6466 (bfqq->dispatched == 0 ||
6467 !bfq_better_to_idle(bfqq)))
6468 bfq_bfqq_expire(bfqd, bfqq, false,
6469 BFQQE_NO_MORE_REQUESTS);
6472 if (!bfqd->tot_rq_in_driver)
6473 bfq_schedule_dispatch(bfqd);
6477 * The processes associated with bfqq may happen to generate their
6478 * cumulative I/O at a lower rate than the rate at which the device
6479 * could serve the same I/O. This is rather probable, e.g., if only
6480 * one process is associated with bfqq and the device is an SSD. It
6481 * results in bfqq becoming often empty while in service. In this
6482 * respect, if BFQ is allowed to switch to another queue when bfqq
6483 * remains empty, then the device goes on being fed with I/O requests,
6484 * and the throughput is not affected. In contrast, if BFQ is not
6485 * allowed to switch to another queue---because bfqq is sync and
6486 * I/O-dispatch needs to be plugged while bfqq is temporarily
6487 * empty---then, during the service of bfqq, there will be frequent
6488 * "service holes", i.e., time intervals during which bfqq gets empty
6489 * and the device can only consume the I/O already queued in its
6490 * hardware queues. During service holes, the device may even get to
6491 * remaining idle. In the end, during the service of bfqq, the device
6492 * is driven at a lower speed than the one it can reach with the kind
6493 * of I/O flowing through bfqq.
6495 * To counter this loss of throughput, BFQ implements a "request
6496 * injection mechanism", which tries to fill the above service holes
6497 * with I/O requests taken from other queues. The hard part in this
6498 * mechanism is finding the right amount of I/O to inject, so as to
6499 * both boost throughput and not break bfqq's bandwidth and latency
6500 * guarantees. In this respect, the mechanism maintains a per-queue
6501 * inject limit, computed as below. While bfqq is empty, the injection
6502 * mechanism dispatches extra I/O requests only until the total number
6503 * of I/O requests in flight---i.e., already dispatched but not yet
6504 * completed---remains lower than this limit.
6506 * A first definition comes in handy to introduce the algorithm by
6507 * which the inject limit is computed. We define as first request for
6508 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6509 * service, and causes bfqq to switch from empty to non-empty. The
6510 * algorithm updates the limit as a function of the effect of
6511 * injection on the service times of only the first requests of
6512 * bfqq. The reason for this restriction is that these are the
6513 * requests whose service time is affected most, because they are the
6514 * first to arrive after injection possibly occurred.
6516 * To evaluate the effect of injection, the algorithm measures the
6517 * "total service time" of first requests. We define as total service
6518 * time of an I/O request, the time that elapses since when the
6519 * request is enqueued into bfqq, to when it is completed. This
6520 * quantity allows the whole effect of injection to be measured. It is
6521 * easy to see why. Suppose that some requests of other queues are
6522 * actually injected while bfqq is empty, and that a new request R
6523 * then arrives for bfqq. If the device does start to serve all or
6524 * part of the injected requests during the service hole, then,
6525 * because of this extra service, it may delay the next invocation of
6526 * the dispatch hook of BFQ. Then, even after R gets eventually
6527 * dispatched, the device may delay the actual service of R if it is
6528 * still busy serving the extra requests, or if it decides to serve,
6529 * before R, some extra request still present in its queues. As a
6530 * conclusion, the cumulative extra delay caused by injection can be
6531 * easily evaluated by just comparing the total service time of first
6532 * requests with and without injection.
6534 * The limit-update algorithm works as follows. On the arrival of a
6535 * first request of bfqq, the algorithm measures the total time of the
6536 * request only if one of the three cases below holds, and, for each
6537 * case, it updates the limit as described below:
6539 * (1) If there is no in-flight request. This gives a baseline for the
6540 * total service time of the requests of bfqq. If the baseline has
6541 * not been computed yet, then, after computing it, the limit is
6542 * set to 1, to start boosting throughput, and to prepare the
6543 * ground for the next case. If the baseline has already been
6544 * computed, then it is updated, in case it results to be lower
6545 * than the previous value.
6547 * (2) If the limit is higher than 0 and there are in-flight
6548 * requests. By comparing the total service time in this case with
6549 * the above baseline, it is possible to know at which extent the
6550 * current value of the limit is inflating the total service
6551 * time. If the inflation is below a certain threshold, then bfqq
6552 * is assumed to be suffering from no perceivable loss of its
6553 * service guarantees, and the limit is even tentatively
6554 * increased. If the inflation is above the threshold, then the
6555 * limit is decreased. Due to the lack of any hysteresis, this
6556 * logic makes the limit oscillate even in steady workload
6557 * conditions. Yet we opted for it, because it is fast in reaching
6558 * the best value for the limit, as a function of the current I/O
6559 * workload. To reduce oscillations, this step is disabled for a
6560 * short time interval after the limit happens to be decreased.
6562 * (3) Periodically, after resetting the limit, to make sure that the
6563 * limit eventually drops in case the workload changes. This is
6564 * needed because, after the limit has gone safely up for a
6565 * certain workload, it is impossible to guess whether the
6566 * baseline total service time may have changed, without measuring
6567 * it again without injection. A more effective version of this
6568 * step might be to just sample the baseline, by interrupting
6569 * injection only once, and then to reset/lower the limit only if
6570 * the total service time with the current limit does happen to be
6573 * More details on each step are provided in the comments on the
6574 * pieces of code that implement these steps: the branch handling the
6575 * transition from empty to non empty in bfq_add_request(), the branch
6576 * handling injection in bfq_select_queue(), and the function
6577 * bfq_choose_bfqq_for_injection(). These comments also explain some
6578 * exceptions, made by the injection mechanism in some special cases.
6580 static void bfq_update_inject_limit(struct bfq_data *bfqd,
6581 struct bfq_queue *bfqq)
6583 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
6584 unsigned int old_limit = bfqq->inject_limit;
6586 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6587 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6589 if (tot_time_ns >= threshold && old_limit > 0) {
6590 bfqq->inject_limit--;
6591 bfqq->decrease_time_jif = jiffies;
6592 } else if (tot_time_ns < threshold &&
6593 old_limit <= bfqd->max_rq_in_driver)
6594 bfqq->inject_limit++;
6598 * Either we still have to compute the base value for the
6599 * total service time, and there seem to be the right
6600 * conditions to do it, or we can lower the last base value
6603 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O
6604 * request in flight, because this function is in the code
6605 * path that handles the completion of a request of bfqq, and,
6606 * in particular, this function is executed before
6607 * bfqd->tot_rq_in_driver is decremented in such a code path.
6609 if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) ||
6610 tot_time_ns < bfqq->last_serv_time_ns) {
6611 if (bfqq->last_serv_time_ns == 0) {
6613 * Now we certainly have a base value: make sure we
6614 * start trying injection.
6616 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6618 bfqq->last_serv_time_ns = tot_time_ns;
6619 } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1)
6621 * No I/O injected and no request still in service in
6622 * the drive: these are the exact conditions for
6623 * computing the base value of the total service time
6624 * for bfqq. So let's update this value, because it is
6625 * rather variable. For example, it varies if the size
6626 * or the spatial locality of the I/O requests in bfqq
6629 bfqq->last_serv_time_ns = tot_time_ns;
6632 /* update complete, not waiting for any request completion any longer */
6633 bfqd->waited_rq = NULL;
6634 bfqd->rqs_injected = false;
6638 * Handle either a requeue or a finish for rq. The things to do are
6639 * the same in both cases: all references to rq are to be dropped. In
6640 * particular, rq is considered completed from the point of view of
6643 static void bfq_finish_requeue_request(struct request *rq)
6645 struct bfq_queue *bfqq = RQ_BFQQ(rq);
6646 struct bfq_data *bfqd;
6647 unsigned long flags;
6650 * rq either is not associated with any icq, or is an already
6651 * requeued request that has not (yet) been re-inserted into
6654 if (!rq->elv.icq || !bfqq)
6659 if (rq->rq_flags & RQF_STARTED)
6660 bfqg_stats_update_completion(bfqq_group(bfqq),
6662 rq->io_start_time_ns,
6665 spin_lock_irqsave(&bfqd->lock, flags);
6666 if (likely(rq->rq_flags & RQF_STARTED)) {
6667 if (rq == bfqd->waited_rq)
6668 bfq_update_inject_limit(bfqd, bfqq);
6670 bfq_completed_request(bfqq, bfqd);
6672 bfqq_request_freed(bfqq);
6673 bfq_put_queue(bfqq);
6674 RQ_BIC(rq)->requests--;
6675 spin_unlock_irqrestore(&bfqd->lock, flags);
6678 * Reset private fields. In case of a requeue, this allows
6679 * this function to correctly do nothing if it is spuriously
6680 * invoked again on this same request (see the check at the
6681 * beginning of the function). Probably, a better general
6682 * design would be to prevent blk-mq from invoking the requeue
6683 * or finish hooks of an elevator, for a request that is not
6684 * referred by that elevator.
6686 * Resetting the following fields would break the
6687 * request-insertion logic if rq is re-inserted into a bfq
6688 * internal queue, without a re-preparation. Here we assume
6689 * that re-insertions of requeued requests, without
6690 * re-preparation, can happen only for pass_through or at_head
6691 * requests (which are not re-inserted into bfq internal
6694 rq->elv.priv[0] = NULL;
6695 rq->elv.priv[1] = NULL;
6698 static void bfq_finish_request(struct request *rq)
6700 bfq_finish_requeue_request(rq);
6703 put_io_context(rq->elv.icq->ioc);
6709 * Removes the association between the current task and bfqq, assuming
6710 * that bic points to the bfq iocontext of the task.
6711 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6712 * was the last process referring to that bfqq.
6714 static struct bfq_queue *
6715 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6717 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6719 if (bfqq_process_refs(bfqq) == 1) {
6720 bfqq->pid = current->pid;
6721 bfq_clear_bfqq_coop(bfqq);
6722 bfq_clear_bfqq_split_coop(bfqq);
6726 bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx);
6728 bfq_put_cooperator(bfqq);
6730 bfq_release_process_ref(bfqq->bfqd, bfqq);
6734 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6735 struct bfq_io_cq *bic,
6737 bool split, bool is_sync,
6740 unsigned int act_idx = bfq_actuator_index(bfqd, bio);
6741 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
6742 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
6744 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6751 bfq_put_queue(bfqq);
6752 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6754 bic_set_bfqq(bic, bfqq, is_sync, act_idx);
6755 if (split && is_sync) {
6756 if ((bfqq_data->was_in_burst_list && bfqd->large_burst) ||
6757 bfqq_data->saved_in_large_burst)
6758 bfq_mark_bfqq_in_large_burst(bfqq);
6760 bfq_clear_bfqq_in_large_burst(bfqq);
6761 if (bfqq_data->was_in_burst_list)
6763 * If bfqq was in the current
6764 * burst list before being
6765 * merged, then we have to add
6766 * it back. And we do not need
6767 * to increase burst_size, as
6768 * we did not decrement
6769 * burst_size when we removed
6770 * bfqq from the burst list as
6771 * a consequence of a merge
6773 * bfq_put_queue). In this
6774 * respect, it would be rather
6775 * costly to know whether the
6776 * current burst list is still
6777 * the same burst list from
6778 * which bfqq was removed on
6779 * the merge. To avoid this
6780 * cost, if bfqq was in a
6781 * burst list, then we add
6782 * bfqq to the current burst
6783 * list without any further
6784 * check. This can cause
6785 * inappropriate insertions,
6786 * but rarely enough to not
6787 * harm the detection of large
6788 * bursts significantly.
6790 hlist_add_head(&bfqq->burst_list_node,
6793 bfqq->split_time = jiffies;
6800 * Only reset private fields. The actual request preparation will be
6801 * performed by bfq_init_rq, when rq is either inserted or merged. See
6802 * comments on bfq_init_rq for the reason behind this delayed
6805 static void bfq_prepare_request(struct request *rq)
6807 rq->elv.icq = ioc_find_get_icq(rq->q);
6810 * Regardless of whether we have an icq attached, we have to
6811 * clear the scheduler pointers, as they might point to
6812 * previously allocated bic/bfqq structs.
6814 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6818 * If needed, init rq, allocate bfq data structures associated with
6819 * rq, and increment reference counters in the destination bfq_queue
6820 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6821 * not associated with any bfq_queue.
6823 * This function is invoked by the functions that perform rq insertion
6824 * or merging. One may have expected the above preparation operations
6825 * to be performed in bfq_prepare_request, and not delayed to when rq
6826 * is inserted or merged. The rationale behind this delayed
6827 * preparation is that, after the prepare_request hook is invoked for
6828 * rq, rq may still be transformed into a request with no icq, i.e., a
6829 * request not associated with any queue. No bfq hook is invoked to
6830 * signal this transformation. As a consequence, should these
6831 * preparation operations be performed when the prepare_request hook
6832 * is invoked, and should rq be transformed one moment later, bfq
6833 * would end up in an inconsistent state, because it would have
6834 * incremented some queue counters for an rq destined to
6835 * transformation, without any chance to correctly lower these
6836 * counters back. In contrast, no transformation can still happen for
6837 * rq after rq has been inserted or merged. So, it is safe to execute
6838 * these preparation operations when rq is finally inserted or merged.
6840 static struct bfq_queue *bfq_init_rq(struct request *rq)
6842 struct request_queue *q = rq->q;
6843 struct bio *bio = rq->bio;
6844 struct bfq_data *bfqd = q->elevator->elevator_data;
6845 struct bfq_io_cq *bic;
6846 const int is_sync = rq_is_sync(rq);
6847 struct bfq_queue *bfqq;
6848 bool new_queue = false;
6849 bool bfqq_already_existing = false, split = false;
6850 unsigned int a_idx = bfq_actuator_index(bfqd, bio);
6852 if (unlikely(!rq->elv.icq))
6856 * Assuming that RQ_BFQQ(rq) is set only if everything is set
6857 * for this rq. This holds true, because this function is
6858 * invoked only for insertion or merging, and, after such
6859 * events, a request cannot be manipulated any longer before
6860 * being removed from bfq.
6865 bic = icq_to_bic(rq->elv.icq);
6867 bfq_check_ioprio_change(bic, bio);
6869 bfq_bic_update_cgroup(bic, bio);
6871 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6874 if (likely(!new_queue)) {
6875 /* If the queue was seeky for too long, break it apart. */
6876 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
6877 !bic->bfqq_data[a_idx].stably_merged) {
6878 struct bfq_queue *old_bfqq = bfqq;
6880 /* Update bic before losing reference to bfqq */
6881 if (bfq_bfqq_in_large_burst(bfqq))
6882 bic->bfqq_data[a_idx].saved_in_large_burst =
6885 bfqq = bfq_split_bfqq(bic, bfqq);
6889 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6892 if (unlikely(bfqq == &bfqd->oom_bfqq))
6893 bfqq_already_existing = true;
6895 bfqq_already_existing = true;
6897 if (!bfqq_already_existing) {
6898 bfqq->waker_bfqq = old_bfqq->waker_bfqq;
6899 bfqq->tentative_waker_bfqq = NULL;
6902 * If the waker queue disappears, then
6903 * new_bfqq->waker_bfqq must be
6904 * reset. So insert new_bfqq into the
6905 * woken_list of the waker. See
6906 * bfq_check_waker for details.
6908 if (bfqq->waker_bfqq)
6909 hlist_add_head(&bfqq->woken_list_node,
6910 &bfqq->waker_bfqq->woken_list);
6915 bfqq_request_allocated(bfqq);
6918 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6919 rq, bfqq, bfqq->ref);
6921 rq->elv.priv[0] = bic;
6922 rq->elv.priv[1] = bfqq;
6925 * If a bfq_queue has only one process reference, it is owned
6926 * by only this bic: we can then set bfqq->bic = bic. in
6927 * addition, if the queue has also just been split, we have to
6930 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6934 * The queue has just been split from a shared
6935 * queue: restore the idle window and the
6936 * possible weight raising period.
6938 bfq_bfqq_resume_state(bfqq, bfqd, bic,
6939 bfqq_already_existing);
6944 * Consider bfqq as possibly belonging to a burst of newly
6945 * created queues only if:
6946 * 1) A burst is actually happening (bfqd->burst_size > 0)
6948 * 2) There is no other active queue. In fact, if, in
6949 * contrast, there are active queues not belonging to the
6950 * possible burst bfqq may belong to, then there is no gain
6951 * in considering bfqq as belonging to a burst, and
6952 * therefore in not weight-raising bfqq. See comments on
6953 * bfq_handle_burst().
6955 * This filtering also helps eliminating false positives,
6956 * occurring when bfqq does not belong to an actual large
6957 * burst, but some background task (e.g., a service) happens
6958 * to trigger the creation of new queues very close to when
6959 * bfqq and its possible companion queues are created. See
6960 * comments on bfq_handle_burst() for further details also on
6963 if (unlikely(bfq_bfqq_just_created(bfqq) &&
6964 (bfqd->burst_size > 0 ||
6965 bfq_tot_busy_queues(bfqd) == 0)))
6966 bfq_handle_burst(bfqd, bfqq);
6972 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6974 enum bfqq_expiration reason;
6975 unsigned long flags;
6977 spin_lock_irqsave(&bfqd->lock, flags);
6980 * Considering that bfqq may be in race, we should firstly check
6981 * whether bfqq is in service before doing something on it. If
6982 * the bfqq in race is not in service, it has already been expired
6983 * through __bfq_bfqq_expire func and its wait_request flags has
6984 * been cleared in __bfq_bfqd_reset_in_service func.
6986 if (bfqq != bfqd->in_service_queue) {
6987 spin_unlock_irqrestore(&bfqd->lock, flags);
6991 bfq_clear_bfqq_wait_request(bfqq);
6993 if (bfq_bfqq_budget_timeout(bfqq))
6995 * Also here the queue can be safely expired
6996 * for budget timeout without wasting
6999 reason = BFQQE_BUDGET_TIMEOUT;
7000 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
7002 * The queue may not be empty upon timer expiration,
7003 * because we may not disable the timer when the
7004 * first request of the in-service queue arrives
7005 * during disk idling.
7007 reason = BFQQE_TOO_IDLE;
7009 goto schedule_dispatch;
7011 bfq_bfqq_expire(bfqd, bfqq, true, reason);
7014 bfq_schedule_dispatch(bfqd);
7015 spin_unlock_irqrestore(&bfqd->lock, flags);
7019 * Handler of the expiration of the timer running if the in-service queue
7020 * is idling inside its time slice.
7022 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
7024 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
7026 struct bfq_queue *bfqq = bfqd->in_service_queue;
7029 * Theoretical race here: the in-service queue can be NULL or
7030 * different from the queue that was idling if a new request
7031 * arrives for the current queue and there is a full dispatch
7032 * cycle that changes the in-service queue. This can hardly
7033 * happen, but in the worst case we just expire a queue too
7037 bfq_idle_slice_timer_body(bfqd, bfqq);
7039 return HRTIMER_NORESTART;
7042 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
7043 struct bfq_queue **bfqq_ptr)
7045 struct bfq_queue *bfqq = *bfqq_ptr;
7047 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
7049 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
7051 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
7053 bfq_put_queue(bfqq);
7059 * Release all the bfqg references to its async queues. If we are
7060 * deallocating the group these queues may still contain requests, so
7061 * we reparent them to the root cgroup (i.e., the only one that will
7062 * exist for sure until all the requests on a device are gone).
7064 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
7068 for (k = 0; k < bfqd->num_actuators; k++) {
7069 for (i = 0; i < 2; i++)
7070 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
7071 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]);
7073 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]);
7078 * See the comments on bfq_limit_depth for the purpose of
7079 * the depths set in the function. Return minimum shallow depth we'll use.
7081 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
7083 unsigned int depth = 1U << bt->sb.shift;
7085 bfqd->full_depth_shift = bt->sb.shift;
7087 * In-word depths if no bfq_queue is being weight-raised:
7088 * leaving 25% of tags only for sync reads.
7090 * In next formulas, right-shift the value
7091 * (1U<<bt->sb.shift), instead of computing directly
7092 * (1U<<(bt->sb.shift - something)), to be robust against
7093 * any possible value of bt->sb.shift, without having to
7094 * limit 'something'.
7096 /* no more than 50% of tags for async I/O */
7097 bfqd->word_depths[0][0] = max(depth >> 1, 1U);
7099 * no more than 75% of tags for sync writes (25% extra tags
7100 * w.r.t. async I/O, to prevent async I/O from starving sync
7103 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U);
7106 * In-word depths in case some bfq_queue is being weight-
7107 * raised: leaving ~63% of tags for sync reads. This is the
7108 * highest percentage for which, in our tests, application
7109 * start-up times didn't suffer from any regression due to tag
7112 /* no more than ~18% of tags for async I/O */
7113 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U);
7114 /* no more than ~37% of tags for sync writes (~20% extra tags) */
7115 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U);
7118 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7120 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7121 struct blk_mq_tags *tags = hctx->sched_tags;
7123 bfq_update_depths(bfqd, &tags->bitmap_tags);
7124 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7127 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7129 bfq_depth_updated(hctx);
7133 static void bfq_exit_queue(struct elevator_queue *e)
7135 struct bfq_data *bfqd = e->elevator_data;
7136 struct bfq_queue *bfqq, *n;
7138 hrtimer_cancel(&bfqd->idle_slice_timer);
7140 spin_lock_irq(&bfqd->lock);
7141 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7142 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7143 spin_unlock_irq(&bfqd->lock);
7145 hrtimer_cancel(&bfqd->idle_slice_timer);
7147 /* release oom-queue reference to root group */
7148 bfqg_and_blkg_put(bfqd->root_group);
7150 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7151 blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq);
7153 spin_lock_irq(&bfqd->lock);
7154 bfq_put_async_queues(bfqd, bfqd->root_group);
7155 kfree(bfqd->root_group);
7156 spin_unlock_irq(&bfqd->lock);
7159 blk_stat_disable_accounting(bfqd->queue);
7160 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags);
7161 wbt_enable_default(bfqd->queue->disk);
7166 static void bfq_init_root_group(struct bfq_group *root_group,
7167 struct bfq_data *bfqd)
7171 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7172 root_group->entity.parent = NULL;
7173 root_group->my_entity = NULL;
7174 root_group->bfqd = bfqd;
7176 root_group->rq_pos_tree = RB_ROOT;
7177 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7178 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7179 root_group->sched_data.bfq_class_idle_last_service = jiffies;
7182 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
7184 struct bfq_data *bfqd;
7185 struct elevator_queue *eq;
7187 struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges;
7189 eq = elevator_alloc(q, e);
7193 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7195 kobject_put(&eq->kobj);
7198 eq->elevator_data = bfqd;
7200 spin_lock_irq(&q->queue_lock);
7202 spin_unlock_irq(&q->queue_lock);
7205 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7206 * Grab a permanent reference to it, so that the normal code flow
7207 * will not attempt to free it.
7208 * Set zero as actuator index: we will pretend that
7209 * all I/O requests are for the same actuator.
7211 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0);
7212 bfqd->oom_bfqq.ref++;
7213 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7214 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7215 bfqd->oom_bfqq.entity.new_weight =
7216 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7218 /* oom_bfqq does not participate to bursts */
7219 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7222 * Trigger weight initialization, according to ioprio, at the
7223 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7224 * class won't be changed any more.
7226 bfqd->oom_bfqq.entity.prio_changed = 1;
7230 bfqd->num_actuators = 1;
7232 * If the disk supports multiple actuators, copy independent
7233 * access ranges from the request queue structure.
7235 spin_lock_irq(&q->queue_lock);
7238 * Check if the disk ia_ranges size exceeds the current bfq
7241 if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) {
7242 pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n",
7243 ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS);
7244 pr_crit("Falling back to single actuator mode.\n");
7246 bfqd->num_actuators = ia_ranges->nr_ia_ranges;
7248 for (i = 0; i < bfqd->num_actuators; i++) {
7249 bfqd->sector[i] = ia_ranges->ia_range[i].sector;
7250 bfqd->nr_sectors[i] =
7251 ia_ranges->ia_range[i].nr_sectors;
7256 /* Otherwise use single-actuator dev info */
7257 if (bfqd->num_actuators == 1) {
7258 bfqd->sector[0] = 0;
7259 bfqd->nr_sectors[0] = get_capacity(q->disk);
7261 spin_unlock_irq(&q->queue_lock);
7263 INIT_LIST_HEAD(&bfqd->dispatch);
7265 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
7267 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7269 bfqd->queue_weights_tree = RB_ROOT_CACHED;
7270 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7271 bfqd->num_groups_with_pending_reqs = 0;
7274 INIT_LIST_HEAD(&bfqd->active_list[0]);
7275 INIT_LIST_HEAD(&bfqd->active_list[1]);
7276 INIT_LIST_HEAD(&bfqd->idle_list);
7277 INIT_HLIST_HEAD(&bfqd->burst_list);
7280 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7282 bfqd->bfq_max_budget = bfq_default_max_budget;
7284 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7285 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7286 bfqd->bfq_back_max = bfq_back_max;
7287 bfqd->bfq_back_penalty = bfq_back_penalty;
7288 bfqd->bfq_slice_idle = bfq_slice_idle;
7289 bfqd->bfq_timeout = bfq_timeout;
7291 bfqd->bfq_large_burst_thresh = 8;
7292 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7294 bfqd->low_latency = true;
7297 * Trade-off between responsiveness and fairness.
7299 bfqd->bfq_wr_coeff = 30;
7300 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7301 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7302 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7303 bfqd->bfq_wr_max_softrt_rate = 7000; /*
7304 * Approximate rate required
7305 * to playback or record a
7306 * high-definition compressed
7309 bfqd->wr_busy_queues = 0;
7312 * Begin by assuming, optimistically, that the device peak
7313 * rate is equal to 2/3 of the highest reference rate.
7315 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7316 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7317 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7319 /* see comments on the definition of next field inside bfq_data */
7320 bfqd->actuator_load_threshold = 4;
7322 spin_lock_init(&bfqd->lock);
7325 * The invocation of the next bfq_create_group_hierarchy
7326 * function is the head of a chain of function calls
7327 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7328 * blk_mq_freeze_queue) that may lead to the invocation of the
7329 * has_work hook function. For this reason,
7330 * bfq_create_group_hierarchy is invoked only after all
7331 * scheduler data has been initialized, apart from the fields
7332 * that can be initialized only after invoking
7333 * bfq_create_group_hierarchy. This, in particular, enables
7334 * has_work to correctly return false. Of course, to avoid
7335 * other inconsistencies, the blk-mq stack must then refrain
7336 * from invoking further scheduler hooks before this init
7337 * function is finished.
7339 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7340 if (!bfqd->root_group)
7342 bfq_init_root_group(bfqd->root_group, bfqd);
7343 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7345 /* We dispatch from request queue wide instead of hw queue */
7346 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7348 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags);
7349 wbt_disable_default(q->disk);
7350 blk_stat_enable_accounting(q);
7356 kobject_put(&eq->kobj);
7360 static void bfq_slab_kill(void)
7362 kmem_cache_destroy(bfq_pool);
7365 static int __init bfq_slab_setup(void)
7367 bfq_pool = KMEM_CACHE(bfq_queue, 0);
7373 static ssize_t bfq_var_show(unsigned int var, char *page)
7375 return sprintf(page, "%u\n", var);
7378 static int bfq_var_store(unsigned long *var, const char *page)
7380 unsigned long new_val;
7381 int ret = kstrtoul(page, 10, &new_val);
7389 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7390 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7392 struct bfq_data *bfqd = e->elevator_data; \
7393 u64 __data = __VAR; \
7395 __data = jiffies_to_msecs(__data); \
7396 else if (__CONV == 2) \
7397 __data = div_u64(__data, NSEC_PER_MSEC); \
7398 return bfq_var_show(__data, (page)); \
7400 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7401 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7402 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7403 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7404 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7405 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7406 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7407 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7408 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7409 #undef SHOW_FUNCTION
7411 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7412 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7414 struct bfq_data *bfqd = e->elevator_data; \
7415 u64 __data = __VAR; \
7416 __data = div_u64(__data, NSEC_PER_USEC); \
7417 return bfq_var_show(__data, (page)); \
7419 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7420 #undef USEC_SHOW_FUNCTION
7422 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7424 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
7426 struct bfq_data *bfqd = e->elevator_data; \
7427 unsigned long __data, __min = (MIN), __max = (MAX); \
7430 ret = bfq_var_store(&__data, (page)); \
7433 if (__data < __min) \
7435 else if (__data > __max) \
7438 *(__PTR) = msecs_to_jiffies(__data); \
7439 else if (__CONV == 2) \
7440 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7442 *(__PTR) = __data; \
7445 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7447 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7449 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7450 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7452 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7453 #undef STORE_FUNCTION
7455 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7456 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7458 struct bfq_data *bfqd = e->elevator_data; \
7459 unsigned long __data, __min = (MIN), __max = (MAX); \
7462 ret = bfq_var_store(&__data, (page)); \
7465 if (__data < __min) \
7467 else if (__data > __max) \
7469 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
7472 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7474 #undef USEC_STORE_FUNCTION
7476 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7477 const char *page, size_t count)
7479 struct bfq_data *bfqd = e->elevator_data;
7480 unsigned long __data;
7483 ret = bfq_var_store(&__data, (page));
7488 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7490 if (__data > INT_MAX)
7492 bfqd->bfq_max_budget = __data;
7495 bfqd->bfq_user_max_budget = __data;
7501 * Leaving this name to preserve name compatibility with cfq
7502 * parameters, but this timeout is used for both sync and async.
7504 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7505 const char *page, size_t count)
7507 struct bfq_data *bfqd = e->elevator_data;
7508 unsigned long __data;
7511 ret = bfq_var_store(&__data, (page));
7517 else if (__data > INT_MAX)
7520 bfqd->bfq_timeout = msecs_to_jiffies(__data);
7521 if (bfqd->bfq_user_max_budget == 0)
7522 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7527 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7528 const char *page, size_t count)
7530 struct bfq_data *bfqd = e->elevator_data;
7531 unsigned long __data;
7534 ret = bfq_var_store(&__data, (page));
7540 if (!bfqd->strict_guarantees && __data == 1
7541 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7542 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7544 bfqd->strict_guarantees = __data;
7549 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7550 const char *page, size_t count)
7552 struct bfq_data *bfqd = e->elevator_data;
7553 unsigned long __data;
7556 ret = bfq_var_store(&__data, (page));
7562 if (__data == 0 && bfqd->low_latency != 0)
7564 bfqd->low_latency = __data;
7569 #define BFQ_ATTR(name) \
7570 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7572 static struct elv_fs_entry bfq_attrs[] = {
7573 BFQ_ATTR(fifo_expire_sync),
7574 BFQ_ATTR(fifo_expire_async),
7575 BFQ_ATTR(back_seek_max),
7576 BFQ_ATTR(back_seek_penalty),
7577 BFQ_ATTR(slice_idle),
7578 BFQ_ATTR(slice_idle_us),
7579 BFQ_ATTR(max_budget),
7580 BFQ_ATTR(timeout_sync),
7581 BFQ_ATTR(strict_guarantees),
7582 BFQ_ATTR(low_latency),
7586 static struct elevator_type iosched_bfq_mq = {
7588 .limit_depth = bfq_limit_depth,
7589 .prepare_request = bfq_prepare_request,
7590 .requeue_request = bfq_finish_requeue_request,
7591 .finish_request = bfq_finish_request,
7592 .exit_icq = bfq_exit_icq,
7593 .insert_requests = bfq_insert_requests,
7594 .dispatch_request = bfq_dispatch_request,
7595 .next_request = elv_rb_latter_request,
7596 .former_request = elv_rb_former_request,
7597 .allow_merge = bfq_allow_bio_merge,
7598 .bio_merge = bfq_bio_merge,
7599 .request_merge = bfq_request_merge,
7600 .requests_merged = bfq_requests_merged,
7601 .request_merged = bfq_request_merged,
7602 .has_work = bfq_has_work,
7603 .depth_updated = bfq_depth_updated,
7604 .init_hctx = bfq_init_hctx,
7605 .init_sched = bfq_init_queue,
7606 .exit_sched = bfq_exit_queue,
7609 .icq_size = sizeof(struct bfq_io_cq),
7610 .icq_align = __alignof__(struct bfq_io_cq),
7611 .elevator_attrs = bfq_attrs,
7612 .elevator_name = "bfq",
7613 .elevator_owner = THIS_MODULE,
7615 MODULE_ALIAS("bfq-iosched");
7617 static int __init bfq_init(void)
7621 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7622 ret = blkcg_policy_register(&blkcg_policy_bfq);
7628 if (bfq_slab_setup())
7632 * Times to load large popular applications for the typical
7633 * systems installed on the reference devices (see the
7634 * comments before the definition of the next
7635 * array). Actually, we use slightly lower values, as the
7636 * estimated peak rate tends to be smaller than the actual
7637 * peak rate. The reason for this last fact is that estimates
7638 * are computed over much shorter time intervals than the long
7639 * intervals typically used for benchmarking. Why? First, to
7640 * adapt more quickly to variations. Second, because an I/O
7641 * scheduler cannot rely on a peak-rate-evaluation workload to
7642 * be run for a long time.
7644 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7645 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7647 ret = elv_register(&iosched_bfq_mq);
7656 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7657 blkcg_policy_unregister(&blkcg_policy_bfq);
7662 static void __exit bfq_exit(void)
7664 elv_unregister(&iosched_bfq_mq);
7665 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7666 blkcg_policy_unregister(&blkcg_policy_bfq);
7671 module_init(bfq_init);
7672 module_exit(bfq_exit);
7674 MODULE_AUTHOR("Paolo Valente");
7675 MODULE_LICENSE("GPL");
7676 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");