1 // SPDX-License-Identifier: GPL-2.0-or-later
3 * Budget Fair Queueing (BFQ) I/O scheduler.
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/elevator.h>
121 #include <linux/ktime.h>
122 #include <linux/rbtree.h>
123 #include <linux/ioprio.h>
124 #include <linux/sbitmap.h>
125 #include <linux/delay.h>
126 #include <linux/backing-dev.h>
128 #include <trace/events/block.h>
132 #include "blk-mq-tag.h"
133 #include "blk-mq-sched.h"
134 #include "bfq-iosched.h"
137 #define BFQ_BFQQ_FNS(name) \
138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
140 __set_bit(BFQQF_##name, &(bfqq)->flags); \
142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
148 return test_bit(BFQQF_##name, &(bfqq)->flags); \
151 BFQ_BFQQ_FNS(just_created);
153 BFQ_BFQQ_FNS(wait_request);
154 BFQ_BFQQ_FNS(non_blocking_wait_rq);
155 BFQ_BFQQ_FNS(fifo_expire);
156 BFQ_BFQQ_FNS(has_short_ttime);
158 BFQ_BFQQ_FNS(IO_bound);
159 BFQ_BFQQ_FNS(in_large_burst);
161 BFQ_BFQQ_FNS(split_coop);
162 BFQ_BFQQ_FNS(softrt_update);
163 #undef BFQ_BFQQ_FNS \
165 /* Expiration time of async (0) and sync (1) requests, in ns. */
166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
169 static const int bfq_back_max = 16 * 1024;
171 /* Penalty of a backwards seek, in number of sectors. */
172 static const int bfq_back_penalty = 2;
174 /* Idling period duration, in ns. */
175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
177 /* Minimum number of assigned budgets for which stats are safe to compute. */
178 static const int bfq_stats_min_budgets = 194;
180 /* Default maximum budget values, in sectors and number of requests. */
181 static const int bfq_default_max_budget = 16 * 1024;
184 * When a sync request is dispatched, the queue that contains that
185 * request, and all the ancestor entities of that queue, are charged
186 * with the number of sectors of the request. In contrast, if the
187 * request is async, then the queue and its ancestor entities are
188 * charged with the number of sectors of the request, multiplied by
189 * the factor below. This throttles the bandwidth for async I/O,
190 * w.r.t. to sync I/O, and it is done to counter the tendency of async
191 * writes to steal I/O throughput to reads.
193 * The current value of this parameter is the result of a tuning with
194 * several hardware and software configurations. We tried to find the
195 * lowest value for which writes do not cause noticeable problems to
196 * reads. In fact, the lower this parameter, the stabler I/O control,
197 * in the following respect. The lower this parameter is, the less
198 * the bandwidth enjoyed by a group decreases
199 * - when the group does writes, w.r.t. to when it does reads;
200 * - when other groups do reads, w.r.t. to when they do writes.
202 static const int bfq_async_charge_factor = 3;
204 /* Default timeout values, in jiffies, approximating CFQ defaults. */
205 const int bfq_timeout = HZ / 8;
208 * Time limit for merging (see comments in bfq_setup_cooperator). Set
209 * to the slowest value that, in our tests, proved to be effective in
210 * removing false positives, while not causing true positives to miss
213 * As can be deduced from the low time limit below, queue merging, if
214 * successful, happens at the very beginning of the I/O of the involved
215 * cooperating processes, as a consequence of the arrival of the very
216 * first requests from each cooperator. After that, there is very
217 * little chance to find cooperators.
219 static const unsigned long bfq_merge_time_limit = HZ/10;
221 static struct kmem_cache *bfq_pool;
223 /* Below this threshold (in ns), we consider thinktime immediate. */
224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
226 /* hw_tag detection: parallel requests threshold and min samples needed. */
227 #define BFQ_HW_QUEUE_THRESHOLD 3
228 #define BFQ_HW_QUEUE_SAMPLES 32
230 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
233 (get_sdist(last_pos, rq) > \
235 (!blk_queue_nonrot(bfqd->queue) || \
236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
240 * Sync random I/O is likely to be confused with soft real-time I/O,
241 * because it is characterized by limited throughput and apparently
242 * isochronous arrival pattern. To avoid false positives, queues
243 * containing only random (seeky) I/O are prevented from being tagged
246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
248 /* Min number of samples required to perform peak-rate update */
249 #define BFQ_RATE_MIN_SAMPLES 32
250 /* Min observation time interval required to perform a peak-rate update (ns) */
251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
252 /* Target observation time interval for a peak-rate update (ns) */
253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
256 * Shift used for peak-rate fixed precision calculations.
258 * - the current shift: 16 positions
259 * - the current type used to store rate: u32
260 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
262 * the range of rates that can be stored is
263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
265 * [15, 65G] sectors/sec
266 * Which, assuming a sector size of 512B, corresponds to a range of
269 #define BFQ_RATE_SHIFT 16
272 * When configured for computing the duration of the weight-raising
273 * for interactive queues automatically (see the comments at the
274 * beginning of this file), BFQ does it using the following formula:
275 * duration = (ref_rate / r) * ref_wr_duration,
276 * where r is the peak rate of the device, and ref_rate and
277 * ref_wr_duration are two reference parameters. In particular,
278 * ref_rate is the peak rate of the reference storage device (see
279 * below), and ref_wr_duration is about the maximum time needed, with
280 * BFQ and while reading two files in parallel, to load typical large
281 * applications on the reference device (see the comments on
282 * max_service_from_wr below, for more details on how ref_wr_duration
283 * is obtained). In practice, the slower/faster the device at hand
284 * is, the more/less it takes to load applications with respect to the
285 * reference device. Accordingly, the longer/shorter BFQ grants
286 * weight raising to interactive applications.
288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
289 * depending on whether the device is rotational or non-rotational.
291 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
292 * are the reference values for a rotational device, whereas
293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
294 * non-rotational device. The reference rates are not the actual peak
295 * rates of the devices used as a reference, but slightly lower
296 * values. The reason for using slightly lower values is that the
297 * peak-rate estimator tends to yield slightly lower values than the
298 * actual peak rate (it can yield the actual peak rate only if there
299 * is only one process doing I/O, and the process does sequential
302 * The reference peak rates are measured in sectors/usec, left-shifted
305 static int ref_rate[2] = {14000, 33000};
307 * To improve readability, a conversion function is used to initialize
308 * the following array, which entails that the array can be
309 * initialized only in a function.
311 static int ref_wr_duration[2];
314 * BFQ uses the above-detailed, time-based weight-raising mechanism to
315 * privilege interactive tasks. This mechanism is vulnerable to the
316 * following false positives: I/O-bound applications that will go on
317 * doing I/O for much longer than the duration of weight
318 * raising. These applications have basically no benefit from being
319 * weight-raised at the beginning of their I/O. On the opposite end,
320 * while being weight-raised, these applications
321 * a) unjustly steal throughput to applications that may actually need
323 * b) make BFQ uselessly perform device idling; device idling results
324 * in loss of device throughput with most flash-based storage, and may
325 * increase latencies when used purposelessly.
327 * BFQ tries to reduce these problems, by adopting the following
328 * countermeasure. To introduce this countermeasure, we need first to
329 * finish explaining how the duration of weight-raising for
330 * interactive tasks is computed.
332 * For a bfq_queue deemed as interactive, the duration of weight
333 * raising is dynamically adjusted, as a function of the estimated
334 * peak rate of the device, so as to be equal to the time needed to
335 * execute the 'largest' interactive task we benchmarked so far. By
336 * largest task, we mean the task for which each involved process has
337 * to do more I/O than for any of the other tasks we benchmarked. This
338 * reference interactive task is the start-up of LibreOffice Writer,
339 * and in this task each process/bfq_queue needs to have at most ~110K
340 * sectors transferred.
342 * This last piece of information enables BFQ to reduce the actual
343 * duration of weight-raising for at least one class of I/O-bound
344 * applications: those doing sequential or quasi-sequential I/O. An
345 * example is file copy. In fact, once started, the main I/O-bound
346 * processes of these applications usually consume the above 110K
347 * sectors in much less time than the processes of an application that
348 * is starting, because these I/O-bound processes will greedily devote
349 * almost all their CPU cycles only to their target,
350 * throughput-friendly I/O operations. This is even more true if BFQ
351 * happens to be underestimating the device peak rate, and thus
352 * overestimating the duration of weight raising. But, according to
353 * our measurements, once transferred 110K sectors, these processes
354 * have no right to be weight-raised any longer.
356 * Basing on the last consideration, BFQ ends weight-raising for a
357 * bfq_queue if the latter happens to have received an amount of
358 * service at least equal to the following constant. The constant is
359 * set to slightly more than 110K, to have a minimum safety margin.
361 * This early ending of weight-raising reduces the amount of time
362 * during which interactive false positives cause the two problems
363 * described at the beginning of these comments.
365 static const unsigned long max_service_from_wr = 120000;
368 * Maximum time between the creation of two queues, for stable merge
369 * to be activated (in ms)
371 static const unsigned long bfq_activation_stable_merging = 600;
373 * Minimum time to be waited before evaluating delayed stable merge (in ms)
375 static const unsigned long bfq_late_stable_merging = 600;
377 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0])
378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
382 return bic->bfqq[is_sync];
385 static void bfq_put_stable_ref(struct bfq_queue *bfqq);
387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
390 * If bfqq != NULL, then a non-stable queue merge between
391 * bic->bfqq and bfqq is happening here. This causes troubles
392 * in the following case: bic->bfqq has also been scheduled
393 * for a possible stable merge with bic->stable_merge_bfqq,
394 * and bic->stable_merge_bfqq == bfqq happens to
395 * hold. Troubles occur because bfqq may then undergo a split,
396 * thereby becoming eligible for a stable merge. Yet, if
397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
398 * would be stably merged with itself. To avoid this anomaly,
399 * we cancel the stable merge if
400 * bic->stable_merge_bfqq == bfqq.
402 bic->bfqq[is_sync] = bfqq;
404 if (bfqq && bic->stable_merge_bfqq == bfqq) {
406 * Actually, these same instructions are executed also
407 * in bfq_setup_cooperator, in case of abort or actual
408 * execution of a stable merge. We could avoid
409 * repeating these instructions there too, but if we
410 * did so, we would nest even more complexity in this
413 bfq_put_stable_ref(bic->stable_merge_bfqq);
415 bic->stable_merge_bfqq = NULL;
419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
421 return bic->icq.q->elevator->elevator_data;
425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
426 * @icq: the iocontext queue.
428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
430 /* bic->icq is the first member, %NULL will convert to %NULL */
431 return container_of(icq, struct bfq_io_cq, icq);
435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
436 * @bfqd: the lookup key.
437 * @ioc: the io_context of the process doing I/O.
438 * @q: the request queue.
440 static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
441 struct io_context *ioc,
442 struct request_queue *q)
446 struct bfq_io_cq *icq;
448 spin_lock_irqsave(&q->queue_lock, flags);
449 icq = icq_to_bic(ioc_lookup_icq(ioc, q));
450 spin_unlock_irqrestore(&q->queue_lock, flags);
459 * Scheduler run of queue, if there are requests pending and no one in the
460 * driver that will restart queueing.
462 void bfq_schedule_dispatch(struct bfq_data *bfqd)
464 if (bfqd->queued != 0) {
465 bfq_log(bfqd, "schedule dispatch");
466 blk_mq_run_hw_queues(bfqd->queue, true);
470 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
472 #define bfq_sample_valid(samples) ((samples) > 80)
475 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
476 * We choose the request that is closer to the head right now. Distance
477 * behind the head is penalized and only allowed to a certain extent.
479 static struct request *bfq_choose_req(struct bfq_data *bfqd,
484 sector_t s1, s2, d1 = 0, d2 = 0;
485 unsigned long back_max;
486 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
487 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
488 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
490 if (!rq1 || rq1 == rq2)
495 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
497 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
499 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
501 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
504 s1 = blk_rq_pos(rq1);
505 s2 = blk_rq_pos(rq2);
508 * By definition, 1KiB is 2 sectors.
510 back_max = bfqd->bfq_back_max * 2;
513 * Strict one way elevator _except_ in the case where we allow
514 * short backward seeks which are biased as twice the cost of a
515 * similar forward seek.
519 else if (s1 + back_max >= last)
520 d1 = (last - s1) * bfqd->bfq_back_penalty;
522 wrap |= BFQ_RQ1_WRAP;
526 else if (s2 + back_max >= last)
527 d2 = (last - s2) * bfqd->bfq_back_penalty;
529 wrap |= BFQ_RQ2_WRAP;
531 /* Found required data */
534 * By doing switch() on the bit mask "wrap" we avoid having to
535 * check two variables for all permutations: --> faster!
538 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
553 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
556 * Since both rqs are wrapped,
557 * start with the one that's further behind head
558 * (--> only *one* back seek required),
559 * since back seek takes more time than forward.
569 * Async I/O can easily starve sync I/O (both sync reads and sync
570 * writes), by consuming all tags. Similarly, storms of sync writes,
571 * such as those that sync(2) may trigger, can starve sync reads.
572 * Limit depths of async I/O and sync writes so as to counter both
575 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
577 struct bfq_data *bfqd = data->q->elevator->elevator_data;
579 if (op_is_sync(op) && !op_is_write(op))
582 data->shallow_depth =
583 bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];
585 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
586 __func__, bfqd->wr_busy_queues, op_is_sync(op),
587 data->shallow_depth);
590 static struct bfq_queue *
591 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
592 sector_t sector, struct rb_node **ret_parent,
593 struct rb_node ***rb_link)
595 struct rb_node **p, *parent;
596 struct bfq_queue *bfqq = NULL;
604 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
607 * Sort strictly based on sector. Smallest to the left,
608 * largest to the right.
610 if (sector > blk_rq_pos(bfqq->next_rq))
612 else if (sector < blk_rq_pos(bfqq->next_rq))
620 *ret_parent = parent;
624 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
625 (unsigned long long)sector,
626 bfqq ? bfqq->pid : 0);
631 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
633 return bfqq->service_from_backlogged > 0 &&
634 time_is_before_jiffies(bfqq->first_IO_time +
635 bfq_merge_time_limit);
639 * The following function is not marked as __cold because it is
640 * actually cold, but for the same performance goal described in the
641 * comments on the likely() at the beginning of
642 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
643 * execution time for the case where this function is not invoked, we
644 * had to add an unlikely() in each involved if().
647 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
649 struct rb_node **p, *parent;
650 struct bfq_queue *__bfqq;
652 if (bfqq->pos_root) {
653 rb_erase(&bfqq->pos_node, bfqq->pos_root);
654 bfqq->pos_root = NULL;
657 /* oom_bfqq does not participate in queue merging */
658 if (bfqq == &bfqd->oom_bfqq)
662 * bfqq cannot be merged any longer (see comments in
663 * bfq_setup_cooperator): no point in adding bfqq into the
666 if (bfq_too_late_for_merging(bfqq))
669 if (bfq_class_idle(bfqq))
674 bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
675 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
676 blk_rq_pos(bfqq->next_rq), &parent, &p);
678 rb_link_node(&bfqq->pos_node, parent, p);
679 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
681 bfqq->pos_root = NULL;
685 * The following function returns false either if every active queue
686 * must receive the same share of the throughput (symmetric scenario),
687 * or, as a special case, if bfqq must receive a share of the
688 * throughput lower than or equal to the share that every other active
689 * queue must receive. If bfqq does sync I/O, then these are the only
690 * two cases where bfqq happens to be guaranteed its share of the
691 * throughput even if I/O dispatching is not plugged when bfqq remains
692 * temporarily empty (for more details, see the comments in the
693 * function bfq_better_to_idle()). For this reason, the return value
694 * of this function is used to check whether I/O-dispatch plugging can
697 * The above first case (symmetric scenario) occurs when:
698 * 1) all active queues have the same weight,
699 * 2) all active queues belong to the same I/O-priority class,
700 * 3) all active groups at the same level in the groups tree have the same
702 * 4) all active groups at the same level in the groups tree have the same
703 * number of children.
705 * Unfortunately, keeping the necessary state for evaluating exactly
706 * the last two symmetry sub-conditions above would be quite complex
707 * and time consuming. Therefore this function evaluates, instead,
708 * only the following stronger three sub-conditions, for which it is
709 * much easier to maintain the needed state:
710 * 1) all active queues have the same weight,
711 * 2) all active queues belong to the same I/O-priority class,
712 * 3) there are no active groups.
713 * In particular, the last condition is always true if hierarchical
714 * support or the cgroups interface are not enabled, thus no state
715 * needs to be maintained in this case.
717 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
718 struct bfq_queue *bfqq)
720 bool smallest_weight = bfqq &&
721 bfqq->weight_counter &&
722 bfqq->weight_counter ==
724 rb_first_cached(&bfqd->queue_weights_tree),
725 struct bfq_weight_counter,
729 * For queue weights to differ, queue_weights_tree must contain
730 * at least two nodes.
732 bool varied_queue_weights = !smallest_weight &&
733 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
734 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
735 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
737 bool multiple_classes_busy =
738 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
739 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
740 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
742 return varied_queue_weights || multiple_classes_busy
743 #ifdef CONFIG_BFQ_GROUP_IOSCHED
744 || bfqd->num_groups_with_pending_reqs > 0
750 * If the weight-counter tree passed as input contains no counter for
751 * the weight of the input queue, then add that counter; otherwise just
752 * increment the existing counter.
754 * Note that weight-counter trees contain few nodes in mostly symmetric
755 * scenarios. For example, if all queues have the same weight, then the
756 * weight-counter tree for the queues may contain at most one node.
757 * This holds even if low_latency is on, because weight-raised queues
758 * are not inserted in the tree.
759 * In most scenarios, the rate at which nodes are created/destroyed
762 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
763 struct rb_root_cached *root)
765 struct bfq_entity *entity = &bfqq->entity;
766 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
767 bool leftmost = true;
770 * Do not insert if the queue is already associated with a
771 * counter, which happens if:
772 * 1) a request arrival has caused the queue to become both
773 * non-weight-raised, and hence change its weight, and
774 * backlogged; in this respect, each of the two events
775 * causes an invocation of this function,
776 * 2) this is the invocation of this function caused by the
777 * second event. This second invocation is actually useless,
778 * and we handle this fact by exiting immediately. More
779 * efficient or clearer solutions might possibly be adopted.
781 if (bfqq->weight_counter)
785 struct bfq_weight_counter *__counter = container_of(*new,
786 struct bfq_weight_counter,
790 if (entity->weight == __counter->weight) {
791 bfqq->weight_counter = __counter;
794 if (entity->weight < __counter->weight)
795 new = &((*new)->rb_left);
797 new = &((*new)->rb_right);
802 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
806 * In the unlucky event of an allocation failure, we just
807 * exit. This will cause the weight of queue to not be
808 * considered in bfq_asymmetric_scenario, which, in its turn,
809 * causes the scenario to be deemed wrongly symmetric in case
810 * bfqq's weight would have been the only weight making the
811 * scenario asymmetric. On the bright side, no unbalance will
812 * however occur when bfqq becomes inactive again (the
813 * invocation of this function is triggered by an activation
814 * of queue). In fact, bfq_weights_tree_remove does nothing
815 * if !bfqq->weight_counter.
817 if (unlikely(!bfqq->weight_counter))
820 bfqq->weight_counter->weight = entity->weight;
821 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
822 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
826 bfqq->weight_counter->num_active++;
831 * Decrement the weight counter associated with the queue, and, if the
832 * counter reaches 0, remove the counter from the tree.
833 * See the comments to the function bfq_weights_tree_add() for considerations
836 void __bfq_weights_tree_remove(struct bfq_data *bfqd,
837 struct bfq_queue *bfqq,
838 struct rb_root_cached *root)
840 if (!bfqq->weight_counter)
843 bfqq->weight_counter->num_active--;
844 if (bfqq->weight_counter->num_active > 0)
845 goto reset_entity_pointer;
847 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
848 kfree(bfqq->weight_counter);
850 reset_entity_pointer:
851 bfqq->weight_counter = NULL;
856 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
857 * of active groups for each queue's inactive parent entity.
859 void bfq_weights_tree_remove(struct bfq_data *bfqd,
860 struct bfq_queue *bfqq)
862 struct bfq_entity *entity = bfqq->entity.parent;
864 for_each_entity(entity) {
865 struct bfq_sched_data *sd = entity->my_sched_data;
867 if (sd->next_in_service || sd->in_service_entity) {
869 * entity is still active, because either
870 * next_in_service or in_service_entity is not
871 * NULL (see the comments on the definition of
872 * next_in_service for details on why
873 * in_service_entity must be checked too).
875 * As a consequence, its parent entities are
876 * active as well, and thus this loop must
883 * The decrement of num_groups_with_pending_reqs is
884 * not performed immediately upon the deactivation of
885 * entity, but it is delayed to when it also happens
886 * that the first leaf descendant bfqq of entity gets
887 * all its pending requests completed. The following
888 * instructions perform this delayed decrement, if
889 * needed. See the comments on
890 * num_groups_with_pending_reqs for details.
892 if (entity->in_groups_with_pending_reqs) {
893 entity->in_groups_with_pending_reqs = false;
894 bfqd->num_groups_with_pending_reqs--;
899 * Next function is invoked last, because it causes bfqq to be
900 * freed if the following holds: bfqq is not in service and
901 * has no dispatched request. DO NOT use bfqq after the next
902 * function invocation.
904 __bfq_weights_tree_remove(bfqd, bfqq,
905 &bfqd->queue_weights_tree);
909 * Return expired entry, or NULL to just start from scratch in rbtree.
911 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
912 struct request *last)
916 if (bfq_bfqq_fifo_expire(bfqq))
919 bfq_mark_bfqq_fifo_expire(bfqq);
921 rq = rq_entry_fifo(bfqq->fifo.next);
923 if (rq == last || ktime_get_ns() < rq->fifo_time)
926 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
930 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
931 struct bfq_queue *bfqq,
932 struct request *last)
934 struct rb_node *rbnext = rb_next(&last->rb_node);
935 struct rb_node *rbprev = rb_prev(&last->rb_node);
936 struct request *next, *prev = NULL;
938 /* Follow expired path, else get first next available. */
939 next = bfq_check_fifo(bfqq, last);
944 prev = rb_entry_rq(rbprev);
947 next = rb_entry_rq(rbnext);
949 rbnext = rb_first(&bfqq->sort_list);
950 if (rbnext && rbnext != &last->rb_node)
951 next = rb_entry_rq(rbnext);
954 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
957 /* see the definition of bfq_async_charge_factor for details */
958 static unsigned long bfq_serv_to_charge(struct request *rq,
959 struct bfq_queue *bfqq)
961 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
962 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
963 return blk_rq_sectors(rq);
965 return blk_rq_sectors(rq) * bfq_async_charge_factor;
969 * bfq_updated_next_req - update the queue after a new next_rq selection.
970 * @bfqd: the device data the queue belongs to.
971 * @bfqq: the queue to update.
973 * If the first request of a queue changes we make sure that the queue
974 * has enough budget to serve at least its first request (if the
975 * request has grown). We do this because if the queue has not enough
976 * budget for its first request, it has to go through two dispatch
977 * rounds to actually get it dispatched.
979 static void bfq_updated_next_req(struct bfq_data *bfqd,
980 struct bfq_queue *bfqq)
982 struct bfq_entity *entity = &bfqq->entity;
983 struct request *next_rq = bfqq->next_rq;
984 unsigned long new_budget;
989 if (bfqq == bfqd->in_service_queue)
991 * In order not to break guarantees, budgets cannot be
992 * changed after an entity has been selected.
996 new_budget = max_t(unsigned long,
997 max_t(unsigned long, bfqq->max_budget,
998 bfq_serv_to_charge(next_rq, bfqq)),
1000 if (entity->budget != new_budget) {
1001 entity->budget = new_budget;
1002 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1004 bfq_requeue_bfqq(bfqd, bfqq, false);
1008 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1012 if (bfqd->bfq_wr_max_time > 0)
1013 return bfqd->bfq_wr_max_time;
1015 dur = bfqd->rate_dur_prod;
1016 do_div(dur, bfqd->peak_rate);
1019 * Limit duration between 3 and 25 seconds. The upper limit
1020 * has been conservatively set after the following worst case:
1021 * on a QEMU/KVM virtual machine
1022 * - running in a slow PC
1023 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1024 * - serving a heavy I/O workload, such as the sequential reading
1026 * mplayer took 23 seconds to start, if constantly weight-raised.
1028 * As for higher values than that accommodating the above bad
1029 * scenario, tests show that higher values would often yield
1030 * the opposite of the desired result, i.e., would worsen
1031 * responsiveness by allowing non-interactive applications to
1032 * preserve weight raising for too long.
1034 * On the other end, lower values than 3 seconds make it
1035 * difficult for most interactive tasks to complete their jobs
1036 * before weight-raising finishes.
1038 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1041 /* switch back from soft real-time to interactive weight raising */
1042 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1043 struct bfq_data *bfqd)
1045 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1046 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1047 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1051 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1052 struct bfq_io_cq *bic, bool bfq_already_existing)
1054 unsigned int old_wr_coeff = 1;
1055 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1057 if (bic->saved_has_short_ttime)
1058 bfq_mark_bfqq_has_short_ttime(bfqq);
1060 bfq_clear_bfqq_has_short_ttime(bfqq);
1062 if (bic->saved_IO_bound)
1063 bfq_mark_bfqq_IO_bound(bfqq);
1065 bfq_clear_bfqq_IO_bound(bfqq);
1067 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns;
1068 bfqq->inject_limit = bic->saved_inject_limit;
1069 bfqq->decrease_time_jif = bic->saved_decrease_time_jif;
1071 bfqq->entity.new_weight = bic->saved_weight;
1072 bfqq->ttime = bic->saved_ttime;
1073 bfqq->io_start_time = bic->saved_io_start_time;
1074 bfqq->tot_idle_time = bic->saved_tot_idle_time;
1076 * Restore weight coefficient only if low_latency is on
1078 if (bfqd->low_latency) {
1079 old_wr_coeff = bfqq->wr_coeff;
1080 bfqq->wr_coeff = bic->saved_wr_coeff;
1082 bfqq->service_from_wr = bic->saved_service_from_wr;
1083 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
1084 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
1085 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
1087 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1088 time_is_before_jiffies(bfqq->last_wr_start_finish +
1089 bfqq->wr_cur_max_time))) {
1090 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1091 !bfq_bfqq_in_large_burst(bfqq) &&
1092 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1093 bfq_wr_duration(bfqd))) {
1094 switch_back_to_interactive_wr(bfqq, bfqd);
1097 bfq_log_bfqq(bfqq->bfqd, bfqq,
1098 "resume state: switching off wr");
1102 /* make sure weight will be updated, however we got here */
1103 bfqq->entity.prio_changed = 1;
1108 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1109 bfqd->wr_busy_queues++;
1110 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1111 bfqd->wr_busy_queues--;
1114 static int bfqq_process_refs(struct bfq_queue *bfqq)
1116 return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv -
1117 (bfqq->weight_counter != NULL) - bfqq->stable_ref;
1120 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
1121 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1123 struct bfq_queue *item;
1124 struct hlist_node *n;
1126 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1127 hlist_del_init(&item->burst_list_node);
1130 * Start the creation of a new burst list only if there is no
1131 * active queue. See comments on the conditional invocation of
1132 * bfq_handle_burst().
1134 if (bfq_tot_busy_queues(bfqd) == 0) {
1135 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1136 bfqd->burst_size = 1;
1138 bfqd->burst_size = 0;
1140 bfqd->burst_parent_entity = bfqq->entity.parent;
1143 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
1144 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1146 /* Increment burst size to take into account also bfqq */
1149 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1150 struct bfq_queue *pos, *bfqq_item;
1151 struct hlist_node *n;
1154 * Enough queues have been activated shortly after each
1155 * other to consider this burst as large.
1157 bfqd->large_burst = true;
1160 * We can now mark all queues in the burst list as
1161 * belonging to a large burst.
1163 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1165 bfq_mark_bfqq_in_large_burst(bfqq_item);
1166 bfq_mark_bfqq_in_large_burst(bfqq);
1169 * From now on, and until the current burst finishes, any
1170 * new queue being activated shortly after the last queue
1171 * was inserted in the burst can be immediately marked as
1172 * belonging to a large burst. So the burst list is not
1173 * needed any more. Remove it.
1175 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1177 hlist_del_init(&pos->burst_list_node);
1179 * Burst not yet large: add bfqq to the burst list. Do
1180 * not increment the ref counter for bfqq, because bfqq
1181 * is removed from the burst list before freeing bfqq
1184 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1188 * If many queues belonging to the same group happen to be created
1189 * shortly after each other, then the processes associated with these
1190 * queues have typically a common goal. In particular, bursts of queue
1191 * creations are usually caused by services or applications that spawn
1192 * many parallel threads/processes. Examples are systemd during boot,
1193 * or git grep. To help these processes get their job done as soon as
1194 * possible, it is usually better to not grant either weight-raising
1195 * or device idling to their queues, unless these queues must be
1196 * protected from the I/O flowing through other active queues.
1198 * In this comment we describe, firstly, the reasons why this fact
1199 * holds, and, secondly, the next function, which implements the main
1200 * steps needed to properly mark these queues so that they can then be
1201 * treated in a different way.
1203 * The above services or applications benefit mostly from a high
1204 * throughput: the quicker the requests of the activated queues are
1205 * cumulatively served, the sooner the target job of these queues gets
1206 * completed. As a consequence, weight-raising any of these queues,
1207 * which also implies idling the device for it, is almost always
1208 * counterproductive, unless there are other active queues to isolate
1209 * these new queues from. If there no other active queues, then
1210 * weight-raising these new queues just lowers throughput in most
1213 * On the other hand, a burst of queue creations may be caused also by
1214 * the start of an application that does not consist of a lot of
1215 * parallel I/O-bound threads. In fact, with a complex application,
1216 * several short processes may need to be executed to start-up the
1217 * application. In this respect, to start an application as quickly as
1218 * possible, the best thing to do is in any case to privilege the I/O
1219 * related to the application with respect to all other
1220 * I/O. Therefore, the best strategy to start as quickly as possible
1221 * an application that causes a burst of queue creations is to
1222 * weight-raise all the queues created during the burst. This is the
1223 * exact opposite of the best strategy for the other type of bursts.
1225 * In the end, to take the best action for each of the two cases, the
1226 * two types of bursts need to be distinguished. Fortunately, this
1227 * seems relatively easy, by looking at the sizes of the bursts. In
1228 * particular, we found a threshold such that only bursts with a
1229 * larger size than that threshold are apparently caused by
1230 * services or commands such as systemd or git grep. For brevity,
1231 * hereafter we call just 'large' these bursts. BFQ *does not*
1232 * weight-raise queues whose creation occurs in a large burst. In
1233 * addition, for each of these queues BFQ performs or does not perform
1234 * idling depending on which choice boosts the throughput more. The
1235 * exact choice depends on the device and request pattern at
1238 * Unfortunately, false positives may occur while an interactive task
1239 * is starting (e.g., an application is being started). The
1240 * consequence is that the queues associated with the task do not
1241 * enjoy weight raising as expected. Fortunately these false positives
1242 * are very rare. They typically occur if some service happens to
1243 * start doing I/O exactly when the interactive task starts.
1245 * Turning back to the next function, it is invoked only if there are
1246 * no active queues (apart from active queues that would belong to the
1247 * same, possible burst bfqq would belong to), and it implements all
1248 * the steps needed to detect the occurrence of a large burst and to
1249 * properly mark all the queues belonging to it (so that they can then
1250 * be treated in a different way). This goal is achieved by
1251 * maintaining a "burst list" that holds, temporarily, the queues that
1252 * belong to the burst in progress. The list is then used to mark
1253 * these queues as belonging to a large burst if the burst does become
1254 * large. The main steps are the following.
1256 * . when the very first queue is created, the queue is inserted into the
1257 * list (as it could be the first queue in a possible burst)
1259 * . if the current burst has not yet become large, and a queue Q that does
1260 * not yet belong to the burst is activated shortly after the last time
1261 * at which a new queue entered the burst list, then the function appends
1262 * Q to the burst list
1264 * . if, as a consequence of the previous step, the burst size reaches
1265 * the large-burst threshold, then
1267 * . all the queues in the burst list are marked as belonging to a
1270 * . the burst list is deleted; in fact, the burst list already served
1271 * its purpose (keeping temporarily track of the queues in a burst,
1272 * so as to be able to mark them as belonging to a large burst in the
1273 * previous sub-step), and now is not needed any more
1275 * . the device enters a large-burst mode
1277 * . if a queue Q that does not belong to the burst is created while
1278 * the device is in large-burst mode and shortly after the last time
1279 * at which a queue either entered the burst list or was marked as
1280 * belonging to the current large burst, then Q is immediately marked
1281 * as belonging to a large burst.
1283 * . if a queue Q that does not belong to the burst is created a while
1284 * later, i.e., not shortly after, than the last time at which a queue
1285 * either entered the burst list or was marked as belonging to the
1286 * current large burst, then the current burst is deemed as finished and:
1288 * . the large-burst mode is reset if set
1290 * . the burst list is emptied
1292 * . Q is inserted in the burst list, as Q may be the first queue
1293 * in a possible new burst (then the burst list contains just Q
1296 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1299 * If bfqq is already in the burst list or is part of a large
1300 * burst, or finally has just been split, then there is
1301 * nothing else to do.
1303 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1304 bfq_bfqq_in_large_burst(bfqq) ||
1305 time_is_after_eq_jiffies(bfqq->split_time +
1306 msecs_to_jiffies(10)))
1310 * If bfqq's creation happens late enough, or bfqq belongs to
1311 * a different group than the burst group, then the current
1312 * burst is finished, and related data structures must be
1315 * In this respect, consider the special case where bfqq is
1316 * the very first queue created after BFQ is selected for this
1317 * device. In this case, last_ins_in_burst and
1318 * burst_parent_entity are not yet significant when we get
1319 * here. But it is easy to verify that, whether or not the
1320 * following condition is true, bfqq will end up being
1321 * inserted into the burst list. In particular the list will
1322 * happen to contain only bfqq. And this is exactly what has
1323 * to happen, as bfqq may be the first queue of the first
1326 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1327 bfqd->bfq_burst_interval) ||
1328 bfqq->entity.parent != bfqd->burst_parent_entity) {
1329 bfqd->large_burst = false;
1330 bfq_reset_burst_list(bfqd, bfqq);
1335 * If we get here, then bfqq is being activated shortly after the
1336 * last queue. So, if the current burst is also large, we can mark
1337 * bfqq as belonging to this large burst immediately.
1339 if (bfqd->large_burst) {
1340 bfq_mark_bfqq_in_large_burst(bfqq);
1345 * If we get here, then a large-burst state has not yet been
1346 * reached, but bfqq is being activated shortly after the last
1347 * queue. Then we add bfqq to the burst.
1349 bfq_add_to_burst(bfqd, bfqq);
1352 * At this point, bfqq either has been added to the current
1353 * burst or has caused the current burst to terminate and a
1354 * possible new burst to start. In particular, in the second
1355 * case, bfqq has become the first queue in the possible new
1356 * burst. In both cases last_ins_in_burst needs to be moved
1359 bfqd->last_ins_in_burst = jiffies;
1362 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1364 struct bfq_entity *entity = &bfqq->entity;
1366 return entity->budget - entity->service;
1370 * If enough samples have been computed, return the current max budget
1371 * stored in bfqd, which is dynamically updated according to the
1372 * estimated disk peak rate; otherwise return the default max budget
1374 static int bfq_max_budget(struct bfq_data *bfqd)
1376 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1377 return bfq_default_max_budget;
1379 return bfqd->bfq_max_budget;
1383 * Return min budget, which is a fraction of the current or default
1384 * max budget (trying with 1/32)
1386 static int bfq_min_budget(struct bfq_data *bfqd)
1388 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1389 return bfq_default_max_budget / 32;
1391 return bfqd->bfq_max_budget / 32;
1395 * The next function, invoked after the input queue bfqq switches from
1396 * idle to busy, updates the budget of bfqq. The function also tells
1397 * whether the in-service queue should be expired, by returning
1398 * true. The purpose of expiring the in-service queue is to give bfqq
1399 * the chance to possibly preempt the in-service queue, and the reason
1400 * for preempting the in-service queue is to achieve one of the two
1403 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1404 * expired because it has remained idle. In particular, bfqq may have
1405 * expired for one of the following two reasons:
1407 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1408 * and did not make it to issue a new request before its last
1409 * request was served;
1411 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1412 * a new request before the expiration of the idling-time.
1414 * Even if bfqq has expired for one of the above reasons, the process
1415 * associated with the queue may be however issuing requests greedily,
1416 * and thus be sensitive to the bandwidth it receives (bfqq may have
1417 * remained idle for other reasons: CPU high load, bfqq not enjoying
1418 * idling, I/O throttling somewhere in the path from the process to
1419 * the I/O scheduler, ...). But if, after every expiration for one of
1420 * the above two reasons, bfqq has to wait for the service of at least
1421 * one full budget of another queue before being served again, then
1422 * bfqq is likely to get a much lower bandwidth or resource time than
1423 * its reserved ones. To address this issue, two countermeasures need
1426 * First, the budget and the timestamps of bfqq need to be updated in
1427 * a special way on bfqq reactivation: they need to be updated as if
1428 * bfqq did not remain idle and did not expire. In fact, if they are
1429 * computed as if bfqq expired and remained idle until reactivation,
1430 * then the process associated with bfqq is treated as if, instead of
1431 * being greedy, it stopped issuing requests when bfqq remained idle,
1432 * and restarts issuing requests only on this reactivation. In other
1433 * words, the scheduler does not help the process recover the "service
1434 * hole" between bfqq expiration and reactivation. As a consequence,
1435 * the process receives a lower bandwidth than its reserved one. In
1436 * contrast, to recover this hole, the budget must be updated as if
1437 * bfqq was not expired at all before this reactivation, i.e., it must
1438 * be set to the value of the remaining budget when bfqq was
1439 * expired. Along the same line, timestamps need to be assigned the
1440 * value they had the last time bfqq was selected for service, i.e.,
1441 * before last expiration. Thus timestamps need to be back-shifted
1442 * with respect to their normal computation (see [1] for more details
1443 * on this tricky aspect).
1445 * Secondly, to allow the process to recover the hole, the in-service
1446 * queue must be expired too, to give bfqq the chance to preempt it
1447 * immediately. In fact, if bfqq has to wait for a full budget of the
1448 * in-service queue to be completed, then it may become impossible to
1449 * let the process recover the hole, even if the back-shifted
1450 * timestamps of bfqq are lower than those of the in-service queue. If
1451 * this happens for most or all of the holes, then the process may not
1452 * receive its reserved bandwidth. In this respect, it is worth noting
1453 * that, being the service of outstanding requests unpreemptible, a
1454 * little fraction of the holes may however be unrecoverable, thereby
1455 * causing a little loss of bandwidth.
1457 * The last important point is detecting whether bfqq does need this
1458 * bandwidth recovery. In this respect, the next function deems the
1459 * process associated with bfqq greedy, and thus allows it to recover
1460 * the hole, if: 1) the process is waiting for the arrival of a new
1461 * request (which implies that bfqq expired for one of the above two
1462 * reasons), and 2) such a request has arrived soon. The first
1463 * condition is controlled through the flag non_blocking_wait_rq,
1464 * while the second through the flag arrived_in_time. If both
1465 * conditions hold, then the function computes the budget in the
1466 * above-described special way, and signals that the in-service queue
1467 * should be expired. Timestamp back-shifting is done later in
1468 * __bfq_activate_entity.
1470 * 2. Reduce latency. Even if timestamps are not backshifted to let
1471 * the process associated with bfqq recover a service hole, bfqq may
1472 * however happen to have, after being (re)activated, a lower finish
1473 * timestamp than the in-service queue. That is, the next budget of
1474 * bfqq may have to be completed before the one of the in-service
1475 * queue. If this is the case, then preempting the in-service queue
1476 * allows this goal to be achieved, apart from the unpreemptible,
1477 * outstanding requests mentioned above.
1479 * Unfortunately, regardless of which of the above two goals one wants
1480 * to achieve, service trees need first to be updated to know whether
1481 * the in-service queue must be preempted. To have service trees
1482 * correctly updated, the in-service queue must be expired and
1483 * rescheduled, and bfqq must be scheduled too. This is one of the
1484 * most costly operations (in future versions, the scheduling
1485 * mechanism may be re-designed in such a way to make it possible to
1486 * know whether preemption is needed without needing to update service
1487 * trees). In addition, queue preemptions almost always cause random
1488 * I/O, which may in turn cause loss of throughput. Finally, there may
1489 * even be no in-service queue when the next function is invoked (so,
1490 * no queue to compare timestamps with). Because of these facts, the
1491 * next function adopts the following simple scheme to avoid costly
1492 * operations, too frequent preemptions and too many dependencies on
1493 * the state of the scheduler: it requests the expiration of the
1494 * in-service queue (unconditionally) only for queues that need to
1495 * recover a hole. Then it delegates to other parts of the code the
1496 * responsibility of handling the above case 2.
1498 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1499 struct bfq_queue *bfqq,
1500 bool arrived_in_time)
1502 struct bfq_entity *entity = &bfqq->entity;
1505 * In the next compound condition, we check also whether there
1506 * is some budget left, because otherwise there is no point in
1507 * trying to go on serving bfqq with this same budget: bfqq
1508 * would be expired immediately after being selected for
1509 * service. This would only cause useless overhead.
1511 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1512 bfq_bfqq_budget_left(bfqq) > 0) {
1514 * We do not clear the flag non_blocking_wait_rq here, as
1515 * the latter is used in bfq_activate_bfqq to signal
1516 * that timestamps need to be back-shifted (and is
1517 * cleared right after).
1521 * In next assignment we rely on that either
1522 * entity->service or entity->budget are not updated
1523 * on expiration if bfqq is empty (see
1524 * __bfq_bfqq_recalc_budget). Thus both quantities
1525 * remain unchanged after such an expiration, and the
1526 * following statement therefore assigns to
1527 * entity->budget the remaining budget on such an
1530 entity->budget = min_t(unsigned long,
1531 bfq_bfqq_budget_left(bfqq),
1535 * At this point, we have used entity->service to get
1536 * the budget left (needed for updating
1537 * entity->budget). Thus we finally can, and have to,
1538 * reset entity->service. The latter must be reset
1539 * because bfqq would otherwise be charged again for
1540 * the service it has received during its previous
1543 entity->service = 0;
1549 * We can finally complete expiration, by setting service to 0.
1551 entity->service = 0;
1552 entity->budget = max_t(unsigned long, bfqq->max_budget,
1553 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1554 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1559 * Return the farthest past time instant according to jiffies
1562 static unsigned long bfq_smallest_from_now(void)
1564 return jiffies - MAX_JIFFY_OFFSET;
1567 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1568 struct bfq_queue *bfqq,
1569 unsigned int old_wr_coeff,
1570 bool wr_or_deserves_wr,
1575 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1576 /* start a weight-raising period */
1578 bfqq->service_from_wr = 0;
1579 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1580 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1583 * No interactive weight raising in progress
1584 * here: assign minus infinity to
1585 * wr_start_at_switch_to_srt, to make sure
1586 * that, at the end of the soft-real-time
1587 * weight raising periods that is starting
1588 * now, no interactive weight-raising period
1589 * may be wrongly considered as still in
1590 * progress (and thus actually started by
1593 bfqq->wr_start_at_switch_to_srt =
1594 bfq_smallest_from_now();
1595 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1596 BFQ_SOFTRT_WEIGHT_FACTOR;
1597 bfqq->wr_cur_max_time =
1598 bfqd->bfq_wr_rt_max_time;
1602 * If needed, further reduce budget to make sure it is
1603 * close to bfqq's backlog, so as to reduce the
1604 * scheduling-error component due to a too large
1605 * budget. Do not care about throughput consequences,
1606 * but only about latency. Finally, do not assign a
1607 * too small budget either, to avoid increasing
1608 * latency by causing too frequent expirations.
1610 bfqq->entity.budget = min_t(unsigned long,
1611 bfqq->entity.budget,
1612 2 * bfq_min_budget(bfqd));
1613 } else if (old_wr_coeff > 1) {
1614 if (interactive) { /* update wr coeff and duration */
1615 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1616 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1617 } else if (in_burst)
1621 * The application is now or still meeting the
1622 * requirements for being deemed soft rt. We
1623 * can then correctly and safely (re)charge
1624 * the weight-raising duration for the
1625 * application with the weight-raising
1626 * duration for soft rt applications.
1628 * In particular, doing this recharge now, i.e.,
1629 * before the weight-raising period for the
1630 * application finishes, reduces the probability
1631 * of the following negative scenario:
1632 * 1) the weight of a soft rt application is
1633 * raised at startup (as for any newly
1634 * created application),
1635 * 2) since the application is not interactive,
1636 * at a certain time weight-raising is
1637 * stopped for the application,
1638 * 3) at that time the application happens to
1639 * still have pending requests, and hence
1640 * is destined to not have a chance to be
1641 * deemed soft rt before these requests are
1642 * completed (see the comments to the
1643 * function bfq_bfqq_softrt_next_start()
1644 * for details on soft rt detection),
1645 * 4) these pending requests experience a high
1646 * latency because the application is not
1647 * weight-raised while they are pending.
1649 if (bfqq->wr_cur_max_time !=
1650 bfqd->bfq_wr_rt_max_time) {
1651 bfqq->wr_start_at_switch_to_srt =
1652 bfqq->last_wr_start_finish;
1654 bfqq->wr_cur_max_time =
1655 bfqd->bfq_wr_rt_max_time;
1656 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1657 BFQ_SOFTRT_WEIGHT_FACTOR;
1659 bfqq->last_wr_start_finish = jiffies;
1664 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1665 struct bfq_queue *bfqq)
1667 return bfqq->dispatched == 0 &&
1668 time_is_before_jiffies(
1669 bfqq->budget_timeout +
1670 bfqd->bfq_wr_min_idle_time);
1675 * Return true if bfqq is in a higher priority class, or has a higher
1676 * weight than the in-service queue.
1678 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1679 struct bfq_queue *in_serv_bfqq)
1681 int bfqq_weight, in_serv_weight;
1683 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1686 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1687 bfqq_weight = bfqq->entity.weight;
1688 in_serv_weight = in_serv_bfqq->entity.weight;
1690 if (bfqq->entity.parent)
1691 bfqq_weight = bfqq->entity.parent->weight;
1693 bfqq_weight = bfqq->entity.weight;
1694 if (in_serv_bfqq->entity.parent)
1695 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1697 in_serv_weight = in_serv_bfqq->entity.weight;
1700 return bfqq_weight > in_serv_weight;
1703 static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1705 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1706 struct bfq_queue *bfqq,
1711 bool soft_rt, in_burst, wr_or_deserves_wr,
1712 bfqq_wants_to_preempt,
1713 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1715 * See the comments on
1716 * bfq_bfqq_update_budg_for_activation for
1717 * details on the usage of the next variable.
1719 arrived_in_time = ktime_get_ns() <=
1720 bfqq->ttime.last_end_request +
1721 bfqd->bfq_slice_idle * 3;
1725 * bfqq deserves to be weight-raised if:
1727 * - it does not belong to a large burst,
1728 * - it has been idle for enough time or is soft real-time,
1729 * - is linked to a bfq_io_cq (it is not shared in any sense),
1730 * - has a default weight (otherwise we assume the user wanted
1731 * to control its weight explicitly)
1733 in_burst = bfq_bfqq_in_large_burst(bfqq);
1734 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1735 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1737 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1738 bfqq->dispatched == 0 &&
1739 bfqq->entity.new_weight == 40;
1740 *interactive = !in_burst && idle_for_long_time &&
1741 bfqq->entity.new_weight == 40;
1743 * Merged bfq_queues are kept out of weight-raising
1744 * (low-latency) mechanisms. The reason is that these queues
1745 * are usually created for non-interactive and
1746 * non-soft-real-time tasks. Yet this is not the case for
1747 * stably-merged queues. These queues are merged just because
1748 * they are created shortly after each other. So they may
1749 * easily serve the I/O of an interactive or soft-real time
1750 * application, if the application happens to spawn multiple
1751 * processes. So let also stably-merged queued enjoy weight
1754 wr_or_deserves_wr = bfqd->low_latency &&
1755 (bfqq->wr_coeff > 1 ||
1756 (bfq_bfqq_sync(bfqq) &&
1757 (bfqq->bic || RQ_BIC(rq)->stably_merged) &&
1758 (*interactive || soft_rt)));
1761 * Using the last flag, update budget and check whether bfqq
1762 * may want to preempt the in-service queue.
1764 bfqq_wants_to_preempt =
1765 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1769 * If bfqq happened to be activated in a burst, but has been
1770 * idle for much more than an interactive queue, then we
1771 * assume that, in the overall I/O initiated in the burst, the
1772 * I/O associated with bfqq is finished. So bfqq does not need
1773 * to be treated as a queue belonging to a burst
1774 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1775 * if set, and remove bfqq from the burst list if it's
1776 * there. We do not decrement burst_size, because the fact
1777 * that bfqq does not need to belong to the burst list any
1778 * more does not invalidate the fact that bfqq was created in
1781 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1782 idle_for_long_time &&
1783 time_is_before_jiffies(
1784 bfqq->budget_timeout +
1785 msecs_to_jiffies(10000))) {
1786 hlist_del_init(&bfqq->burst_list_node);
1787 bfq_clear_bfqq_in_large_burst(bfqq);
1790 bfq_clear_bfqq_just_created(bfqq);
1792 if (bfqd->low_latency) {
1793 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1796 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1798 if (time_is_before_jiffies(bfqq->split_time +
1799 bfqd->bfq_wr_min_idle_time)) {
1800 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1807 if (old_wr_coeff != bfqq->wr_coeff)
1808 bfqq->entity.prio_changed = 1;
1812 bfqq->last_idle_bklogged = jiffies;
1813 bfqq->service_from_backlogged = 0;
1814 bfq_clear_bfqq_softrt_update(bfqq);
1816 bfq_add_bfqq_busy(bfqd, bfqq);
1819 * Expire in-service queue if preemption may be needed for
1820 * guarantees or throughput. As for guarantees, we care
1821 * explicitly about two cases. The first is that bfqq has to
1822 * recover a service hole, as explained in the comments on
1823 * bfq_bfqq_update_budg_for_activation(), i.e., that
1824 * bfqq_wants_to_preempt is true. However, if bfqq does not
1825 * carry time-critical I/O, then bfqq's bandwidth is less
1826 * important than that of queues that carry time-critical I/O.
1827 * So, as a further constraint, we consider this case only if
1828 * bfqq is at least as weight-raised, i.e., at least as time
1829 * critical, as the in-service queue.
1831 * The second case is that bfqq is in a higher priority class,
1832 * or has a higher weight than the in-service queue. If this
1833 * condition does not hold, we don't care because, even if
1834 * bfqq does not start to be served immediately, the resulting
1835 * delay for bfqq's I/O is however lower or much lower than
1836 * the ideal completion time to be guaranteed to bfqq's I/O.
1838 * In both cases, preemption is needed only if, according to
1839 * the timestamps of both bfqq and of the in-service queue,
1840 * bfqq actually is the next queue to serve. So, to reduce
1841 * useless preemptions, the return value of
1842 * next_queue_may_preempt() is considered in the next compound
1843 * condition too. Yet next_queue_may_preempt() just checks a
1844 * simple, necessary condition for bfqq to be the next queue
1845 * to serve. In fact, to evaluate a sufficient condition, the
1846 * timestamps of the in-service queue would need to be
1847 * updated, and this operation is quite costly (see the
1848 * comments on bfq_bfqq_update_budg_for_activation()).
1850 * As for throughput, we ask bfq_better_to_idle() whether we
1851 * still need to plug I/O dispatching. If bfq_better_to_idle()
1852 * says no, then plugging is not needed any longer, either to
1853 * boost throughput or to perserve service guarantees. Then
1854 * the best option is to stop plugging I/O, as not doing so
1855 * would certainly lower throughput. We may end up in this
1856 * case if: (1) upon a dispatch attempt, we detected that it
1857 * was better to plug I/O dispatch, and to wait for a new
1858 * request to arrive for the currently in-service queue, but
1859 * (2) this switch of bfqq to busy changes the scenario.
1861 if (bfqd->in_service_queue &&
1862 ((bfqq_wants_to_preempt &&
1863 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1864 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1865 !bfq_better_to_idle(bfqd->in_service_queue)) &&
1866 next_queue_may_preempt(bfqd))
1867 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1868 false, BFQQE_PREEMPTED);
1871 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1872 struct bfq_queue *bfqq)
1874 /* invalidate baseline total service time */
1875 bfqq->last_serv_time_ns = 0;
1878 * Reset pointer in case we are waiting for
1879 * some request completion.
1881 bfqd->waited_rq = NULL;
1884 * If bfqq has a short think time, then start by setting the
1885 * inject limit to 0 prudentially, because the service time of
1886 * an injected I/O request may be higher than the think time
1887 * of bfqq, and therefore, if one request was injected when
1888 * bfqq remains empty, this injected request might delay the
1889 * service of the next I/O request for bfqq significantly. In
1890 * case bfqq can actually tolerate some injection, then the
1891 * adaptive update will however raise the limit soon. This
1892 * lucky circumstance holds exactly because bfqq has a short
1893 * think time, and thus, after remaining empty, is likely to
1894 * get new I/O enqueued---and then completed---before being
1895 * expired. This is the very pattern that gives the
1896 * limit-update algorithm the chance to measure the effect of
1897 * injection on request service times, and then to update the
1898 * limit accordingly.
1900 * However, in the following special case, the inject limit is
1901 * left to 1 even if the think time is short: bfqq's I/O is
1902 * synchronized with that of some other queue, i.e., bfqq may
1903 * receive new I/O only after the I/O of the other queue is
1904 * completed. Keeping the inject limit to 1 allows the
1905 * blocking I/O to be served while bfqq is in service. And
1906 * this is very convenient both for bfqq and for overall
1907 * throughput, as explained in detail in the comments in
1908 * bfq_update_has_short_ttime().
1910 * On the opposite end, if bfqq has a long think time, then
1911 * start directly by 1, because:
1912 * a) on the bright side, keeping at most one request in
1913 * service in the drive is unlikely to cause any harm to the
1914 * latency of bfqq's requests, as the service time of a single
1915 * request is likely to be lower than the think time of bfqq;
1916 * b) on the downside, after becoming empty, bfqq is likely to
1917 * expire before getting its next request. With this request
1918 * arrival pattern, it is very hard to sample total service
1919 * times and update the inject limit accordingly (see comments
1920 * on bfq_update_inject_limit()). So the limit is likely to be
1921 * never, or at least seldom, updated. As a consequence, by
1922 * setting the limit to 1, we avoid that no injection ever
1923 * occurs with bfqq. On the downside, this proactive step
1924 * further reduces chances to actually compute the baseline
1925 * total service time. Thus it reduces chances to execute the
1926 * limit-update algorithm and possibly raise the limit to more
1929 if (bfq_bfqq_has_short_ttime(bfqq))
1930 bfqq->inject_limit = 0;
1932 bfqq->inject_limit = 1;
1934 bfqq->decrease_time_jif = jiffies;
1937 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
1939 u64 tot_io_time = now_ns - bfqq->io_start_time;
1941 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
1942 bfqq->tot_idle_time +=
1943 now_ns - bfqq->ttime.last_end_request;
1945 if (unlikely(bfq_bfqq_just_created(bfqq)))
1949 * Must be busy for at least about 80% of the time to be
1950 * considered I/O bound.
1952 if (bfqq->tot_idle_time * 5 > tot_io_time)
1953 bfq_clear_bfqq_IO_bound(bfqq);
1955 bfq_mark_bfqq_IO_bound(bfqq);
1958 * Keep an observation window of at most 200 ms in the past
1961 if (tot_io_time > 200 * NSEC_PER_MSEC) {
1962 bfqq->io_start_time = now_ns - (tot_io_time>>1);
1963 bfqq->tot_idle_time >>= 1;
1968 * Detect whether bfqq's I/O seems synchronized with that of some
1969 * other queue, i.e., whether bfqq, after remaining empty, happens to
1970 * receive new I/O only right after some I/O request of the other
1971 * queue has been completed. We call waker queue the other queue, and
1972 * we assume, for simplicity, that bfqq may have at most one waker
1975 * A remarkable throughput boost can be reached by unconditionally
1976 * injecting the I/O of the waker queue, every time a new
1977 * bfq_dispatch_request happens to be invoked while I/O is being
1978 * plugged for bfqq. In addition to boosting throughput, this
1979 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
1980 * bfqq. Note that these same results may be achieved with the general
1981 * injection mechanism, but less effectively. For details on this
1982 * aspect, see the comments on the choice of the queue for injection
1983 * in bfq_select_queue().
1985 * Turning back to the detection of a waker queue, a queue Q is deemed
1986 * as a waker queue for bfqq if, for three consecutive times, bfqq
1987 * happens to become non empty right after a request of Q has been
1988 * completed. In this respect, even if bfqq is empty, we do not check
1989 * for a waker if it still has some in-flight I/O. In fact, in this
1990 * case bfqq is actually still being served by the drive, and may
1991 * receive new I/O on the completion of some of the in-flight
1992 * requests. In particular, on the first time, Q is tentatively set as
1993 * a candidate waker queue, while on the third consecutive time that Q
1994 * is detected, the field waker_bfqq is set to Q, to confirm that Q is
1995 * a waker queue for bfqq. These detection steps are performed only if
1996 * bfqq has a long think time, so as to make it more likely that
1997 * bfqq's I/O is actually being blocked by a synchronization. This
1998 * last filter, plus the above three-times requirement, make false
1999 * positives less likely.
2003 * The sooner a waker queue is detected, the sooner throughput can be
2004 * boosted by injecting I/O from the waker queue. Fortunately,
2005 * detection is likely to be actually fast, for the following
2006 * reasons. While blocked by synchronization, bfqq has a long think
2007 * time. This implies that bfqq's inject limit is at least equal to 1
2008 * (see the comments in bfq_update_inject_limit()). So, thanks to
2009 * injection, the waker queue is likely to be served during the very
2010 * first I/O-plugging time interval for bfqq. This triggers the first
2011 * step of the detection mechanism. Thanks again to injection, the
2012 * candidate waker queue is then likely to be confirmed no later than
2013 * during the next I/O-plugging interval for bfqq.
2017 * On queue merging all waker information is lost.
2019 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2022 if (!bfqd->last_completed_rq_bfqq ||
2023 bfqd->last_completed_rq_bfqq == bfqq ||
2024 bfq_bfqq_has_short_ttime(bfqq) ||
2025 bfqq->dispatched > 0 ||
2026 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
2027 bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq)
2030 if (bfqd->last_completed_rq_bfqq !=
2031 bfqq->tentative_waker_bfqq) {
2033 * First synchronization detected with a
2034 * candidate waker queue, or with a different
2035 * candidate waker queue from the current one.
2037 bfqq->tentative_waker_bfqq =
2038 bfqd->last_completed_rq_bfqq;
2039 bfqq->num_waker_detections = 1;
2040 } else /* Same tentative waker queue detected again */
2041 bfqq->num_waker_detections++;
2043 if (bfqq->num_waker_detections == 3) {
2044 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2045 bfqq->tentative_waker_bfqq = NULL;
2048 * If the waker queue disappears, then
2049 * bfqq->waker_bfqq must be reset. To
2050 * this goal, we maintain in each
2051 * waker queue a list, woken_list, of
2052 * all the queues that reference the
2053 * waker queue through their
2054 * waker_bfqq pointer. When the waker
2055 * queue exits, the waker_bfqq pointer
2056 * of all the queues in the woken_list
2059 * In addition, if bfqq is already in
2060 * the woken_list of a waker queue,
2061 * then, before being inserted into
2062 * the woken_list of a new waker
2063 * queue, bfqq must be removed from
2064 * the woken_list of the old waker
2067 if (!hlist_unhashed(&bfqq->woken_list_node))
2068 hlist_del_init(&bfqq->woken_list_node);
2069 hlist_add_head(&bfqq->woken_list_node,
2070 &bfqd->last_completed_rq_bfqq->woken_list);
2074 static void bfq_add_request(struct request *rq)
2076 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2077 struct bfq_data *bfqd = bfqq->bfqd;
2078 struct request *next_rq, *prev;
2079 unsigned int old_wr_coeff = bfqq->wr_coeff;
2080 bool interactive = false;
2081 u64 now_ns = ktime_get_ns();
2083 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2084 bfqq->queued[rq_is_sync(rq)]++;
2087 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
2088 bfq_check_waker(bfqd, bfqq, now_ns);
2091 * Periodically reset inject limit, to make sure that
2092 * the latter eventually drops in case workload
2093 * changes, see step (3) in the comments on
2094 * bfq_update_inject_limit().
2096 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2097 msecs_to_jiffies(1000)))
2098 bfq_reset_inject_limit(bfqd, bfqq);
2101 * The following conditions must hold to setup a new
2102 * sampling of total service time, and then a new
2103 * update of the inject limit:
2104 * - bfqq is in service, because the total service
2105 * time is evaluated only for the I/O requests of
2106 * the queues in service;
2107 * - this is the right occasion to compute or to
2108 * lower the baseline total service time, because
2109 * there are actually no requests in the drive,
2111 * the baseline total service time is available, and
2112 * this is the right occasion to compute the other
2113 * quantity needed to update the inject limit, i.e.,
2114 * the total service time caused by the amount of
2115 * injection allowed by the current value of the
2116 * limit. It is the right occasion because injection
2117 * has actually been performed during the service
2118 * hole, and there are still in-flight requests,
2119 * which are very likely to be exactly the injected
2120 * requests, or part of them;
2121 * - the minimum interval for sampling the total
2122 * service time and updating the inject limit has
2125 if (bfqq == bfqd->in_service_queue &&
2126 (bfqd->rq_in_driver == 0 ||
2127 (bfqq->last_serv_time_ns > 0 &&
2128 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
2129 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2130 msecs_to_jiffies(10))) {
2131 bfqd->last_empty_occupied_ns = ktime_get_ns();
2133 * Start the state machine for measuring the
2134 * total service time of rq: setting
2135 * wait_dispatch will cause bfqd->waited_rq to
2136 * be set when rq will be dispatched.
2138 bfqd->wait_dispatch = true;
2140 * If there is no I/O in service in the drive,
2141 * then possible injection occurred before the
2142 * arrival of rq will not affect the total
2143 * service time of rq. So the injection limit
2144 * must not be updated as a function of such
2145 * total service time, unless new injection
2146 * occurs before rq is completed. To have the
2147 * injection limit updated only in the latter
2148 * case, reset rqs_injected here (rqs_injected
2149 * will be set in case injection is performed
2150 * on bfqq before rq is completed).
2152 if (bfqd->rq_in_driver == 0)
2153 bfqd->rqs_injected = false;
2157 if (bfq_bfqq_sync(bfqq))
2158 bfq_update_io_intensity(bfqq, now_ns);
2160 elv_rb_add(&bfqq->sort_list, rq);
2163 * Check if this request is a better next-serve candidate.
2165 prev = bfqq->next_rq;
2166 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2167 bfqq->next_rq = next_rq;
2170 * Adjust priority tree position, if next_rq changes.
2171 * See comments on bfq_pos_tree_add_move() for the unlikely().
2173 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2174 bfq_pos_tree_add_move(bfqd, bfqq);
2176 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2177 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2180 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2181 time_is_before_jiffies(
2182 bfqq->last_wr_start_finish +
2183 bfqd->bfq_wr_min_inter_arr_async)) {
2184 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2185 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2187 bfqd->wr_busy_queues++;
2188 bfqq->entity.prio_changed = 1;
2190 if (prev != bfqq->next_rq)
2191 bfq_updated_next_req(bfqd, bfqq);
2195 * Assign jiffies to last_wr_start_finish in the following
2198 * . if bfqq is not going to be weight-raised, because, for
2199 * non weight-raised queues, last_wr_start_finish stores the
2200 * arrival time of the last request; as of now, this piece
2201 * of information is used only for deciding whether to
2202 * weight-raise async queues
2204 * . if bfqq is not weight-raised, because, if bfqq is now
2205 * switching to weight-raised, then last_wr_start_finish
2206 * stores the time when weight-raising starts
2208 * . if bfqq is interactive, because, regardless of whether
2209 * bfqq is currently weight-raised, the weight-raising
2210 * period must start or restart (this case is considered
2211 * separately because it is not detected by the above
2212 * conditions, if bfqq is already weight-raised)
2214 * last_wr_start_finish has to be updated also if bfqq is soft
2215 * real-time, because the weight-raising period is constantly
2216 * restarted on idle-to-busy transitions for these queues, but
2217 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2220 if (bfqd->low_latency &&
2221 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2222 bfqq->last_wr_start_finish = jiffies;
2225 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2227 struct request_queue *q)
2229 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2233 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2238 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2241 return abs(blk_rq_pos(rq) - last_pos);
2246 #if 0 /* Still not clear if we can do without next two functions */
2247 static void bfq_activate_request(struct request_queue *q, struct request *rq)
2249 struct bfq_data *bfqd = q->elevator->elevator_data;
2251 bfqd->rq_in_driver++;
2254 static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
2256 struct bfq_data *bfqd = q->elevator->elevator_data;
2258 bfqd->rq_in_driver--;
2262 static void bfq_remove_request(struct request_queue *q,
2265 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2266 struct bfq_data *bfqd = bfqq->bfqd;
2267 const int sync = rq_is_sync(rq);
2269 if (bfqq->next_rq == rq) {
2270 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2271 bfq_updated_next_req(bfqd, bfqq);
2274 if (rq->queuelist.prev != &rq->queuelist)
2275 list_del_init(&rq->queuelist);
2276 bfqq->queued[sync]--;
2278 elv_rb_del(&bfqq->sort_list, rq);
2280 elv_rqhash_del(q, rq);
2281 if (q->last_merge == rq)
2282 q->last_merge = NULL;
2284 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2285 bfqq->next_rq = NULL;
2287 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2288 bfq_del_bfqq_busy(bfqd, bfqq, false);
2290 * bfqq emptied. In normal operation, when
2291 * bfqq is empty, bfqq->entity.service and
2292 * bfqq->entity.budget must contain,
2293 * respectively, the service received and the
2294 * budget used last time bfqq emptied. These
2295 * facts do not hold in this case, as at least
2296 * this last removal occurred while bfqq is
2297 * not in service. To avoid inconsistencies,
2298 * reset both bfqq->entity.service and
2299 * bfqq->entity.budget, if bfqq has still a
2300 * process that may issue I/O requests to it.
2302 bfqq->entity.budget = bfqq->entity.service = 0;
2306 * Remove queue from request-position tree as it is empty.
2308 if (bfqq->pos_root) {
2309 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2310 bfqq->pos_root = NULL;
2313 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2314 if (unlikely(!bfqd->nonrot_with_queueing))
2315 bfq_pos_tree_add_move(bfqd, bfqq);
2318 if (rq->cmd_flags & REQ_META)
2319 bfqq->meta_pending--;
2323 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2324 unsigned int nr_segs)
2326 struct bfq_data *bfqd = q->elevator->elevator_data;
2327 struct request *free = NULL;
2329 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2330 * store its return value for later use, to avoid nesting
2331 * queue_lock inside the bfqd->lock. We assume that the bic
2332 * returned by bfq_bic_lookup does not go away before
2333 * bfqd->lock is taken.
2335 struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
2338 spin_lock_irq(&bfqd->lock);
2341 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
2343 bfqd->bio_bfqq = NULL;
2344 bfqd->bio_bic = bic;
2346 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2349 blk_mq_free_request(free);
2350 spin_unlock_irq(&bfqd->lock);
2355 static int bfq_request_merge(struct request_queue *q, struct request **req,
2358 struct bfq_data *bfqd = q->elevator->elevator_data;
2359 struct request *__rq;
2361 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2362 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2364 return ELEVATOR_FRONT_MERGE;
2367 return ELEVATOR_NO_MERGE;
2370 static struct bfq_queue *bfq_init_rq(struct request *rq);
2372 static void bfq_request_merged(struct request_queue *q, struct request *req,
2373 enum elv_merge type)
2375 if (type == ELEVATOR_FRONT_MERGE &&
2376 rb_prev(&req->rb_node) &&
2378 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2379 struct request, rb_node))) {
2380 struct bfq_queue *bfqq = bfq_init_rq(req);
2381 struct bfq_data *bfqd;
2382 struct request *prev, *next_rq;
2389 /* Reposition request in its sort_list */
2390 elv_rb_del(&bfqq->sort_list, req);
2391 elv_rb_add(&bfqq->sort_list, req);
2393 /* Choose next request to be served for bfqq */
2394 prev = bfqq->next_rq;
2395 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2396 bfqd->last_position);
2397 bfqq->next_rq = next_rq;
2399 * If next_rq changes, update both the queue's budget to
2400 * fit the new request and the queue's position in its
2403 if (prev != bfqq->next_rq) {
2404 bfq_updated_next_req(bfqd, bfqq);
2406 * See comments on bfq_pos_tree_add_move() for
2409 if (unlikely(!bfqd->nonrot_with_queueing))
2410 bfq_pos_tree_add_move(bfqd, bfqq);
2416 * This function is called to notify the scheduler that the requests
2417 * rq and 'next' have been merged, with 'next' going away. BFQ
2418 * exploits this hook to address the following issue: if 'next' has a
2419 * fifo_time lower that rq, then the fifo_time of rq must be set to
2420 * the value of 'next', to not forget the greater age of 'next'.
2422 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2423 * on that rq is picked from the hash table q->elevator->hash, which,
2424 * in its turn, is filled only with I/O requests present in
2425 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2426 * the function that fills this hash table (elv_rqhash_add) is called
2427 * only by bfq_insert_request.
2429 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2430 struct request *next)
2432 struct bfq_queue *bfqq = bfq_init_rq(rq),
2433 *next_bfqq = bfq_init_rq(next);
2439 * If next and rq belong to the same bfq_queue and next is older
2440 * than rq, then reposition rq in the fifo (by substituting next
2441 * with rq). Otherwise, if next and rq belong to different
2442 * bfq_queues, never reposition rq: in fact, we would have to
2443 * reposition it with respect to next's position in its own fifo,
2444 * which would most certainly be too expensive with respect to
2447 if (bfqq == next_bfqq &&
2448 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2449 next->fifo_time < rq->fifo_time) {
2450 list_del_init(&rq->queuelist);
2451 list_replace_init(&next->queuelist, &rq->queuelist);
2452 rq->fifo_time = next->fifo_time;
2455 if (bfqq->next_rq == next)
2458 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2461 /* Must be called with bfqq != NULL */
2462 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2465 * If bfqq has been enjoying interactive weight-raising, then
2466 * reset soft_rt_next_start. We do it for the following
2467 * reason. bfqq may have been conveying the I/O needed to load
2468 * a soft real-time application. Such an application actually
2469 * exhibits a soft real-time I/O pattern after it finishes
2470 * loading, and finally starts doing its job. But, if bfqq has
2471 * been receiving a lot of bandwidth so far (likely to happen
2472 * on a fast device), then soft_rt_next_start now contains a
2473 * high value that. So, without this reset, bfqq would be
2474 * prevented from being possibly considered as soft_rt for a
2478 if (bfqq->wr_cur_max_time !=
2479 bfqq->bfqd->bfq_wr_rt_max_time)
2480 bfqq->soft_rt_next_start = jiffies;
2482 if (bfq_bfqq_busy(bfqq))
2483 bfqq->bfqd->wr_busy_queues--;
2485 bfqq->wr_cur_max_time = 0;
2486 bfqq->last_wr_start_finish = jiffies;
2488 * Trigger a weight change on the next invocation of
2489 * __bfq_entity_update_weight_prio.
2491 bfqq->entity.prio_changed = 1;
2494 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2495 struct bfq_group *bfqg)
2499 for (i = 0; i < 2; i++)
2500 for (j = 0; j < IOPRIO_BE_NR; j++)
2501 if (bfqg->async_bfqq[i][j])
2502 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
2503 if (bfqg->async_idle_bfqq)
2504 bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
2507 static void bfq_end_wr(struct bfq_data *bfqd)
2509 struct bfq_queue *bfqq;
2511 spin_lock_irq(&bfqd->lock);
2513 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
2514 bfq_bfqq_end_wr(bfqq);
2515 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2516 bfq_bfqq_end_wr(bfqq);
2517 bfq_end_wr_async(bfqd);
2519 spin_unlock_irq(&bfqd->lock);
2522 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2525 return blk_rq_pos(io_struct);
2527 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2530 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2533 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2537 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2538 struct bfq_queue *bfqq,
2541 struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
2542 struct rb_node *parent, *node;
2543 struct bfq_queue *__bfqq;
2545 if (RB_EMPTY_ROOT(root))
2549 * First, if we find a request starting at the end of the last
2550 * request, choose it.
2552 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2557 * If the exact sector wasn't found, the parent of the NULL leaf
2558 * will contain the closest sector (rq_pos_tree sorted by
2559 * next_request position).
2561 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2562 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2565 if (blk_rq_pos(__bfqq->next_rq) < sector)
2566 node = rb_next(&__bfqq->pos_node);
2568 node = rb_prev(&__bfqq->pos_node);
2572 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2573 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2579 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2580 struct bfq_queue *cur_bfqq,
2583 struct bfq_queue *bfqq;
2586 * We shall notice if some of the queues are cooperating,
2587 * e.g., working closely on the same area of the device. In
2588 * that case, we can group them together and: 1) don't waste
2589 * time idling, and 2) serve the union of their requests in
2590 * the best possible order for throughput.
2592 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2593 if (!bfqq || bfqq == cur_bfqq)
2599 static struct bfq_queue *
2600 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2602 int process_refs, new_process_refs;
2603 struct bfq_queue *__bfqq;
2606 * If there are no process references on the new_bfqq, then it is
2607 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2608 * may have dropped their last reference (not just their last process
2611 if (!bfqq_process_refs(new_bfqq))
2614 /* Avoid a circular list and skip interim queue merges. */
2615 while ((__bfqq = new_bfqq->new_bfqq)) {
2621 process_refs = bfqq_process_refs(bfqq);
2622 new_process_refs = bfqq_process_refs(new_bfqq);
2624 * If the process for the bfqq has gone away, there is no
2625 * sense in merging the queues.
2627 if (process_refs == 0 || new_process_refs == 0)
2630 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2634 * Merging is just a redirection: the requests of the process
2635 * owning one of the two queues are redirected to the other queue.
2636 * The latter queue, in its turn, is set as shared if this is the
2637 * first time that the requests of some process are redirected to
2640 * We redirect bfqq to new_bfqq and not the opposite, because
2641 * we are in the context of the process owning bfqq, thus we
2642 * have the io_cq of this process. So we can immediately
2643 * configure this io_cq to redirect the requests of the
2644 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2645 * not available any more (new_bfqq->bic == NULL).
2647 * Anyway, even in case new_bfqq coincides with the in-service
2648 * queue, redirecting requests the in-service queue is the
2649 * best option, as we feed the in-service queue with new
2650 * requests close to the last request served and, by doing so,
2651 * are likely to increase the throughput.
2653 bfqq->new_bfqq = new_bfqq;
2654 new_bfqq->ref += process_refs;
2658 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2659 struct bfq_queue *new_bfqq)
2661 if (bfq_too_late_for_merging(new_bfqq))
2664 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2665 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2669 * If either of the queues has already been detected as seeky,
2670 * then merging it with the other queue is unlikely to lead to
2673 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2677 * Interleaved I/O is known to be done by (some) applications
2678 * only for reads, so it does not make sense to merge async
2681 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2687 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2688 struct bfq_queue *bfqq);
2691 * Attempt to schedule a merge of bfqq with the currently in-service
2692 * queue or with a close queue among the scheduled queues. Return
2693 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2694 * structure otherwise.
2696 * The OOM queue is not allowed to participate to cooperation: in fact, since
2697 * the requests temporarily redirected to the OOM queue could be redirected
2698 * again to dedicated queues at any time, the state needed to correctly
2699 * handle merging with the OOM queue would be quite complex and expensive
2700 * to maintain. Besides, in such a critical condition as an out of memory,
2701 * the benefits of queue merging may be little relevant, or even negligible.
2703 * WARNING: queue merging may impair fairness among non-weight raised
2704 * queues, for at least two reasons: 1) the original weight of a
2705 * merged queue may change during the merged state, 2) even being the
2706 * weight the same, a merged queue may be bloated with many more
2707 * requests than the ones produced by its originally-associated
2710 static struct bfq_queue *
2711 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2712 void *io_struct, bool request, struct bfq_io_cq *bic)
2714 struct bfq_queue *in_service_bfqq, *new_bfqq;
2717 * Check delayed stable merge for rotational or non-queueing
2718 * devs. For this branch to be executed, bfqq must not be
2719 * currently merged with some other queue (i.e., bfqq->bic
2720 * must be non null). If we considered also merged queues,
2721 * then we should also check whether bfqq has already been
2722 * merged with bic->stable_merge_bfqq. But this would be
2723 * costly and complicated.
2725 if (unlikely(!bfqd->nonrot_with_queueing)) {
2727 * Make sure also that bfqq is sync, because
2728 * bic->stable_merge_bfqq may point to some queue (for
2729 * stable merging) also if bic is associated with a
2730 * sync queue, but this bfqq is async
2732 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq &&
2733 !bfq_bfqq_just_created(bfqq) &&
2734 time_is_before_jiffies(bfqq->split_time +
2735 msecs_to_jiffies(bfq_late_stable_merging)) &&
2736 time_is_before_jiffies(bfqq->creation_time +
2737 msecs_to_jiffies(bfq_late_stable_merging))) {
2738 struct bfq_queue *stable_merge_bfqq =
2739 bic->stable_merge_bfqq;
2740 int proc_ref = min(bfqq_process_refs(bfqq),
2741 bfqq_process_refs(stable_merge_bfqq));
2743 /* deschedule stable merge, because done or aborted here */
2744 bfq_put_stable_ref(stable_merge_bfqq);
2746 bic->stable_merge_bfqq = NULL;
2748 if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
2750 /* next function will take at least one ref */
2751 struct bfq_queue *new_bfqq =
2752 bfq_setup_merge(bfqq, stable_merge_bfqq);
2754 bic->stably_merged = true;
2755 if (new_bfqq && new_bfqq->bic)
2756 new_bfqq->bic->stably_merged = true;
2764 * Do not perform queue merging if the device is non
2765 * rotational and performs internal queueing. In fact, such a
2766 * device reaches a high speed through internal parallelism
2767 * and pipelining. This means that, to reach a high
2768 * throughput, it must have many requests enqueued at the same
2769 * time. But, in this configuration, the internal scheduling
2770 * algorithm of the device does exactly the job of queue
2771 * merging: it reorders requests so as to obtain as much as
2772 * possible a sequential I/O pattern. As a consequence, with
2773 * the workload generated by processes doing interleaved I/O,
2774 * the throughput reached by the device is likely to be the
2775 * same, with and without queue merging.
2777 * Disabling merging also provides a remarkable benefit in
2778 * terms of throughput. Merging tends to make many workloads
2779 * artificially more uneven, because of shared queues
2780 * remaining non empty for incomparably more time than
2781 * non-merged queues. This may accentuate workload
2782 * asymmetries. For example, if one of the queues in a set of
2783 * merged queues has a higher weight than a normal queue, then
2784 * the shared queue may inherit such a high weight and, by
2785 * staying almost always active, may force BFQ to perform I/O
2786 * plugging most of the time. This evidently makes it harder
2787 * for BFQ to let the device reach a high throughput.
2789 * Finally, the likely() macro below is not used because one
2790 * of the two branches is more likely than the other, but to
2791 * have the code path after the following if() executed as
2792 * fast as possible for the case of a non rotational device
2793 * with queueing. We want it because this is the fastest kind
2794 * of device. On the opposite end, the likely() may lengthen
2795 * the execution time of BFQ for the case of slower devices
2796 * (rotational or at least without queueing). But in this case
2797 * the execution time of BFQ matters very little, if not at
2800 if (likely(bfqd->nonrot_with_queueing))
2804 * Prevent bfqq from being merged if it has been created too
2805 * long ago. The idea is that true cooperating processes, and
2806 * thus their associated bfq_queues, are supposed to be
2807 * created shortly after each other. This is the case, e.g.,
2808 * for KVM/QEMU and dump I/O threads. Basing on this
2809 * assumption, the following filtering greatly reduces the
2810 * probability that two non-cooperating processes, which just
2811 * happen to do close I/O for some short time interval, have
2812 * their queues merged by mistake.
2814 if (bfq_too_late_for_merging(bfqq))
2818 return bfqq->new_bfqq;
2820 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
2823 /* If there is only one backlogged queue, don't search. */
2824 if (bfq_tot_busy_queues(bfqd) == 1)
2827 in_service_bfqq = bfqd->in_service_queue;
2829 if (in_service_bfqq && in_service_bfqq != bfqq &&
2830 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
2831 bfq_rq_close_to_sector(io_struct, request,
2832 bfqd->in_serv_last_pos) &&
2833 bfqq->entity.parent == in_service_bfqq->entity.parent &&
2834 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
2835 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
2840 * Check whether there is a cooperator among currently scheduled
2841 * queues. The only thing we need is that the bio/request is not
2842 * NULL, as we need it to establish whether a cooperator exists.
2844 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
2845 bfq_io_struct_pos(io_struct, request));
2847 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
2848 bfq_may_be_close_cooperator(bfqq, new_bfqq))
2849 return bfq_setup_merge(bfqq, new_bfqq);
2854 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
2856 struct bfq_io_cq *bic = bfqq->bic;
2859 * If !bfqq->bic, the queue is already shared or its requests
2860 * have already been redirected to a shared queue; both idle window
2861 * and weight raising state have already been saved. Do nothing.
2866 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
2867 bic->saved_inject_limit = bfqq->inject_limit;
2868 bic->saved_decrease_time_jif = bfqq->decrease_time_jif;
2870 bic->saved_weight = bfqq->entity.orig_weight;
2871 bic->saved_ttime = bfqq->ttime;
2872 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
2873 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
2874 bic->saved_io_start_time = bfqq->io_start_time;
2875 bic->saved_tot_idle_time = bfqq->tot_idle_time;
2876 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
2877 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
2878 if (unlikely(bfq_bfqq_just_created(bfqq) &&
2879 !bfq_bfqq_in_large_burst(bfqq) &&
2880 bfqq->bfqd->low_latency)) {
2882 * bfqq being merged right after being created: bfqq
2883 * would have deserved interactive weight raising, but
2884 * did not make it to be set in a weight-raised state,
2885 * because of this early merge. Store directly the
2886 * weight-raising state that would have been assigned
2887 * to bfqq, so that to avoid that bfqq unjustly fails
2888 * to enjoy weight raising if split soon.
2890 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
2891 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
2892 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
2893 bic->saved_last_wr_start_finish = jiffies;
2895 bic->saved_wr_coeff = bfqq->wr_coeff;
2896 bic->saved_wr_start_at_switch_to_srt =
2897 bfqq->wr_start_at_switch_to_srt;
2898 bic->saved_service_from_wr = bfqq->service_from_wr;
2899 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
2900 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
2906 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
2908 if (cur_bfqq->entity.parent &&
2909 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
2910 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
2911 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
2912 cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
2915 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
2918 * To prevent bfqq's service guarantees from being violated,
2919 * bfqq may be left busy, i.e., queued for service, even if
2920 * empty (see comments in __bfq_bfqq_expire() for
2921 * details). But, if no process will send requests to bfqq any
2922 * longer, then there is no point in keeping bfqq queued for
2923 * service. In addition, keeping bfqq queued for service, but
2924 * with no process ref any longer, may have caused bfqq to be
2925 * freed when dequeued from service. But this is assumed to
2928 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
2929 bfqq != bfqd->in_service_queue)
2930 bfq_del_bfqq_busy(bfqd, bfqq, false);
2932 bfq_reassign_last_bfqq(bfqq, NULL);
2934 bfq_put_queue(bfqq);
2938 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
2939 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2941 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
2942 (unsigned long)new_bfqq->pid);
2943 /* Save weight raising and idle window of the merged queues */
2944 bfq_bfqq_save_state(bfqq);
2945 bfq_bfqq_save_state(new_bfqq);
2946 if (bfq_bfqq_IO_bound(bfqq))
2947 bfq_mark_bfqq_IO_bound(new_bfqq);
2948 bfq_clear_bfqq_IO_bound(bfqq);
2951 * The processes associated with bfqq are cooperators of the
2952 * processes associated with new_bfqq. So, if bfqq has a
2953 * waker, then assume that all these processes will be happy
2954 * to let bfqq's waker freely inject I/O when they have no
2957 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
2958 bfqq->waker_bfqq != new_bfqq) {
2959 new_bfqq->waker_bfqq = bfqq->waker_bfqq;
2960 new_bfqq->tentative_waker_bfqq = NULL;
2963 * If the waker queue disappears, then
2964 * new_bfqq->waker_bfqq must be reset. So insert
2965 * new_bfqq into the woken_list of the waker. See
2966 * bfq_check_waker for details.
2968 hlist_add_head(&new_bfqq->woken_list_node,
2969 &new_bfqq->waker_bfqq->woken_list);
2974 * If bfqq is weight-raised, then let new_bfqq inherit
2975 * weight-raising. To reduce false positives, neglect the case
2976 * where bfqq has just been created, but has not yet made it
2977 * to be weight-raised (which may happen because EQM may merge
2978 * bfqq even before bfq_add_request is executed for the first
2979 * time for bfqq). Handling this case would however be very
2980 * easy, thanks to the flag just_created.
2982 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
2983 new_bfqq->wr_coeff = bfqq->wr_coeff;
2984 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
2985 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
2986 new_bfqq->wr_start_at_switch_to_srt =
2987 bfqq->wr_start_at_switch_to_srt;
2988 if (bfq_bfqq_busy(new_bfqq))
2989 bfqd->wr_busy_queues++;
2990 new_bfqq->entity.prio_changed = 1;
2993 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
2995 bfqq->entity.prio_changed = 1;
2996 if (bfq_bfqq_busy(bfqq))
2997 bfqd->wr_busy_queues--;
3000 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3001 bfqd->wr_busy_queues);
3004 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3006 bic_set_bfqq(bic, new_bfqq, 1);
3007 bfq_mark_bfqq_coop(new_bfqq);
3009 * new_bfqq now belongs to at least two bics (it is a shared queue):
3010 * set new_bfqq->bic to NULL. bfqq either:
3011 * - does not belong to any bic any more, and hence bfqq->bic must
3012 * be set to NULL, or
3013 * - is a queue whose owning bics have already been redirected to a
3014 * different queue, hence the queue is destined to not belong to
3015 * any bic soon and bfqq->bic is already NULL (therefore the next
3016 * assignment causes no harm).
3018 new_bfqq->bic = NULL;
3020 * If the queue is shared, the pid is the pid of one of the associated
3021 * processes. Which pid depends on the exact sequence of merge events
3022 * the queue underwent. So printing such a pid is useless and confusing
3023 * because it reports a random pid between those of the associated
3025 * We mark such a queue with a pid -1, and then print SHARED instead of
3026 * a pid in logging messages.
3031 bfq_reassign_last_bfqq(bfqq, new_bfqq);
3033 bfq_release_process_ref(bfqd, bfqq);
3036 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3039 struct bfq_data *bfqd = q->elevator->elevator_data;
3040 bool is_sync = op_is_sync(bio->bi_opf);
3041 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3044 * Disallow merge of a sync bio into an async request.
3046 if (is_sync && !rq_is_sync(rq))
3050 * Lookup the bfqq that this bio will be queued with. Allow
3051 * merge only if rq is queued there.
3057 * We take advantage of this function to perform an early merge
3058 * of the queues of possible cooperating processes.
3060 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3063 * bic still points to bfqq, then it has not yet been
3064 * redirected to some other bfq_queue, and a queue
3065 * merge between bfqq and new_bfqq can be safely
3066 * fulfilled, i.e., bic can be redirected to new_bfqq
3067 * and bfqq can be put.
3069 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
3072 * If we get here, bio will be queued into new_queue,
3073 * so use new_bfqq to decide whether bio and rq can be
3079 * Change also bqfd->bio_bfqq, as
3080 * bfqd->bio_bic now points to new_bfqq, and
3081 * this function may be invoked again (and then may
3082 * use again bqfd->bio_bfqq).
3084 bfqd->bio_bfqq = bfqq;
3087 return bfqq == RQ_BFQQ(rq);
3091 * Set the maximum time for the in-service queue to consume its
3092 * budget. This prevents seeky processes from lowering the throughput.
3093 * In practice, a time-slice service scheme is used with seeky
3096 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3097 struct bfq_queue *bfqq)
3099 unsigned int timeout_coeff;
3101 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3104 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3106 bfqd->last_budget_start = ktime_get();
3108 bfqq->budget_timeout = jiffies +
3109 bfqd->bfq_timeout * timeout_coeff;
3112 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3113 struct bfq_queue *bfqq)
3116 bfq_clear_bfqq_fifo_expire(bfqq);
3118 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3120 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3121 bfqq->wr_coeff > 1 &&
3122 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3123 time_is_before_jiffies(bfqq->budget_timeout)) {
3125 * For soft real-time queues, move the start
3126 * of the weight-raising period forward by the
3127 * time the queue has not received any
3128 * service. Otherwise, a relatively long
3129 * service delay is likely to cause the
3130 * weight-raising period of the queue to end,
3131 * because of the short duration of the
3132 * weight-raising period of a soft real-time
3133 * queue. It is worth noting that this move
3134 * is not so dangerous for the other queues,
3135 * because soft real-time queues are not
3138 * To not add a further variable, we use the
3139 * overloaded field budget_timeout to
3140 * determine for how long the queue has not
3141 * received service, i.e., how much time has
3142 * elapsed since the queue expired. However,
3143 * this is a little imprecise, because
3144 * budget_timeout is set to jiffies if bfqq
3145 * not only expires, but also remains with no
3148 if (time_after(bfqq->budget_timeout,
3149 bfqq->last_wr_start_finish))
3150 bfqq->last_wr_start_finish +=
3151 jiffies - bfqq->budget_timeout;
3153 bfqq->last_wr_start_finish = jiffies;
3156 bfq_set_budget_timeout(bfqd, bfqq);
3157 bfq_log_bfqq(bfqd, bfqq,
3158 "set_in_service_queue, cur-budget = %d",
3159 bfqq->entity.budget);
3162 bfqd->in_service_queue = bfqq;
3163 bfqd->in_serv_last_pos = 0;
3167 * Get and set a new queue for service.
3169 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3171 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3173 __bfq_set_in_service_queue(bfqd, bfqq);
3177 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3179 struct bfq_queue *bfqq = bfqd->in_service_queue;
3182 bfq_mark_bfqq_wait_request(bfqq);
3185 * We don't want to idle for seeks, but we do want to allow
3186 * fair distribution of slice time for a process doing back-to-back
3187 * seeks. So allow a little bit of time for him to submit a new rq.
3189 sl = bfqd->bfq_slice_idle;
3191 * Unless the queue is being weight-raised or the scenario is
3192 * asymmetric, grant only minimum idle time if the queue
3193 * is seeky. A long idling is preserved for a weight-raised
3194 * queue, or, more in general, in an asymmetric scenario,
3195 * because a long idling is needed for guaranteeing to a queue
3196 * its reserved share of the throughput (in particular, it is
3197 * needed if the queue has a higher weight than some other
3200 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3201 !bfq_asymmetric_scenario(bfqd, bfqq))
3202 sl = min_t(u64, sl, BFQ_MIN_TT);
3203 else if (bfqq->wr_coeff > 1)
3204 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3206 bfqd->last_idling_start = ktime_get();
3207 bfqd->last_idling_start_jiffies = jiffies;
3209 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3211 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3215 * In autotuning mode, max_budget is dynamically recomputed as the
3216 * amount of sectors transferred in timeout at the estimated peak
3217 * rate. This enables BFQ to utilize a full timeslice with a full
3218 * budget, even if the in-service queue is served at peak rate. And
3219 * this maximises throughput with sequential workloads.
3221 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3223 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3224 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3228 * Update parameters related to throughput and responsiveness, as a
3229 * function of the estimated peak rate. See comments on
3230 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3232 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3234 if (bfqd->bfq_user_max_budget == 0) {
3235 bfqd->bfq_max_budget =
3236 bfq_calc_max_budget(bfqd);
3237 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3241 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3244 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3245 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
3246 bfqd->peak_rate_samples = 1;
3247 bfqd->sequential_samples = 0;
3248 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3250 } else /* no new rq dispatched, just reset the number of samples */
3251 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3254 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
3255 bfqd->peak_rate_samples, bfqd->sequential_samples,
3256 bfqd->tot_sectors_dispatched);
3259 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3261 u32 rate, weight, divisor;
3264 * For the convergence property to hold (see comments on
3265 * bfq_update_peak_rate()) and for the assessment to be
3266 * reliable, a minimum number of samples must be present, and
3267 * a minimum amount of time must have elapsed. If not so, do
3268 * not compute new rate. Just reset parameters, to get ready
3269 * for a new evaluation attempt.
3271 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3272 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3273 goto reset_computation;
3276 * If a new request completion has occurred after last
3277 * dispatch, then, to approximate the rate at which requests
3278 * have been served by the device, it is more precise to
3279 * extend the observation interval to the last completion.
3281 bfqd->delta_from_first =
3282 max_t(u64, bfqd->delta_from_first,
3283 bfqd->last_completion - bfqd->first_dispatch);
3286 * Rate computed in sects/usec, and not sects/nsec, for
3289 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3290 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3293 * Peak rate not updated if:
3294 * - the percentage of sequential dispatches is below 3/4 of the
3295 * total, and rate is below the current estimated peak rate
3296 * - rate is unreasonably high (> 20M sectors/sec)
3298 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3299 rate <= bfqd->peak_rate) ||
3300 rate > 20<<BFQ_RATE_SHIFT)
3301 goto reset_computation;
3304 * We have to update the peak rate, at last! To this purpose,
3305 * we use a low-pass filter. We compute the smoothing constant
3306 * of the filter as a function of the 'weight' of the new
3309 * As can be seen in next formulas, we define this weight as a
3310 * quantity proportional to how sequential the workload is,
3311 * and to how long the observation time interval is.
3313 * The weight runs from 0 to 8. The maximum value of the
3314 * weight, 8, yields the minimum value for the smoothing
3315 * constant. At this minimum value for the smoothing constant,
3316 * the measured rate contributes for half of the next value of
3317 * the estimated peak rate.
3319 * So, the first step is to compute the weight as a function
3320 * of how sequential the workload is. Note that the weight
3321 * cannot reach 9, because bfqd->sequential_samples cannot
3322 * become equal to bfqd->peak_rate_samples, which, in its
3323 * turn, holds true because bfqd->sequential_samples is not
3324 * incremented for the first sample.
3326 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3329 * Second step: further refine the weight as a function of the
3330 * duration of the observation interval.
3332 weight = min_t(u32, 8,
3333 div_u64(weight * bfqd->delta_from_first,
3334 BFQ_RATE_REF_INTERVAL));
3337 * Divisor ranging from 10, for minimum weight, to 2, for
3340 divisor = 10 - weight;
3343 * Finally, update peak rate:
3345 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3347 bfqd->peak_rate *= divisor-1;
3348 bfqd->peak_rate /= divisor;
3349 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3351 bfqd->peak_rate += rate;
3354 * For a very slow device, bfqd->peak_rate can reach 0 (see
3355 * the minimum representable values reported in the comments
3356 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3357 * divisions by zero where bfqd->peak_rate is used as a
3360 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3362 update_thr_responsiveness_params(bfqd);
3365 bfq_reset_rate_computation(bfqd, rq);
3369 * Update the read/write peak rate (the main quantity used for
3370 * auto-tuning, see update_thr_responsiveness_params()).
3372 * It is not trivial to estimate the peak rate (correctly): because of
3373 * the presence of sw and hw queues between the scheduler and the
3374 * device components that finally serve I/O requests, it is hard to
3375 * say exactly when a given dispatched request is served inside the
3376 * device, and for how long. As a consequence, it is hard to know
3377 * precisely at what rate a given set of requests is actually served
3380 * On the opposite end, the dispatch time of any request is trivially
3381 * available, and, from this piece of information, the "dispatch rate"
3382 * of requests can be immediately computed. So, the idea in the next
3383 * function is to use what is known, namely request dispatch times
3384 * (plus, when useful, request completion times), to estimate what is
3385 * unknown, namely in-device request service rate.
3387 * The main issue is that, because of the above facts, the rate at
3388 * which a certain set of requests is dispatched over a certain time
3389 * interval can vary greatly with respect to the rate at which the
3390 * same requests are then served. But, since the size of any
3391 * intermediate queue is limited, and the service scheme is lossless
3392 * (no request is silently dropped), the following obvious convergence
3393 * property holds: the number of requests dispatched MUST become
3394 * closer and closer to the number of requests completed as the
3395 * observation interval grows. This is the key property used in
3396 * the next function to estimate the peak service rate as a function
3397 * of the observed dispatch rate. The function assumes to be invoked
3398 * on every request dispatch.
3400 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3402 u64 now_ns = ktime_get_ns();
3404 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3405 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3406 bfqd->peak_rate_samples);
3407 bfq_reset_rate_computation(bfqd, rq);
3408 goto update_last_values; /* will add one sample */
3412 * Device idle for very long: the observation interval lasting
3413 * up to this dispatch cannot be a valid observation interval
3414 * for computing a new peak rate (similarly to the late-
3415 * completion event in bfq_completed_request()). Go to
3416 * update_rate_and_reset to have the following three steps
3418 * - close the observation interval at the last (previous)
3419 * request dispatch or completion
3420 * - compute rate, if possible, for that observation interval
3421 * - start a new observation interval with this dispatch
3423 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3424 bfqd->rq_in_driver == 0)
3425 goto update_rate_and_reset;
3427 /* Update sampling information */
3428 bfqd->peak_rate_samples++;
3430 if ((bfqd->rq_in_driver > 0 ||
3431 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3432 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3433 bfqd->sequential_samples++;
3435 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3437 /* Reset max observed rq size every 32 dispatches */
3438 if (likely(bfqd->peak_rate_samples % 32))
3439 bfqd->last_rq_max_size =
3440 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3442 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3444 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3446 /* Target observation interval not yet reached, go on sampling */
3447 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3448 goto update_last_values;
3450 update_rate_and_reset:
3451 bfq_update_rate_reset(bfqd, rq);
3453 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3454 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3455 bfqd->in_serv_last_pos = bfqd->last_position;
3456 bfqd->last_dispatch = now_ns;
3460 * Remove request from internal lists.
3462 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3464 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3467 * For consistency, the next instruction should have been
3468 * executed after removing the request from the queue and
3469 * dispatching it. We execute instead this instruction before
3470 * bfq_remove_request() (and hence introduce a temporary
3471 * inconsistency), for efficiency. In fact, should this
3472 * dispatch occur for a non in-service bfqq, this anticipated
3473 * increment prevents two counters related to bfqq->dispatched
3474 * from risking to be, first, uselessly decremented, and then
3475 * incremented again when the (new) value of bfqq->dispatched
3476 * happens to be taken into account.
3479 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3481 bfq_remove_request(q, rq);
3485 * There is a case where idling does not have to be performed for
3486 * throughput concerns, but to preserve the throughput share of
3487 * the process associated with bfqq.
3489 * To introduce this case, we can note that allowing the drive
3490 * to enqueue more than one request at a time, and hence
3491 * delegating de facto final scheduling decisions to the
3492 * drive's internal scheduler, entails loss of control on the
3493 * actual request service order. In particular, the critical
3494 * situation is when requests from different processes happen
3495 * to be present, at the same time, in the internal queue(s)
3496 * of the drive. In such a situation, the drive, by deciding
3497 * the service order of the internally-queued requests, does
3498 * determine also the actual throughput distribution among
3499 * these processes. But the drive typically has no notion or
3500 * concern about per-process throughput distribution, and
3501 * makes its decisions only on a per-request basis. Therefore,
3502 * the service distribution enforced by the drive's internal
3503 * scheduler is likely to coincide with the desired throughput
3504 * distribution only in a completely symmetric, or favorably
3505 * skewed scenario where:
3506 * (i-a) each of these processes must get the same throughput as
3508 * (i-b) in case (i-a) does not hold, it holds that the process
3509 * associated with bfqq must receive a lower or equal
3510 * throughput than any of the other processes;
3511 * (ii) the I/O of each process has the same properties, in
3512 * terms of locality (sequential or random), direction
3513 * (reads or writes), request sizes, greediness
3514 * (from I/O-bound to sporadic), and so on;
3516 * In fact, in such a scenario, the drive tends to treat the requests
3517 * of each process in about the same way as the requests of the
3518 * others, and thus to provide each of these processes with about the
3519 * same throughput. This is exactly the desired throughput
3520 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3521 * even more convenient distribution for (the process associated with)
3524 * In contrast, in any asymmetric or unfavorable scenario, device
3525 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3526 * that bfqq receives its assigned fraction of the device throughput
3527 * (see [1] for details).
3529 * The problem is that idling may significantly reduce throughput with
3530 * certain combinations of types of I/O and devices. An important
3531 * example is sync random I/O on flash storage with command
3532 * queueing. So, unless bfqq falls in cases where idling also boosts
3533 * throughput, it is important to check conditions (i-a), i(-b) and
3534 * (ii) accurately, so as to avoid idling when not strictly needed for
3535 * service guarantees.
3537 * Unfortunately, it is extremely difficult to thoroughly check
3538 * condition (ii). And, in case there are active groups, it becomes
3539 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3540 * if there are active groups, then, for conditions (i-a) or (i-b) to
3541 * become false 'indirectly', it is enough that an active group
3542 * contains more active processes or sub-groups than some other active
3543 * group. More precisely, for conditions (i-a) or (i-b) to become
3544 * false because of such a group, it is not even necessary that the
3545 * group is (still) active: it is sufficient that, even if the group
3546 * has become inactive, some of its descendant processes still have
3547 * some request already dispatched but still waiting for
3548 * completion. In fact, requests have still to be guaranteed their
3549 * share of the throughput even after being dispatched. In this
3550 * respect, it is easy to show that, if a group frequently becomes
3551 * inactive while still having in-flight requests, and if, when this
3552 * happens, the group is not considered in the calculation of whether
3553 * the scenario is asymmetric, then the group may fail to be
3554 * guaranteed its fair share of the throughput (basically because
3555 * idling may not be performed for the descendant processes of the
3556 * group, but it had to be). We address this issue with the following
3557 * bi-modal behavior, implemented in the function
3558 * bfq_asymmetric_scenario().
3560 * If there are groups with requests waiting for completion
3561 * (as commented above, some of these groups may even be
3562 * already inactive), then the scenario is tagged as
3563 * asymmetric, conservatively, without checking any of the
3564 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3565 * This behavior matches also the fact that groups are created
3566 * exactly if controlling I/O is a primary concern (to
3567 * preserve bandwidth and latency guarantees).
3569 * On the opposite end, if there are no groups with requests waiting
3570 * for completion, then only conditions (i-a) and (i-b) are actually
3571 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3572 * idling is not performed, regardless of whether condition (ii)
3573 * holds. In other words, only if conditions (i-a) and (i-b) do not
3574 * hold, then idling is allowed, and the device tends to be prevented
3575 * from queueing many requests, possibly of several processes. Since
3576 * there are no groups with requests waiting for completion, then, to
3577 * control conditions (i-a) and (i-b) it is enough to check just
3578 * whether all the queues with requests waiting for completion also
3579 * have the same weight.
3581 * Not checking condition (ii) evidently exposes bfqq to the
3582 * risk of getting less throughput than its fair share.
3583 * However, for queues with the same weight, a further
3584 * mechanism, preemption, mitigates or even eliminates this
3585 * problem. And it does so without consequences on overall
3586 * throughput. This mechanism and its benefits are explained
3587 * in the next three paragraphs.
3589 * Even if a queue, say Q, is expired when it remains idle, Q
3590 * can still preempt the new in-service queue if the next
3591 * request of Q arrives soon (see the comments on
3592 * bfq_bfqq_update_budg_for_activation). If all queues and
3593 * groups have the same weight, this form of preemption,
3594 * combined with the hole-recovery heuristic described in the
3595 * comments on function bfq_bfqq_update_budg_for_activation,
3596 * are enough to preserve a correct bandwidth distribution in
3597 * the mid term, even without idling. In fact, even if not
3598 * idling allows the internal queues of the device to contain
3599 * many requests, and thus to reorder requests, we can rather
3600 * safely assume that the internal scheduler still preserves a
3601 * minimum of mid-term fairness.
3603 * More precisely, this preemption-based, idleless approach
3604 * provides fairness in terms of IOPS, and not sectors per
3605 * second. This can be seen with a simple example. Suppose
3606 * that there are two queues with the same weight, but that
3607 * the first queue receives requests of 8 sectors, while the
3608 * second queue receives requests of 1024 sectors. In
3609 * addition, suppose that each of the two queues contains at
3610 * most one request at a time, which implies that each queue
3611 * always remains idle after it is served. Finally, after
3612 * remaining idle, each queue receives very quickly a new
3613 * request. It follows that the two queues are served
3614 * alternatively, preempting each other if needed. This
3615 * implies that, although both queues have the same weight,
3616 * the queue with large requests receives a service that is
3617 * 1024/8 times as high as the service received by the other
3620 * The motivation for using preemption instead of idling (for
3621 * queues with the same weight) is that, by not idling,
3622 * service guarantees are preserved (completely or at least in
3623 * part) without minimally sacrificing throughput. And, if
3624 * there is no active group, then the primary expectation for
3625 * this device is probably a high throughput.
3627 * We are now left only with explaining the two sub-conditions in the
3628 * additional compound condition that is checked below for deciding
3629 * whether the scenario is asymmetric. To explain the first
3630 * sub-condition, we need to add that the function
3631 * bfq_asymmetric_scenario checks the weights of only
3632 * non-weight-raised queues, for efficiency reasons (see comments on
3633 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3634 * is checked explicitly here. More precisely, the compound condition
3635 * below takes into account also the fact that, even if bfqq is being
3636 * weight-raised, the scenario is still symmetric if all queues with
3637 * requests waiting for completion happen to be
3638 * weight-raised. Actually, we should be even more precise here, and
3639 * differentiate between interactive weight raising and soft real-time
3642 * The second sub-condition checked in the compound condition is
3643 * whether there is a fair amount of already in-flight I/O not
3644 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3645 * following reason. The drive may decide to serve in-flight
3646 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3647 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3648 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3649 * basically uncontrolled amount of I/O from other queues may be
3650 * dispatched too, possibly causing the service of bfqq's I/O to be
3651 * delayed even longer in the drive. This problem gets more and more
3652 * serious as the speed and the queue depth of the drive grow,
3653 * because, as these two quantities grow, the probability to find no
3654 * queue busy but many requests in flight grows too. By contrast,
3655 * plugging I/O dispatching minimizes the delay induced by already
3656 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3657 * lose because of this delay.
3659 * As a side note, it is worth considering that the above
3660 * device-idling countermeasures may however fail in the following
3661 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3662 * in a time period during which all symmetry sub-conditions hold, and
3663 * therefore the device is allowed to enqueue many requests, but at
3664 * some later point in time some sub-condition stops to hold, then it
3665 * may become impossible to make requests be served in the desired
3666 * order until all the requests already queued in the device have been
3667 * served. The last sub-condition commented above somewhat mitigates
3668 * this problem for weight-raised queues.
3670 * However, as an additional mitigation for this problem, we preserve
3671 * plugging for a special symmetric case that may suddenly turn into
3672 * asymmetric: the case where only bfqq is busy. In this case, not
3673 * expiring bfqq does not cause any harm to any other queues in terms
3674 * of service guarantees. In contrast, it avoids the following unlucky
3675 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3676 * lower weight than bfqq becomes busy (or more queues), (3) the new
3677 * queue is served until a new request arrives for bfqq, (4) when bfqq
3678 * is finally served, there are so many requests of the new queue in
3679 * the drive that the pending requests for bfqq take a lot of time to
3680 * be served. In particular, event (2) may case even already
3681 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3682 * avoid this series of events, the scenario is preventively declared
3683 * as asymmetric also if bfqq is the only busy queues
3685 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3686 struct bfq_queue *bfqq)
3688 int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3690 /* No point in idling for bfqq if it won't get requests any longer */
3691 if (unlikely(!bfqq_process_refs(bfqq)))
3694 return (bfqq->wr_coeff > 1 &&
3695 (bfqd->wr_busy_queues <
3697 bfqd->rq_in_driver >=
3698 bfqq->dispatched + 4)) ||
3699 bfq_asymmetric_scenario(bfqd, bfqq) ||
3700 tot_busy_queues == 1;
3703 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3704 enum bfqq_expiration reason)
3707 * If this bfqq is shared between multiple processes, check
3708 * to make sure that those processes are still issuing I/Os
3709 * within the mean seek distance. If not, it may be time to
3710 * break the queues apart again.
3712 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3713 bfq_mark_bfqq_split_coop(bfqq);
3716 * Consider queues with a higher finish virtual time than
3717 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3718 * true, then bfqq's bandwidth would be violated if an
3719 * uncontrolled amount of I/O from these queues were
3720 * dispatched while bfqq is waiting for its new I/O to
3721 * arrive. This is exactly what may happen if this is a forced
3722 * expiration caused by a preemption attempt, and if bfqq is
3723 * not re-scheduled. To prevent this from happening, re-queue
3724 * bfqq if it needs I/O-dispatch plugging, even if it is
3725 * empty. By doing so, bfqq is granted to be served before the
3726 * above queues (provided that bfqq is of course eligible).
3728 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3729 !(reason == BFQQE_PREEMPTED &&
3730 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3731 if (bfqq->dispatched == 0)
3733 * Overloading budget_timeout field to store
3734 * the time at which the queue remains with no
3735 * backlog and no outstanding request; used by
3736 * the weight-raising mechanism.
3738 bfqq->budget_timeout = jiffies;
3740 bfq_del_bfqq_busy(bfqd, bfqq, true);
3742 bfq_requeue_bfqq(bfqd, bfqq, true);
3744 * Resort priority tree of potential close cooperators.
3745 * See comments on bfq_pos_tree_add_move() for the unlikely().
3747 if (unlikely(!bfqd->nonrot_with_queueing &&
3748 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3749 bfq_pos_tree_add_move(bfqd, bfqq);
3753 * All in-service entities must have been properly deactivated
3754 * or requeued before executing the next function, which
3755 * resets all in-service entities as no more in service. This
3756 * may cause bfqq to be freed. If this happens, the next
3757 * function returns true.
3759 return __bfq_bfqd_reset_in_service(bfqd);
3763 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3764 * @bfqd: device data.
3765 * @bfqq: queue to update.
3766 * @reason: reason for expiration.
3768 * Handle the feedback on @bfqq budget at queue expiration.
3769 * See the body for detailed comments.
3771 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3772 struct bfq_queue *bfqq,
3773 enum bfqq_expiration reason)
3775 struct request *next_rq;
3776 int budget, min_budget;
3778 min_budget = bfq_min_budget(bfqd);
3780 if (bfqq->wr_coeff == 1)
3781 budget = bfqq->max_budget;
3783 * Use a constant, low budget for weight-raised queues,
3784 * to help achieve a low latency. Keep it slightly higher
3785 * than the minimum possible budget, to cause a little
3786 * bit fewer expirations.
3788 budget = 2 * min_budget;
3790 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3791 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3792 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3793 budget, bfq_min_budget(bfqd));
3794 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3795 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3797 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3800 * Caveat: in all the following cases we trade latency
3803 case BFQQE_TOO_IDLE:
3805 * This is the only case where we may reduce
3806 * the budget: if there is no request of the
3807 * process still waiting for completion, then
3808 * we assume (tentatively) that the timer has
3809 * expired because the batch of requests of
3810 * the process could have been served with a
3811 * smaller budget. Hence, betting that
3812 * process will behave in the same way when it
3813 * becomes backlogged again, we reduce its
3814 * next budget. As long as we guess right,
3815 * this budget cut reduces the latency
3816 * experienced by the process.
3818 * However, if there are still outstanding
3819 * requests, then the process may have not yet
3820 * issued its next request just because it is
3821 * still waiting for the completion of some of
3822 * the still outstanding ones. So in this
3823 * subcase we do not reduce its budget, on the
3824 * contrary we increase it to possibly boost
3825 * the throughput, as discussed in the
3826 * comments to the BUDGET_TIMEOUT case.
3828 if (bfqq->dispatched > 0) /* still outstanding reqs */
3829 budget = min(budget * 2, bfqd->bfq_max_budget);
3831 if (budget > 5 * min_budget)
3832 budget -= 4 * min_budget;
3834 budget = min_budget;
3837 case BFQQE_BUDGET_TIMEOUT:
3839 * We double the budget here because it gives
3840 * the chance to boost the throughput if this
3841 * is not a seeky process (and has bumped into
3842 * this timeout because of, e.g., ZBR).
3844 budget = min(budget * 2, bfqd->bfq_max_budget);
3846 case BFQQE_BUDGET_EXHAUSTED:
3848 * The process still has backlog, and did not
3849 * let either the budget timeout or the disk
3850 * idling timeout expire. Hence it is not
3851 * seeky, has a short thinktime and may be
3852 * happy with a higher budget too. So
3853 * definitely increase the budget of this good
3854 * candidate to boost the disk throughput.
3856 budget = min(budget * 4, bfqd->bfq_max_budget);
3858 case BFQQE_NO_MORE_REQUESTS:
3860 * For queues that expire for this reason, it
3861 * is particularly important to keep the
3862 * budget close to the actual service they
3863 * need. Doing so reduces the timestamp
3864 * misalignment problem described in the
3865 * comments in the body of
3866 * __bfq_activate_entity. In fact, suppose
3867 * that a queue systematically expires for
3868 * BFQQE_NO_MORE_REQUESTS and presents a
3869 * new request in time to enjoy timestamp
3870 * back-shifting. The larger the budget of the
3871 * queue is with respect to the service the
3872 * queue actually requests in each service
3873 * slot, the more times the queue can be
3874 * reactivated with the same virtual finish
3875 * time. It follows that, even if this finish
3876 * time is pushed to the system virtual time
3877 * to reduce the consequent timestamp
3878 * misalignment, the queue unjustly enjoys for
3879 * many re-activations a lower finish time
3880 * than all newly activated queues.
3882 * The service needed by bfqq is measured
3883 * quite precisely by bfqq->entity.service.
3884 * Since bfqq does not enjoy device idling,
3885 * bfqq->entity.service is equal to the number
3886 * of sectors that the process associated with
3887 * bfqq requested to read/write before waiting
3888 * for request completions, or blocking for
3891 budget = max_t(int, bfqq->entity.service, min_budget);
3896 } else if (!bfq_bfqq_sync(bfqq)) {
3898 * Async queues get always the maximum possible
3899 * budget, as for them we do not care about latency
3900 * (in addition, their ability to dispatch is limited
3901 * by the charging factor).
3903 budget = bfqd->bfq_max_budget;
3906 bfqq->max_budget = budget;
3908 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
3909 !bfqd->bfq_user_max_budget)
3910 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
3913 * If there is still backlog, then assign a new budget, making
3914 * sure that it is large enough for the next request. Since
3915 * the finish time of bfqq must be kept in sync with the
3916 * budget, be sure to call __bfq_bfqq_expire() *after* this
3919 * If there is no backlog, then no need to update the budget;
3920 * it will be updated on the arrival of a new request.
3922 next_rq = bfqq->next_rq;
3924 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
3925 bfq_serv_to_charge(next_rq, bfqq));
3927 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
3928 next_rq ? blk_rq_sectors(next_rq) : 0,
3929 bfqq->entity.budget);
3933 * Return true if the process associated with bfqq is "slow". The slow
3934 * flag is used, in addition to the budget timeout, to reduce the
3935 * amount of service provided to seeky processes, and thus reduce
3936 * their chances to lower the throughput. More details in the comments
3937 * on the function bfq_bfqq_expire().
3939 * An important observation is in order: as discussed in the comments
3940 * on the function bfq_update_peak_rate(), with devices with internal
3941 * queues, it is hard if ever possible to know when and for how long
3942 * an I/O request is processed by the device (apart from the trivial
3943 * I/O pattern where a new request is dispatched only after the
3944 * previous one has been completed). This makes it hard to evaluate
3945 * the real rate at which the I/O requests of each bfq_queue are
3946 * served. In fact, for an I/O scheduler like BFQ, serving a
3947 * bfq_queue means just dispatching its requests during its service
3948 * slot (i.e., until the budget of the queue is exhausted, or the
3949 * queue remains idle, or, finally, a timeout fires). But, during the
3950 * service slot of a bfq_queue, around 100 ms at most, the device may
3951 * be even still processing requests of bfq_queues served in previous
3952 * service slots. On the opposite end, the requests of the in-service
3953 * bfq_queue may be completed after the service slot of the queue
3956 * Anyway, unless more sophisticated solutions are used
3957 * (where possible), the sum of the sizes of the requests dispatched
3958 * during the service slot of a bfq_queue is probably the only
3959 * approximation available for the service received by the bfq_queue
3960 * during its service slot. And this sum is the quantity used in this
3961 * function to evaluate the I/O speed of a process.
3963 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3964 bool compensate, enum bfqq_expiration reason,
3965 unsigned long *delta_ms)
3967 ktime_t delta_ktime;
3969 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
3971 if (!bfq_bfqq_sync(bfqq))
3975 delta_ktime = bfqd->last_idling_start;
3977 delta_ktime = ktime_get();
3978 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
3979 delta_usecs = ktime_to_us(delta_ktime);
3981 /* don't use too short time intervals */
3982 if (delta_usecs < 1000) {
3983 if (blk_queue_nonrot(bfqd->queue))
3985 * give same worst-case guarantees as idling
3988 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
3989 else /* charge at least one seek */
3990 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
3995 *delta_ms = delta_usecs / USEC_PER_MSEC;
3998 * Use only long (> 20ms) intervals to filter out excessive
3999 * spikes in service rate estimation.
4001 if (delta_usecs > 20000) {
4003 * Caveat for rotational devices: processes doing I/O
4004 * in the slower disk zones tend to be slow(er) even
4005 * if not seeky. In this respect, the estimated peak
4006 * rate is likely to be an average over the disk
4007 * surface. Accordingly, to not be too harsh with
4008 * unlucky processes, a process is deemed slow only if
4009 * its rate has been lower than half of the estimated
4012 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4015 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4021 * To be deemed as soft real-time, an application must meet two
4022 * requirements. First, the application must not require an average
4023 * bandwidth higher than the approximate bandwidth required to playback or
4024 * record a compressed high-definition video.
4025 * The next function is invoked on the completion of the last request of a
4026 * batch, to compute the next-start time instant, soft_rt_next_start, such
4027 * that, if the next request of the application does not arrive before
4028 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4030 * The second requirement is that the request pattern of the application is
4031 * isochronous, i.e., that, after issuing a request or a batch of requests,
4032 * the application stops issuing new requests until all its pending requests
4033 * have been completed. After that, the application may issue a new batch,
4035 * For this reason the next function is invoked to compute
4036 * soft_rt_next_start only for applications that meet this requirement,
4037 * whereas soft_rt_next_start is set to infinity for applications that do
4040 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4041 * happen to meet, occasionally or systematically, both the above
4042 * bandwidth and isochrony requirements. This may happen at least in
4043 * the following circumstances. First, if the CPU load is high. The
4044 * application may stop issuing requests while the CPUs are busy
4045 * serving other processes, then restart, then stop again for a while,
4046 * and so on. The other circumstances are related to the storage
4047 * device: the storage device is highly loaded or reaches a low-enough
4048 * throughput with the I/O of the application (e.g., because the I/O
4049 * is random and/or the device is slow). In all these cases, the
4050 * I/O of the application may be simply slowed down enough to meet
4051 * the bandwidth and isochrony requirements. To reduce the probability
4052 * that greedy applications are deemed as soft real-time in these
4053 * corner cases, a further rule is used in the computation of
4054 * soft_rt_next_start: the return value of this function is forced to
4055 * be higher than the maximum between the following two quantities.
4057 * (a) Current time plus: (1) the maximum time for which the arrival
4058 * of a request is waited for when a sync queue becomes idle,
4059 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4060 * postpone for a moment the reason for adding a few extra
4061 * jiffies; we get back to it after next item (b). Lower-bounding
4062 * the return value of this function with the current time plus
4063 * bfqd->bfq_slice_idle tends to filter out greedy applications,
4064 * because the latter issue their next request as soon as possible
4065 * after the last one has been completed. In contrast, a soft
4066 * real-time application spends some time processing data, after a
4067 * batch of its requests has been completed.
4069 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4070 * above, greedy applications may happen to meet both the
4071 * bandwidth and isochrony requirements under heavy CPU or
4072 * storage-device load. In more detail, in these scenarios, these
4073 * applications happen, only for limited time periods, to do I/O
4074 * slowly enough to meet all the requirements described so far,
4075 * including the filtering in above item (a). These slow-speed
4076 * time intervals are usually interspersed between other time
4077 * intervals during which these applications do I/O at a very high
4078 * speed. Fortunately, exactly because of the high speed of the
4079 * I/O in the high-speed intervals, the values returned by this
4080 * function happen to be so high, near the end of any such
4081 * high-speed interval, to be likely to fall *after* the end of
4082 * the low-speed time interval that follows. These high values are
4083 * stored in bfqq->soft_rt_next_start after each invocation of
4084 * this function. As a consequence, if the last value of
4085 * bfqq->soft_rt_next_start is constantly used to lower-bound the
4086 * next value that this function may return, then, from the very
4087 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
4088 * likely to be constantly kept so high that any I/O request
4089 * issued during the low-speed interval is considered as arriving
4090 * to soon for the application to be deemed as soft
4091 * real-time. Then, in the high-speed interval that follows, the
4092 * application will not be deemed as soft real-time, just because
4093 * it will do I/O at a high speed. And so on.
4095 * Getting back to the filtering in item (a), in the following two
4096 * cases this filtering might be easily passed by a greedy
4097 * application, if the reference quantity was just
4098 * bfqd->bfq_slice_idle:
4099 * 1) HZ is so low that the duration of a jiffy is comparable to or
4100 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4101 * devices with HZ=100. The time granularity may be so coarse
4102 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
4103 * is rather lower than the exact value.
4104 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4105 * for a while, then suddenly 'jump' by several units to recover the lost
4106 * increments. This seems to happen, e.g., inside virtual machines.
4107 * To address this issue, in the filtering in (a) we do not use as a
4108 * reference time interval just bfqd->bfq_slice_idle, but
4109 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4110 * minimum number of jiffies for which the filter seems to be quite
4111 * precise also in embedded systems and KVM/QEMU virtual machines.
4113 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4114 struct bfq_queue *bfqq)
4116 return max3(bfqq->soft_rt_next_start,
4117 bfqq->last_idle_bklogged +
4118 HZ * bfqq->service_from_backlogged /
4119 bfqd->bfq_wr_max_softrt_rate,
4120 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4124 * bfq_bfqq_expire - expire a queue.
4125 * @bfqd: device owning the queue.
4126 * @bfqq: the queue to expire.
4127 * @compensate: if true, compensate for the time spent idling.
4128 * @reason: the reason causing the expiration.
4130 * If the process associated with bfqq does slow I/O (e.g., because it
4131 * issues random requests), we charge bfqq with the time it has been
4132 * in service instead of the service it has received (see
4133 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4134 * a consequence, bfqq will typically get higher timestamps upon
4135 * reactivation, and hence it will be rescheduled as if it had
4136 * received more service than what it has actually received. In the
4137 * end, bfqq receives less service in proportion to how slowly its
4138 * associated process consumes its budgets (and hence how seriously it
4139 * tends to lower the throughput). In addition, this time-charging
4140 * strategy guarantees time fairness among slow processes. In
4141 * contrast, if the process associated with bfqq is not slow, we
4142 * charge bfqq exactly with the service it has received.
4144 * Charging time to the first type of queues and the exact service to
4145 * the other has the effect of using the WF2Q+ policy to schedule the
4146 * former on a timeslice basis, without violating service domain
4147 * guarantees among the latter.
4149 void bfq_bfqq_expire(struct bfq_data *bfqd,
4150 struct bfq_queue *bfqq,
4152 enum bfqq_expiration reason)
4155 unsigned long delta = 0;
4156 struct bfq_entity *entity = &bfqq->entity;
4159 * Check whether the process is slow (see bfq_bfqq_is_slow).
4161 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
4164 * As above explained, charge slow (typically seeky) and
4165 * timed-out queues with the time and not the service
4166 * received, to favor sequential workloads.
4168 * Processes doing I/O in the slower disk zones will tend to
4169 * be slow(er) even if not seeky. Therefore, since the
4170 * estimated peak rate is actually an average over the disk
4171 * surface, these processes may timeout just for bad luck. To
4172 * avoid punishing them, do not charge time to processes that
4173 * succeeded in consuming at least 2/3 of their budget. This
4174 * allows BFQ to preserve enough elasticity to still perform
4175 * bandwidth, and not time, distribution with little unlucky
4176 * or quasi-sequential processes.
4178 if (bfqq->wr_coeff == 1 &&
4180 (reason == BFQQE_BUDGET_TIMEOUT &&
4181 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4182 bfq_bfqq_charge_time(bfqd, bfqq, delta);
4184 if (bfqd->low_latency && bfqq->wr_coeff == 1)
4185 bfqq->last_wr_start_finish = jiffies;
4187 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4188 RB_EMPTY_ROOT(&bfqq->sort_list)) {
4190 * If we get here, and there are no outstanding
4191 * requests, then the request pattern is isochronous
4192 * (see the comments on the function
4193 * bfq_bfqq_softrt_next_start()). Therefore we can
4194 * compute soft_rt_next_start.
4196 * If, instead, the queue still has outstanding
4197 * requests, then we have to wait for the completion
4198 * of all the outstanding requests to discover whether
4199 * the request pattern is actually isochronous.
4201 if (bfqq->dispatched == 0)
4202 bfqq->soft_rt_next_start =
4203 bfq_bfqq_softrt_next_start(bfqd, bfqq);
4204 else if (bfqq->dispatched > 0) {
4206 * Schedule an update of soft_rt_next_start to when
4207 * the task may be discovered to be isochronous.
4209 bfq_mark_bfqq_softrt_update(bfqq);
4213 bfq_log_bfqq(bfqd, bfqq,
4214 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4215 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4218 * bfqq expired, so no total service time needs to be computed
4219 * any longer: reset state machine for measuring total service
4222 bfqd->rqs_injected = bfqd->wait_dispatch = false;
4223 bfqd->waited_rq = NULL;
4226 * Increase, decrease or leave budget unchanged according to
4229 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4230 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4231 /* bfqq is gone, no more actions on it */
4234 /* mark bfqq as waiting a request only if a bic still points to it */
4235 if (!bfq_bfqq_busy(bfqq) &&
4236 reason != BFQQE_BUDGET_TIMEOUT &&
4237 reason != BFQQE_BUDGET_EXHAUSTED) {
4238 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4240 * Not setting service to 0, because, if the next rq
4241 * arrives in time, the queue will go on receiving
4242 * service with this same budget (as if it never expired)
4245 entity->service = 0;
4248 * Reset the received-service counter for every parent entity.
4249 * Differently from what happens with bfqq->entity.service,
4250 * the resetting of this counter never needs to be postponed
4251 * for parent entities. In fact, in case bfqq may have a
4252 * chance to go on being served using the last, partially
4253 * consumed budget, bfqq->entity.service needs to be kept,
4254 * because if bfqq then actually goes on being served using
4255 * the same budget, the last value of bfqq->entity.service is
4256 * needed to properly decrement bfqq->entity.budget by the
4257 * portion already consumed. In contrast, it is not necessary
4258 * to keep entity->service for parent entities too, because
4259 * the bubble up of the new value of bfqq->entity.budget will
4260 * make sure that the budgets of parent entities are correct,
4261 * even in case bfqq and thus parent entities go on receiving
4262 * service with the same budget.
4264 entity = entity->parent;
4265 for_each_entity(entity)
4266 entity->service = 0;
4270 * Budget timeout is not implemented through a dedicated timer, but
4271 * just checked on request arrivals and completions, as well as on
4272 * idle timer expirations.
4274 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4276 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4280 * If we expire a queue that is actively waiting (i.e., with the
4281 * device idled) for the arrival of a new request, then we may incur
4282 * the timestamp misalignment problem described in the body of the
4283 * function __bfq_activate_entity. Hence we return true only if this
4284 * condition does not hold, or if the queue is slow enough to deserve
4285 * only to be kicked off for preserving a high throughput.
4287 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4289 bfq_log_bfqq(bfqq->bfqd, bfqq,
4290 "may_budget_timeout: wait_request %d left %d timeout %d",
4291 bfq_bfqq_wait_request(bfqq),
4292 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4293 bfq_bfqq_budget_timeout(bfqq));
4295 return (!bfq_bfqq_wait_request(bfqq) ||
4296 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4298 bfq_bfqq_budget_timeout(bfqq);
4301 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4302 struct bfq_queue *bfqq)
4304 bool rot_without_queueing =
4305 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4306 bfqq_sequential_and_IO_bound,
4309 /* No point in idling for bfqq if it won't get requests any longer */
4310 if (unlikely(!bfqq_process_refs(bfqq)))
4313 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4314 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4317 * The next variable takes into account the cases where idling
4318 * boosts the throughput.
4320 * The value of the variable is computed considering, first, that
4321 * idling is virtually always beneficial for the throughput if:
4322 * (a) the device is not NCQ-capable and rotational, or
4323 * (b) regardless of the presence of NCQ, the device is rotational and
4324 * the request pattern for bfqq is I/O-bound and sequential, or
4325 * (c) regardless of whether it is rotational, the device is
4326 * not NCQ-capable and the request pattern for bfqq is
4327 * I/O-bound and sequential.
4329 * Secondly, and in contrast to the above item (b), idling an
4330 * NCQ-capable flash-based device would not boost the
4331 * throughput even with sequential I/O; rather it would lower
4332 * the throughput in proportion to how fast the device
4333 * is. Accordingly, the next variable is true if any of the
4334 * above conditions (a), (b) or (c) is true, and, in
4335 * particular, happens to be false if bfqd is an NCQ-capable
4336 * flash-based device.
4338 idling_boosts_thr = rot_without_queueing ||
4339 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4340 bfqq_sequential_and_IO_bound);
4343 * The return value of this function is equal to that of
4344 * idling_boosts_thr, unless a special case holds. In this
4345 * special case, described below, idling may cause problems to
4346 * weight-raised queues.
4348 * When the request pool is saturated (e.g., in the presence
4349 * of write hogs), if the processes associated with
4350 * non-weight-raised queues ask for requests at a lower rate,
4351 * then processes associated with weight-raised queues have a
4352 * higher probability to get a request from the pool
4353 * immediately (or at least soon) when they need one. Thus
4354 * they have a higher probability to actually get a fraction
4355 * of the device throughput proportional to their high
4356 * weight. This is especially true with NCQ-capable drives,
4357 * which enqueue several requests in advance, and further
4358 * reorder internally-queued requests.
4360 * For this reason, we force to false the return value if
4361 * there are weight-raised busy queues. In this case, and if
4362 * bfqq is not weight-raised, this guarantees that the device
4363 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4364 * then idling will be guaranteed by another variable, see
4365 * below). Combined with the timestamping rules of BFQ (see
4366 * [1] for details), this behavior causes bfqq, and hence any
4367 * sync non-weight-raised queue, to get a lower number of
4368 * requests served, and thus to ask for a lower number of
4369 * requests from the request pool, before the busy
4370 * weight-raised queues get served again. This often mitigates
4371 * starvation problems in the presence of heavy write
4372 * workloads and NCQ, thereby guaranteeing a higher
4373 * application and system responsiveness in these hostile
4376 return idling_boosts_thr &&
4377 bfqd->wr_busy_queues == 0;
4381 * For a queue that becomes empty, device idling is allowed only if
4382 * this function returns true for that queue. As a consequence, since
4383 * device idling plays a critical role for both throughput boosting
4384 * and service guarantees, the return value of this function plays a
4385 * critical role as well.
4387 * In a nutshell, this function returns true only if idling is
4388 * beneficial for throughput or, even if detrimental for throughput,
4389 * idling is however necessary to preserve service guarantees (low
4390 * latency, desired throughput distribution, ...). In particular, on
4391 * NCQ-capable devices, this function tries to return false, so as to
4392 * help keep the drives' internal queues full, whenever this helps the
4393 * device boost the throughput without causing any service-guarantee
4396 * Most of the issues taken into account to get the return value of
4397 * this function are not trivial. We discuss these issues in the two
4398 * functions providing the main pieces of information needed by this
4401 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4403 struct bfq_data *bfqd = bfqq->bfqd;
4404 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4406 /* No point in idling for bfqq if it won't get requests any longer */
4407 if (unlikely(!bfqq_process_refs(bfqq)))
4410 if (unlikely(bfqd->strict_guarantees))
4414 * Idling is performed only if slice_idle > 0. In addition, we
4417 * (b) bfqq is in the idle io prio class: in this case we do
4418 * not idle because we want to minimize the bandwidth that
4419 * queues in this class can steal to higher-priority queues
4421 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4422 bfq_class_idle(bfqq))
4425 idling_boosts_thr_with_no_issue =
4426 idling_boosts_thr_without_issues(bfqd, bfqq);
4428 idling_needed_for_service_guar =
4429 idling_needed_for_service_guarantees(bfqd, bfqq);
4432 * We have now the two components we need to compute the
4433 * return value of the function, which is true only if idling
4434 * either boosts the throughput (without issues), or is
4435 * necessary to preserve service guarantees.
4437 return idling_boosts_thr_with_no_issue ||
4438 idling_needed_for_service_guar;
4442 * If the in-service queue is empty but the function bfq_better_to_idle
4443 * returns true, then:
4444 * 1) the queue must remain in service and cannot be expired, and
4445 * 2) the device must be idled to wait for the possible arrival of a new
4446 * request for the queue.
4447 * See the comments on the function bfq_better_to_idle for the reasons
4448 * why performing device idling is the best choice to boost the throughput
4449 * and preserve service guarantees when bfq_better_to_idle itself
4452 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4454 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4458 * This function chooses the queue from which to pick the next extra
4459 * I/O request to inject, if it finds a compatible queue. See the
4460 * comments on bfq_update_inject_limit() for details on the injection
4461 * mechanism, and for the definitions of the quantities mentioned
4464 static struct bfq_queue *
4465 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4467 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4468 unsigned int limit = in_serv_bfqq->inject_limit;
4471 * - bfqq is not weight-raised and therefore does not carry
4472 * time-critical I/O,
4474 * - regardless of whether bfqq is weight-raised, bfqq has
4475 * however a long think time, during which it can absorb the
4476 * effect of an appropriate number of extra I/O requests
4477 * from other queues (see bfq_update_inject_limit for
4478 * details on the computation of this number);
4479 * then injection can be performed without restrictions.
4481 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4482 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4486 * - the baseline total service time could not be sampled yet,
4487 * so the inject limit happens to be still 0, and
4488 * - a lot of time has elapsed since the plugging of I/O
4489 * dispatching started, so drive speed is being wasted
4491 * then temporarily raise inject limit to one request.
4493 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4494 bfq_bfqq_wait_request(in_serv_bfqq) &&
4495 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4496 bfqd->bfq_slice_idle)
4500 if (bfqd->rq_in_driver >= limit)
4504 * Linear search of the source queue for injection; but, with
4505 * a high probability, very few steps are needed to find a
4506 * candidate queue, i.e., a queue with enough budget left for
4507 * its next request. In fact:
4508 * - BFQ dynamically updates the budget of every queue so as
4509 * to accommodate the expected backlog of the queue;
4510 * - if a queue gets all its requests dispatched as injected
4511 * service, then the queue is removed from the active list
4512 * (and re-added only if it gets new requests, but then it
4513 * is assigned again enough budget for its new backlog).
4515 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
4516 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4517 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4518 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4519 bfq_bfqq_budget_left(bfqq)) {
4521 * Allow for only one large in-flight request
4522 * on non-rotational devices, for the
4523 * following reason. On non-rotationl drives,
4524 * large requests take much longer than
4525 * smaller requests to be served. In addition,
4526 * the drive prefers to serve large requests
4527 * w.r.t. to small ones, if it can choose. So,
4528 * having more than one large requests queued
4529 * in the drive may easily make the next first
4530 * request of the in-service queue wait for so
4531 * long to break bfqq's service guarantees. On
4532 * the bright side, large requests let the
4533 * drive reach a very high throughput, even if
4534 * there is only one in-flight large request
4537 if (blk_queue_nonrot(bfqd->queue) &&
4538 blk_rq_sectors(bfqq->next_rq) >=
4539 BFQQ_SECT_THR_NONROT)
4540 limit = min_t(unsigned int, 1, limit);
4542 limit = in_serv_bfqq->inject_limit;
4544 if (bfqd->rq_in_driver < limit) {
4545 bfqd->rqs_injected = true;
4554 * Select a queue for service. If we have a current queue in service,
4555 * check whether to continue servicing it, or retrieve and set a new one.
4557 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4559 struct bfq_queue *bfqq;
4560 struct request *next_rq;
4561 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4563 bfqq = bfqd->in_service_queue;
4567 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4570 * Do not expire bfqq for budget timeout if bfqq may be about
4571 * to enjoy device idling. The reason why, in this case, we
4572 * prevent bfqq from expiring is the same as in the comments
4573 * on the case where bfq_bfqq_must_idle() returns true, in
4574 * bfq_completed_request().
4576 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4577 !bfq_bfqq_must_idle(bfqq))
4582 * This loop is rarely executed more than once. Even when it
4583 * happens, it is much more convenient to re-execute this loop
4584 * than to return NULL and trigger a new dispatch to get a
4587 next_rq = bfqq->next_rq;
4589 * If bfqq has requests queued and it has enough budget left to
4590 * serve them, keep the queue, otherwise expire it.
4593 if (bfq_serv_to_charge(next_rq, bfqq) >
4594 bfq_bfqq_budget_left(bfqq)) {
4596 * Expire the queue for budget exhaustion,
4597 * which makes sure that the next budget is
4598 * enough to serve the next request, even if
4599 * it comes from the fifo expired path.
4601 reason = BFQQE_BUDGET_EXHAUSTED;
4605 * The idle timer may be pending because we may
4606 * not disable disk idling even when a new request
4609 if (bfq_bfqq_wait_request(bfqq)) {
4611 * If we get here: 1) at least a new request
4612 * has arrived but we have not disabled the
4613 * timer because the request was too small,
4614 * 2) then the block layer has unplugged
4615 * the device, causing the dispatch to be
4618 * Since the device is unplugged, now the
4619 * requests are probably large enough to
4620 * provide a reasonable throughput.
4621 * So we disable idling.
4623 bfq_clear_bfqq_wait_request(bfqq);
4624 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4631 * No requests pending. However, if the in-service queue is idling
4632 * for a new request, or has requests waiting for a completion and
4633 * may idle after their completion, then keep it anyway.
4635 * Yet, inject service from other queues if it boosts
4636 * throughput and is possible.
4638 if (bfq_bfqq_wait_request(bfqq) ||
4639 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4640 struct bfq_queue *async_bfqq =
4641 bfqq->bic && bfqq->bic->bfqq[0] &&
4642 bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
4643 bfqq->bic->bfqq[0]->next_rq ?
4644 bfqq->bic->bfqq[0] : NULL;
4645 struct bfq_queue *blocked_bfqq =
4646 !hlist_empty(&bfqq->woken_list) ?
4647 container_of(bfqq->woken_list.first,
4653 * The next four mutually-exclusive ifs decide
4654 * whether to try injection, and choose the queue to
4655 * pick an I/O request from.
4657 * The first if checks whether the process associated
4658 * with bfqq has also async I/O pending. If so, it
4659 * injects such I/O unconditionally. Injecting async
4660 * I/O from the same process can cause no harm to the
4661 * process. On the contrary, it can only increase
4662 * bandwidth and reduce latency for the process.
4664 * The second if checks whether there happens to be a
4665 * non-empty waker queue for bfqq, i.e., a queue whose
4666 * I/O needs to be completed for bfqq to receive new
4667 * I/O. This happens, e.g., if bfqq is associated with
4668 * a process that does some sync. A sync generates
4669 * extra blocking I/O, which must be completed before
4670 * the process associated with bfqq can go on with its
4671 * I/O. If the I/O of the waker queue is not served,
4672 * then bfqq remains empty, and no I/O is dispatched,
4673 * until the idle timeout fires for bfqq. This is
4674 * likely to result in lower bandwidth and higher
4675 * latencies for bfqq, and in a severe loss of total
4676 * throughput. The best action to take is therefore to
4677 * serve the waker queue as soon as possible. So do it
4678 * (without relying on the third alternative below for
4679 * eventually serving waker_bfqq's I/O; see the last
4680 * paragraph for further details). This systematic
4681 * injection of I/O from the waker queue does not
4682 * cause any delay to bfqq's I/O. On the contrary,
4683 * next bfqq's I/O is brought forward dramatically,
4684 * for it is not blocked for milliseconds.
4686 * The third if checks whether there is a queue woken
4687 * by bfqq, and currently with pending I/O. Such a
4688 * woken queue does not steal bandwidth from bfqq,
4689 * because it remains soon without I/O if bfqq is not
4690 * served. So there is virtually no risk of loss of
4691 * bandwidth for bfqq if this woken queue has I/O
4692 * dispatched while bfqq is waiting for new I/O.
4694 * The fourth if checks whether bfqq is a queue for
4695 * which it is better to avoid injection. It is so if
4696 * bfqq delivers more throughput when served without
4697 * any further I/O from other queues in the middle, or
4698 * if the service times of bfqq's I/O requests both
4699 * count more than overall throughput, and may be
4700 * easily increased by injection (this happens if bfqq
4701 * has a short think time). If none of these
4702 * conditions holds, then a candidate queue for
4703 * injection is looked for through
4704 * bfq_choose_bfqq_for_injection(). Note that the
4705 * latter may return NULL (for example if the inject
4706 * limit for bfqq is currently 0).
4708 * NOTE: motivation for the second alternative
4710 * Thanks to the way the inject limit is updated in
4711 * bfq_update_has_short_ttime(), it is rather likely
4712 * that, if I/O is being plugged for bfqq and the
4713 * waker queue has pending I/O requests that are
4714 * blocking bfqq's I/O, then the fourth alternative
4715 * above lets the waker queue get served before the
4716 * I/O-plugging timeout fires. So one may deem the
4717 * second alternative superfluous. It is not, because
4718 * the fourth alternative may be way less effective in
4719 * case of a synchronization. For two main
4720 * reasons. First, throughput may be low because the
4721 * inject limit may be too low to guarantee the same
4722 * amount of injected I/O, from the waker queue or
4723 * other queues, that the second alternative
4724 * guarantees (the second alternative unconditionally
4725 * injects a pending I/O request of the waker queue
4726 * for each bfq_dispatch_request()). Second, with the
4727 * fourth alternative, the duration of the plugging,
4728 * i.e., the time before bfqq finally receives new I/O,
4729 * may not be minimized, because the waker queue may
4730 * happen to be served only after other queues.
4733 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4734 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4735 bfq_bfqq_budget_left(async_bfqq))
4736 bfqq = bfqq->bic->bfqq[0];
4737 else if (bfqq->waker_bfqq &&
4738 bfq_bfqq_busy(bfqq->waker_bfqq) &&
4739 bfqq->waker_bfqq->next_rq &&
4740 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4741 bfqq->waker_bfqq) <=
4742 bfq_bfqq_budget_left(bfqq->waker_bfqq)
4744 bfqq = bfqq->waker_bfqq;
4745 else if (blocked_bfqq &&
4746 bfq_bfqq_busy(blocked_bfqq) &&
4747 blocked_bfqq->next_rq &&
4748 bfq_serv_to_charge(blocked_bfqq->next_rq,
4750 bfq_bfqq_budget_left(blocked_bfqq)
4752 bfqq = blocked_bfqq;
4753 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
4754 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
4755 !bfq_bfqq_has_short_ttime(bfqq)))
4756 bfqq = bfq_choose_bfqq_for_injection(bfqd);
4763 reason = BFQQE_NO_MORE_REQUESTS;
4765 bfq_bfqq_expire(bfqd, bfqq, false, reason);
4767 bfqq = bfq_set_in_service_queue(bfqd);
4769 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
4774 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
4776 bfq_log(bfqd, "select_queue: no queue returned");
4781 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4783 struct bfq_entity *entity = &bfqq->entity;
4785 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
4786 bfq_log_bfqq(bfqd, bfqq,
4787 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
4788 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
4789 jiffies_to_msecs(bfqq->wr_cur_max_time),
4791 bfqq->entity.weight, bfqq->entity.orig_weight);
4793 if (entity->prio_changed)
4794 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
4797 * If the queue was activated in a burst, or too much
4798 * time has elapsed from the beginning of this
4799 * weight-raising period, then end weight raising.
4801 if (bfq_bfqq_in_large_burst(bfqq))
4802 bfq_bfqq_end_wr(bfqq);
4803 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
4804 bfqq->wr_cur_max_time)) {
4805 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
4806 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
4807 bfq_wr_duration(bfqd))) {
4809 * Either in interactive weight
4810 * raising, or in soft_rt weight
4812 * interactive-weight-raising period
4813 * elapsed (so no switch back to
4814 * interactive weight raising).
4816 bfq_bfqq_end_wr(bfqq);
4818 * soft_rt finishing while still in
4819 * interactive period, switch back to
4820 * interactive weight raising
4822 switch_back_to_interactive_wr(bfqq, bfqd);
4823 bfqq->entity.prio_changed = 1;
4826 if (bfqq->wr_coeff > 1 &&
4827 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
4828 bfqq->service_from_wr > max_service_from_wr) {
4829 /* see comments on max_service_from_wr */
4830 bfq_bfqq_end_wr(bfqq);
4834 * To improve latency (for this or other queues), immediately
4835 * update weight both if it must be raised and if it must be
4836 * lowered. Since, entity may be on some active tree here, and
4837 * might have a pending change of its ioprio class, invoke
4838 * next function with the last parameter unset (see the
4839 * comments on the function).
4841 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
4842 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
4847 * Dispatch next request from bfqq.
4849 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
4850 struct bfq_queue *bfqq)
4852 struct request *rq = bfqq->next_rq;
4853 unsigned long service_to_charge;
4855 service_to_charge = bfq_serv_to_charge(rq, bfqq);
4857 bfq_bfqq_served(bfqq, service_to_charge);
4859 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
4860 bfqd->wait_dispatch = false;
4861 bfqd->waited_rq = rq;
4864 bfq_dispatch_remove(bfqd->queue, rq);
4866 if (bfqq != bfqd->in_service_queue)
4870 * If weight raising has to terminate for bfqq, then next
4871 * function causes an immediate update of bfqq's weight,
4872 * without waiting for next activation. As a consequence, on
4873 * expiration, bfqq will be timestamped as if has never been
4874 * weight-raised during this service slot, even if it has
4875 * received part or even most of the service as a
4876 * weight-raised queue. This inflates bfqq's timestamps, which
4877 * is beneficial, as bfqq is then more willing to leave the
4878 * device immediately to possible other weight-raised queues.
4880 bfq_update_wr_data(bfqd, bfqq);
4883 * Expire bfqq, pretending that its budget expired, if bfqq
4884 * belongs to CLASS_IDLE and other queues are waiting for
4887 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
4890 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
4896 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
4898 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4901 * Avoiding lock: a race on bfqd->busy_queues should cause at
4902 * most a call to dispatch for nothing
4904 return !list_empty_careful(&bfqd->dispatch) ||
4905 bfq_tot_busy_queues(bfqd) > 0;
4908 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
4910 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4911 struct request *rq = NULL;
4912 struct bfq_queue *bfqq = NULL;
4914 if (!list_empty(&bfqd->dispatch)) {
4915 rq = list_first_entry(&bfqd->dispatch, struct request,
4917 list_del_init(&rq->queuelist);
4923 * Increment counters here, because this
4924 * dispatch does not follow the standard
4925 * dispatch flow (where counters are
4930 goto inc_in_driver_start_rq;
4934 * We exploit the bfq_finish_requeue_request hook to
4935 * decrement rq_in_driver, but
4936 * bfq_finish_requeue_request will not be invoked on
4937 * this request. So, to avoid unbalance, just start
4938 * this request, without incrementing rq_in_driver. As
4939 * a negative consequence, rq_in_driver is deceptively
4940 * lower than it should be while this request is in
4941 * service. This may cause bfq_schedule_dispatch to be
4942 * invoked uselessly.
4944 * As for implementing an exact solution, the
4945 * bfq_finish_requeue_request hook, if defined, is
4946 * probably invoked also on this request. So, by
4947 * exploiting this hook, we could 1) increment
4948 * rq_in_driver here, and 2) decrement it in
4949 * bfq_finish_requeue_request. Such a solution would
4950 * let the value of the counter be always accurate,
4951 * but it would entail using an extra interface
4952 * function. This cost seems higher than the benefit,
4953 * being the frequency of non-elevator-private
4954 * requests very low.
4959 bfq_log(bfqd, "dispatch requests: %d busy queues",
4960 bfq_tot_busy_queues(bfqd));
4962 if (bfq_tot_busy_queues(bfqd) == 0)
4966 * Force device to serve one request at a time if
4967 * strict_guarantees is true. Forcing this service scheme is
4968 * currently the ONLY way to guarantee that the request
4969 * service order enforced by the scheduler is respected by a
4970 * queueing device. Otherwise the device is free even to make
4971 * some unlucky request wait for as long as the device
4974 * Of course, serving one request at a time may cause loss of
4977 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
4980 bfqq = bfq_select_queue(bfqd);
4984 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
4987 inc_in_driver_start_rq:
4988 bfqd->rq_in_driver++;
4990 rq->rq_flags |= RQF_STARTED;
4996 #ifdef CONFIG_BFQ_CGROUP_DEBUG
4997 static void bfq_update_dispatch_stats(struct request_queue *q,
4999 struct bfq_queue *in_serv_queue,
5000 bool idle_timer_disabled)
5002 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5004 if (!idle_timer_disabled && !bfqq)
5008 * rq and bfqq are guaranteed to exist until this function
5009 * ends, for the following reasons. First, rq can be
5010 * dispatched to the device, and then can be completed and
5011 * freed, only after this function ends. Second, rq cannot be
5012 * merged (and thus freed because of a merge) any longer,
5013 * because it has already started. Thus rq cannot be freed
5014 * before this function ends, and, since rq has a reference to
5015 * bfqq, the same guarantee holds for bfqq too.
5017 * In addition, the following queue lock guarantees that
5018 * bfqq_group(bfqq) exists as well.
5020 spin_lock_irq(&q->queue_lock);
5021 if (idle_timer_disabled)
5023 * Since the idle timer has been disabled,
5024 * in_serv_queue contained some request when
5025 * __bfq_dispatch_request was invoked above, which
5026 * implies that rq was picked exactly from
5027 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5028 * therefore guaranteed to exist because of the above
5031 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5033 struct bfq_group *bfqg = bfqq_group(bfqq);
5035 bfqg_stats_update_avg_queue_size(bfqg);
5036 bfqg_stats_set_start_empty_time(bfqg);
5037 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5039 spin_unlock_irq(&q->queue_lock);
5042 static inline void bfq_update_dispatch_stats(struct request_queue *q,
5044 struct bfq_queue *in_serv_queue,
5045 bool idle_timer_disabled) {}
5046 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5048 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5050 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5052 struct bfq_queue *in_serv_queue;
5053 bool waiting_rq, idle_timer_disabled;
5055 spin_lock_irq(&bfqd->lock);
5057 in_serv_queue = bfqd->in_service_queue;
5058 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5060 rq = __bfq_dispatch_request(hctx);
5062 idle_timer_disabled =
5063 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5065 spin_unlock_irq(&bfqd->lock);
5067 bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue,
5068 idle_timer_disabled);
5074 * Task holds one reference to the queue, dropped when task exits. Each rq
5075 * in-flight on this queue also holds a reference, dropped when rq is freed.
5077 * Scheduler lock must be held here. Recall not to use bfqq after calling
5078 * this function on it.
5080 void bfq_put_queue(struct bfq_queue *bfqq)
5082 struct bfq_queue *item;
5083 struct hlist_node *n;
5084 struct bfq_group *bfqg = bfqq_group(bfqq);
5087 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
5094 if (!hlist_unhashed(&bfqq->burst_list_node)) {
5095 hlist_del_init(&bfqq->burst_list_node);
5097 * Decrement also burst size after the removal, if the
5098 * process associated with bfqq is exiting, and thus
5099 * does not contribute to the burst any longer. This
5100 * decrement helps filter out false positives of large
5101 * bursts, when some short-lived process (often due to
5102 * the execution of commands by some service) happens
5103 * to start and exit while a complex application is
5104 * starting, and thus spawning several processes that
5105 * do I/O (and that *must not* be treated as a large
5106 * burst, see comments on bfq_handle_burst).
5108 * In particular, the decrement is performed only if:
5109 * 1) bfqq is not a merged queue, because, if it is,
5110 * then this free of bfqq is not triggered by the exit
5111 * of the process bfqq is associated with, but exactly
5112 * by the fact that bfqq has just been merged.
5113 * 2) burst_size is greater than 0, to handle
5114 * unbalanced decrements. Unbalanced decrements may
5115 * happen in te following case: bfqq is inserted into
5116 * the current burst list--without incrementing
5117 * bust_size--because of a split, but the current
5118 * burst list is not the burst list bfqq belonged to
5119 * (see comments on the case of a split in
5122 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5123 bfqq->bfqd->burst_size--;
5127 * bfqq does not exist any longer, so it cannot be woken by
5128 * any other queue, and cannot wake any other queue. Then bfqq
5129 * must be removed from the woken list of its possible waker
5130 * queue, and all queues in the woken list of bfqq must stop
5131 * having a waker queue. Strictly speaking, these updates
5132 * should be performed when bfqq remains with no I/O source
5133 * attached to it, which happens before bfqq gets freed. In
5134 * particular, this happens when the last process associated
5135 * with bfqq exits or gets associated with a different
5136 * queue. However, both events lead to bfqq being freed soon,
5137 * and dangling references would come out only after bfqq gets
5138 * freed. So these updates are done here, as a simple and safe
5139 * way to handle all cases.
5141 /* remove bfqq from woken list */
5142 if (!hlist_unhashed(&bfqq->woken_list_node))
5143 hlist_del_init(&bfqq->woken_list_node);
5145 /* reset waker for all queues in woken list */
5146 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5148 item->waker_bfqq = NULL;
5149 hlist_del_init(&item->woken_list_node);
5152 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5153 bfqq->bfqd->last_completed_rq_bfqq = NULL;
5155 kmem_cache_free(bfq_pool, bfqq);
5156 bfqg_and_blkg_put(bfqg);
5159 static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5162 bfq_put_queue(bfqq);
5165 static void bfq_put_cooperator(struct bfq_queue *bfqq)
5167 struct bfq_queue *__bfqq, *next;
5170 * If this queue was scheduled to merge with another queue, be
5171 * sure to drop the reference taken on that queue (and others in
5172 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5174 __bfqq = bfqq->new_bfqq;
5178 next = __bfqq->new_bfqq;
5179 bfq_put_queue(__bfqq);
5184 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5186 if (bfqq == bfqd->in_service_queue) {
5187 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5188 bfq_schedule_dispatch(bfqd);
5191 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5193 bfq_put_cooperator(bfqq);
5195 bfq_release_process_ref(bfqd, bfqq);
5198 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
5200 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
5201 struct bfq_data *bfqd;
5204 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5207 unsigned long flags;
5209 spin_lock_irqsave(&bfqd->lock, flags);
5211 bfq_exit_bfqq(bfqd, bfqq);
5212 bic_set_bfqq(bic, NULL, is_sync);
5213 spin_unlock_irqrestore(&bfqd->lock, flags);
5217 static void bfq_exit_icq(struct io_cq *icq)
5219 struct bfq_io_cq *bic = icq_to_bic(icq);
5221 if (bic->stable_merge_bfqq) {
5222 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd;
5225 * bfqd is NULL if scheduler already exited, and in
5226 * that case this is the last time bfqq is accessed.
5229 unsigned long flags;
5231 spin_lock_irqsave(&bfqd->lock, flags);
5232 bfq_put_stable_ref(bic->stable_merge_bfqq);
5233 spin_unlock_irqrestore(&bfqd->lock, flags);
5235 bfq_put_stable_ref(bic->stable_merge_bfqq);
5239 bfq_exit_icq_bfqq(bic, true);
5240 bfq_exit_icq_bfqq(bic, false);
5244 * Update the entity prio values; note that the new values will not
5245 * be used until the next (re)activation.
5248 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5250 struct task_struct *tsk = current;
5252 struct bfq_data *bfqd = bfqq->bfqd;
5257 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5258 switch (ioprio_class) {
5260 pr_err("bdi %s: bfq: bad prio class %d\n",
5261 bdi_dev_name(bfqq->bfqd->queue->backing_dev_info),
5264 case IOPRIO_CLASS_NONE:
5266 * No prio set, inherit CPU scheduling settings.
5268 bfqq->new_ioprio = task_nice_ioprio(tsk);
5269 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5271 case IOPRIO_CLASS_RT:
5272 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5273 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5275 case IOPRIO_CLASS_BE:
5276 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5277 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5279 case IOPRIO_CLASS_IDLE:
5280 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5281 bfqq->new_ioprio = 7;
5285 if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
5286 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5288 bfqq->new_ioprio = IOPRIO_BE_NR;
5291 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5292 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5293 bfqq->new_ioprio, bfqq->entity.new_weight);
5294 bfqq->entity.prio_changed = 1;
5297 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5298 struct bio *bio, bool is_sync,
5299 struct bfq_io_cq *bic,
5302 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5304 struct bfq_data *bfqd = bic_to_bfqd(bic);
5305 struct bfq_queue *bfqq;
5306 int ioprio = bic->icq.ioc->ioprio;
5309 * This condition may trigger on a newly created bic, be sure to
5310 * drop the lock before returning.
5312 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5315 bic->ioprio = ioprio;
5317 bfqq = bic_to_bfqq(bic, false);
5319 bfq_release_process_ref(bfqd, bfqq);
5320 bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic, true);
5321 bic_set_bfqq(bic, bfqq, false);
5324 bfqq = bic_to_bfqq(bic, true);
5326 bfq_set_next_ioprio_data(bfqq, bic);
5329 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5330 struct bfq_io_cq *bic, pid_t pid, int is_sync)
5332 u64 now_ns = ktime_get_ns();
5334 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5335 INIT_LIST_HEAD(&bfqq->fifo);
5336 INIT_HLIST_NODE(&bfqq->burst_list_node);
5337 INIT_HLIST_NODE(&bfqq->woken_list_node);
5338 INIT_HLIST_HEAD(&bfqq->woken_list);
5344 bfq_set_next_ioprio_data(bfqq, bic);
5348 * No need to mark as has_short_ttime if in
5349 * idle_class, because no device idling is performed
5350 * for queues in idle class
5352 if (!bfq_class_idle(bfqq))
5353 /* tentatively mark as has_short_ttime */
5354 bfq_mark_bfqq_has_short_ttime(bfqq);
5355 bfq_mark_bfqq_sync(bfqq);
5356 bfq_mark_bfqq_just_created(bfqq);
5358 bfq_clear_bfqq_sync(bfqq);
5360 /* set end request to minus infinity from now */
5361 bfqq->ttime.last_end_request = now_ns + 1;
5363 bfqq->creation_time = jiffies;
5365 bfqq->io_start_time = now_ns;
5367 bfq_mark_bfqq_IO_bound(bfqq);
5371 /* Tentative initial value to trade off between thr and lat */
5372 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5373 bfqq->budget_timeout = bfq_smallest_from_now();
5376 bfqq->last_wr_start_finish = jiffies;
5377 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5378 bfqq->split_time = bfq_smallest_from_now();
5381 * To not forget the possibly high bandwidth consumed by a
5382 * process/queue in the recent past,
5383 * bfq_bfqq_softrt_next_start() returns a value at least equal
5384 * to the current value of bfqq->soft_rt_next_start (see
5385 * comments on bfq_bfqq_softrt_next_start). Set
5386 * soft_rt_next_start to now, to mean that bfqq has consumed
5387 * no bandwidth so far.
5389 bfqq->soft_rt_next_start = jiffies;
5391 /* first request is almost certainly seeky */
5392 bfqq->seek_history = 1;
5395 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5396 struct bfq_group *bfqg,
5397 int ioprio_class, int ioprio)
5399 switch (ioprio_class) {
5400 case IOPRIO_CLASS_RT:
5401 return &bfqg->async_bfqq[0][ioprio];
5402 case IOPRIO_CLASS_NONE:
5403 ioprio = IOPRIO_NORM;
5405 case IOPRIO_CLASS_BE:
5406 return &bfqg->async_bfqq[1][ioprio];
5407 case IOPRIO_CLASS_IDLE:
5408 return &bfqg->async_idle_bfqq;
5414 static struct bfq_queue *
5415 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5416 struct bfq_io_cq *bic,
5417 struct bfq_queue *last_bfqq_created)
5419 struct bfq_queue *new_bfqq =
5420 bfq_setup_merge(bfqq, last_bfqq_created);
5426 new_bfqq->bic->stably_merged = true;
5427 bic->stably_merged = true;
5430 * Reusing merge functions. This implies that
5431 * bfqq->bic must be set too, for
5432 * bfq_merge_bfqqs to correctly save bfqq's
5433 * state before killing it.
5436 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
5442 * Many throughput-sensitive workloads are made of several parallel
5443 * I/O flows, with all flows generated by the same application, or
5444 * more generically by the same task (e.g., system boot). The most
5445 * counterproductive action with these workloads is plugging I/O
5446 * dispatch when one of the bfq_queues associated with these flows
5447 * remains temporarily empty.
5449 * To avoid this plugging, BFQ has been using a burst-handling
5450 * mechanism for years now. This mechanism has proven effective for
5451 * throughput, and not detrimental for service guarantees. The
5452 * following function pushes this mechanism a little bit further,
5453 * basing on the following two facts.
5455 * First, all the I/O flows of a the same application or task
5456 * contribute to the execution/completion of that common application
5457 * or task. So the performance figures that matter are total
5458 * throughput of the flows and task-wide I/O latency. In particular,
5459 * these flows do not need to be protected from each other, in terms
5460 * of individual bandwidth or latency.
5462 * Second, the above fact holds regardless of the number of flows.
5464 * Putting these two facts together, this commits merges stably the
5465 * bfq_queues associated with these I/O flows, i.e., with the
5466 * processes that generate these IO/ flows, regardless of how many the
5467 * involved processes are.
5469 * To decide whether a set of bfq_queues is actually associated with
5470 * the I/O flows of a common application or task, and to merge these
5471 * queues stably, this function operates as follows: given a bfq_queue,
5472 * say Q2, currently being created, and the last bfq_queue, say Q1,
5473 * created before Q2, Q2 is merged stably with Q1 if
5474 * - very little time has elapsed since when Q1 was created
5475 * - Q2 has the same ioprio as Q1
5476 * - Q2 belongs to the same group as Q1
5478 * Merging bfq_queues also reduces scheduling overhead. A fio test
5479 * with ten random readers on /dev/nullb shows a throughput boost of
5480 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5481 * the total per-request processing time, the above throughput boost
5482 * implies that BFQ's overhead is reduced by more than 50%.
5484 * This new mechanism most certainly obsoletes the current
5485 * burst-handling heuristics. We keep those heuristics for the moment.
5487 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5488 struct bfq_queue *bfqq,
5489 struct bfq_io_cq *bic)
5491 struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5492 &bfqq->entity.parent->last_bfqq_created :
5493 &bfqd->last_bfqq_created;
5495 struct bfq_queue *last_bfqq_created = *source_bfqq;
5498 * If last_bfqq_created has not been set yet, then init it. If
5499 * it has been set already, but too long ago, then move it
5500 * forward to bfqq. Finally, move also if bfqq belongs to a
5501 * different group than last_bfqq_created, or if bfqq has a
5502 * different ioprio or ioprio_class. If none of these
5503 * conditions holds true, then try an early stable merge or
5504 * schedule a delayed stable merge.
5506 * A delayed merge is scheduled (instead of performing an
5507 * early merge), in case bfqq might soon prove to be more
5508 * throughput-beneficial if not merged. Currently this is
5509 * possible only if bfqd is rotational with no queueing. For
5510 * such a drive, not merging bfqq is better for throughput if
5511 * bfqq happens to contain sequential I/O. So, we wait a
5512 * little bit for enough I/O to flow through bfqq. After that,
5513 * if such an I/O is sequential, then the merge is
5514 * canceled. Otherwise the merge is finally performed.
5516 if (!last_bfqq_created ||
5517 time_before(last_bfqq_created->creation_time +
5518 msecs_to_jiffies(bfq_activation_stable_merging),
5519 bfqq->creation_time) ||
5520 bfqq->entity.parent != last_bfqq_created->entity.parent ||
5521 bfqq->ioprio != last_bfqq_created->ioprio ||
5522 bfqq->ioprio_class != last_bfqq_created->ioprio_class)
5523 *source_bfqq = bfqq;
5524 else if (time_after_eq(last_bfqq_created->creation_time +
5525 bfqd->bfq_burst_interval,
5526 bfqq->creation_time)) {
5527 if (likely(bfqd->nonrot_with_queueing))
5529 * With this type of drive, leaving
5530 * bfqq alone may provide no
5531 * throughput benefits compared with
5532 * merging bfqq. So merge bfqq now.
5534 bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5537 else { /* schedule tentative stable merge */
5539 * get reference on last_bfqq_created,
5540 * to prevent it from being freed,
5541 * until we decide whether to merge
5543 last_bfqq_created->ref++;
5545 * need to keep track of stable refs, to
5546 * compute process refs correctly
5548 last_bfqq_created->stable_ref++;
5550 * Record the bfqq to merge to.
5552 bic->stable_merge_bfqq = last_bfqq_created;
5560 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5561 struct bio *bio, bool is_sync,
5562 struct bfq_io_cq *bic,
5565 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5566 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5567 struct bfq_queue **async_bfqq = NULL;
5568 struct bfq_queue *bfqq;
5569 struct bfq_group *bfqg;
5573 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio));
5575 bfqq = &bfqd->oom_bfqq;
5580 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5587 bfqq = kmem_cache_alloc_node(bfq_pool,
5588 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5592 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5594 bfq_init_entity(&bfqq->entity, bfqg);
5595 bfq_log_bfqq(bfqd, bfqq, "allocated");
5597 bfqq = &bfqd->oom_bfqq;
5598 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5603 * Pin the queue now that it's allocated, scheduler exit will
5608 * Extra group reference, w.r.t. sync
5609 * queue. This extra reference is removed
5610 * only if bfqq->bfqg disappears, to
5611 * guarantee that this queue is not freed
5612 * until its group goes away.
5614 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5620 bfqq->ref++; /* get a process reference to this queue */
5622 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5623 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5629 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5630 struct bfq_queue *bfqq)
5632 struct bfq_ttime *ttime = &bfqq->ttime;
5636 * We are really interested in how long it takes for the queue to
5637 * become busy when there is no outstanding IO for this queue. So
5638 * ignore cases when the bfq queue has already IO queued.
5640 if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5642 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5643 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5645 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5646 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5647 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5648 ttime->ttime_samples);
5652 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5655 bfqq->seek_history <<= 1;
5656 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5658 if (bfqq->wr_coeff > 1 &&
5659 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5660 BFQQ_TOTALLY_SEEKY(bfqq)) {
5661 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5662 bfq_wr_duration(bfqd))) {
5664 * In soft_rt weight raising with the
5665 * interactive-weight-raising period
5666 * elapsed (so no switch back to
5667 * interactive weight raising).
5669 bfq_bfqq_end_wr(bfqq);
5671 * stopping soft_rt weight raising
5672 * while still in interactive period,
5673 * switch back to interactive weight
5676 switch_back_to_interactive_wr(bfqq, bfqd);
5677 bfqq->entity.prio_changed = 1;
5682 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5683 struct bfq_queue *bfqq,
5684 struct bfq_io_cq *bic)
5686 bool has_short_ttime = true, state_changed;
5689 * No need to update has_short_ttime if bfqq is async or in
5690 * idle io prio class, or if bfq_slice_idle is zero, because
5691 * no device idling is performed for bfqq in this case.
5693 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5694 bfqd->bfq_slice_idle == 0)
5697 /* Idle window just restored, statistics are meaningless. */
5698 if (time_is_after_eq_jiffies(bfqq->split_time +
5699 bfqd->bfq_wr_min_idle_time))
5702 /* Think time is infinite if no process is linked to
5703 * bfqq. Otherwise check average think time to decide whether
5704 * to mark as has_short_ttime. To this goal, compare average
5705 * think time with half the I/O-plugging timeout.
5707 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5708 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5709 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5710 has_short_ttime = false;
5712 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5714 if (has_short_ttime)
5715 bfq_mark_bfqq_has_short_ttime(bfqq);
5717 bfq_clear_bfqq_has_short_ttime(bfqq);
5720 * Until the base value for the total service time gets
5721 * finally computed for bfqq, the inject limit does depend on
5722 * the think-time state (short|long). In particular, the limit
5723 * is 0 or 1 if the think time is deemed, respectively, as
5724 * short or long (details in the comments in
5725 * bfq_update_inject_limit()). Accordingly, the next
5726 * instructions reset the inject limit if the think-time state
5727 * has changed and the above base value is still to be
5730 * However, the reset is performed only if more than 100 ms
5731 * have elapsed since the last update of the inject limit, or
5732 * (inclusive) if the change is from short to long think
5733 * time. The reason for this waiting is as follows.
5735 * bfqq may have a long think time because of a
5736 * synchronization with some other queue, i.e., because the
5737 * I/O of some other queue may need to be completed for bfqq
5738 * to receive new I/O. Details in the comments on the choice
5739 * of the queue for injection in bfq_select_queue().
5741 * As stressed in those comments, if such a synchronization is
5742 * actually in place, then, without injection on bfqq, the
5743 * blocking I/O cannot happen to served while bfqq is in
5744 * service. As a consequence, if bfqq is granted
5745 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
5746 * is dispatched, until the idle timeout fires. This is likely
5747 * to result in lower bandwidth and higher latencies for bfqq,
5748 * and in a severe loss of total throughput.
5750 * On the opposite end, a non-zero inject limit may allow the
5751 * I/O that blocks bfqq to be executed soon, and therefore
5752 * bfqq to receive new I/O soon.
5754 * But, if the blocking gets actually eliminated, then the
5755 * next think-time sample for bfqq may be very low. This in
5756 * turn may cause bfqq's think time to be deemed
5757 * short. Without the 100 ms barrier, this new state change
5758 * would cause the body of the next if to be executed
5759 * immediately. But this would set to 0 the inject
5760 * limit. Without injection, the blocking I/O would cause the
5761 * think time of bfqq to become long again, and therefore the
5762 * inject limit to be raised again, and so on. The only effect
5763 * of such a steady oscillation between the two think-time
5764 * states would be to prevent effective injection on bfqq.
5766 * In contrast, if the inject limit is not reset during such a
5767 * long time interval as 100 ms, then the number of short
5768 * think time samples can grow significantly before the reset
5769 * is performed. As a consequence, the think time state can
5770 * become stable before the reset. Therefore there will be no
5771 * state change when the 100 ms elapse, and no reset of the
5772 * inject limit. The inject limit remains steadily equal to 1
5773 * both during and after the 100 ms. So injection can be
5774 * performed at all times, and throughput gets boosted.
5776 * An inject limit equal to 1 is however in conflict, in
5777 * general, with the fact that the think time of bfqq is
5778 * short, because injection may be likely to delay bfqq's I/O
5779 * (as explained in the comments in
5780 * bfq_update_inject_limit()). But this does not happen in
5781 * this special case, because bfqq's low think time is due to
5782 * an effective handling of a synchronization, through
5783 * injection. In this special case, bfqq's I/O does not get
5784 * delayed by injection; on the contrary, bfqq's I/O is
5785 * brought forward, because it is not blocked for
5788 * In addition, serving the blocking I/O much sooner, and much
5789 * more frequently than once per I/O-plugging timeout, makes
5790 * it much quicker to detect a waker queue (the concept of
5791 * waker queue is defined in the comments in
5792 * bfq_add_request()). This makes it possible to start sooner
5793 * to boost throughput more effectively, by injecting the I/O
5794 * of the waker queue unconditionally on every
5795 * bfq_dispatch_request().
5797 * One last, important benefit of not resetting the inject
5798 * limit before 100 ms is that, during this time interval, the
5799 * base value for the total service time is likely to get
5800 * finally computed for bfqq, freeing the inject limit from
5801 * its relation with the think time.
5803 if (state_changed && bfqq->last_serv_time_ns == 0 &&
5804 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
5805 msecs_to_jiffies(100)) ||
5807 bfq_reset_inject_limit(bfqd, bfqq);
5811 * Called when a new fs request (rq) is added to bfqq. Check if there's
5812 * something we should do about it.
5814 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5817 if (rq->cmd_flags & REQ_META)
5818 bfqq->meta_pending++;
5820 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
5822 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
5823 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
5824 blk_rq_sectors(rq) < 32;
5825 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
5828 * There is just this request queued: if
5829 * - the request is small, and
5830 * - we are idling to boost throughput, and
5831 * - the queue is not to be expired,
5834 * In this way, if the device is being idled to wait
5835 * for a new request from the in-service queue, we
5836 * avoid unplugging the device and committing the
5837 * device to serve just a small request. In contrast
5838 * we wait for the block layer to decide when to
5839 * unplug the device: hopefully, new requests will be
5840 * merged to this one quickly, then the device will be
5841 * unplugged and larger requests will be dispatched.
5843 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
5848 * A large enough request arrived, or idling is being
5849 * performed to preserve service guarantees, or
5850 * finally the queue is to be expired: in all these
5851 * cases disk idling is to be stopped, so clear
5852 * wait_request flag and reset timer.
5854 bfq_clear_bfqq_wait_request(bfqq);
5855 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
5858 * The queue is not empty, because a new request just
5859 * arrived. Hence we can safely expire the queue, in
5860 * case of budget timeout, without risking that the
5861 * timestamps of the queue are not updated correctly.
5862 * See [1] for more details.
5865 bfq_bfqq_expire(bfqd, bfqq, false,
5866 BFQQE_BUDGET_TIMEOUT);
5870 /* returns true if it causes the idle timer to be disabled */
5871 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
5873 struct bfq_queue *bfqq = RQ_BFQQ(rq),
5874 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
5876 bool waiting, idle_timer_disabled = false;
5880 * Release the request's reference to the old bfqq
5881 * and make sure one is taken to the shared queue.
5883 new_bfqq->allocated++;
5887 * If the bic associated with the process
5888 * issuing this request still points to bfqq
5889 * (and thus has not been already redirected
5890 * to new_bfqq or even some other bfq_queue),
5891 * then complete the merge and redirect it to
5894 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
5895 bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
5898 bfq_clear_bfqq_just_created(bfqq);
5900 * rq is about to be enqueued into new_bfqq,
5901 * release rq reference on bfqq
5903 bfq_put_queue(bfqq);
5904 rq->elv.priv[1] = new_bfqq;
5908 bfq_update_io_thinktime(bfqd, bfqq);
5909 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
5910 bfq_update_io_seektime(bfqd, bfqq, rq);
5912 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
5913 bfq_add_request(rq);
5914 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
5916 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
5917 list_add_tail(&rq->queuelist, &bfqq->fifo);
5919 bfq_rq_enqueued(bfqd, bfqq, rq);
5921 return idle_timer_disabled;
5924 #ifdef CONFIG_BFQ_CGROUP_DEBUG
5925 static void bfq_update_insert_stats(struct request_queue *q,
5926 struct bfq_queue *bfqq,
5927 bool idle_timer_disabled,
5928 unsigned int cmd_flags)
5934 * bfqq still exists, because it can disappear only after
5935 * either it is merged with another queue, or the process it
5936 * is associated with exits. But both actions must be taken by
5937 * the same process currently executing this flow of
5940 * In addition, the following queue lock guarantees that
5941 * bfqq_group(bfqq) exists as well.
5943 spin_lock_irq(&q->queue_lock);
5944 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
5945 if (idle_timer_disabled)
5946 bfqg_stats_update_idle_time(bfqq_group(bfqq));
5947 spin_unlock_irq(&q->queue_lock);
5950 static inline void bfq_update_insert_stats(struct request_queue *q,
5951 struct bfq_queue *bfqq,
5952 bool idle_timer_disabled,
5953 unsigned int cmd_flags) {}
5954 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5956 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
5959 struct request_queue *q = hctx->queue;
5960 struct bfq_data *bfqd = q->elevator->elevator_data;
5961 struct bfq_queue *bfqq;
5962 bool idle_timer_disabled = false;
5963 unsigned int cmd_flags;
5965 #ifdef CONFIG_BFQ_GROUP_IOSCHED
5966 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
5967 bfqg_stats_update_legacy_io(q, rq);
5969 spin_lock_irq(&bfqd->lock);
5970 if (blk_mq_sched_try_insert_merge(q, rq)) {
5971 spin_unlock_irq(&bfqd->lock);
5975 spin_unlock_irq(&bfqd->lock);
5977 trace_block_rq_insert(rq);
5979 spin_lock_irq(&bfqd->lock);
5980 bfqq = bfq_init_rq(rq);
5983 * Reqs with at_head or passthrough flags set are to be put
5984 * directly into dispatch list. Additional case for putting rq
5985 * directly into the dispatch queue: the only active
5986 * bfq_queues are bfqq and either its waker bfq_queue or one
5987 * of its woken bfq_queues. The rationale behind this
5988 * additional condition is as follows:
5989 * - consider a bfq_queue, say Q1, detected as a waker of
5990 * another bfq_queue, say Q2
5991 * - by definition of a waker, Q1 blocks the I/O of Q2, i.e.,
5992 * some I/O of Q1 needs to be completed for new I/O of Q2
5993 * to arrive. A notable example of waker is journald
5994 * - so, Q1 and Q2 are in any respect the queues of two
5995 * cooperating processes (or of two cooperating sets of
5996 * processes): the goal of Q1's I/O is doing what needs to
5997 * be done so that new Q2's I/O can finally be
5998 * issued. Therefore, if the service of Q1's I/O is delayed,
5999 * then Q2's I/O is delayed too. Conversely, if Q2's I/O is
6000 * delayed, the goal of Q1's I/O is hindered.
6001 * - as a consequence, if some I/O of Q1/Q2 arrives while
6002 * Q2/Q1 is the only queue in service, there is absolutely
6003 * no point in delaying the service of such an I/O. The
6004 * only possible result is a throughput loss
6005 * - so, when the above condition holds, the best option is to
6006 * have the new I/O dispatched as soon as possible
6007 * - the most effective and efficient way to attain the above
6008 * goal is to put the new I/O directly in the dispatch
6010 * - as an additional restriction, Q1 and Q2 must be the only
6011 * busy queues for this commit to put the I/O of Q2/Q1 in
6012 * the dispatch list. This is necessary, because, if also
6013 * other queues are waiting for service, then putting new
6014 * I/O directly in the dispatch list may evidently cause a
6015 * violation of service guarantees for the other queues
6018 (bfqq != bfqd->in_service_queue &&
6019 bfqd->in_service_queue != NULL &&
6020 bfq_tot_busy_queues(bfqd) == 1 + bfq_bfqq_busy(bfqq) &&
6021 (bfqq->waker_bfqq == bfqd->in_service_queue ||
6022 bfqd->in_service_queue->waker_bfqq == bfqq)) || at_head) {
6024 list_add(&rq->queuelist, &bfqd->dispatch);
6026 list_add_tail(&rq->queuelist, &bfqd->dispatch);
6028 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6030 * Update bfqq, because, if a queue merge has occurred
6031 * in __bfq_insert_request, then rq has been
6032 * redirected into a new queue.
6036 if (rq_mergeable(rq)) {
6037 elv_rqhash_add(q, rq);
6044 * Cache cmd_flags before releasing scheduler lock, because rq
6045 * may disappear afterwards (for example, because of a request
6048 cmd_flags = rq->cmd_flags;
6050 spin_unlock_irq(&bfqd->lock);
6052 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6056 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6057 struct list_head *list, bool at_head)
6059 while (!list_empty(list)) {
6062 rq = list_first_entry(list, struct request, queuelist);
6063 list_del_init(&rq->queuelist);
6064 bfq_insert_request(hctx, rq, at_head);
6068 static void bfq_update_hw_tag(struct bfq_data *bfqd)
6070 struct bfq_queue *bfqq = bfqd->in_service_queue;
6072 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6073 bfqd->rq_in_driver);
6075 if (bfqd->hw_tag == 1)
6079 * This sample is valid if the number of outstanding requests
6080 * is large enough to allow a queueing behavior. Note that the
6081 * sum is not exact, as it's not taking into account deactivated
6084 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6088 * If active queue hasn't enough requests and can idle, bfq might not
6089 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6092 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6093 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6094 BFQ_HW_QUEUE_THRESHOLD &&
6095 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6098 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6101 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6102 bfqd->max_rq_in_driver = 0;
6103 bfqd->hw_tag_samples = 0;
6105 bfqd->nonrot_with_queueing =
6106 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6109 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6114 bfq_update_hw_tag(bfqd);
6116 bfqd->rq_in_driver--;
6119 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6121 * Set budget_timeout (which we overload to store the
6122 * time at which the queue remains with no backlog and
6123 * no outstanding request; used by the weight-raising
6126 bfqq->budget_timeout = jiffies;
6128 bfq_weights_tree_remove(bfqd, bfqq);
6131 now_ns = ktime_get_ns();
6133 bfqq->ttime.last_end_request = now_ns;
6136 * Using us instead of ns, to get a reasonable precision in
6137 * computing rate in next check.
6139 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6142 * If the request took rather long to complete, and, according
6143 * to the maximum request size recorded, this completion latency
6144 * implies that the request was certainly served at a very low
6145 * rate (less than 1M sectors/sec), then the whole observation
6146 * interval that lasts up to this time instant cannot be a
6147 * valid time interval for computing a new peak rate. Invoke
6148 * bfq_update_rate_reset to have the following three steps
6150 * - close the observation interval at the last (previous)
6151 * request dispatch or completion
6152 * - compute rate, if possible, for that observation interval
6153 * - reset to zero samples, which will trigger a proper
6154 * re-initialization of the observation interval on next
6157 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6158 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6159 1UL<<(BFQ_RATE_SHIFT - 10))
6160 bfq_update_rate_reset(bfqd, NULL);
6161 bfqd->last_completion = now_ns;
6163 * Shared queues are likely to receive I/O at a high
6164 * rate. This may deceptively let them be considered as wakers
6165 * of other queues. But a false waker will unjustly steal
6166 * bandwidth to its supposedly woken queue. So considering
6167 * also shared queues in the waking mechanism may cause more
6168 * control troubles than throughput benefits. Then do not set
6169 * last_completed_rq_bfqq to bfqq if bfqq is a shared queue.
6171 if (!bfq_bfqq_coop(bfqq))
6172 bfqd->last_completed_rq_bfqq = bfqq;
6175 * If we are waiting to discover whether the request pattern
6176 * of the task associated with the queue is actually
6177 * isochronous, and both requisites for this condition to hold
6178 * are now satisfied, then compute soft_rt_next_start (see the
6179 * comments on the function bfq_bfqq_softrt_next_start()). We
6180 * do not compute soft_rt_next_start if bfqq is in interactive
6181 * weight raising (see the comments in bfq_bfqq_expire() for
6182 * an explanation). We schedule this delayed update when bfqq
6183 * expires, if it still has in-flight requests.
6185 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6186 RB_EMPTY_ROOT(&bfqq->sort_list) &&
6187 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6188 bfqq->soft_rt_next_start =
6189 bfq_bfqq_softrt_next_start(bfqd, bfqq);
6192 * If this is the in-service queue, check if it needs to be expired,
6193 * or if we want to idle in case it has no pending requests.
6195 if (bfqd->in_service_queue == bfqq) {
6196 if (bfq_bfqq_must_idle(bfqq)) {
6197 if (bfqq->dispatched == 0)
6198 bfq_arm_slice_timer(bfqd);
6200 * If we get here, we do not expire bfqq, even
6201 * if bfqq was in budget timeout or had no
6202 * more requests (as controlled in the next
6203 * conditional instructions). The reason for
6204 * not expiring bfqq is as follows.
6206 * Here bfqq->dispatched > 0 holds, but
6207 * bfq_bfqq_must_idle() returned true. This
6208 * implies that, even if no request arrives
6209 * for bfqq before bfqq->dispatched reaches 0,
6210 * bfqq will, however, not be expired on the
6211 * completion event that causes bfqq->dispatch
6212 * to reach zero. In contrast, on this event,
6213 * bfqq will start enjoying device idling
6214 * (I/O-dispatch plugging).
6216 * But, if we expired bfqq here, bfqq would
6217 * not have the chance to enjoy device idling
6218 * when bfqq->dispatched finally reaches
6219 * zero. This would expose bfqq to violation
6220 * of its reserved service guarantees.
6223 } else if (bfq_may_expire_for_budg_timeout(bfqq))
6224 bfq_bfqq_expire(bfqd, bfqq, false,
6225 BFQQE_BUDGET_TIMEOUT);
6226 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6227 (bfqq->dispatched == 0 ||
6228 !bfq_better_to_idle(bfqq)))
6229 bfq_bfqq_expire(bfqd, bfqq, false,
6230 BFQQE_NO_MORE_REQUESTS);
6233 if (!bfqd->rq_in_driver)
6234 bfq_schedule_dispatch(bfqd);
6237 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq)
6241 bfq_put_queue(bfqq);
6245 * The processes associated with bfqq may happen to generate their
6246 * cumulative I/O at a lower rate than the rate at which the device
6247 * could serve the same I/O. This is rather probable, e.g., if only
6248 * one process is associated with bfqq and the device is an SSD. It
6249 * results in bfqq becoming often empty while in service. In this
6250 * respect, if BFQ is allowed to switch to another queue when bfqq
6251 * remains empty, then the device goes on being fed with I/O requests,
6252 * and the throughput is not affected. In contrast, if BFQ is not
6253 * allowed to switch to another queue---because bfqq is sync and
6254 * I/O-dispatch needs to be plugged while bfqq is temporarily
6255 * empty---then, during the service of bfqq, there will be frequent
6256 * "service holes", i.e., time intervals during which bfqq gets empty
6257 * and the device can only consume the I/O already queued in its
6258 * hardware queues. During service holes, the device may even get to
6259 * remaining idle. In the end, during the service of bfqq, the device
6260 * is driven at a lower speed than the one it can reach with the kind
6261 * of I/O flowing through bfqq.
6263 * To counter this loss of throughput, BFQ implements a "request
6264 * injection mechanism", which tries to fill the above service holes
6265 * with I/O requests taken from other queues. The hard part in this
6266 * mechanism is finding the right amount of I/O to inject, so as to
6267 * both boost throughput and not break bfqq's bandwidth and latency
6268 * guarantees. In this respect, the mechanism maintains a per-queue
6269 * inject limit, computed as below. While bfqq is empty, the injection
6270 * mechanism dispatches extra I/O requests only until the total number
6271 * of I/O requests in flight---i.e., already dispatched but not yet
6272 * completed---remains lower than this limit.
6274 * A first definition comes in handy to introduce the algorithm by
6275 * which the inject limit is computed. We define as first request for
6276 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6277 * service, and causes bfqq to switch from empty to non-empty. The
6278 * algorithm updates the limit as a function of the effect of
6279 * injection on the service times of only the first requests of
6280 * bfqq. The reason for this restriction is that these are the
6281 * requests whose service time is affected most, because they are the
6282 * first to arrive after injection possibly occurred.
6284 * To evaluate the effect of injection, the algorithm measures the
6285 * "total service time" of first requests. We define as total service
6286 * time of an I/O request, the time that elapses since when the
6287 * request is enqueued into bfqq, to when it is completed. This
6288 * quantity allows the whole effect of injection to be measured. It is
6289 * easy to see why. Suppose that some requests of other queues are
6290 * actually injected while bfqq is empty, and that a new request R
6291 * then arrives for bfqq. If the device does start to serve all or
6292 * part of the injected requests during the service hole, then,
6293 * because of this extra service, it may delay the next invocation of
6294 * the dispatch hook of BFQ. Then, even after R gets eventually
6295 * dispatched, the device may delay the actual service of R if it is
6296 * still busy serving the extra requests, or if it decides to serve,
6297 * before R, some extra request still present in its queues. As a
6298 * conclusion, the cumulative extra delay caused by injection can be
6299 * easily evaluated by just comparing the total service time of first
6300 * requests with and without injection.
6302 * The limit-update algorithm works as follows. On the arrival of a
6303 * first request of bfqq, the algorithm measures the total time of the
6304 * request only if one of the three cases below holds, and, for each
6305 * case, it updates the limit as described below:
6307 * (1) If there is no in-flight request. This gives a baseline for the
6308 * total service time of the requests of bfqq. If the baseline has
6309 * not been computed yet, then, after computing it, the limit is
6310 * set to 1, to start boosting throughput, and to prepare the
6311 * ground for the next case. If the baseline has already been
6312 * computed, then it is updated, in case it results to be lower
6313 * than the previous value.
6315 * (2) If the limit is higher than 0 and there are in-flight
6316 * requests. By comparing the total service time in this case with
6317 * the above baseline, it is possible to know at which extent the
6318 * current value of the limit is inflating the total service
6319 * time. If the inflation is below a certain threshold, then bfqq
6320 * is assumed to be suffering from no perceivable loss of its
6321 * service guarantees, and the limit is even tentatively
6322 * increased. If the inflation is above the threshold, then the
6323 * limit is decreased. Due to the lack of any hysteresis, this
6324 * logic makes the limit oscillate even in steady workload
6325 * conditions. Yet we opted for it, because it is fast in reaching
6326 * the best value for the limit, as a function of the current I/O
6327 * workload. To reduce oscillations, this step is disabled for a
6328 * short time interval after the limit happens to be decreased.
6330 * (3) Periodically, after resetting the limit, to make sure that the
6331 * limit eventually drops in case the workload changes. This is
6332 * needed because, after the limit has gone safely up for a
6333 * certain workload, it is impossible to guess whether the
6334 * baseline total service time may have changed, without measuring
6335 * it again without injection. A more effective version of this
6336 * step might be to just sample the baseline, by interrupting
6337 * injection only once, and then to reset/lower the limit only if
6338 * the total service time with the current limit does happen to be
6341 * More details on each step are provided in the comments on the
6342 * pieces of code that implement these steps: the branch handling the
6343 * transition from empty to non empty in bfq_add_request(), the branch
6344 * handling injection in bfq_select_queue(), and the function
6345 * bfq_choose_bfqq_for_injection(). These comments also explain some
6346 * exceptions, made by the injection mechanism in some special cases.
6348 static void bfq_update_inject_limit(struct bfq_data *bfqd,
6349 struct bfq_queue *bfqq)
6351 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
6352 unsigned int old_limit = bfqq->inject_limit;
6354 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6355 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6357 if (tot_time_ns >= threshold && old_limit > 0) {
6358 bfqq->inject_limit--;
6359 bfqq->decrease_time_jif = jiffies;
6360 } else if (tot_time_ns < threshold &&
6361 old_limit <= bfqd->max_rq_in_driver)
6362 bfqq->inject_limit++;
6366 * Either we still have to compute the base value for the
6367 * total service time, and there seem to be the right
6368 * conditions to do it, or we can lower the last base value
6371 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
6372 * request in flight, because this function is in the code
6373 * path that handles the completion of a request of bfqq, and,
6374 * in particular, this function is executed before
6375 * bfqd->rq_in_driver is decremented in such a code path.
6377 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
6378 tot_time_ns < bfqq->last_serv_time_ns) {
6379 if (bfqq->last_serv_time_ns == 0) {
6381 * Now we certainly have a base value: make sure we
6382 * start trying injection.
6384 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6386 bfqq->last_serv_time_ns = tot_time_ns;
6387 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
6389 * No I/O injected and no request still in service in
6390 * the drive: these are the exact conditions for
6391 * computing the base value of the total service time
6392 * for bfqq. So let's update this value, because it is
6393 * rather variable. For example, it varies if the size
6394 * or the spatial locality of the I/O requests in bfqq
6397 bfqq->last_serv_time_ns = tot_time_ns;
6400 /* update complete, not waiting for any request completion any longer */
6401 bfqd->waited_rq = NULL;
6402 bfqd->rqs_injected = false;
6406 * Handle either a requeue or a finish for rq. The things to do are
6407 * the same in both cases: all references to rq are to be dropped. In
6408 * particular, rq is considered completed from the point of view of
6411 static void bfq_finish_requeue_request(struct request *rq)
6413 struct bfq_queue *bfqq = RQ_BFQQ(rq);
6414 struct bfq_data *bfqd;
6417 * rq either is not associated with any icq, or is an already
6418 * requeued request that has not (yet) been re-inserted into
6421 if (!rq->elv.icq || !bfqq)
6426 if (rq->rq_flags & RQF_STARTED)
6427 bfqg_stats_update_completion(bfqq_group(bfqq),
6429 rq->io_start_time_ns,
6432 if (likely(rq->rq_flags & RQF_STARTED)) {
6433 unsigned long flags;
6435 spin_lock_irqsave(&bfqd->lock, flags);
6437 if (rq == bfqd->waited_rq)
6438 bfq_update_inject_limit(bfqd, bfqq);
6440 bfq_completed_request(bfqq, bfqd);
6441 bfq_finish_requeue_request_body(bfqq);
6443 spin_unlock_irqrestore(&bfqd->lock, flags);
6446 * Request rq may be still/already in the scheduler,
6447 * in which case we need to remove it (this should
6448 * never happen in case of requeue). And we cannot
6449 * defer such a check and removal, to avoid
6450 * inconsistencies in the time interval from the end
6451 * of this function to the start of the deferred work.
6452 * This situation seems to occur only in process
6453 * context, as a consequence of a merge. In the
6454 * current version of the code, this implies that the
6458 if (!RB_EMPTY_NODE(&rq->rb_node)) {
6459 bfq_remove_request(rq->q, rq);
6460 bfqg_stats_update_io_remove(bfqq_group(bfqq),
6463 bfq_finish_requeue_request_body(bfqq);
6467 * Reset private fields. In case of a requeue, this allows
6468 * this function to correctly do nothing if it is spuriously
6469 * invoked again on this same request (see the check at the
6470 * beginning of the function). Probably, a better general
6471 * design would be to prevent blk-mq from invoking the requeue
6472 * or finish hooks of an elevator, for a request that is not
6473 * referred by that elevator.
6475 * Resetting the following fields would break the
6476 * request-insertion logic if rq is re-inserted into a bfq
6477 * internal queue, without a re-preparation. Here we assume
6478 * that re-insertions of requeued requests, without
6479 * re-preparation, can happen only for pass_through or at_head
6480 * requests (which are not re-inserted into bfq internal
6483 rq->elv.priv[0] = NULL;
6484 rq->elv.priv[1] = NULL;
6488 * Removes the association between the current task and bfqq, assuming
6489 * that bic points to the bfq iocontext of the task.
6490 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6491 * was the last process referring to that bfqq.
6493 static struct bfq_queue *
6494 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6496 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6498 if (bfqq_process_refs(bfqq) == 1) {
6499 bfqq->pid = current->pid;
6500 bfq_clear_bfqq_coop(bfqq);
6501 bfq_clear_bfqq_split_coop(bfqq);
6505 bic_set_bfqq(bic, NULL, 1);
6507 bfq_put_cooperator(bfqq);
6509 bfq_release_process_ref(bfqq->bfqd, bfqq);
6513 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6514 struct bfq_io_cq *bic,
6516 bool split, bool is_sync,
6519 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
6521 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6528 bfq_put_queue(bfqq);
6529 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6531 bic_set_bfqq(bic, bfqq, is_sync);
6532 if (split && is_sync) {
6533 if ((bic->was_in_burst_list && bfqd->large_burst) ||
6534 bic->saved_in_large_burst)
6535 bfq_mark_bfqq_in_large_burst(bfqq);
6537 bfq_clear_bfqq_in_large_burst(bfqq);
6538 if (bic->was_in_burst_list)
6540 * If bfqq was in the current
6541 * burst list before being
6542 * merged, then we have to add
6543 * it back. And we do not need
6544 * to increase burst_size, as
6545 * we did not decrement
6546 * burst_size when we removed
6547 * bfqq from the burst list as
6548 * a consequence of a merge
6550 * bfq_put_queue). In this
6551 * respect, it would be rather
6552 * costly to know whether the
6553 * current burst list is still
6554 * the same burst list from
6555 * which bfqq was removed on
6556 * the merge. To avoid this
6557 * cost, if bfqq was in a
6558 * burst list, then we add
6559 * bfqq to the current burst
6560 * list without any further
6561 * check. This can cause
6562 * inappropriate insertions,
6563 * but rarely enough to not
6564 * harm the detection of large
6565 * bursts significantly.
6567 hlist_add_head(&bfqq->burst_list_node,
6570 bfqq->split_time = jiffies;
6577 * Only reset private fields. The actual request preparation will be
6578 * performed by bfq_init_rq, when rq is either inserted or merged. See
6579 * comments on bfq_init_rq for the reason behind this delayed
6582 static void bfq_prepare_request(struct request *rq)
6585 * Regardless of whether we have an icq attached, we have to
6586 * clear the scheduler pointers, as they might point to
6587 * previously allocated bic/bfqq structs.
6589 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6593 * If needed, init rq, allocate bfq data structures associated with
6594 * rq, and increment reference counters in the destination bfq_queue
6595 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6596 * not associated with any bfq_queue.
6598 * This function is invoked by the functions that perform rq insertion
6599 * or merging. One may have expected the above preparation operations
6600 * to be performed in bfq_prepare_request, and not delayed to when rq
6601 * is inserted or merged. The rationale behind this delayed
6602 * preparation is that, after the prepare_request hook is invoked for
6603 * rq, rq may still be transformed into a request with no icq, i.e., a
6604 * request not associated with any queue. No bfq hook is invoked to
6605 * signal this transformation. As a consequence, should these
6606 * preparation operations be performed when the prepare_request hook
6607 * is invoked, and should rq be transformed one moment later, bfq
6608 * would end up in an inconsistent state, because it would have
6609 * incremented some queue counters for an rq destined to
6610 * transformation, without any chance to correctly lower these
6611 * counters back. In contrast, no transformation can still happen for
6612 * rq after rq has been inserted or merged. So, it is safe to execute
6613 * these preparation operations when rq is finally inserted or merged.
6615 static struct bfq_queue *bfq_init_rq(struct request *rq)
6617 struct request_queue *q = rq->q;
6618 struct bio *bio = rq->bio;
6619 struct bfq_data *bfqd = q->elevator->elevator_data;
6620 struct bfq_io_cq *bic;
6621 const int is_sync = rq_is_sync(rq);
6622 struct bfq_queue *bfqq;
6623 bool new_queue = false;
6624 bool bfqq_already_existing = false, split = false;
6626 if (unlikely(!rq->elv.icq))
6630 * Assuming that elv.priv[1] is set only if everything is set
6631 * for this rq. This holds true, because this function is
6632 * invoked only for insertion or merging, and, after such
6633 * events, a request cannot be manipulated any longer before
6634 * being removed from bfq.
6636 if (rq->elv.priv[1])
6637 return rq->elv.priv[1];
6639 bic = icq_to_bic(rq->elv.icq);
6641 bfq_check_ioprio_change(bic, bio);
6643 bfq_bic_update_cgroup(bic, bio);
6645 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6648 if (likely(!new_queue)) {
6649 /* If the queue was seeky for too long, break it apart. */
6650 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
6651 !bic->stably_merged) {
6652 struct bfq_queue *old_bfqq = bfqq;
6654 /* Update bic before losing reference to bfqq */
6655 if (bfq_bfqq_in_large_burst(bfqq))
6656 bic->saved_in_large_burst = true;
6658 bfqq = bfq_split_bfqq(bic, bfqq);
6662 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6665 bfqq->waker_bfqq = old_bfqq->waker_bfqq;
6666 bfqq->tentative_waker_bfqq = NULL;
6669 * If the waker queue disappears, then
6670 * new_bfqq->waker_bfqq must be
6671 * reset. So insert new_bfqq into the
6672 * woken_list of the waker. See
6673 * bfq_check_waker for details.
6675 if (bfqq->waker_bfqq)
6676 hlist_add_head(&bfqq->woken_list_node,
6677 &bfqq->waker_bfqq->woken_list);
6679 bfqq_already_existing = true;
6685 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6686 rq, bfqq, bfqq->ref);
6688 rq->elv.priv[0] = bic;
6689 rq->elv.priv[1] = bfqq;
6692 * If a bfq_queue has only one process reference, it is owned
6693 * by only this bic: we can then set bfqq->bic = bic. in
6694 * addition, if the queue has also just been split, we have to
6697 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6701 * The queue has just been split from a shared
6702 * queue: restore the idle window and the
6703 * possible weight raising period.
6705 bfq_bfqq_resume_state(bfqq, bfqd, bic,
6706 bfqq_already_existing);
6711 * Consider bfqq as possibly belonging to a burst of newly
6712 * created queues only if:
6713 * 1) A burst is actually happening (bfqd->burst_size > 0)
6715 * 2) There is no other active queue. In fact, if, in
6716 * contrast, there are active queues not belonging to the
6717 * possible burst bfqq may belong to, then there is no gain
6718 * in considering bfqq as belonging to a burst, and
6719 * therefore in not weight-raising bfqq. See comments on
6720 * bfq_handle_burst().
6722 * This filtering also helps eliminating false positives,
6723 * occurring when bfqq does not belong to an actual large
6724 * burst, but some background task (e.g., a service) happens
6725 * to trigger the creation of new queues very close to when
6726 * bfqq and its possible companion queues are created. See
6727 * comments on bfq_handle_burst() for further details also on
6730 if (unlikely(bfq_bfqq_just_created(bfqq) &&
6731 (bfqd->burst_size > 0 ||
6732 bfq_tot_busy_queues(bfqd) == 0)))
6733 bfq_handle_burst(bfqd, bfqq);
6739 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6741 enum bfqq_expiration reason;
6742 unsigned long flags;
6744 spin_lock_irqsave(&bfqd->lock, flags);
6747 * Considering that bfqq may be in race, we should firstly check
6748 * whether bfqq is in service before doing something on it. If
6749 * the bfqq in race is not in service, it has already been expired
6750 * through __bfq_bfqq_expire func and its wait_request flags has
6751 * been cleared in __bfq_bfqd_reset_in_service func.
6753 if (bfqq != bfqd->in_service_queue) {
6754 spin_unlock_irqrestore(&bfqd->lock, flags);
6758 bfq_clear_bfqq_wait_request(bfqq);
6760 if (bfq_bfqq_budget_timeout(bfqq))
6762 * Also here the queue can be safely expired
6763 * for budget timeout without wasting
6766 reason = BFQQE_BUDGET_TIMEOUT;
6767 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
6769 * The queue may not be empty upon timer expiration,
6770 * because we may not disable the timer when the
6771 * first request of the in-service queue arrives
6772 * during disk idling.
6774 reason = BFQQE_TOO_IDLE;
6776 goto schedule_dispatch;
6778 bfq_bfqq_expire(bfqd, bfqq, true, reason);
6781 spin_unlock_irqrestore(&bfqd->lock, flags);
6782 bfq_schedule_dispatch(bfqd);
6786 * Handler of the expiration of the timer running if the in-service queue
6787 * is idling inside its time slice.
6789 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
6791 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
6793 struct bfq_queue *bfqq = bfqd->in_service_queue;
6796 * Theoretical race here: the in-service queue can be NULL or
6797 * different from the queue that was idling if a new request
6798 * arrives for the current queue and there is a full dispatch
6799 * cycle that changes the in-service queue. This can hardly
6800 * happen, but in the worst case we just expire a queue too
6804 bfq_idle_slice_timer_body(bfqd, bfqq);
6806 return HRTIMER_NORESTART;
6809 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
6810 struct bfq_queue **bfqq_ptr)
6812 struct bfq_queue *bfqq = *bfqq_ptr;
6814 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
6816 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
6818 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
6820 bfq_put_queue(bfqq);
6826 * Release all the bfqg references to its async queues. If we are
6827 * deallocating the group these queues may still contain requests, so
6828 * we reparent them to the root cgroup (i.e., the only one that will
6829 * exist for sure until all the requests on a device are gone).
6831 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
6835 for (i = 0; i < 2; i++)
6836 for (j = 0; j < IOPRIO_BE_NR; j++)
6837 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
6839 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
6843 * See the comments on bfq_limit_depth for the purpose of
6844 * the depths set in the function. Return minimum shallow depth we'll use.
6846 static unsigned int bfq_update_depths(struct bfq_data *bfqd,
6847 struct sbitmap_queue *bt)
6849 unsigned int i, j, min_shallow = UINT_MAX;
6852 * In-word depths if no bfq_queue is being weight-raised:
6853 * leaving 25% of tags only for sync reads.
6855 * In next formulas, right-shift the value
6856 * (1U<<bt->sb.shift), instead of computing directly
6857 * (1U<<(bt->sb.shift - something)), to be robust against
6858 * any possible value of bt->sb.shift, without having to
6859 * limit 'something'.
6861 /* no more than 50% of tags for async I/O */
6862 bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U);
6864 * no more than 75% of tags for sync writes (25% extra tags
6865 * w.r.t. async I/O, to prevent async I/O from starving sync
6868 bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U);
6871 * In-word depths in case some bfq_queue is being weight-
6872 * raised: leaving ~63% of tags for sync reads. This is the
6873 * highest percentage for which, in our tests, application
6874 * start-up times didn't suffer from any regression due to tag
6877 /* no more than ~18% of tags for async I/O */
6878 bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U);
6879 /* no more than ~37% of tags for sync writes (~20% extra tags) */
6880 bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U);
6882 for (i = 0; i < 2; i++)
6883 for (j = 0; j < 2; j++)
6884 min_shallow = min(min_shallow, bfqd->word_depths[i][j]);
6889 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
6891 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
6892 struct blk_mq_tags *tags = hctx->sched_tags;
6893 unsigned int min_shallow;
6895 min_shallow = bfq_update_depths(bfqd, tags->bitmap_tags);
6896 sbitmap_queue_min_shallow_depth(tags->bitmap_tags, min_shallow);
6899 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
6901 bfq_depth_updated(hctx);
6905 static void bfq_exit_queue(struct elevator_queue *e)
6907 struct bfq_data *bfqd = e->elevator_data;
6908 struct bfq_queue *bfqq, *n;
6910 hrtimer_cancel(&bfqd->idle_slice_timer);
6912 spin_lock_irq(&bfqd->lock);
6913 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
6914 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
6915 spin_unlock_irq(&bfqd->lock);
6917 hrtimer_cancel(&bfqd->idle_slice_timer);
6919 /* release oom-queue reference to root group */
6920 bfqg_and_blkg_put(bfqd->root_group);
6922 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6923 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
6925 spin_lock_irq(&bfqd->lock);
6926 bfq_put_async_queues(bfqd, bfqd->root_group);
6927 kfree(bfqd->root_group);
6928 spin_unlock_irq(&bfqd->lock);
6934 static void bfq_init_root_group(struct bfq_group *root_group,
6935 struct bfq_data *bfqd)
6939 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6940 root_group->entity.parent = NULL;
6941 root_group->my_entity = NULL;
6942 root_group->bfqd = bfqd;
6944 root_group->rq_pos_tree = RB_ROOT;
6945 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
6946 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
6947 root_group->sched_data.bfq_class_idle_last_service = jiffies;
6950 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
6952 struct bfq_data *bfqd;
6953 struct elevator_queue *eq;
6955 eq = elevator_alloc(q, e);
6959 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
6961 kobject_put(&eq->kobj);
6964 eq->elevator_data = bfqd;
6966 spin_lock_irq(&q->queue_lock);
6968 spin_unlock_irq(&q->queue_lock);
6971 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
6972 * Grab a permanent reference to it, so that the normal code flow
6973 * will not attempt to free it.
6975 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
6976 bfqd->oom_bfqq.ref++;
6977 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
6978 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
6979 bfqd->oom_bfqq.entity.new_weight =
6980 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
6982 /* oom_bfqq does not participate to bursts */
6983 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
6986 * Trigger weight initialization, according to ioprio, at the
6987 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
6988 * class won't be changed any more.
6990 bfqd->oom_bfqq.entity.prio_changed = 1;
6994 INIT_LIST_HEAD(&bfqd->dispatch);
6996 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
6998 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7000 bfqd->queue_weights_tree = RB_ROOT_CACHED;
7001 bfqd->num_groups_with_pending_reqs = 0;
7003 INIT_LIST_HEAD(&bfqd->active_list);
7004 INIT_LIST_HEAD(&bfqd->idle_list);
7005 INIT_HLIST_HEAD(&bfqd->burst_list);
7008 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7010 bfqd->bfq_max_budget = bfq_default_max_budget;
7012 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7013 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7014 bfqd->bfq_back_max = bfq_back_max;
7015 bfqd->bfq_back_penalty = bfq_back_penalty;
7016 bfqd->bfq_slice_idle = bfq_slice_idle;
7017 bfqd->bfq_timeout = bfq_timeout;
7019 bfqd->bfq_large_burst_thresh = 8;
7020 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7022 bfqd->low_latency = true;
7025 * Trade-off between responsiveness and fairness.
7027 bfqd->bfq_wr_coeff = 30;
7028 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7029 bfqd->bfq_wr_max_time = 0;
7030 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7031 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7032 bfqd->bfq_wr_max_softrt_rate = 7000; /*
7033 * Approximate rate required
7034 * to playback or record a
7035 * high-definition compressed
7038 bfqd->wr_busy_queues = 0;
7041 * Begin by assuming, optimistically, that the device peak
7042 * rate is equal to 2/3 of the highest reference rate.
7044 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7045 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7046 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7048 spin_lock_init(&bfqd->lock);
7051 * The invocation of the next bfq_create_group_hierarchy
7052 * function is the head of a chain of function calls
7053 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7054 * blk_mq_freeze_queue) that may lead to the invocation of the
7055 * has_work hook function. For this reason,
7056 * bfq_create_group_hierarchy is invoked only after all
7057 * scheduler data has been initialized, apart from the fields
7058 * that can be initialized only after invoking
7059 * bfq_create_group_hierarchy. This, in particular, enables
7060 * has_work to correctly return false. Of course, to avoid
7061 * other inconsistencies, the blk-mq stack must then refrain
7062 * from invoking further scheduler hooks before this init
7063 * function is finished.
7065 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7066 if (!bfqd->root_group)
7068 bfq_init_root_group(bfqd->root_group, bfqd);
7069 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7071 wbt_disable_default(q);
7076 kobject_put(&eq->kobj);
7080 static void bfq_slab_kill(void)
7082 kmem_cache_destroy(bfq_pool);
7085 static int __init bfq_slab_setup(void)
7087 bfq_pool = KMEM_CACHE(bfq_queue, 0);
7093 static ssize_t bfq_var_show(unsigned int var, char *page)
7095 return sprintf(page, "%u\n", var);
7098 static int bfq_var_store(unsigned long *var, const char *page)
7100 unsigned long new_val;
7101 int ret = kstrtoul(page, 10, &new_val);
7109 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7110 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7112 struct bfq_data *bfqd = e->elevator_data; \
7113 u64 __data = __VAR; \
7115 __data = jiffies_to_msecs(__data); \
7116 else if (__CONV == 2) \
7117 __data = div_u64(__data, NSEC_PER_MSEC); \
7118 return bfq_var_show(__data, (page)); \
7120 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7121 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7122 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7123 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7124 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7125 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7126 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7127 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7128 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7129 #undef SHOW_FUNCTION
7131 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7132 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7134 struct bfq_data *bfqd = e->elevator_data; \
7135 u64 __data = __VAR; \
7136 __data = div_u64(__data, NSEC_PER_USEC); \
7137 return bfq_var_show(__data, (page)); \
7139 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7140 #undef USEC_SHOW_FUNCTION
7142 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7144 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
7146 struct bfq_data *bfqd = e->elevator_data; \
7147 unsigned long __data, __min = (MIN), __max = (MAX); \
7150 ret = bfq_var_store(&__data, (page)); \
7153 if (__data < __min) \
7155 else if (__data > __max) \
7158 *(__PTR) = msecs_to_jiffies(__data); \
7159 else if (__CONV == 2) \
7160 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7162 *(__PTR) = __data; \
7165 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7167 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7169 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7170 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7172 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7173 #undef STORE_FUNCTION
7175 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7176 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7178 struct bfq_data *bfqd = e->elevator_data; \
7179 unsigned long __data, __min = (MIN), __max = (MAX); \
7182 ret = bfq_var_store(&__data, (page)); \
7185 if (__data < __min) \
7187 else if (__data > __max) \
7189 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
7192 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7194 #undef USEC_STORE_FUNCTION
7196 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7197 const char *page, size_t count)
7199 struct bfq_data *bfqd = e->elevator_data;
7200 unsigned long __data;
7203 ret = bfq_var_store(&__data, (page));
7208 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7210 if (__data > INT_MAX)
7212 bfqd->bfq_max_budget = __data;
7215 bfqd->bfq_user_max_budget = __data;
7221 * Leaving this name to preserve name compatibility with cfq
7222 * parameters, but this timeout is used for both sync and async.
7224 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7225 const char *page, size_t count)
7227 struct bfq_data *bfqd = e->elevator_data;
7228 unsigned long __data;
7231 ret = bfq_var_store(&__data, (page));
7237 else if (__data > INT_MAX)
7240 bfqd->bfq_timeout = msecs_to_jiffies(__data);
7241 if (bfqd->bfq_user_max_budget == 0)
7242 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7247 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7248 const char *page, size_t count)
7250 struct bfq_data *bfqd = e->elevator_data;
7251 unsigned long __data;
7254 ret = bfq_var_store(&__data, (page));
7260 if (!bfqd->strict_guarantees && __data == 1
7261 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7262 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7264 bfqd->strict_guarantees = __data;
7269 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7270 const char *page, size_t count)
7272 struct bfq_data *bfqd = e->elevator_data;
7273 unsigned long __data;
7276 ret = bfq_var_store(&__data, (page));
7282 if (__data == 0 && bfqd->low_latency != 0)
7284 bfqd->low_latency = __data;
7289 #define BFQ_ATTR(name) \
7290 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7292 static struct elv_fs_entry bfq_attrs[] = {
7293 BFQ_ATTR(fifo_expire_sync),
7294 BFQ_ATTR(fifo_expire_async),
7295 BFQ_ATTR(back_seek_max),
7296 BFQ_ATTR(back_seek_penalty),
7297 BFQ_ATTR(slice_idle),
7298 BFQ_ATTR(slice_idle_us),
7299 BFQ_ATTR(max_budget),
7300 BFQ_ATTR(timeout_sync),
7301 BFQ_ATTR(strict_guarantees),
7302 BFQ_ATTR(low_latency),
7306 static struct elevator_type iosched_bfq_mq = {
7308 .limit_depth = bfq_limit_depth,
7309 .prepare_request = bfq_prepare_request,
7310 .requeue_request = bfq_finish_requeue_request,
7311 .finish_request = bfq_finish_requeue_request,
7312 .exit_icq = bfq_exit_icq,
7313 .insert_requests = bfq_insert_requests,
7314 .dispatch_request = bfq_dispatch_request,
7315 .next_request = elv_rb_latter_request,
7316 .former_request = elv_rb_former_request,
7317 .allow_merge = bfq_allow_bio_merge,
7318 .bio_merge = bfq_bio_merge,
7319 .request_merge = bfq_request_merge,
7320 .requests_merged = bfq_requests_merged,
7321 .request_merged = bfq_request_merged,
7322 .has_work = bfq_has_work,
7323 .depth_updated = bfq_depth_updated,
7324 .init_hctx = bfq_init_hctx,
7325 .init_sched = bfq_init_queue,
7326 .exit_sched = bfq_exit_queue,
7329 .icq_size = sizeof(struct bfq_io_cq),
7330 .icq_align = __alignof__(struct bfq_io_cq),
7331 .elevator_attrs = bfq_attrs,
7332 .elevator_name = "bfq",
7333 .elevator_owner = THIS_MODULE,
7335 MODULE_ALIAS("bfq-iosched");
7337 static int __init bfq_init(void)
7341 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7342 ret = blkcg_policy_register(&blkcg_policy_bfq);
7348 if (bfq_slab_setup())
7352 * Times to load large popular applications for the typical
7353 * systems installed on the reference devices (see the
7354 * comments before the definition of the next
7355 * array). Actually, we use slightly lower values, as the
7356 * estimated peak rate tends to be smaller than the actual
7357 * peak rate. The reason for this last fact is that estimates
7358 * are computed over much shorter time intervals than the long
7359 * intervals typically used for benchmarking. Why? First, to
7360 * adapt more quickly to variations. Second, because an I/O
7361 * scheduler cannot rely on a peak-rate-evaluation workload to
7362 * be run for a long time.
7364 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7365 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7367 ret = elv_register(&iosched_bfq_mq);
7376 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7377 blkcg_policy_unregister(&blkcg_policy_bfq);
7382 static void __exit bfq_exit(void)
7384 elv_unregister(&iosched_bfq_mq);
7385 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7386 blkcg_policy_unregister(&blkcg_policy_bfq);
7391 module_init(bfq_init);
7392 module_exit(bfq_exit);
7394 MODULE_AUTHOR("Paolo Valente");
7395 MODULE_LICENSE("GPL");
7396 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");