Create GLSLUniformHandler class for gpu backend
[platform/upstream/libSkiaSharp.git] / bench / SkipZeroesBench.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "Benchmark.h"
9 #include "Resources.h"
10 #include "SkBitmap.h"
11 #include "SkData.h"
12 #include "SkForceLinking.h"
13 #include "SkImageDecoder.h"
14 #include "SkOSFile.h"
15 #include "SkStream.h"
16 #include "SkString.h"
17
18 __SK_FORCE_IMAGE_DECODER_LINKING;
19
20 class SkCanvas;
21
22 class SkipZeroesBench : public Benchmark {
23 public:
24     SkipZeroesBench(const char* filename, bool skipZeroes)
25     : fName("SkipZeroes_")
26     , fDecoder(nullptr)
27     , fFilename(filename)
28     , fStream()
29     , fSkipZeroes(skipZeroes)
30     , fValid(false) {
31         fName.append(filename);
32         if (skipZeroes) {
33             fName.append("_skip_zeroes");
34         } else {
35             fName.append("_write_zeroes");
36         }
37     }
38
39     bool isSuitableFor(Backend backend) override {
40         return backend == kNonRendering_Backend;
41     }
42
43 protected:
44     const char* onGetName() override {
45         return fName.c_str();
46     }
47
48     void onDelayedSetup() override {
49         SkString resourcePath = GetResourcePath();
50         if (resourcePath.isEmpty()) {
51             fValid = false;
52             return;
53         }
54
55         SkString fullPath = SkOSPath::Join(resourcePath.c_str(), fFilename.c_str());
56         SkFILEStream fileStream(fullPath.c_str());
57         fValid = fileStream.isValid() && fileStream.getLength() > 0;
58         if (fValid) {
59             const size_t size = fileStream.getLength();
60             void* data = sk_malloc_throw(size);
61             if (fileStream.read(data, size) < size) {
62                 fValid = false;
63             } else {
64                 SkAutoTUnref<SkData> skdata(SkData::NewFromMalloc(data, size));
65                 fStream.setData(skdata.get());
66                 fDecoder.reset(SkImageDecoder::Factory(&fStream));
67                 if (fDecoder.get()) {
68                     fDecoder->setSkipWritingZeroes(fSkipZeroes);
69                 } else {
70                     fValid = false;
71                 }
72             }
73         }
74     }
75
76     void onDraw(int loops, SkCanvas*) override {
77         if (!fValid) {
78 #ifdef SK_DEBUG
79             SkDebugf("stream was invalid: %s\n", fFilename.c_str());
80 #endif
81             return;
82         }
83         // Decode a bunch of times
84         SkBitmap bm;
85         for (int i = 0; i < loops; ++i) {
86             SkDEBUGCODE(SkImageDecoder::Result result =) fDecoder->decode(&fStream, &bm,
87                     SkImageDecoder::kDecodePixels_Mode);
88 #ifdef SK_DEBUG
89             if (SkImageDecoder::kFailure == result) {
90                 SkDebugf("failed to decode %s\n", fFilename.c_str());
91                 return;
92             }
93 #endif
94             SkDEBUGCODE(bool success =) fStream.rewind();
95 #ifdef SK_DEBUG
96             if (!success) {
97                 SkDebugf("failed to rewind %s\n", fFilename.c_str());
98                 return;
99             }
100 #endif
101         }
102     }
103
104 private:
105     SkString                        fName;
106     SkAutoTDelete<SkImageDecoder>   fDecoder;
107     const SkString                  fFilename;
108     SkMemoryStream                  fStream;
109     bool                            fSkipZeroes;
110     bool                            fValid;
111
112     typedef Benchmark INHERITED;
113 };
114
115 // Enable the true version once the feature is checked in.
116 DEF_BENCH(return new SkipZeroesBench("arrow.png", true));
117 DEF_BENCH(return new SkipZeroesBench("arrow.png", false));