1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/sync_socket.h"
7 #include "base/synchronization/waitable_event.h"
8 #include "base/threading/platform_thread.h"
9 #include "base/threading/simple_thread.h"
10 #include "base/time/time.h"
11 #include "testing/gtest/include/gtest/gtest.h"
17 constexpr TimeDelta kReceiveTimeout = base::TimeDelta::FromMilliseconds(750);
19 class HangingReceiveThread : public DelegateSimpleThread::Delegate {
21 explicit HangingReceiveThread(SyncSocket* socket, bool with_timeout)
23 thread_(this, "HangingReceiveThread"),
24 with_timeout_(with_timeout),
25 started_event_(WaitableEvent::ResetPolicy::MANUAL,
26 WaitableEvent::InitialState::NOT_SIGNALED),
27 done_event_(WaitableEvent::ResetPolicy::MANUAL,
28 WaitableEvent::InitialState::NOT_SIGNALED) {
32 HangingReceiveThread(const HangingReceiveThread&) = delete;
33 HangingReceiveThread& operator=(const HangingReceiveThread&) = delete;
34 ~HangingReceiveThread() override = default;
38 ASSERT_EQ(socket_->Peek(), 0u);
40 started_event_.Signal();
43 ASSERT_EQ(0u, socket_->ReceiveWithTimeout(&data, sizeof(data),
46 ASSERT_EQ(0u, socket_->Receive(&data, sizeof(data)));
56 WaitableEvent* started_event() { return &started_event_; }
57 WaitableEvent* done_event() { return &done_event_; }
61 DelegateSimpleThread thread_;
63 WaitableEvent started_event_;
64 WaitableEvent done_event_;
67 // Tests sending data between two SyncSockets. Uses ASSERT() and thus will exit
68 // early upon failure. Callers should use ASSERT_NO_FATAL_FAILURE() if testing
69 // continues after return.
70 void SendReceivePeek(SyncSocket* socket_a, SyncSocket* socket_b) {
72 const int kSending = 123;
73 static_assert(sizeof(kSending) == sizeof(received), "invalid data size");
75 ASSERT_EQ(0u, socket_a->Peek());
76 ASSERT_EQ(0u, socket_b->Peek());
78 // Verify |socket_a| can send to |socket_a| and |socket_a| can Receive from
80 ASSERT_EQ(sizeof(kSending), socket_a->Send(&kSending, sizeof(kSending)));
81 ASSERT_EQ(sizeof(kSending), socket_b->Peek());
82 ASSERT_EQ(sizeof(kSending), socket_b->Receive(&received, sizeof(kSending)));
83 ASSERT_EQ(kSending, received);
85 ASSERT_EQ(0u, socket_a->Peek());
86 ASSERT_EQ(0u, socket_b->Peek());
88 // Now verify the reverse.
90 ASSERT_EQ(sizeof(kSending), socket_b->Send(&kSending, sizeof(kSending)));
91 ASSERT_EQ(sizeof(kSending), socket_a->Peek());
92 ASSERT_EQ(sizeof(kSending), socket_a->Receive(&received, sizeof(kSending)));
93 ASSERT_EQ(kSending, received);
95 ASSERT_EQ(0u, socket_a->Peek());
96 ASSERT_EQ(0u, socket_b->Peek());
104 class SyncSocketTest : public testing::Test {
106 void SetUp() override {
107 ASSERT_TRUE(SyncSocket::CreatePair(&socket_a_, &socket_b_));
111 SyncSocket socket_a_;
112 SyncSocket socket_b_;
115 TEST_F(SyncSocketTest, NormalSendReceivePeek) {
116 SendReceivePeek(&socket_a_, &socket_b_);
119 TEST_F(SyncSocketTest, ClonedSendReceivePeek) {
120 SyncSocket socket_c(socket_a_.Release());
121 SyncSocket socket_d(socket_b_.Release());
122 SendReceivePeek(&socket_c, &socket_d);
125 class CancelableSyncSocketTest : public testing::Test {
127 void SetUp() override {
128 ASSERT_TRUE(CancelableSyncSocket::CreatePair(&socket_a_, &socket_b_));
132 CancelableSyncSocket socket_a_;
133 CancelableSyncSocket socket_b_;
136 TEST_F(CancelableSyncSocketTest, NormalSendReceivePeek) {
137 SendReceivePeek(&socket_a_, &socket_b_);
140 TEST_F(CancelableSyncSocketTest, ClonedSendReceivePeek) {
141 CancelableSyncSocket socket_c(socket_a_.Release());
142 CancelableSyncSocket socket_d(socket_b_.Release());
143 SendReceivePeek(&socket_c, &socket_d);
146 TEST_F(CancelableSyncSocketTest, ShutdownCancelsReceive) {
147 HangingReceiveThread thread(&socket_b_, /* with_timeout = */ false);
149 // Wait for the thread to be started. Note that this doesn't guarantee that
150 // Receive() is called before Shutdown().
151 thread.started_event()->Wait();
153 EXPECT_TRUE(socket_b_.Shutdown());
154 EXPECT_TRUE(thread.done_event()->TimedWait(kReceiveTimeout));
159 TEST_F(CancelableSyncSocketTest, ShutdownCancelsReceiveWithTimeout) {
160 HangingReceiveThread thread(&socket_b_, /* with_timeout = */ true);
162 // Wait for the thread to be started. Note that this doesn't guarantee that
163 // Receive() is called before Shutdown().
164 thread.started_event()->Wait();
166 EXPECT_TRUE(socket_b_.Shutdown());
167 EXPECT_TRUE(thread.done_event()->TimedWait(kReceiveTimeout));
172 TEST_F(CancelableSyncSocketTest, ReceiveAfterShutdown) {
173 socket_a_.Shutdown();
175 EXPECT_EQ(0u, socket_a_.Receive(&data, sizeof(data)));
178 TEST_F(CancelableSyncSocketTest, ReceiveWithTimeoutAfterShutdown) {
179 socket_a_.Shutdown();
180 TimeTicks start = TimeTicks::Now();
183 socket_a_.ReceiveWithTimeout(&data, sizeof(data), kReceiveTimeout));
185 // Ensure the receive didn't just timeout.
186 EXPECT_LT(TimeTicks::Now() - start, kReceiveTimeout);