Fix emulator build error
[platform/framework/web/chromium-efl.git] / base / no_destructor_unittest.cc
1 // Copyright 2018 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/no_destructor.h"
6
7 #include <memory>
8 #include <string>
9 #include <utility>
10 #include <vector>
11
12 #include "base/atomicops.h"
13 #include "base/barrier_closure.h"
14 #include "base/check.h"
15 #include "base/functional/bind.h"
16 #include "base/system/sys_info.h"
17 #include "base/threading/platform_thread.h"
18 #include "base/threading/simple_thread.h"
19 #include "build/build_config.h"
20 #include "testing/gtest/include/gtest/gtest.h"
21
22 namespace base {
23
24 namespace {
25
26 static_assert(!std::is_trivially_destructible_v<std::string>);
27 static_assert(
28     std::is_trivially_destructible_v<base::NoDestructor<std::string>>);
29
30 struct CheckOnDestroy {
31   ~CheckOnDestroy() { CHECK(false); }
32 };
33
34 TEST(NoDestructorTest, SkipsDestructors) {
35   NoDestructor<CheckOnDestroy> destructor_should_not_run;
36 }
37
38 struct UncopyableUnmovable {
39   UncopyableUnmovable() = default;
40   explicit UncopyableUnmovable(int value) : value(value) {}
41
42   UncopyableUnmovable(const UncopyableUnmovable&) = delete;
43   UncopyableUnmovable& operator=(const UncopyableUnmovable&) = delete;
44
45   int value = 1;
46   std::string something_with_a_nontrivial_destructor;
47 };
48
49 struct CopyOnly {
50   CopyOnly() = default;
51
52   CopyOnly(const CopyOnly&) = default;
53   CopyOnly& operator=(const CopyOnly&) = default;
54
55   CopyOnly(CopyOnly&&) = delete;
56   CopyOnly& operator=(CopyOnly&&) = delete;
57 };
58
59 struct MoveOnly {
60   MoveOnly() = default;
61
62   MoveOnly(const MoveOnly&) = delete;
63   MoveOnly& operator=(const MoveOnly&) = delete;
64
65   MoveOnly(MoveOnly&&) = default;
66   MoveOnly& operator=(MoveOnly&&) = default;
67 };
68
69 struct ForwardingTestStruct {
70   ForwardingTestStruct(const CopyOnly&, MoveOnly&&) {}
71
72   std::string something_with_a_nontrivial_destructor;
73 };
74
75 TEST(NoDestructorTest, UncopyableUnmovable) {
76   static NoDestructor<UncopyableUnmovable> default_constructed;
77   EXPECT_EQ(1, default_constructed->value);
78
79   static NoDestructor<UncopyableUnmovable> constructed_with_arg(-1);
80   EXPECT_EQ(-1, constructed_with_arg->value);
81 }
82
83 TEST(NoDestructorTest, ForwardsArguments) {
84   CopyOnly copy_only;
85   MoveOnly move_only;
86
87   static NoDestructor<ForwardingTestStruct> test_forwarding(
88       copy_only, std::move(move_only));
89 }
90
91 TEST(NoDestructorTest, Accessors) {
92   static NoDestructor<std::string> awesome("awesome");
93
94   EXPECT_EQ("awesome", *awesome);
95   EXPECT_EQ(0, awesome->compare("awesome"));
96   EXPECT_EQ(0, awesome.get()->compare("awesome"));
97 }
98
99 // Passing initializer list to a NoDestructor like in this test
100 // is ambiguous in GCC.
101 // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=84849
102 #if !defined(COMPILER_GCC) && !defined(__clang__)
103 TEST(NoDestructorTest, InitializerList) {
104   static NoDestructor<std::vector<std::string>> vector({"a", "b", "c"});
105 }
106 #endif
107 }  // namespace
108
109 namespace {
110
111 // A class whose constructor busy-loops until it is told to complete
112 // construction.
113 class BlockingConstructor {
114  public:
115   BlockingConstructor() {
116     EXPECT_FALSE(WasConstructorCalled());
117     subtle::NoBarrier_Store(&constructor_called_, 1);
118     EXPECT_TRUE(WasConstructorCalled());
119     while (!subtle::NoBarrier_Load(&complete_construction_))
120       PlatformThread::YieldCurrentThread();
121     done_construction_ = true;
122   }
123   BlockingConstructor(const BlockingConstructor&) = delete;
124   BlockingConstructor& operator=(const BlockingConstructor&) = delete;
125   ~BlockingConstructor() = delete;
126
127   // Returns true if BlockingConstructor() was entered.
128   static bool WasConstructorCalled() {
129     return subtle::NoBarrier_Load(&constructor_called_);
130   }
131
132   // Instructs BlockingConstructor() that it may now unblock its construction.
133   static void CompleteConstructionNow() {
134     subtle::NoBarrier_Store(&complete_construction_, 1);
135   }
136
137   bool done_construction() const { return done_construction_; }
138
139  private:
140   // Use Atomic32 instead of AtomicFlag for them to be trivially initialized.
141   static subtle::Atomic32 constructor_called_;
142   static subtle::Atomic32 complete_construction_;
143
144   bool done_construction_ = false;
145 };
146
147 // static
148 subtle::Atomic32 BlockingConstructor::constructor_called_ = 0;
149 // static
150 subtle::Atomic32 BlockingConstructor::complete_construction_ = 0;
151
152 // A SimpleThread running at |thread_type| which invokes |before_get| (optional)
153 // and then invokes thread-safe scoped-static-initializationconstruction on its
154 // NoDestructor instance.
155 class BlockingConstructorThread : public SimpleThread {
156  public:
157   BlockingConstructorThread(ThreadType thread_type, OnceClosure before_get)
158       : SimpleThread("BlockingConstructorThread", Options(thread_type)),
159         before_get_(std::move(before_get)) {}
160   BlockingConstructorThread(const BlockingConstructorThread&) = delete;
161   BlockingConstructorThread& operator=(const BlockingConstructorThread&) =
162       delete;
163
164   void Run() override {
165     if (before_get_)
166       std::move(before_get_).Run();
167
168     static NoDestructor<BlockingConstructor> instance;
169     EXPECT_TRUE(instance->done_construction());
170   }
171
172  private:
173   OnceClosure before_get_;
174 };
175
176 }  // namespace
177
178 // Tests that if the thread assigned to construct the local-static
179 // initialization of the NoDestructor runs at background priority : the
180 // foreground threads will yield to it enough for it to eventually complete
181 // construction. While local-static thread-safe initialization isn't specific to
182 // NoDestructor, it is tested here as NoDestructor is set to replace
183 // LazyInstance and this is an important regression test for it
184 // (https://crbug.com/797129).
185 TEST(NoDestructorTest, PriorityInversionAtStaticInitializationResolves) {
186   TimeTicks test_begin = TimeTicks::Now();
187
188   // Construct BlockingConstructor from a thread that is lower priority than the
189   // other threads that will be constructed. This thread used to be BACKGROUND
190   // priority but that caused it to be starved by other simultaneously running
191   // test processes, leading to false-positive failures.
192   BlockingConstructorThread background_getter(ThreadType::kDefault,
193                                               OnceClosure());
194   background_getter.Start();
195
196   while (!BlockingConstructor::WasConstructorCalled())
197     PlatformThread::Sleep(Milliseconds(1));
198
199   // Spin 4 foreground thread per core contending to get the already under
200   // construction NoDestructor. When they are all running and poking at it :
201   // allow the background thread to complete its work.
202   const int kNumForegroundThreads = 4 * SysInfo::NumberOfProcessors();
203   std::vector<std::unique_ptr<SimpleThread>> foreground_threads;
204   RepeatingClosure foreground_thread_ready_callback =
205       BarrierClosure(kNumForegroundThreads,
206                      BindOnce(&BlockingConstructor::CompleteConstructionNow));
207   for (int i = 0; i < kNumForegroundThreads; ++i) {
208     // Create threads that are higher priority than background_getter. See above
209     // for why these particular priorities are chosen.
210     foreground_threads.push_back(std::make_unique<BlockingConstructorThread>(
211         ThreadType::kDisplayCritical, foreground_thread_ready_callback));
212     foreground_threads.back()->Start();
213   }
214
215   // This test will hang if the foreground threads become stuck in
216   // NoDestructor's construction per the background thread never being scheduled
217   // to complete construction.
218   for (auto& foreground_thread : foreground_threads)
219     foreground_thread->Join();
220   background_getter.Join();
221
222   // Fail if this test takes more than 5 seconds (it takes 5-10 seconds on a
223   // Z840 without https://crrev.com/527445 but is expected to be fast (~30ms)
224   // with the fix).
225   EXPECT_LT(TimeTicks::Now() - test_begin, Seconds(5));
226 }
227
228 }  // namespace base