[M108 Migration][VD] Support set time and time zone offset
[platform/framework/web/chromium-efl.git] / base / base_paths_mac.mm
1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Defines base::PathProviderMac which replaces base::PathProviderPosix for Mac
6 // in base/path_service.cc.
7
8 #include <dlfcn.h>
9 #import <Foundation/Foundation.h>
10 #include <mach-o/dyld.h>
11 #include <stdint.h>
12
13 #include "base/base_paths.h"
14 #include "base/check_op.h"
15 #include "base/files/file_path.h"
16 #include "base/files/file_util.h"
17 #include "base/mac/bundle_locations.h"
18 #include "base/mac/foundation_util.h"
19 #include "base/notreached.h"
20 #include "base/path_service.h"
21 #include "base/strings/string_util.h"
22 #include "base/threading/thread_restrictions.h"
23 #include "build/build_config.h"
24
25 namespace {
26
27 void GetNSExecutablePath(base::FilePath* path) {
28   DCHECK(path);
29   // Executable path can have relative references ("..") depending on
30   // how the app was launched.
31   uint32_t executable_length = 0;
32   _NSGetExecutablePath(NULL, &executable_length);
33   DCHECK_GT(executable_length, 1u);
34   std::string executable_path;
35   int rv = _NSGetExecutablePath(
36       base::WriteInto(&executable_path, executable_length),
37                       &executable_length);
38   DCHECK_EQ(rv, 0);
39
40   // _NSGetExecutablePath may return paths containing ./ or ../ which makes
41   // FilePath::DirName() work incorrectly, convert it to absolute path so that
42   // paths such as DIR_SRC_TEST_DATA_ROOT can work, since we expect absolute
43   // paths to be returned here.
44   // TODO(bauerb): http://crbug.com/259796, http://crbug.com/373477
45   base::ThreadRestrictions::ScopedAllowIO allow_io;
46   *path = base::MakeAbsoluteFilePath(base::FilePath(executable_path));
47 }
48
49 // Returns true if the module for |address| is found. |path| will contain
50 // the path to the module. Note that |path| may not be absolute.
51 [[nodiscard]] bool GetModulePathForAddress(base::FilePath* path,
52                                            const void* address);
53
54 bool GetModulePathForAddress(base::FilePath* path, const void* address) {
55   Dl_info info;
56   if (dladdr(address, &info) == 0)
57     return false;
58   *path = base::FilePath(info.dli_fname);
59   return true;
60 }
61
62 }  // namespace
63
64 namespace base {
65
66 bool PathProviderMac(int key, base::FilePath* result) {
67   switch (key) {
68     case base::FILE_EXE:
69       GetNSExecutablePath(result);
70       return true;
71     case base::FILE_MODULE:
72       return GetModulePathForAddress(result,
73           reinterpret_cast<const void*>(&base::PathProviderMac));
74     case base::DIR_APP_DATA: {
75       bool success = base::mac::GetUserDirectory(NSApplicationSupportDirectory,
76                                                  result);
77 #if BUILDFLAG(IS_IOS)
78       // On IOS, this directory does not exist unless it is created explicitly.
79       if (success && !base::PathExists(*result))
80         success = base::CreateDirectory(*result);
81 #endif  // BUILDFLAG(IS_IOS)
82       return success;
83     }
84     case base::DIR_SRC_TEST_DATA_ROOT:
85 #if BUILDFLAG(IS_IOS)
86       // On iOS, there is no access to source root, however, the necessary
87       // resources are packaged into the test as assets.
88       return PathService::Get(base::DIR_ASSETS, result);
89 #else
90       // Go through PathService to catch overrides.
91       if (!PathService::Get(base::FILE_EXE, result))
92         return false;
93
94       // Start with the executable's directory.
95       *result = result->DirName();
96
97       if (base::mac::AmIBundled()) {
98         // The bundled app executables (Chromium, TestShell, etc) live five
99         // levels down, eg:
100         // src/xcodebuild/{Debug|Release}/Chromium.app/Contents/MacOS/Chromium
101         *result = result->DirName().DirName().DirName().DirName().DirName();
102       } else {
103         // Unit tests execute two levels deep from the source root, eg:
104         // src/xcodebuild/{Debug|Release}/base_unittests
105         *result = result->DirName().DirName();
106       }
107       return true;
108 #endif  // BUILDFLAG(IS_IOS)
109     case base::DIR_USER_DESKTOP:
110 #if BUILDFLAG(IS_IOS)
111       // iOS does not have desktop directories.
112       NOTIMPLEMENTED();
113       return false;
114 #else
115       return base::mac::GetUserDirectory(NSDesktopDirectory, result);
116 #endif
117     case base::DIR_ASSETS:
118 #if BUILDFLAG(IS_IOS) && !BUILDFLAG(IS_IOS_MACCATALYST)
119       // On iOS, the assets are located next to the module binary.
120       return PathService::Get(base::DIR_MODULE, result);
121 #else
122       if (!base::mac::AmIBundled()) {
123         return PathService::Get(base::DIR_MODULE, result);
124       }
125 #if BUILDFLAG(IS_IOS_MACCATALYST)
126       *result = base::mac::MainBundlePath()
127                     .Append(FILE_PATH_LITERAL("Contents"))
128                     .Append(FILE_PATH_LITERAL("Resources"));
129 #else
130       *result = base::mac::FrameworkBundlePath().Append(
131           FILE_PATH_LITERAL("Resources"));
132 #endif  // BUILDFLAG(IS_IOS_MACCATALYST)
133       return true;
134 #endif  // BUILDFLAG(IS_IOS) && !BUILDFLAG(IS_IOS_MACCATALYST)
135     case base::DIR_CACHE:
136       return base::mac::GetUserDirectory(NSCachesDirectory, result);
137     default:
138       return false;
139   }
140 }
141
142 }  // namespace base