2 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 // Licensed under the Flora License, Version 1.0 (the License);
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
8 // http://floralicense.org/license/
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an AS IS BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
19 #include <dali/dali.h>
20 #include <dali/public-api/dali-core.h>
21 #include <dali-test-suite-utils.h>
27 int UtcDaliDynamicsWorldConfigConstructor(void)
29 tet_infoline("UtcDaliDynamicsWorldConfigConstructor - DynamicsWorldConfig::DynamicsWorldConfig");
31 TestApplication application;
34 application.SendNotification();
38 // Default constructor - create an uninitialized handle
39 DynamicsWorldConfig worldConfig;
40 DALI_TEST_CHECK( !worldConfig );
43 worldConfig = DynamicsWorldConfig::New();
45 DALI_TEST_CHECK( worldConfig );
49 int UtcDaliDynamicsWorldConfigNew(void)
51 tet_infoline("UtcDaliDynamicsWorldConfigNew - DynamicsWorldConfig::New");
53 TestApplication application;
56 application.SendNotification();
60 // Default constructor - create an uninitialized handle
61 DynamicsWorldConfig worldConfig( DynamicsWorldConfig::New() );
63 DALI_TEST_CHECK( worldConfig );
67 int UtcDaliDynamicsWorldConfigType(void)
69 TestApplication application;
72 application.SendNotification();
76 // Default constructor - create an uninitialized handle
77 DynamicsWorldConfig worldConfig( DynamicsWorldConfig::New() );
79 tet_infoline("UtcDaliDynamicsWorldConfigNew - DynamicsWorldConfig::GetType");
80 DALI_TEST_CHECK(DynamicsWorldConfig::RIGID == worldConfig.GetType());
82 tet_infoline("UtcDaliDynamicsWorldConfigNew - DynamicsWorldConfig::SetType");
83 worldConfig.SetType(DynamicsWorldConfig::SOFT);
84 DALI_TEST_CHECK(DynamicsWorldConfig::SOFT == worldConfig.GetType());