2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit-test-suite-utils.h>
20 #include <toolkit-timer.h>
21 #include <toolkit-event-thread-callback.h>
22 #include <dali-toolkit/dali-toolkit.h>
23 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
24 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
25 #include <dali-toolkit/internal/visuals/npatch-loader.h>
26 #include <dali/devel-api/adaptor-framework/image-loading.h>
27 #include "dummy-control.h"
29 #include <dali/integration-api/debug.h>
32 using namespace Dali::Toolkit;
36 typedef Toolkit::Internal::NPatchLoader::StretchRanges StretchRanges;
38 const char* TEST_9_PATCH_FILE_NAME = TEST_RESOURCE_DIR "/demo-tile-texture-focused.9.png";
39 const char* TEST_NPATCH_FILE_NAME = TEST_RESOURCE_DIR "/heartsframe.9.png";
40 const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/svg1.svg";
41 const char* TEST_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube.obj";
42 const char* TEST_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal.mtl";
43 const char* TEST_SIMPLE_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube-Points-Only.obj";
44 const char* TEST_SIMPLE_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal-Simple.mtl";
45 const char* TEST_AUX_IMAGE = TEST_RESOURCE_DIR "/folder_appicon_empty_bg.png";
46 const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
48 // resolution: 50*50, frame count: 4, frame delay: 0.2 second for each frame
49 const char* TEST_GIF_FILE_NAME = TEST_RESOURCE_DIR "/anim.gif";
51 // resolution: 34*34, pixel format: RGBA8888
52 static const char* gImage_34_RGBA = TEST_RESOURCE_DIR "/icon-edit.png";
55 Property::Map DefaultTransform()
57 Property::Map transformMap;
59 .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) )
60 .Add( Toolkit::Visual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) )
61 .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::CENTER )
62 .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER )
63 .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) )
64 .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) );
68 void TestVisualRender( ToolkitTestApplication& application,
70 Visual::Base& visual )
72 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
73 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
75 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
76 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
78 Stage::GetCurrent().Add( actor );
80 application.SendNotification();
84 application.SendNotification();
86 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
89 void TestVisualAsynchronousRender( ToolkitTestApplication& application,
91 Visual::Base& visual )
93 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
94 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
96 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
97 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
99 Stage::GetCurrent().Add( actor );
101 application.SendNotification();
102 application.Render();
104 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
106 application.SendNotification();
107 application.Render();
109 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
115 void dali_visual_factory_startup(void)
117 test_return_value = TET_UNDEF;
120 void dali_visual_factory_cleanup(void)
122 test_return_value = TET_PASS;
125 int UtcDaliVisualFactoryGet(void)
127 ToolkitTestApplication application;
128 tet_infoline( "UtcDaliVisualFactory" );
132 type = TypeRegistry::Get().GetTypeInfo( "VisualFactory" );
133 DALI_TEST_CHECK( type );
134 BaseHandle handle = type.CreateInstance();
135 DALI_TEST_CHECK( handle );
137 VisualFactory factory;
138 factory = VisualFactory::Get();
139 DALI_TEST_CHECK( factory );
141 VisualFactory newFactory = VisualFactory::Get();
142 DALI_TEST_CHECK( newFactory );
144 // Check that visual factory is a singleton
145 DALI_TEST_CHECK(factory == newFactory);
150 int UtcDaliVisualFactoryCopyAndAssignment(void)
152 ToolkitTestApplication application;
153 tet_infoline( "UtcDaliVisualFactoryCopyAndAssignment" );
154 VisualFactory factory = VisualFactory::Get();
156 VisualFactory factoryCopy( factory );
157 DALI_TEST_CHECK(factory == factoryCopy);
159 VisualFactory emptyFactory;
160 VisualFactory emptyFactoryCopy( emptyFactory );
161 DALI_TEST_CHECK(emptyFactory == emptyFactoryCopy);
163 VisualFactory factoryEquals;
164 factoryEquals = factory;
165 DALI_TEST_CHECK(factory == factoryEquals);
167 VisualFactory emptyFactoryEquals;
168 emptyFactoryEquals = emptyFactory;
169 DALI_TEST_CHECK( emptyFactory == emptyFactoryEquals );
173 DALI_TEST_CHECK( factory = factoryCopy );
178 int UtcDaliVisualFactoryGetColorVisual1(void)
180 ToolkitTestApplication application;
181 tet_infoline( "UtcDaliVisualFactoryGetColorVisual1: Request color visual with a Property::Map" );
183 VisualFactory factory = VisualFactory::Get();
184 DALI_TEST_CHECK( factory );
186 Property::Map propertyMap;
187 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
188 propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
189 propertyMap.Insert(ColorVisual::Property::MIX_COLOR, testColor);
191 Visual::Base visual = factory.CreateVisual(propertyMap);
192 DALI_TEST_CHECK( visual );
194 DummyControl actor = DummyControl::New(true);
195 TestVisualRender( application, actor, visual );
197 Vector3 actualValue(Vector4::ZERO);
198 Vector4 actualColor(Vector4::ZERO);
199 TestGlAbstraction& gl = application.GetGlAbstraction();
200 DALI_TEST_CHECK( gl.GetUniformValue<Vector3>( "mixColor", actualValue ) );
201 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "uColor", actualColor ) );
202 DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION );
203 DALI_TEST_EQUALS( actualColor.a, testColor.a, TEST_LOCATION );
208 int UtcDaliVisualFactoryGetColorVisual2(void)
210 ToolkitTestApplication application;
211 tet_infoline( "UtcDaliVisualFactoryGetColorVisual2: Request color visual with a Vector4" );
213 VisualFactory factory = VisualFactory::Get();
214 DALI_TEST_CHECK( factory );
216 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
217 Dali::Property::Map map;
218 map[ Toolkit::Visual::Property::TYPE ] = Visual::COLOR;
219 map[ ColorVisual::Property::MIX_COLOR ] = testColor;
220 Visual::Base visual = factory.CreateVisual( map );
221 DALI_TEST_CHECK( visual );
223 DummyControl actor = DummyControl::New(true);
224 TestVisualRender( application, actor, visual );
228 TestGlAbstraction& gl = application.GetGlAbstraction();
229 DALI_TEST_CHECK( gl.GetUniformValue<Vector3>( "mixColor", actualValue ) );
230 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "uColor", actualColor ) );
231 DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION );
232 DALI_TEST_EQUALS( actualColor.a, testColor.a, TEST_LOCATION );
234 Stage::GetCurrent().Remove(actor);
235 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
240 int UtcDaliVisualFactoryGetBorderVisual1(void)
242 ToolkitTestApplication application;
243 tet_infoline( "UtcDaliVisualFactoryGetBorderVisual1: Request border visual with a Property::Map" );
245 VisualFactory factory = VisualFactory::Get();
246 DALI_TEST_CHECK( factory );
248 Property::Map propertyMap;
249 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
250 float testSize = 5.f;
251 propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
252 propertyMap.Insert(BorderVisual::Property::COLOR, testColor);
253 propertyMap.Insert(BorderVisual::Property::SIZE, testSize);
255 Visual::Base visual = factory.CreateVisual(propertyMap);
256 DALI_TEST_CHECK( visual );
258 DummyControl actor = DummyControl::New(true);
259 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
260 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
261 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
262 Stage::GetCurrent().Add( actor );
263 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f));
265 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
266 int blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
267 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::ON, TEST_LOCATION );
269 TestGlAbstraction& gl = application.GetGlAbstraction();
271 application.SendNotification();
272 application.Render(0);
274 Vector4 actualColor(Vector4::ZERO);
275 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "borderColor", actualColor ) );
276 DALI_TEST_EQUALS( actualColor, testColor, TEST_LOCATION );
278 float actualSize = 0.f;
279 DALI_TEST_CHECK( gl.GetUniformValue<float>( "borderSize", actualSize ) );
280 DALI_TEST_EQUALS( actualSize, testSize, TEST_LOCATION );
283 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
288 int UtcDaliVisualFactoryGetBorderVisual2(void)
290 ToolkitTestApplication application;
291 tet_infoline( "UtcDaliVisualFactoryGetBorderVisual2: Request border visual with a borderSize and a borderColor" );
293 VisualFactory factory = VisualFactory::Get();
294 DALI_TEST_CHECK( factory );
296 Vector4 testColor( 1.f, 0.5f, 0.3f, 1.f );
297 float testSize = 5.f;
299 Dali::Property::Map propertyMap;
300 propertyMap[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER;
301 propertyMap[ BorderVisual::Property::COLOR ] = testColor;
302 propertyMap[ BorderVisual::Property::SIZE ] = testSize;
303 Visual::Base visual = factory.CreateVisual( propertyMap );
304 DALI_TEST_CHECK( visual );
306 DummyControl actor = DummyControl::New(true);
307 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
308 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
309 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
310 Stage::GetCurrent().Add( actor );
311 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f));
313 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
315 TestGlAbstraction& gl = application.GetGlAbstraction();
317 application.SendNotification();
318 application.Render(0);
320 int blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
321 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::AUTO, TEST_LOCATION );
323 Vector4 actualColor(Vector4::ZERO);
324 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "borderColor", actualColor ) );
325 DALI_TEST_EQUALS( actualColor, testColor, TEST_LOCATION );
327 float actualSize = 0.f;
328 DALI_TEST_CHECK( gl.GetUniformValue<float>( "borderSize", actualSize ) );
329 DALI_TEST_EQUALS( actualSize, testSize, TEST_LOCATION );
333 // enable the anti-aliasing
334 Dali::Property::Map map;
335 map[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER;
336 map[ BorderVisual::Property::COLOR ] = testColor;
337 map[ BorderVisual::Property::SIZE ] = testSize;
338 map[ BorderVisual::Property::ANTI_ALIASING ] = true;
339 visual = factory.CreateVisual( map );
341 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
342 Stage::GetCurrent().Add( actor );
344 blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
345 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::ON, TEST_LOCATION );
350 int UtcDaliVisualFactoryGetLinearGradientVisual(void)
352 ToolkitTestApplication application;
353 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
355 VisualFactory factory = VisualFactory::Get();
356 DALI_TEST_CHECK( factory );
358 Property::Map propertyMap;
359 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
361 Vector2 start(-1.f, -1.f);
362 Vector2 end(1.f, 1.f);
363 propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
364 propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
365 propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
367 Property::Array stopOffsets;
368 stopOffsets.PushBack( 0.2f );
369 stopOffsets.PushBack( 0.8f );
370 propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, stopOffsets);
372 Property::Array stopColors;
373 stopColors.PushBack( Color::RED );
374 stopColors.PushBack( Color::GREEN );
375 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
377 Visual::Base visual = factory.CreateVisual(propertyMap);
378 DALI_TEST_CHECK( visual );
380 // A lookup texture is generated and pass to shader as sampler
381 DummyControl actor = DummyControl::New(true);
382 TestVisualRender( application, actor, visual );
387 int UtcDaliVisualFactoryGetRadialGradientVisual(void)
389 ToolkitTestApplication application;
390 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
392 VisualFactory factory = VisualFactory::Get();
393 DALI_TEST_CHECK( factory );
395 Property::Map propertyMap;
396 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
398 Vector2 center(100.f, 100.f);
399 float radius = 100.f;
400 propertyMap.Insert(GradientVisual::Property::UNITS, GradientVisual::Units::USER_SPACE);
401 propertyMap.Insert(GradientVisual::Property::CENTER, center);
402 propertyMap.Insert(GradientVisual::Property::RADIUS, radius);
404 Property::Array stopOffsets;
405 stopOffsets.PushBack( 0.0f );
406 stopOffsets.PushBack( 1.f );
407 propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, stopOffsets);
409 Property::Array stopColors;
410 stopColors.PushBack( Color::RED );
411 stopColors.PushBack( Color::GREEN );
412 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
414 Visual::Base visual = factory.CreateVisual(propertyMap);
415 DALI_TEST_CHECK( visual );
417 // A lookup texture is generated and pass to shader as sampler
418 DummyControl actor = DummyControl::New(true);
419 TestVisualRender( application, actor, visual );
421 Matrix3 alignMatrix( radius, 0.f, 0.f, 0.f, radius, 0.f, center.x, center.y, 1.f );
422 alignMatrix.Invert();
424 Matrix3 actualValue( Matrix3::IDENTITY );
425 TestGlAbstraction& gl = application.GetGlAbstraction();
426 DALI_TEST_CHECK( gl.GetUniformValue<Matrix3>( "uAlignmentMatrix", actualValue ) );
427 DALI_TEST_EQUALS( actualValue, alignMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
432 int UtcDaliVisualFactoryDefaultOffsetsGradientVisual(void)
434 ToolkitTestApplication application;
435 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
437 VisualFactory factory = VisualFactory::Get();
438 DALI_TEST_CHECK( factory );
440 Property::Map propertyMap;
441 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
443 Vector2 start(-1.f, -1.f);
444 Vector2 end(1.f, 1.f);
445 propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
446 propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
447 propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
449 Property::Array stopColors;
450 stopColors.PushBack( Color::RED );
451 stopColors.PushBack( Color::GREEN );
452 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
454 Visual::Base visual = factory.CreateVisual(propertyMap);
455 DALI_TEST_CHECK( visual );
457 // A lookup texture is generated and pass to shader as sampler
458 DummyControl actor = DummyControl::New(true);
459 TestVisualRender( application, actor, visual );
461 Stage::GetCurrent().Remove( actor );
462 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
467 int UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad1(void)
469 ToolkitTestApplication application;
470 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad1: Request 9-patch visual with a Property::Map" );
472 VisualFactory factory = VisualFactory::Get();
473 DALI_TEST_CHECK( factory );
475 // Get actual size of test image
476 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
478 Property::Map propertyMap;
479 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
480 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
481 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
483 tet_infoline( "whole grid" );
484 Visual::Base visual = factory.CreateVisual( propertyMap );
485 DALI_TEST_CHECK( visual );
487 TestGlAbstraction& gl = application.GetGlAbstraction();
488 TraceCallStack& textureTrace = gl.GetTextureTrace();
489 textureTrace.Enable(true);
491 DummyControl actor = DummyControl::New(true);
492 TestVisualRender( application, actor, visual );
494 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
496 Vector2 naturalSize( 0.0f, 0.0f );
497 visual.GetNaturalSize( naturalSize );
498 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
501 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
503 tet_infoline( "border only" );
504 Visual::Base visual = factory.CreateVisual( propertyMap );
505 DALI_TEST_CHECK( visual );
507 TestGlAbstraction& gl = application.GetGlAbstraction();
508 TraceCallStack& textureTrace = gl.GetTextureTrace();
509 textureTrace.Enable(true);
511 DummyControl actor = DummyControl::New(true);
512 TestVisualRender( application, actor, visual );
514 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
516 Vector2 naturalSize( 0.0f, 0.0f );
517 visual.GetNaturalSize( naturalSize );
518 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
524 int UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad2(void)
526 ToolkitTestApplication application;
527 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad2: Request 9-patch visual with a Property::Map including border" );
529 VisualFactory factory = VisualFactory::Get();
530 DALI_TEST_CHECK( factory );
532 // Get actual size of test image
533 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
535 Property::Map propertyMap;
536 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
537 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
538 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
539 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
541 tet_infoline( "whole grid" );
542 Visual::Base visual = factory.CreateVisual( propertyMap );
543 DALI_TEST_CHECK( visual );
545 TestGlAbstraction& gl = application.GetGlAbstraction();
546 TraceCallStack& textureTrace = gl.GetTextureTrace();
547 textureTrace.Enable(true);
549 DummyControl actor = DummyControl::New(true);
550 TestVisualRender( application, actor, visual );
552 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
554 Vector2 naturalSize( 0.0f, 0.0f );
555 visual.GetNaturalSize( naturalSize );
556 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
559 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
561 tet_infoline( "border only" );
562 Visual::Base visual = factory.CreateVisual( propertyMap );
563 DALI_TEST_CHECK( visual );
565 TestGlAbstraction& gl = application.GetGlAbstraction();
566 TraceCallStack& textureTrace = gl.GetTextureTrace();
567 textureTrace.Enable(true);
569 DummyControl actor = DummyControl::New(true);
570 TestVisualRender( application, actor, visual );
572 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
574 Vector2 naturalSize( 0.0f, 0.0f );
575 visual.GetNaturalSize( naturalSize );
576 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
580 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
581 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
582 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) );
583 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
585 tet_infoline( "whole grid" );
586 Visual::Base visual = factory.CreateVisual( propertyMap );
587 DALI_TEST_CHECK( visual );
589 TestGlAbstraction& gl = application.GetGlAbstraction();
590 TraceCallStack& textureTrace = gl.GetTextureTrace();
591 textureTrace.Enable(true);
593 DummyControl actor = DummyControl::New(true);
594 TestVisualRender( application, actor, visual );
596 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
598 Vector2 naturalSize( 0.0f, 0.0f );
599 visual.GetNaturalSize( naturalSize );
600 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
606 int UtcDaliVisualFactoryGetNPatchVisual1(void)
608 ToolkitTestApplication application;
609 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual1: Request 9-patch visual with a Property::Map" );
611 VisualFactory factory = VisualFactory::Get();
612 DALI_TEST_CHECK( factory );
614 // Get actual size of test image
615 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
617 Property::Map propertyMap;
618 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
619 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
620 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, false );
622 tet_infoline( "whole grid" );
623 Visual::Base visual = factory.CreateVisual( propertyMap );
624 DALI_TEST_CHECK( visual );
626 Vector2 naturalSize( 0.0f, 0.0f );
627 visual.GetNaturalSize( naturalSize );
628 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
630 TestGlAbstraction& gl = application.GetGlAbstraction();
631 TraceCallStack& textureTrace = gl.GetTextureTrace();
632 textureTrace.Enable(true);
634 DummyControl actor = DummyControl::New(true);
635 TestVisualAsynchronousRender( application, actor, visual );
637 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
639 visual.GetNaturalSize( naturalSize );
640 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
643 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
645 tet_infoline( "border only" );
646 Visual::Base visual = factory.CreateVisual( propertyMap );
647 DALI_TEST_CHECK( visual );
649 TestGlAbstraction& gl = application.GetGlAbstraction();
650 TraceCallStack& textureTrace = gl.GetTextureTrace();
651 textureTrace.Enable(true);
653 DummyControl actor = DummyControl::New(true);
654 TestVisualRender( application, actor, visual );
656 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
658 Vector2 naturalSize( 0.0f, 0.0f );
659 visual.GetNaturalSize( naturalSize );
660 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
666 int UtcDaliVisualFactoryGetNPatchVisual2(void)
668 ToolkitTestApplication application;
669 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual2: Request 9-patch visual with a Property::Map including border" );
671 VisualFactory factory = VisualFactory::Get();
672 DALI_TEST_CHECK( factory );
674 // Get actual size of test image
675 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
677 Property::Map propertyMap;
678 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
679 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
680 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
682 tet_infoline( "whole grid" );
683 Visual::Base visual = factory.CreateVisual( propertyMap );
684 DALI_TEST_CHECK( visual );
686 TestGlAbstraction& gl = application.GetGlAbstraction();
687 TraceCallStack& textureTrace = gl.GetTextureTrace();
688 textureTrace.Enable(true);
690 DummyControl actor = DummyControl::New(true);
691 TestVisualAsynchronousRender( application, actor, visual );
693 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
695 Vector2 naturalSize( 0.0f, 0.0f );
696 visual.GetNaturalSize( naturalSize );
697 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
700 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
702 tet_infoline( "border only" );
703 Visual::Base visual = factory.CreateVisual( propertyMap );
704 DALI_TEST_CHECK( visual );
706 TestGlAbstraction& gl = application.GetGlAbstraction();
707 TraceCallStack& textureTrace = gl.GetTextureTrace();
708 textureTrace.Enable(true);
710 DummyControl actor = DummyControl::New(true);
711 TestVisualRender( application, actor, visual );
713 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
715 Vector2 naturalSize( 0.0f, 0.0f );
716 visual.GetNaturalSize( naturalSize );
717 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
721 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
722 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
723 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) );
725 tet_infoline( "whole grid" );
726 Visual::Base visual = factory.CreateVisual( propertyMap );
727 DALI_TEST_CHECK( visual );
729 TestGlAbstraction& gl = application.GetGlAbstraction();
730 TraceCallStack& textureTrace = gl.GetTextureTrace();
731 textureTrace.Enable(true);
733 DummyControl actor = DummyControl::New(true);
734 TestVisualRender( application, actor, visual );
736 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
738 Vector2 naturalSize( 0.0f, 0.0f );
739 visual.GetNaturalSize( naturalSize );
740 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
746 int UtcDaliVisualFactoryGetNPatchVisual3(void)
748 ToolkitTestApplication application;
749 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual3: Request n-patch visual with a Property::Map" );
751 VisualFactory factory = VisualFactory::Get();
752 DALI_TEST_CHECK( factory );
754 // Get actual size of test image
755 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_NPATCH_FILE_NAME );
757 Property::Map propertyMap;
758 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
759 propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
761 Visual::Base visual = factory.CreateVisual( propertyMap );
762 DALI_TEST_CHECK( visual );
764 TestGlAbstraction& gl = application.GetGlAbstraction();
765 TraceCallStack& textureTrace = gl.GetTextureTrace();
766 textureTrace.Enable(true);
768 DummyControl actor = DummyControl::New(true);
769 TestVisualAsynchronousRender( application, actor, visual );
771 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
773 Stage::GetCurrent().Remove( actor );
774 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
776 Vector2 naturalSize( 0.0f, 0.0f );
777 visual.GetNaturalSize( naturalSize );
778 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
781 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
783 tet_infoline( "border only" );
784 Visual::Base visual = factory.CreateVisual( propertyMap );
785 DALI_TEST_CHECK( visual );
787 TestGlAbstraction& gl = application.GetGlAbstraction();
788 TraceCallStack& textureTrace = gl.GetTextureTrace();
789 textureTrace.Enable(true);
790 DummyControl actor = DummyControl::New(true);
791 TestVisualRender( application, actor, visual );
793 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
795 Vector2 naturalSize( 0.0f, 0.0f );
796 visual.GetNaturalSize( naturalSize );
797 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
799 Stage::GetCurrent().Remove( actor );
800 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
806 int UtcDaliVisualFactoryGetNPatchVisual4(void)
808 ToolkitTestApplication application;
809 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual4: Request 9-patch visual with an image url" );
811 // Get actual size of test image
812 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
814 VisualFactory factory = VisualFactory::Get();
815 DALI_TEST_CHECK( factory );
817 Visual::Base visual = factory.CreateVisual( TEST_9_PATCH_FILE_NAME, ImageDimensions() );
818 DALI_TEST_CHECK( visual );
820 TestGlAbstraction& gl = application.GetGlAbstraction();
821 TraceCallStack& textureTrace = gl.GetTextureTrace();
822 textureTrace.Enable(true);
823 DummyControl actor = DummyControl::New(true);
824 TestVisualAsynchronousRender( application, actor, visual );
826 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
828 Vector2 naturalSize( 0.0f, 0.0f );
829 visual.GetNaturalSize( naturalSize );
830 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
832 textureTrace.Reset();
837 int UtcDaliVisualFactoryGetNPatchVisual5(void)
839 ToolkitTestApplication application;
840 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual5: Request n-patch visual with an image url" );
842 // Get actual size of test image
843 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_NPATCH_FILE_NAME );
845 VisualFactory factory = VisualFactory::Get();
846 DALI_TEST_CHECK( factory );
848 Visual::Base visual = factory.CreateVisual( TEST_NPATCH_FILE_NAME, ImageDimensions() );
849 DALI_TEST_CHECK( visual );
851 TestGlAbstraction& gl = application.GetGlAbstraction();
852 TraceCallStack& textureTrace = gl.GetTextureTrace();
853 textureTrace.Enable(true);
855 DummyControl actor = DummyControl::New(true);
856 TestVisualAsynchronousRender( application, actor, visual );
858 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
860 Vector2 naturalSize( 0.0f, 0.0f );
861 visual.GetNaturalSize( naturalSize );
862 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
867 int UtcDaliVisualFactoryGetNPatchVisual6(void)
869 ToolkitTestApplication application;
870 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual6: Request n-patch visual with a general image" );
872 VisualFactory factory = VisualFactory::Get();
873 DALI_TEST_CHECK( factory );
876 // Get actual size of test image
877 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
879 Property::Map propertyMap;
880 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
881 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
883 Visual::Base visual = factory.CreateVisual( propertyMap );
884 DALI_TEST_CHECK( visual );
886 TestGlAbstraction& gl = application.GetGlAbstraction();
887 TraceCallStack& textureTrace = gl.GetTextureTrace();
888 textureTrace.Enable(true);
890 DummyControl actor = DummyControl::New(true);
891 TestVisualAsynchronousRender( application, actor, visual );
893 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
895 Vector2 naturalSize( 0.0f, 0.0f );
896 visual.GetNaturalSize( naturalSize );
897 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
899 Stage::GetCurrent().Remove( actor );
900 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
904 // Get actual size of test image
905 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_IMAGE_FILE_NAME );
907 Property::Map propertyMap;
908 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
909 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
911 Visual::Base visual = factory.CreateVisual( propertyMap );
912 DALI_TEST_CHECK( visual );
914 TestGlAbstraction& gl = application.GetGlAbstraction();
915 TraceCallStack& textureTrace = gl.GetTextureTrace();
916 textureTrace.Enable(true);
918 DummyControl actor = DummyControl::New(true);
919 TestVisualAsynchronousRender( application, actor, visual );
921 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
923 Vector2 naturalSize( 0.0f, 0.0f );
924 visual.GetNaturalSize( naturalSize );
925 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
927 Stage::GetCurrent().Remove( actor );
928 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
934 int UtcDaliVisualFactoryGetNPatchVisual7(void)
936 ToolkitTestApplication application;
937 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual7: Add 9-patch visual on stage and instantly remove it." );
939 VisualFactory factory = VisualFactory::Get();
940 DALI_TEST_CHECK( factory );
942 // Get actual size of test image
943 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
945 Property::Map propertyMap;
946 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
947 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
948 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, false );
950 Visual::Base visual = factory.CreateVisual( propertyMap );
951 DALI_TEST_CHECK( visual );
953 Vector2 naturalSize( 0.0f, 0.0f );
954 visual.GetNaturalSize( naturalSize );
955 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
957 TestGlAbstraction& gl = application.GetGlAbstraction();
958 TraceCallStack& textureTrace = gl.GetTextureTrace();
959 textureTrace.Enable(true);
961 DummyControl actor = DummyControl::New(true);
963 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
964 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
966 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
967 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
969 Stage::GetCurrent().Add( actor );
972 application.SendNotification();
973 application.Render();
975 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger(1 ), true, TEST_LOCATION );
977 application.SendNotification();
978 application.Render();
980 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
986 int UtcDaliNPatchVisualAuxiliaryImage(void)
988 ToolkitTestApplication application;
989 tet_infoline( "NPatchVisual with aux image" );
991 VisualFactory factory = VisualFactory::Get();
992 Property::Map properties;
993 Property::Map shader;
995 Property::Map transformMap;
996 transformMap["size"] = Vector2( 0.5f, 0.5f ) ;
997 transformMap["offset"] = Vector2( 20.0f, 0.0f ) ;
998 transformMap["offsetPolicy"] = Vector2( Visual::Transform::Policy::ABSOLUTE, Visual::Transform::Policy::ABSOLUTE );
999 transformMap["anchorPoint"] = Align::CENTER;
1000 transformMap["origin"] = Align::CENTER;
1001 properties[Visual::Property::TRANSFORM] = transformMap;
1003 properties[Visual::Property::TYPE] = Visual::IMAGE;
1004 properties[Visual::Property::MIX_COLOR] = Color::BLUE;
1005 properties[Visual::Property::SHADER]=shader;
1006 properties[ImageVisual::Property::URL] = TEST_9_PATCH_FILE_NAME;
1007 properties[DevelImageVisual::Property::AUXILIARY_IMAGE] = TEST_AUX_IMAGE;
1008 properties[DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA] = 0.9f;
1010 Visual::Base visual = factory.CreateVisual( properties );
1012 // trigger creation through setting on stage
1013 DummyControl dummy = DummyControl::New(true);
1014 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
1015 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1016 dummyImpl.SetLayout( DummyControl::Property::TEST_VISUAL, transformMap );
1017 dummy.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
1018 dummy.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
1019 Stage::GetCurrent().Add(dummy);
1021 application.SendNotification();
1022 application.Render();
1024 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION );
1026 application.SendNotification();
1027 application.Render();
1029 Renderer renderer = dummy.GetRendererAt( 0 );
1030 auto textures = renderer.GetTextures();
1031 DALI_TEST_EQUALS( textures.GetTextureCount(), 2, TEST_LOCATION );
1037 int UtcDaliVisualFactoryGetNPatchVisualN1(void)
1039 //This should still load but display an error image
1041 ToolkitTestApplication application;
1042 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid image url" );
1044 VisualFactory factory = VisualFactory::Get();
1045 DALI_TEST_CHECK( factory );
1047 Visual::Base visual = factory.CreateVisual( "ERROR.9.jpg", ImageDimensions() );
1048 DALI_TEST_CHECK( visual );
1050 TestGlAbstraction& gl = application.GetGlAbstraction();
1051 TraceCallStack& textureTrace = gl.GetTextureTrace();
1052 textureTrace.Enable(true);
1054 DummyControl actor = DummyControl::New(true);
1055 TestVisualAsynchronousRender( application, actor, visual );
1057 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1062 int UtcDaliVisualFactoryGetNPatchVisualN2(void)
1064 //This should still load but display an error image
1066 ToolkitTestApplication application;
1067 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid URL" );
1069 VisualFactory factory = VisualFactory::Get();
1070 DALI_TEST_CHECK( factory );
1072 Property::Map propertyMap;
1073 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
1074 propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
1076 Visual::Base visual = factory.CreateVisual( propertyMap );
1077 DALI_TEST_CHECK( visual );
1079 TestGlAbstraction& gl = application.GetGlAbstraction();
1080 TraceCallStack& textureTrace = gl.GetTextureTrace();
1081 textureTrace.Enable(true);
1082 TraceCallStack& drawTrace = gl.GetDrawTrace();
1083 drawTrace.Enable(true);
1085 DummyControl actor = DummyControl::New(true);
1086 TestVisualAsynchronousRender( application, actor, visual );
1088 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1093 int UtcDaliVisualFactoryGetNPatchVisualN3(void)
1095 // Passing in an invalid visual type so we should not get a visual
1097 ToolkitTestApplication application;
1098 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid visual type" );
1100 VisualFactory factory = VisualFactory::Get();
1101 DALI_TEST_CHECK( factory );
1103 Property::Map propertyMap;
1104 propertyMap.Insert( Toolkit::Visual::Property::TYPE, 111 );
1105 propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
1107 Visual::Base visual = factory.CreateVisual( propertyMap );
1108 DALI_TEST_CHECK( !visual );
1113 int UtcDaliVisualFactoryGetSvgVisual(void)
1115 ToolkitTestApplication application;
1116 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with a svg url" );
1118 VisualFactory factory = VisualFactory::Get();
1119 Visual::Base visual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
1120 DALI_TEST_CHECK( visual );
1122 TestGlAbstraction& gl = application.GetGlAbstraction();
1123 TraceCallStack& textureTrace = gl.GetTextureTrace();
1124 textureTrace.Enable(true);
1126 DummyControl actor = DummyControl::New(true);
1127 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1128 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1129 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
1130 Stage::GetCurrent().Add( actor );
1131 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
1133 application.SendNotification();
1134 application.Render();
1136 // renderer is not added to actor until the rasterization is completed.
1137 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1139 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1141 // renderer is added to actor
1142 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1144 // waiting for the resource uploading
1145 application.SendNotification();
1146 application.Render();
1148 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1153 int UtcDaliVisualFactoryGetSvgVisualLarge(void)
1155 ToolkitTestApplication application;
1156 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with a svg url" );
1158 VisualFactory factory = VisualFactory::Get();
1159 Visual::Base visual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions( 2000, 2000 ) );
1160 DALI_TEST_CHECK( visual );
1162 TestGlAbstraction& gl = application.GetGlAbstraction();
1163 TraceCallStack& textureTrace = gl.GetTextureTrace();
1164 textureTrace.Enable(true);
1166 DummyControl actor = DummyControl::New(true);
1167 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1168 actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); // Only rasterizes when it knows control size.
1169 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1170 Stage::GetCurrent().Add( actor );
1172 application.SendNotification();
1173 application.Render();
1175 // renderer is not added to actor until the rasterization is completed.
1176 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1178 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1180 // renderer is added to actor
1181 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1183 // waiting for the resource uploading
1184 application.SendNotification();
1185 application.Render();
1187 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1192 int UtcDaliVisualFactoryGetSvgVisualAtlas(void)
1194 ToolkitTestApplication application;
1195 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with enabled atlas" );
1197 VisualFactory factory = VisualFactory::Get();
1199 Property::Map propertyMap;
1200 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::SVG );
1201 propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
1202 propertyMap.Insert( ImageVisual::Property::ATLASING, true );
1204 Visual::Base visual = factory.CreateVisual( propertyMap );
1205 DALI_TEST_CHECK( visual );
1207 TestGlAbstraction& gl = application.GetGlAbstraction();
1208 TraceCallStack& textureTrace = gl.GetTextureTrace();
1209 textureTrace.Enable(true);
1211 DummyControl actor = DummyControl::New(true);
1212 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1213 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1214 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
1215 Stage::GetCurrent().Add( actor );
1216 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
1218 application.SendNotification();
1219 application.Render();
1221 // renderer is not added to actor until the rasterization is completed.
1222 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1224 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1226 // renderer is added to actor
1227 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1229 // waiting for the resource uploading
1230 application.SendNotification();
1231 application.Render();
1233 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1238 //Creates a mesh visual from the given propertyMap and tries to load it on stage in the given application.
1239 //This is expected to succeed, which will then pass the test.
1240 void MeshVisualLoadsCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplication& application )
1242 VisualFactory factory = VisualFactory::Get();
1243 DALI_TEST_CHECK( factory );
1245 //Create a mesh visual.
1246 Visual::Base visual = factory.CreateVisual( propertyMap );
1247 DALI_TEST_CHECK( visual );
1249 //Create an actor on stage to house the visual.
1250 DummyControl actor = DummyControl::New(true);
1251 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1252 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1253 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
1254 Stage::GetCurrent().Add( actor );
1255 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1257 //Ensure set on stage.
1258 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1260 //Attempt to render to queue resource load requests.
1261 application.SendNotification();
1262 application.Render( 0 );
1264 //Render again to upload the now-loaded textures.
1265 application.SendNotification();
1266 application.Render( 0 );
1268 Matrix testScaleMatrix;
1269 testScaleMatrix.SetIdentityAndScale( Vector3( 1.0, -1.0, 1.0 ) );
1270 Matrix actualScaleMatrix;
1272 //Test to see if the object has been successfully loaded.
1273 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", actualScaleMatrix ) );
1274 DALI_TEST_EQUALS( actualScaleMatrix, testScaleMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
1276 //Finish by setting off stage, and ensuring this was successful.
1278 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1281 //Creates a mesh visual from the given propertyMap and tries to load it on stage in the given application.
1282 //This is expected to fail, which will then pass the test.
1283 void MeshVisualDoesNotLoadCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplication& application )
1285 VisualFactory factory = VisualFactory::Get();
1286 DALI_TEST_CHECK( factory );
1288 //Create a mesh visual.
1289 Visual::Base visual = factory.CreateVisual( propertyMap );
1290 DALI_TEST_CHECK( visual );
1292 //Create an actor on stage to house the visual.
1293 DummyControl actor = DummyControl::New(true);
1294 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1295 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1296 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
1297 Stage::GetCurrent().Add( actor );
1298 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1300 //Ensure set on stage.
1301 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1303 //Attempt to render to queue resource load requests.
1304 application.SendNotification();
1305 application.Render( 0 );
1307 //Render again to upload the now-loaded textures.
1308 application.SendNotification();
1309 application.Render( 0 );
1311 //Test to see if the object has not been loaded, as expected.
1313 DALI_TEST_CHECK( !application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", scaleMatrix ) );
1315 //Finish by setting off stage, and ensuring this was successful.
1317 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1320 //Test if mesh loads correctly when supplied with only the bare minimum requirements, an object file.
1321 int UtcDaliVisualFactoryGetMeshVisual1(void)
1323 //Set up test application first, so everything else can be handled.
1324 ToolkitTestApplication application;
1326 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual1: Request mesh visual with a valid object file only" );
1329 //Set up visual properties.
1330 Property::Map propertyMap;
1331 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1332 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1334 //Test to see if mesh loads correctly.
1335 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1341 //Test if mesh loads correctly when supplied with an object file as well as a blank material file and images directory.
1342 int UtcDaliVisualFactoryGetMeshVisual2(void)
1344 //Set up test application first, so everything else can be handled.
1345 ToolkitTestApplication application;
1347 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual2: Request mesh visual with blank material file and images directory" );
1349 //Set up visual properties.
1350 Property::Map propertyMap;
1351 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1352 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1353 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "" );
1354 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "" );
1356 //Test to see if mesh loads correctly.
1357 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1362 //Test if mesh loads correctly when supplied with all main parameters, an object file, a material file and a directory location, but duff optional parameters
1363 int UtcDaliVisualFactoryGetMeshVisual3b(void)
1365 //Set up test application first, so everything else can be handled.
1366 ToolkitTestApplication application;
1368 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual3: Request mesh visual with all parameters correct" );
1370 //Set up visual properties.
1371 Property::Map propertyMap;
1372 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1373 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1374 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1375 propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, Color::GREEN ); // Test that wrong property types don't prevent the object load
1376 propertyMap.Insert( MeshVisual::Property::USE_SOFT_NORMALS, 1.0f );
1377 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, 1.0f );
1378 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1380 //Test to see if mesh loads correctly.
1381 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1386 //Test if mesh loads correctly when supplied with all main parameters, an object file, a material file and a directory location.
1387 int UtcDaliVisualFactoryGetMeshVisual3(void)
1389 //Set up test application first, so everything else can be handled.
1390 ToolkitTestApplication application;
1392 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual3: Request mesh visual with all parameters correct" );
1394 //Set up visual properties.
1395 Property::Map propertyMap;
1396 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1397 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1398 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1399 propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, false );
1400 propertyMap.Insert( MeshVisual::Property::USE_SOFT_NORMALS, false );
1401 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3::XAXIS );
1402 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1404 //Test to see if mesh loads correctly.
1405 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1410 //Test if mesh visual can load a correctly supplied mesh without a normal map or gloss map in the material file.
1411 int UtcDaliVisualFactoryGetMeshVisual4(void)
1413 //Set up test application first, so everything else can be handled.
1414 ToolkitTestApplication application;
1416 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual4: Request mesh visual with diffuse texture but not normal or gloss." );
1419 //Set up visual properties.
1420 Property::Map propertyMap;
1421 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1422 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1423 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_SIMPLE_MTL_FILE_NAME );
1424 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1426 //Test to see if mesh loads correctly.
1427 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1432 //Test if mesh visual can load when made to use diffuse textures only.
1433 int UtcDaliVisualFactoryGetMeshVisual5(void)
1435 //Set up test application first, so everything else can be handled.
1436 ToolkitTestApplication application;
1438 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual5: Request mesh visual and make it only use diffuse textures." );
1440 //Set up visual properties.
1441 Property::Map propertyMap;
1442 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1443 propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME );
1444 propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME );
1445 propertyMap.Insert( "texturesPath", TEST_RESOURCE_DIR "/" );
1446 propertyMap.Insert( "useMipmapping", false );
1447 propertyMap.Insert( "useSoftNormals", false );
1448 propertyMap.Insert( "lightPosition", Vector3::ZAXIS );
1449 propertyMap.Insert( "shadingMode", MeshVisual::ShadingMode::TEXTURED_WITH_SPECULAR_LIGHTING );
1451 //Test to see if mesh loads correctly.
1452 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1458 //Test if mesh visual can load when made to not use the supplied textures.
1459 int UtcDaliVisualFactoryGetMeshVisual6(void)
1461 //Set up test application first, so everything else can be handled.
1462 ToolkitTestApplication application;
1464 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual6: Request mesh visual and make it not use any textures." );
1466 //Set up visual properties.
1467 Property::Map propertyMap;
1468 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1469 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1470 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1471 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1472 propertyMap.Insert( MeshVisual::Property::SHADING_MODE, MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING );
1474 //Test to see if mesh loads correctly.
1475 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1479 //Test if mesh visual loads correctly when light position is manually set.
1480 int UtcDaliVisualFactoryGetMeshVisual7(void)
1482 //Set up test application first, so everything else can be handled.
1483 ToolkitTestApplication application;
1486 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual7: Request mesh visual with custom light position." );
1488 //Set up visual properties.
1489 Property::Map propertyMap;
1490 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1491 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1492 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1493 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1494 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) );
1496 //Test to see if mesh loads correctly.
1497 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1502 //Test if mesh visual loads correctly when supplied an object file without face normals or texture points.
1503 //Note that this notably tests object loader functionality.
1504 int UtcDaliVisualFactoryGetMeshVisual8(void)
1506 //Set up test application first, so everything else can be handled.
1507 ToolkitTestApplication application;
1509 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual5: Request mesh visual with normal-less object file." );
1511 //Set up visual properties.
1512 Property::Map propertyMap;
1513 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1514 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_SIMPLE_OBJ_FILE_NAME );
1515 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1516 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1518 //Test to see if mesh loads correctly.
1519 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1524 //Test if mesh visual handles the case of lacking an object file.
1525 int UtcDaliVisualFactoryGetMeshVisualN1(void)
1527 //Set up test application first, so everything else can be handled.
1528 ToolkitTestApplication application;
1530 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN1: Request mesh visual without object file" );
1532 //Set up visual properties.
1533 Property::Map propertyMap;
1534 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1535 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1536 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1538 //Test to see if mesh doesn't load with these properties, as expected.
1539 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1545 //Test if mesh visual handles the case of being passed invalid material and images urls.
1546 int UtcDaliVisualFactoryGetMeshVisualN2(void)
1548 //Set up test application first, so everything else can be handled.
1549 ToolkitTestApplication application;
1551 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN2: Request mesh visual with invalid material and images urls" );
1553 //Set up visual properties.
1554 Property::Map propertyMap;
1555 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1556 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1557 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "invalid" );
1558 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "also invalid" );
1560 //Test to see if mesh doesn't load with these properties, as expected.
1561 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1567 //Test if mesh visual handles the case of being passed an invalid object url
1568 int UtcDaliVisualFactoryGetMeshVisualN3(void)
1570 //Set up test application first, so everything else can be handled.
1571 ToolkitTestApplication application;
1572 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN3: Request mesh visual with invalid object url" );
1575 //Set up visual properties.
1576 Property::Map propertyMap;
1577 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1578 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, "invalid" );
1579 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1580 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1582 //Test to see if mesh doesn't load with these properties, as expected.
1583 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1588 //Creates a primitive visual with the given property map and tests to see if it correctly loads in the given application.
1589 void TestPrimitiveVisualWithProperties( Property::Map& propertyMap, ToolkitTestApplication& application )
1591 VisualFactory factory = VisualFactory::Get();
1592 DALI_TEST_CHECK( factory );
1594 //Create a primitive visual.
1595 Visual::Base visual = factory.CreateVisual( propertyMap );
1596 DALI_TEST_CHECK( visual );
1598 //Create an actor on stage to house the visual.
1599 DummyControl actor = DummyControl::New(true);
1600 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1601 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1603 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
1604 Stage::GetCurrent().Add( actor );
1605 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1607 //Ensure set on stage.
1608 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1610 //Tell test application to load the visual.
1611 application.SendNotification();
1612 application.Render(0);
1614 Matrix testScaleMatrix;
1615 testScaleMatrix.SetIdentityAndScale( Vector3( 1.0, -1.0, 1.0 ) );
1616 Matrix actualScaleMatrix;
1618 //Test to see if the object has been successfully loaded.
1619 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", actualScaleMatrix ) );
1620 DALI_TEST_EQUALS( actualScaleMatrix, testScaleMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
1622 //Finish by setting off stage, and ensuring this was successful.
1624 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1627 //Test if primitive shape loads correctly when supplied with only the bare minimum requirements, the shape to use.
1628 int UtcDaliVisualFactoryGetPrimitiveVisual1(void)
1630 //Set up test application first, so everything else can be handled.
1631 ToolkitTestApplication application;
1633 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual1: Request primitive visual with a shape only" );
1635 //Set up visual properties.
1636 Property::Map propertyMap;
1637 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1638 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
1640 //Test to see if shape loads correctly.
1641 TestPrimitiveVisualWithProperties( propertyMap, application );
1646 //Test if primitive shape loads correctly when supplied with all possible parameters
1647 int UtcDaliVisualFactoryGetPrimitiveVisual2(void)
1649 //Set up test application first, so everything else can be handled.
1650 ToolkitTestApplication application;
1652 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual2: Request primitive visual with everything" );
1654 //Set up visual properties.
1655 Property::Map propertyMap;
1656 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1657 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
1658 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1659 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1660 propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
1661 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1662 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
1663 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1664 propertyMap.Insert( PrimitiveVisual::Property::SCALE_RADIUS, 60.0f );
1665 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f );
1666 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, 0.8f );
1667 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.9, 1.0, 1.1 ) );
1669 //Test to see if shape loads correctly.
1670 TestPrimitiveVisualWithProperties( propertyMap, application );
1675 //Test if primitive shape loads a sphere correctly.
1676 int UtcDaliVisualFactoryGetPrimitiveVisual3(void)
1678 //Set up test application first, so everything else can be handled.
1679 ToolkitTestApplication application;
1681 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual3: Request primitive visual to display a sphere" );
1683 //Set up visual properties.
1684 Property::Map propertyMap;
1685 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1686 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1687 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1688 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1689 propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
1691 //Test to see if shape loads correctly.
1692 TestPrimitiveVisualWithProperties( propertyMap, application );
1697 //Test if primitive shape loads a conic section correctly.
1698 int UtcDaliVisualFactoryGetPrimitiveVisual4(void)
1700 //Set up test application first, so everything else can be handled.
1701 ToolkitTestApplication application;
1703 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual4: Request primitive visual to display a conic section" );
1705 //Set up visual properties.
1706 Property::Map propertyMap;
1707 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1708 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTRUM );
1709 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1710 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1711 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1712 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
1713 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1715 //Test to see if shape loads correctly.
1716 TestPrimitiveVisualWithProperties( propertyMap, application );
1721 //Test if primitive shape loads a bevelled cube correctly.
1722 int UtcDaliVisualFactoryGetPrimitiveVisual5(void)
1724 //Set up test application first, so everything else can be handled.
1725 ToolkitTestApplication application;
1727 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual5: Request primitive visual to display a bevelled cube" );
1729 //Set up visual properties.
1730 Property::Map propertyMap;
1731 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1732 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::BEVELLED_CUBE );
1733 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1734 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f );
1736 //Test to see if shape loads correctly.
1737 TestPrimitiveVisualWithProperties( propertyMap, application );
1742 //Test if primitive shape loads an octahedron correctly.
1743 int UtcDaliVisualFactoryGetPrimitiveVisual6(void)
1745 //Set up test application first, so everything else can be handled.
1746 ToolkitTestApplication application;
1748 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual6: Request primitive visual to display an octahedron" );
1750 //Set up visual properties.
1751 Property::Map propertyMap;
1752 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1753 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::OCTAHEDRON );
1754 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1756 //Test to see if shape loads correctly.
1757 TestPrimitiveVisualWithProperties( propertyMap, application );
1762 //Test if primitive shape loads a cone correctly.
1763 int UtcDaliVisualFactoryGetPrimitiveVisual7(void)
1765 //Set up test application first, so everything else can be handled.
1766 ToolkitTestApplication application;
1768 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual7: Request primitive visual to display a cone" );
1770 //Set up visual properties.
1771 Property::Map propertyMap;
1772 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1773 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONE );
1774 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1775 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1776 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1777 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1779 //Test to see if shape loads correctly.
1780 TestPrimitiveVisualWithProperties( propertyMap, application );
1785 //Test if primitive shape loads correctly when light position is manually set.
1786 int UtcDaliVisualFactoryGetPrimitiveVisual8(void)
1788 //Set up test application first, so everything else can be handled.
1789 ToolkitTestApplication application;
1791 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual8: Request primitive visual with set light position" );
1793 //Set up visual properties.
1794 Property::Map propertyMap;
1795 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1796 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1797 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1798 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) );
1800 //Test to see if shape loads correctly.
1801 TestPrimitiveVisualWithProperties( propertyMap, application );
1806 //Test if primitive shape loads correctly when told to use too many slices.
1807 int UtcDaliVisualFactoryGetPrimitiveVisual9(void)
1809 //Set up test application first, so everything else can be handled.
1810 ToolkitTestApplication application;
1812 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual9: Request primitive visual with above-cap slices." );
1814 //Set up visual properties.
1815 Property::Map propertyMap;
1816 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1817 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1818 propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 1000000 ) );
1820 //Test to see if shape loads correctly.
1821 TestPrimitiveVisualWithProperties( propertyMap, application );
1826 //Test if primitive shape loads correctly when told to use too few slices. (2 slices or less.)
1827 int UtcDaliVisualFactoryGetPrimitiveVisual10(void)
1829 //Set up test application first, so everything else can be handled.
1830 ToolkitTestApplication application;
1832 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual10: Request primitive visual with too few slices." );
1834 //Set up visual properties.
1835 Property::Map propertyMap;
1836 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1837 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1838 propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 2 ) );
1840 //Test to see if shape loads correctly.
1841 TestPrimitiveVisualWithProperties( propertyMap, application );
1846 //Test if primitive shape loads correctly when told to use too many stacks.
1847 int UtcDaliVisualFactoryGetPrimitiveVisual11(void)
1849 //Set up test application first, so everything else can be handled.
1850 ToolkitTestApplication application;
1852 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual11: Request primitive visual with too many stacks." );
1854 //Set up visual properties.
1855 Property::Map propertyMap;
1856 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1857 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1858 propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1000000 ) );
1860 //Test to see if shape loads correctly.
1861 TestPrimitiveVisualWithProperties( propertyMap, application );
1866 //Test if primitive shape loads correctly when told to use too few stacks. (1 stack or less.)
1867 int UtcDaliVisualFactoryGetPrimitiveVisual12(void)
1869 //Set up test application first, so everything else can be handled.
1870 ToolkitTestApplication application;
1872 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual12: Request primitive visual with too few stacks." );
1874 //Set up visual properties.
1875 Property::Map propertyMap;
1876 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1877 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1878 propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1 ) );
1880 //Test to see if shape loads correctly.
1881 TestPrimitiveVisualWithProperties( propertyMap, application );
1886 //Test if primitive shape loads correctly when told to use invalid (zero or negative) dimensions.
1887 int UtcDaliVisualFactoryGetPrimitiveVisual13(void)
1889 //Set up test application first, so everything else can be handled.
1890 ToolkitTestApplication application;
1892 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual13: Request primitive visual with invalid scale dimensions." );
1894 //Set up visual properties.
1895 Property::Map propertyMap;
1896 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1897 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1898 propertyMap.Insert( PrimitiveVisual::Property::SCALE_DIMENSIONS, Vector3::ZERO );
1900 //Test to see if shape loads correctly.
1901 TestPrimitiveVisualWithProperties( propertyMap, application );
1906 //Test if primitive shape loads correctly when told to use too low a bevel percentage.
1907 int UtcDaliVisualFactoryGetPrimitiveVisual14(void)
1909 //Set up test application first, so everything else can be handled.
1910 ToolkitTestApplication application;
1912 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual14: Request primitive visual with too low a bevel percentage." );
1914 //Set up visual properties.
1915 Property::Map propertyMap;
1916 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1917 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1918 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( -1.0f ) );
1920 //Test to see if shape loads correctly.
1921 TestPrimitiveVisualWithProperties( propertyMap, application );
1926 //Test if primitive shape loads correctly when told to use too high a bevel percentage.
1927 int UtcDaliVisualFactoryGetPrimitiveVisual15(void)
1929 //Set up test application first, so everything else can be handled.
1930 ToolkitTestApplication application;
1932 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual15: Request primitive visual with too high a bevel percentage." );
1934 //Set up visual properties.
1935 Property::Map propertyMap;
1936 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1937 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1938 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( 2.0f ) );
1940 //Test to see if shape loads correctly.
1941 TestPrimitiveVisualWithProperties( propertyMap, application );
1946 //Test if primitive shape loads correctly when told to use too low a bevel smoothness.
1947 int UtcDaliVisualFactoryGetPrimitiveVisual16(void)
1949 //Set up test application first, so everything else can be handled.
1950 ToolkitTestApplication application;
1952 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual16: Request primitive visual with too low a bevel smoothness." );
1954 //Set up visual properties.
1955 Property::Map propertyMap;
1956 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1957 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1958 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( -1.0f ) );
1960 //Test to see if shape loads correctly.
1961 TestPrimitiveVisualWithProperties( propertyMap, application );
1966 //Test if primitive shape loads correctly when told to use too high a bevel smoothness.
1967 int UtcDaliVisualFactoryGetPrimitiveVisual17(void)
1969 //Set up test application first, so everything else can be handled.
1970 ToolkitTestApplication application;
1972 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual17: Request primitive visual with too high a bevel smoothness." );
1974 //Set up visual properties.
1975 Property::Map propertyMap;
1976 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1977 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1978 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( 2.0f ) );
1980 //Test to see if shape loads correctly.
1981 TestPrimitiveVisualWithProperties( propertyMap, application );
1986 //Test if primitive shape loads a conic section correctly.
1987 int UtcDaliVisualFactoryGetPrimitiveVisual18(void)
1989 //Set up test application first, so everything else can be handled.
1990 ToolkitTestApplication application;
1992 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual18: Request primitive visual to display a conic section" );
1994 //Set up visual properties.
1995 Property::Map propertyMap;
1996 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1997 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTUM );
1998 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1999 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
2000 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
2001 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
2002 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
2004 //Test to see if shape loads correctly.
2005 TestPrimitiveVisualWithProperties( propertyMap, application );
2010 //Test if primitive shape visual handles the case of not being passed a specific shape to use.
2011 int UtcDaliVisualFactoryGetPrimitiveVisualN1(void)
2013 //Set up test application first, so everything else can be handled.
2014 ToolkitTestApplication application;
2016 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisualN1: Request primitive visual without shape" );
2018 //Set up visual properties, without supplying shape.
2019 Property::Map propertyMap;
2020 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
2022 //Test to see if shape loads regardless of missing input.
2023 TestPrimitiveVisualWithProperties( propertyMap, application );
2028 int UtcDaliVisualFactoryGetAnimatedImageVisual1(void)
2030 ToolkitTestApplication application;
2031 tet_infoline( "UtcDaliVisualFactoryGetAnimatedImageVisual1: Request animated image visual with a gif url" );
2033 TestGlAbstraction& gl = application.GetGlAbstraction();
2034 TraceCallStack& textureTrace = gl.GetTextureTrace();
2035 textureTrace.Enable(true);
2037 VisualFactory factory = VisualFactory::Get();
2038 Visual::Base visual = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() );
2039 DALI_TEST_CHECK( visual );
2041 DummyControl actor = DummyControl::New(true);
2042 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
2043 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
2044 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
2045 Stage::GetCurrent().Add( actor );
2047 application.SendNotification();
2048 application.Render();
2050 // renderer is added to actor
2051 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
2052 Renderer renderer = actor.GetRendererAt( 0u );
2053 DALI_TEST_CHECK( renderer );
2055 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2056 textureTrace.Reset();
2058 // Force the timer used by the animatedImageVisual to tick,
2059 Dali::Timer timer = Timer::New( 0 );
2060 timer.MockEmitSignal();
2061 application.SendNotification();
2062 application.Render();
2063 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2064 textureTrace.Reset();
2067 // Force the timer used by the animatedImageVisual to tick,
2068 timer.MockEmitSignal();
2069 application.SendNotification();
2070 application.Render();
2071 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2072 textureTrace.Reset();
2074 // Force the timer used by the animatedImageVisual to tick,
2075 timer.MockEmitSignal();
2076 application.SendNotification();
2077 application.Render();
2078 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2079 textureTrace.Reset();
2081 // Test SetOffStage().
2083 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
2088 int UtcDaliVisualFactoryGetAnimatedImageVisual2(void)
2090 ToolkitTestApplication application;
2091 tet_infoline( "UtcDaliVisualFactoryGetAnimatedImageVisual2: Request animated image visual with a Property::Map, test custom wrap mode and pixel area" );
2093 const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
2094 Property::Map propertyMap;
2095 propertyMap.Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
2096 .Add( ImageVisual::Property::URL, TEST_GIF_FILE_NAME )
2097 .Add( ImageVisual::Property::PIXEL_AREA, pixelArea )
2098 .Add( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT )
2099 .Add( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
2101 Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
2102 DALI_TEST_CHECK( visual );
2104 TestGlAbstraction& gl = application.GetGlAbstraction();
2105 TraceCallStack& textureTrace = gl.GetTextureTrace();
2106 textureTrace.Enable(true);
2107 TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
2108 texParameterTrace.Enable( true );
2110 DummyControl actor = DummyControl::New(true);
2111 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
2112 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
2113 actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
2114 Stage::GetCurrent().Add( actor );
2116 application.SendNotification();
2117 application.Render();
2119 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
2121 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
2123 // For animated image visual, the wrapping is handled manually in shader, so the following gl function should not be called
2124 std::stringstream out;
2125 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
2126 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
2128 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
2129 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
2131 // test the uniforms which used to handle the wrap mode
2132 Renderer renderer = actor.GetRendererAt( 0u );
2133 DALI_TEST_CHECK( renderer );
2135 Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
2136 DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
2137 Vector4 pixelAreaUniform;
2138 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
2139 DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
2141 Property::Value wrapModeValue = renderer.GetProperty( renderer.GetPropertyIndex( "wrapMode" ) );
2142 Vector2 wrapMode( WrapMode::MIRRORED_REPEAT-1, WrapMode::REPEAT-1 );
2143 DALI_TEST_EQUALS( wrapModeValue.Get<Vector2>(), wrapMode, TEST_LOCATION );
2144 Vector2 wrapModeUniform;
2145 DALI_TEST_CHECK( gl.GetUniformValue<Vector2>( "wrapMode", wrapModeUniform ) );
2146 DALI_TEST_EQUALS( wrapMode, wrapModeUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
2149 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );