[Tizen] Add parameter (bool immediate) to TextChanged signal in interface
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-TextEditor.cpp
1 /*
2  * Copyright (c) 2021 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 #include <iostream>
19 #include <stdlib.h>
20 #include <unistd.h>
21 #include <dali/public-api/rendering/renderer.h>
22 #include <dali/devel-api/adaptor-framework/clipboard.h>
23 #include <dali/devel-api/adaptor-framework/key-devel.h>
24 #include <dali/devel-api/text-abstraction/font-client.h>
25 #include <dali/integration-api/events/key-event-integ.h>
26 #include <dali/integration-api/events/touch-event-integ.h>
27 #include <dali-toolkit-test-suite-utils.h>
28 #include <dali-toolkit/dali-toolkit.h>
29 #include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
30 #include <dali-toolkit/devel-api/text/rendering-backend.h>
31
32 using namespace Dali;
33 using namespace Toolkit;
34
35 void dali_texteditor_startup(void)
36 {
37   test_return_value = TET_UNDEF;
38 }
39
40 void dali_texteditor_cleanup(void)
41 {
42   test_return_value = TET_PASS;
43 }
44
45 namespace
46 {
47
48 const char* const PROPERTY_NAME_RENDERING_BACKEND                    = "renderingBackend";
49 const char* const PROPERTY_NAME_TEXT                                 = "text";
50 const char* const PROPERTY_NAME_TEXT_COLOR                           = "textColor";
51 const char* const PROPERTY_NAME_FONT_FAMILY                          = "fontFamily";
52 const char* const PROPERTY_NAME_FONT_STYLE                           = "fontStyle";
53 const char* const PROPERTY_NAME_POINT_SIZE                           = "pointSize";
54 const char* const PROPERTY_NAME_HORIZONTAL_ALIGNMENT                 = "horizontalAlignment";
55 const char* const PROPERTY_NAME_SCROLL_THRESHOLD                     = "scrollThreshold";
56 const char* const PROPERTY_NAME_SCROLL_SPEED                         = "scrollSpeed";
57 const char* const PROPERTY_NAME_PRIMARY_CURSOR_COLOR                 = "primaryCursorColor";
58 const char* const PROPERTY_NAME_SECONDARY_CURSOR_COLOR               = "secondaryCursorColor";
59 const char* const PROPERTY_NAME_ENABLE_CURSOR_BLINK                  = "enableCursorBlink";
60 const char* const PROPERTY_NAME_CURSOR_BLINK_INTERVAL                = "cursorBlinkInterval";
61 const char* const PROPERTY_NAME_CURSOR_BLINK_DURATION                = "cursorBlinkDuration";
62 const char* const PROPERTY_NAME_CURSOR_WIDTH                         = "cursorWidth";
63 const char* const PROPERTY_NAME_GRAB_HANDLE_IMAGE                    = "grabHandleImage";
64 const char* const PROPERTY_NAME_GRAB_HANDLE_PRESSED_IMAGE            = "grabHandlePressedImage";
65 const char* const PROPERTY_NAME_SELECTION_HANDLE_IMAGE_LEFT          = "selectionHandleImageLeft";
66 const char* const PROPERTY_NAME_SELECTION_HANDLE_IMAGE_RIGHT         = "selectionHandleImageRight";
67 const char* const PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_LEFT  = "selectionHandlePressedImageLeft";
68 const char* const PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_RIGHT = "selectionHandlePressedImageRight";
69 const char* const PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_LEFT   = "selectionHandleMarkerImageLeft";
70 const char* const PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_RIGHT  = "selectionHandleMarkerImageRight";
71 const char* const PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR            = "selectionHighlightColor";
72 const char* const PROPERTY_NAME_DECORATION_BOUNDING_BOX              = "decorationBoundingBox";
73 const char* const PROPERTY_NAME_ENABLE_MARKUP                        = "enableMarkup";
74 const char* const PROPERTY_NAME_INPUT_COLOR                          = "inputColor";
75 const char* const PROPERTY_NAME_INPUT_FONT_FAMILY                    = "inputFontFamily";
76 const char* const PROPERTY_NAME_INPUT_FONT_STYLE                     = "inputFontStyle";
77 const char* const PROPERTY_NAME_INPUT_POINT_SIZE                     = "inputPointSize";
78
79 const char* const PROPERTY_NAME_LINE_SPACING                         = "lineSpacing";
80 const char* const PROPERTY_NAME_INPUT_LINE_SPACING                   = "inputLineSpacing";
81 const char* const PROPERTY_NAME_UNDERLINE                            = "underline";
82 const char* const PROPERTY_NAME_INPUT_UNDERLINE                      = "inputUnderline";
83 const char* const PROPERTY_NAME_SHADOW                               = "shadow";
84 const char* const PROPERTY_NAME_INPUT_SHADOW                         = "inputShadow";
85 const char* const PROPERTY_NAME_EMBOSS                               = "emboss";
86 const char* const PROPERTY_NAME_INPUT_EMBOSS                         = "inputEmboss";
87 const char* const PROPERTY_NAME_OUTLINE                              = "outline";
88 const char* const PROPERTY_NAME_INPUT_OUTLINE                        = "inputOutline";
89
90 const char* const PROPERTY_NAME_SMOOTH_SCROLL                        = "smoothScroll";
91 const char* const PROPERTY_NAME_SMOOTH_SCROLL_DURATION               = "smoothScrollDuration";
92 const char* const PROPERTY_NAME_ENABLE_SCROLL_BAR                    = "enableScrollBar";
93 const char* const PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION             = "scrollBarShowDuration";
94 const char* const PROPERTY_NAME_SCROLL_BAR_FADE_DURATION             = "scrollBarFadeDuration";
95 const char* const PROPERTY_NAME_PIXEL_SIZE                           = "pixelSize";
96 const char* const PROPERTY_NAME_LINE_COUNT                           = "lineCount";
97 const char* const PROPERTY_NAME_PLACEHOLDER_TEXT                     = "placeholderText";
98 const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR               = "placeholderTextColor";
99 const char* const PROPERTY_NAME_ENABLE_SELECTION                     = "enableSelection";
100 const char* const PROPERTY_NAME_PLACEHOLDER                          = "placeholder";
101 const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION               = "enableShiftSelection";
102 const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE                   = "enableGrabHandle";
103 const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION      = "matchSystemLanguageDirection";
104 const char* const PROPERTY_NAME_MAX_LENGTH                           = "maxLength";
105
106
107 const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
108 const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color.
109
110 const float RENDER_FRAME_INTERVAL = 16.66f;
111
112 const unsigned int DEFAULT_FONT_SIZE = 1152u;
113 const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
114
115 const int KEY_A_CODE = 38;
116 const int KEY_D_CODE = 40;
117 const int KEY_C_CODE = 54;
118 const int KEY_V_CODE = 55;
119 const int KEY_X_CODE = 53;
120 const int KEY_WHITE_SPACE_CODE = 65;
121
122 const int KEY_SHIFT_MODIFIER = 257;
123 const int KEY_CONTROL_MODIFIER = 258;
124
125 const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png";
126 const char* HANDLE_LEFT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_left.png";
127 const char* HANDLE_RIGHT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_right.png";
128
129 const std::string DEFAULT_DEVICE_NAME("hwKeyboard");
130
131 static bool gTextChangedCallBackCalled;
132 static bool gInputStyleChangedCallbackCalled;
133 static bool gMaxCharactersCallBackCalled;
134 static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask;
135
136 struct CallbackFunctor
137 {
138   CallbackFunctor(bool* callbackFlag)
139   : mCallbackFlag( callbackFlag )
140   {
141   }
142
143   void operator()()
144   {
145     *mCallbackFlag = true;
146   }
147   bool* mCallbackFlag;
148 };
149
150 static void TestTextChangedCallback( TextEditor control )
151 {
152   tet_infoline(" TestTextChangedCallback");
153
154   gTextChangedCallBackCalled = true;
155 }
156
157 static void TestInputStyleChangedCallback( TextEditor control, TextEditor::InputStyle::Mask mask )
158 {
159   tet_infoline(" TestInputStyleChangedCallback");
160
161   gInputStyleChangedCallbackCalled = true;
162   gInputStyleMask = mask;
163 }
164
165 static void TestMaxLengthReachedCallback( TextEditor control )
166 {
167   tet_infoline(" TestMaxLengthReachedCallback");
168
169   gMaxCharactersCallBackCalled = true;
170 }
171
172 // Generate a KeyEvent to send to Core.
173 Integration::KeyEvent GenerateKey( const std::string& keyName,
174                                    const std::string& logicalKey,
175                                    const std::string& keyString,
176                                    int keyCode,
177                                    int keyModifier,
178                                    unsigned long timeStamp,
179                                    const Integration::KeyEvent::State& keyState,
180                                    const std::string& compose = "",
181                                    const std::string& deviceName = DEFAULT_DEVICE_NAME,
182                                    const Device::Class::Type& deviceClass = Device::Class::NONE,
183                                    const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE )
184 {
185   return Integration::KeyEvent( keyName,
186                                 logicalKey,
187                                 keyString,
188                                 keyCode,
189                                 keyModifier,
190                                 timeStamp,
191                                 keyState,
192                                 compose,
193                                 deviceName,
194                                 deviceClass,
195                                 deviceSubclass );
196 }
197
198 Dali::Integration::Point GetPointDownInside( Vector2& pos )
199 {
200   Dali::Integration::Point point;
201   point.SetState( PointState::DOWN );
202   point.SetScreenPosition( pos );
203   return point;
204 }
205
206 Dali::Integration::Point GetPointUpInside( Vector2& pos )
207 {
208   Dali::Integration::Point point;
209   point.SetState( PointState::UP );
210   point.SetScreenPosition( pos );
211   return point;
212 }
213
214 bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet )
215 {
216   if( fontStyleMapGet.Count() == fontStyleMapSet.Count() )
217   {
218     for( unsigned int index = 0u; index < fontStyleMapGet.Count(); ++index )
219     {
220       const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue( index );
221
222       Property::Value* valueSet = NULL;
223       if ( valueGet.first.type == Property::Key::INDEX )
224       {
225         valueSet = fontStyleMapSet.Find( valueGet.first.indexKey );
226       }
227       else
228       {
229         // Get Key is a string so searching Set Map for a string key
230         valueSet = fontStyleMapSet.Find( valueGet.first.stringKey );
231       }
232
233       if( NULL != valueSet )
234       {
235         if( valueSet->GetType() == Dali::Property::STRING && ( valueGet.second.Get<std::string>() != valueSet->Get<std::string>() ) )
236         {
237           tet_printf( "Value got : [%s], expected : [%s]", valueGet.second.Get<std::string>().c_str(), valueSet->Get<std::string>().c_str() );
238           return false;
239         }
240         else if( valueSet->GetType() == Dali::Property::BOOLEAN && ( valueGet.second.Get<bool>() != valueSet->Get<bool>() ) )
241         {
242           tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get<bool>(), valueSet->Get<bool>() );
243           return false;
244         }
245         else if( valueSet->GetType() == Dali::Property::INTEGER && ( valueGet.second.Get<int>() != valueSet->Get<int>() ) )
246         {
247           tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get<int>(), valueSet->Get<int>() );
248           return false;
249         }
250         else if( valueSet->GetType() == Dali::Property::FLOAT && ( valueGet.second.Get<float>() != valueSet->Get<float>() ) )
251         {
252           tet_printf( "Value got : [%f], expected : [%f]", valueGet.second.Get<float>(), valueSet->Get<float>() );
253           return false;
254         }
255         else if( valueSet->GetType() == Dali::Property::VECTOR2 && ( valueGet.second.Get<Vector2>() != valueSet->Get<Vector2>() ) )
256         {
257           Vector2 vector2Get = valueGet.second.Get<Vector2>();
258           Vector2 vector2Set = valueSet->Get<Vector2>();
259           tet_printf( "Value got : [%f, %f], expected : [%f, %f]", vector2Get.x, vector2Get.y, vector2Set.x, vector2Set.y );
260           return false;
261         }
262         else if( valueSet->GetType() == Dali::Property::VECTOR4 && ( valueGet.second.Get<Vector4>() != valueSet->Get<Vector4>() ) )
263         {
264           Vector4 vector4Get = valueGet.second.Get<Vector4>();
265           Vector4 vector4Set = valueSet->Get<Vector4>();
266           tet_printf( "Value got : [%f, %f, %f, %f], expected : [%f, %f, %f, %f]", vector4Get.r, vector4Get.g, vector4Get.b, vector4Get.a, vector4Set.r, vector4Set.g, vector4Set.b, vector4Set.a );
267           return false;
268         }
269       }
270       else
271       {
272         if ( valueGet.first.type == Property::Key::INDEX )
273         {
274           tet_printf( "  The key %d doesn't exist.", valueGet.first.indexKey );
275         }
276         else
277         {
278           tet_printf( "  The key %s doesn't exist.", valueGet.first.stringKey.c_str() );
279         }
280         return false;
281       }
282     }
283   }
284
285   return true;
286 }
287
288 class ScrollStateChangeCallback : public Dali::ConnectionTracker
289 {
290 public:
291   ScrollStateChangeCallback(bool& startedCalled, bool& finishedCalled)
292   : mStartedCalled( startedCalled ),
293     mFinishedCalled( finishedCalled )
294   {
295   }
296
297   void Callback( TextEditor editor, TextEditor::Scroll::Type type )
298   {
299     if( type == TextEditor::Scroll::STARTED )
300     {
301       mStartedCalled = true;
302     }
303     else if( type == TextEditor::Scroll::FINISHED )
304     {
305       mFinishedCalled = true;
306     }
307   }
308
309   bool& mStartedCalled;
310   bool& mFinishedCalled;
311 };
312
313 } // namespace
314
315 int UtcDaliToolkitTextEditorConstructorP(void)
316 {
317   ToolkitTestApplication application;
318   tet_infoline(" UtcDaliToolkitTextEditorConstructorP");
319   TextEditor textEditor;
320   DALI_TEST_CHECK( !textEditor );
321   END_TEST;
322 }
323
324 int UtcDaliToolkitTextEditorNewP(void)
325 {
326   ToolkitTestApplication application;
327   tet_infoline(" UtcDaliToolkitTextEditorNewP");
328   TextEditor textEditor = TextEditor::New();
329   DALI_TEST_CHECK( textEditor );
330   END_TEST;
331 }
332
333 int UtcDaliToolkitTextEditorDownCastP(void)
334 {
335   ToolkitTestApplication application;
336   tet_infoline(" UtcDaliToolkitTextEditorDownCastP");
337   TextEditor textEditor1 = TextEditor::New();
338   BaseHandle object( textEditor1 );
339
340   TextEditor textEditor2 = TextEditor::DownCast( object );
341   DALI_TEST_CHECK( textEditor2 );
342
343   TextEditor textEditor3 = DownCast< TextEditor >( object );
344   DALI_TEST_CHECK( textEditor3 );
345   END_TEST;
346 }
347
348 int UtcDaliToolkitTextEditorDownCastN(void)
349 {
350   ToolkitTestApplication application;
351   tet_infoline(" UtcDaliToolkitTextEditorDownCastN");
352   BaseHandle uninitializedObject;
353   TextEditor textEditor1 = TextEditor::DownCast( uninitializedObject );
354   DALI_TEST_CHECK( !textEditor1 );
355
356   TextEditor textEditor2 = DownCast< TextEditor >( uninitializedObject );
357   DALI_TEST_CHECK( !textEditor2 );
358   END_TEST;
359 }
360
361 int UtcDaliToolkitTextEditorCopyConstructorP(void)
362 {
363   ToolkitTestApplication application;
364   tet_infoline(" UtcDaliToolkitTextEditorCopyConstructorP");
365   TextEditor textEditor = TextEditor::New();
366   textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
367
368   TextEditor copy( textEditor );
369   DALI_TEST_CHECK( copy );
370   DALI_TEST_CHECK( copy.GetProperty<std::string>( TextEditor::Property::TEXT ) == textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) );
371   END_TEST;
372 }
373
374 int UtcDaliTextEditorMoveConstructor(void)
375 {
376   ToolkitTestApplication application;
377
378   TextEditor textEditor = TextEditor::New();
379   textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
380   DALI_TEST_CHECK( textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
381
382   TextEditor moved = std::move( textEditor );
383   DALI_TEST_CHECK( moved );
384   DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
385   DALI_TEST_CHECK( moved.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
386   DALI_TEST_CHECK( !textEditor );
387
388   END_TEST;
389 }
390
391 int UtcDaliToolkitTextEditorAssignmentOperatorP(void)
392 {
393   ToolkitTestApplication application;
394   tet_infoline(" UtcDaliToolkitTextEditorAssignmentOperatorP");
395   TextEditor textEditor = TextEditor::New();
396   textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
397
398   TextEditor copy = textEditor;
399   DALI_TEST_CHECK( copy );
400   DALI_TEST_CHECK( copy.GetProperty<std::string>( TextEditor::Property::TEXT ) == textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) );
401   END_TEST;
402 }
403
404 int UtcDaliTextEditorMoveAssignment(void)
405 {
406   ToolkitTestApplication application;
407
408   TextEditor textEditor = TextEditor::New();
409   textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
410   DALI_TEST_CHECK( textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
411
412   TextEditor moved;
413   moved = std::move( textEditor );
414   DALI_TEST_CHECK( moved );
415   DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
416   DALI_TEST_CHECK( moved.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
417   DALI_TEST_CHECK( !textEditor );
418
419   END_TEST;
420 }
421
422 int UtcDaliTextEditorNewP(void)
423 {
424   ToolkitTestApplication application;
425   tet_infoline(" UtcDaliToolkitTextEditorNewP");
426   TextEditor textEditor = TextEditor::New();
427   DALI_TEST_CHECK( textEditor );
428   END_TEST;
429 }
430
431 // Positive test case for a method
432 int UtcDaliTextEditorGetPropertyP(void)
433 {
434   ToolkitTestApplication application;
435   tet_infoline(" UtcDaliToolkitTextEditorGetPropertyP");
436   TextEditor editor = TextEditor::New();
437   DALI_TEST_CHECK( editor );
438
439   // Check Property Indices are correct
440   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_RENDERING_BACKEND ) == DevelTextEditor::Property::RENDERING_BACKEND );
441   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT ) == TextEditor::Property::TEXT );
442   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT_COLOR ) == TextEditor::Property::TEXT_COLOR );
443   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_FAMILY ) == TextEditor::Property::FONT_FAMILY );
444   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_STYLE ) == TextEditor::Property::FONT_STYLE );
445   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_POINT_SIZE ) == TextEditor::Property::POINT_SIZE );
446   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_HORIZONTAL_ALIGNMENT ) == TextEditor::Property::HORIZONTAL_ALIGNMENT );
447   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_THRESHOLD ) == TextEditor::Property::SCROLL_THRESHOLD );
448   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_SPEED ) == TextEditor::Property::SCROLL_SPEED );
449   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PRIMARY_CURSOR_COLOR ) == TextEditor::Property::PRIMARY_CURSOR_COLOR );
450   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SECONDARY_CURSOR_COLOR ) == TextEditor::Property::SECONDARY_CURSOR_COLOR );
451   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_CURSOR_BLINK ) == TextEditor::Property::ENABLE_CURSOR_BLINK );
452   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_BLINK_INTERVAL ) == TextEditor::Property::CURSOR_BLINK_INTERVAL );
453   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_BLINK_DURATION ) == TextEditor::Property::CURSOR_BLINK_DURATION );
454   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_WIDTH ) == TextEditor::Property::CURSOR_WIDTH );
455   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_IMAGE ) == TextEditor::Property::GRAB_HANDLE_IMAGE );
456   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_PRESSED_IMAGE ) == TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE );
457   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT );
458   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT );
459   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT );
460   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT );
461   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT );
462   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT );
463   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR ) == TextEditor::Property::SELECTION_HIGHLIGHT_COLOR );
464   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_DECORATION_BOUNDING_BOX ) == TextEditor::Property::DECORATION_BOUNDING_BOX );
465   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_MARKUP ) == TextEditor::Property::ENABLE_MARKUP );
466   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_COLOR ) == TextEditor::Property::INPUT_COLOR );
467   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_FAMILY ) == TextEditor::Property::INPUT_FONT_FAMILY );
468   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_STYLE ) == TextEditor::Property::INPUT_FONT_STYLE );
469   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_POINT_SIZE ) == TextEditor::Property::INPUT_POINT_SIZE );
470
471   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_SPACING ) == TextEditor::Property::LINE_SPACING );
472   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_LINE_SPACING ) == TextEditor::Property::INPUT_LINE_SPACING );
473   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_UNDERLINE ) == TextEditor::Property::UNDERLINE );
474   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_UNDERLINE ) == TextEditor::Property::INPUT_UNDERLINE );
475   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SHADOW ) == TextEditor::Property::SHADOW );
476   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_SHADOW ) == TextEditor::Property::INPUT_SHADOW );
477   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_EMBOSS ) == TextEditor::Property::EMBOSS );
478   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_EMBOSS ) == TextEditor::Property::INPUT_EMBOSS );
479   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_OUTLINE ) == TextEditor::Property::OUTLINE );
480   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_OUTLINE ) == TextEditor::Property::INPUT_OUTLINE );
481   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL ) == TextEditor::Property::SMOOTH_SCROLL );
482   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL_DURATION ) == TextEditor::Property::SMOOTH_SCROLL_DURATION );
483   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SCROLL_BAR ) == TextEditor::Property::ENABLE_SCROLL_BAR );
484   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION ) == TextEditor::Property::SCROLL_BAR_SHOW_DURATION );
485   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_FADE_DURATION ) == TextEditor::Property::SCROLL_BAR_FADE_DURATION );
486   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PIXEL_SIZE ) == TextEditor::Property::PIXEL_SIZE );
487   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == TextEditor::Property::LINE_COUNT );
488   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == TextEditor::Property::ENABLE_SELECTION );
489   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextEditor::Property::PLACEHOLDER );
490   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT );
491   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR );
492   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SHIFT_SELECTION ) == DevelTextEditor::Property::ENABLE_SHIFT_SELECTION );
493   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE );
494   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION );
495   DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MAX_LENGTH ) == DevelTextEditor::Property::MAX_LENGTH );
496
497   END_TEST;
498 }
499
500 bool SetPropertyMapRetrieved( TextEditor& editor, const Property::Index property, const std::string mapKey, const std::string mapValue )
501 {
502   bool result = false;
503   Property::Map imageMap;
504   imageMap[mapKey] =mapValue;
505
506   editor.SetProperty( property , imageMap );
507   Property::Value propValue = editor.GetProperty( property );
508   Property::Map* resultMap = propValue.GetMap();
509
510   if ( resultMap->Find( mapKey )->Get< std::string>() == mapValue )
511   {
512     result = true;
513   }
514
515   return result;
516 }
517
518 // Positive test case for a method
519 int UtcDaliTextEditorSetPropertyP(void)
520 {
521   ToolkitTestApplication application;
522   tet_infoline(" UtcDaliToolkitTextEditorSetPropertyP");
523   TextEditor editor = TextEditor::New();
524   DALI_TEST_CHECK( editor );
525   application.GetScene().Add( editor );
526
527   // Note - we can't check the defaults since the stylesheets are platform-specific
528
529   // Check the render backend property.
530   editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS );
531   DALI_TEST_EQUALS( (DevelText::RenderingType)editor.GetProperty<int>( DevelTextEditor::Property::RENDERING_BACKEND ), DevelText::RENDERING_SHARED_ATLAS, TEST_LOCATION );
532
533   // Check text property.
534   editor.SetProperty( TextEditor::Property::TEXT, "Setting Text" );
535   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("Setting Text"), TEST_LOCATION );
536
537   // Check text's color property
538   editor.SetProperty( TextEditor::Property::TEXT_COLOR, Color::WHITE );
539   DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::TEXT_COLOR ), Color::WHITE, TEST_LOCATION );
540
541   // Check font properties.
542   editor.SetProperty( TextEditor::Property::FONT_FAMILY, "Setting font family" );
543   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::FONT_FAMILY ), std::string("Setting font family"), TEST_LOCATION );
544
545   Property::Map fontStyleMapSet;
546   Property::Map fontStyleMapGet;
547   Property::Value* slantValue = NULL;
548
549   fontStyleMapSet.Insert( "weight", "bold" );
550   fontStyleMapSet.Insert( "width", "condensed" );
551   fontStyleMapSet.Insert( "slant", "italic" );
552
553   editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
554   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
555   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
556   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
557
558   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
559   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::POINT_SIZE ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
560
561   // Reset font style.
562   fontStyleMapSet.Clear();
563   fontStyleMapSet.Insert( "weight", "normal" );
564   fontStyleMapSet.Insert( "slant", "oblique" );
565   editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
566   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
567   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
568   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
569
570   fontStyleMapSet.Clear();
571   fontStyleMapSet.Insert( "slant", "roman" );
572   editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
573   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
574
575   // Replace 'roman' for 'normal'.
576   slantValue = fontStyleMapGet.Find( "slant" );
577   if( NULL != slantValue )
578   {
579     if( "normal" == slantValue->Get<std::string>() )
580     {
581       fontStyleMapGet["slant"] = "roman";
582     }
583   }
584   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
585   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
586
587   fontStyleMapSet.Clear();
588
589   editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
590   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
591   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
592   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
593
594   // Check that the Alignment properties can be correctly set
595   editor.SetProperty( TextEditor::Property::HORIZONTAL_ALIGNMENT, "END" );
596   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::HORIZONTAL_ALIGNMENT ), "END", TEST_LOCATION );
597
598   // Check scroll properties.
599   editor.SetProperty( TextEditor::Property::SCROLL_THRESHOLD, 1.f );
600   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_THRESHOLD ), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
601   editor.SetProperty( TextEditor::Property::SCROLL_SPEED, 100.f );
602   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_SPEED ), 100.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
603
604   // Check cursor properties
605   editor.SetProperty( TextEditor::Property::PRIMARY_CURSOR_COLOR, Color::RED );
606   DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::PRIMARY_CURSOR_COLOR ), Color::RED, TEST_LOCATION );
607   editor.SetProperty( TextEditor::Property::SECONDARY_CURSOR_COLOR, Color::BLUE );
608   DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::SECONDARY_CURSOR_COLOR ), Color::BLUE, TEST_LOCATION );
609
610   editor.SetProperty( TextEditor::Property::ENABLE_CURSOR_BLINK, false );
611   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_CURSOR_BLINK ), false, TEST_LOCATION );
612   editor.SetProperty( TextEditor::Property::CURSOR_BLINK_INTERVAL, 1.f );
613   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::CURSOR_BLINK_INTERVAL ), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
614   editor.SetProperty( TextEditor::Property::CURSOR_BLINK_DURATION, 10.f );
615   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::CURSOR_BLINK_DURATION ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
616   editor.SetProperty( TextEditor::Property::CURSOR_WIDTH, 1 );
617   DALI_TEST_EQUALS( editor.GetProperty<int>( TextEditor::Property::CURSOR_WIDTH ), 1, TEST_LOCATION );
618
619   // Check handle images
620   editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, "image1" );
621   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::GRAB_HANDLE_IMAGE ), "image1", TEST_LOCATION );
622   editor.SetProperty( TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE, "image2" );
623   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE ), "image2", TEST_LOCATION );
624   editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "image3" );
625
626   // Check handle images
627   DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "filename", "leftHandleImage" )  );
628   DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, "filename", "rightHandleImage" )  );
629   DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, "filename", "leftHandleImagePressed" )  );
630   DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, "filename", "rightHandleImagePressed" )  );
631   DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT, "filename", "leftHandleMarkerImage" )  );
632   DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT, "filename", "rightHandleMarkerImage" )  );
633
634   // Check the highlight color
635   editor.SetProperty( TextEditor::Property::SELECTION_HIGHLIGHT_COLOR, Color::GREEN );
636   DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::SELECTION_HIGHLIGHT_COLOR ), Color::GREEN, TEST_LOCATION );
637
638   // Decoration bounding box
639   editor.SetProperty( TextEditor::Property::DECORATION_BOUNDING_BOX, Rect<int>( 0, 0, 1, 1 ) );
640   DALI_TEST_EQUALS( editor.GetProperty<Rect <int > >( TextEditor::Property::DECORATION_BOUNDING_BOX ), Rect<int>( 0, 0, 1, 1 ), TEST_LOCATION );
641
642   // Check the enable markup property.
643   DALI_TEST_CHECK( !editor.GetProperty<bool>( TextEditor::Property::ENABLE_MARKUP ) );
644   editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
645   DALI_TEST_CHECK( editor.GetProperty<bool>( TextEditor::Property::ENABLE_MARKUP ) );
646
647   // Check input color property.
648   editor.SetProperty( TextEditor::Property::INPUT_COLOR, Color::YELLOW );
649   DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::INPUT_COLOR ), Color::YELLOW, TEST_LOCATION );
650
651   // Check input font properties.
652   editor.SetProperty( TextEditor::Property::INPUT_FONT_FAMILY, "Setting input font family" );
653   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION );
654
655   fontStyleMapSet.Clear();
656   fontStyleMapSet.Insert( "weight", "bold" );
657   fontStyleMapSet.Insert( "width", "condensed" );
658   fontStyleMapSet.Insert( "slant", "italic" );
659
660   editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
661   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
662   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
663   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
664
665   editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 12.f );
666   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
667
668   // Reset input font style.
669   fontStyleMapSet.Clear();
670   fontStyleMapSet.Insert( "weight", "normal" );
671   fontStyleMapSet.Insert( "slant", "oblique" );
672
673   editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
674   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
675   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
676   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
677
678   fontStyleMapSet.Clear();
679   fontStyleMapSet.Insert( "slant", "roman" );
680
681   editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
682   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
683
684   // Replace 'roman' for 'normal'.
685   slantValue = fontStyleMapGet.Find( "slant" );
686   if( NULL != slantValue )
687   {
688     if( "normal" == slantValue->Get<std::string>() )
689     {
690       fontStyleMapGet["slant"] = "roman";
691     }
692   }
693   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
694   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
695
696   fontStyleMapSet.Clear();
697
698   editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
699   fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
700   DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
701   DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
702
703   // Check the line spacing property
704   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::LINE_SPACING ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
705   editor.SetProperty( TextEditor::Property::LINE_SPACING, 10.f );
706   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::LINE_SPACING ), 10.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
707
708   // Check the input line spacing property
709   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_LINE_SPACING ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
710   editor.SetProperty( TextEditor::Property::INPUT_LINE_SPACING, 20.f );
711   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_LINE_SPACING ), 20.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
712
713   // Check the underline property
714
715   Property::Map underlineMapSet;
716   Property::Map underlineMapGet;
717
718   underlineMapSet.Insert( "enable", true );
719   underlineMapSet.Insert( "color", Color::RED );
720   underlineMapSet.Insert( "height", 1 );
721
722   editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet );
723
724   underlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::UNDERLINE );
725   DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
726   DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineMapSet ), true, TEST_LOCATION );
727
728   // Check the input underline property
729   editor.SetProperty( TextEditor::Property::INPUT_UNDERLINE, "Underline input properties" );
730   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_UNDERLINE ), std::string("Underline input properties"), TEST_LOCATION );
731
732   // Check the shadow property
733   Property::Map shadowMapSet;
734   Property::Map shadowMapGet;
735
736   shadowMapSet.Insert( "color", Color::GREEN );
737   shadowMapSet.Insert( "offset", Vector2(2.0f, 2.0f) );
738   shadowMapSet.Insert( "blurRadius", 3.0f );
739
740   editor.SetProperty( TextEditor::Property::SHADOW, shadowMapSet );
741
742   shadowMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::SHADOW );
743   DALI_TEST_EQUALS( shadowMapGet.Count(), shadowMapSet.Count(), TEST_LOCATION );
744   DALI_TEST_EQUALS( DaliTestCheckMaps( shadowMapGet, shadowMapSet ), true, TEST_LOCATION );
745
746   // Check the input shadow property
747   editor.SetProperty( TextEditor::Property::INPUT_SHADOW, "Shadow input properties" );
748   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_SHADOW ), std::string("Shadow input properties"), TEST_LOCATION );
749
750   // Check the emboss property
751   editor.SetProperty( TextEditor::Property::EMBOSS, "Emboss properties" );
752   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::EMBOSS ), std::string("Emboss properties"), TEST_LOCATION );
753
754   // Check the input emboss property
755   editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "Emboss input properties" );
756   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_EMBOSS ), std::string("Emboss input properties"), TEST_LOCATION );
757
758   // Check the outline property
759
760   // Test string type first
761   // This is purely to maintain backward compatibility, but we don't support string as the outline property type.
762   editor.SetProperty( TextEditor::Property::OUTLINE, "Outline properties" );
763   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::OUTLINE ), std::string("Outline properties"), TEST_LOCATION );
764
765   // Then test the property map type
766   Property::Map outlineMapSet;
767   Property::Map outlineMapGet;
768
769   outlineMapSet["color"] = Color::RED;
770   outlineMapSet["width"] = 2.0f;
771
772   editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet );
773
774   outlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::OUTLINE );
775   DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION );
776   DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION );
777
778   // Check the input outline property
779   editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "Outline input properties" );
780   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_OUTLINE ), std::string("Outline input properties"), TEST_LOCATION );
781
782   // Check the smooth scroll property
783   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), false, TEST_LOCATION );
784   editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
785   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION );
786
787   // Check the smooth scroll duration property
788   editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f );
789   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
790
791   // Check the scroll bar property
792   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), false, TEST_LOCATION );
793   editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
794   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION );
795
796   editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f );
797   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
798   editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f );
799   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
800
801   // Check the pixel size of font
802   editor.SetProperty( TextEditor::Property::PIXEL_SIZE, 20.f );
803   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::PIXEL_SIZE ), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
804
805   // Check placeholder text properties.
806   editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text" );
807   DALI_TEST_EQUALS( editor.GetProperty<std::string>( DevelTextEditor::Property::PLACEHOLDER_TEXT ), std::string("Setting Placeholder Text"), TEST_LOCATION );
808
809   // Check placeholder text's color property.
810   editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR, Color::RED );
811   DALI_TEST_EQUALS( editor.GetProperty<Vector4>( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ), Color::RED, TEST_LOCATION );
812
813   // Check the enable selection property
814   editor.SetProperty( TextEditor::Property::ENABLE_SELECTION, false );
815   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SELECTION ), false, TEST_LOCATION );
816
817   // Check the placeholder property with pixel size
818   Property::Map placeholderPixelSizeMapSet;
819   Property::Map placeholderPixelSizeMapGet;
820   Property::Map placeholderFontstyleMap;
821   placeholderPixelSizeMapSet["text"] = "Setting Placeholder Text";
822   placeholderPixelSizeMapSet["textFocused"] = "Setting Placeholder Text Focused";
823   placeholderPixelSizeMapSet["color"] = Color::BLUE;
824   placeholderPixelSizeMapSet["fontFamily"] = "Arial";
825   placeholderPixelSizeMapSet["pixelSize"] = 15.0f;
826
827   placeholderFontstyleMap.Insert( "weight", "bold" );
828   placeholderPixelSizeMapSet["fontStyle"] = placeholderFontstyleMap;
829   editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderPixelSizeMapSet );
830
831   placeholderPixelSizeMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
832   DALI_TEST_EQUALS( placeholderPixelSizeMapGet.Count(), placeholderPixelSizeMapSet.Count(), TEST_LOCATION );
833
834   tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value");
835   Property::Map placeholderConversionMap;
836   placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderPixelSizeMapSet["text"];
837   placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderPixelSizeMapSet["textFocused"] ;
838   placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderPixelSizeMapSet["color"];
839   placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"];
840   placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderPixelSizeMapSet["fontFamily"];
841   placeholderConversionMap[ Text::PlaceHolder::Property::PIXEL_SIZE ] = placeholderPixelSizeMapSet["pixelSize"];
842
843   DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderPixelSizeMapGet, placeholderConversionMap ), true, TEST_LOCATION );
844
845   // Check the placeholder property with point size
846   Property::Map placeholderMapSet;
847   Property::Map placeholderMapGet;
848   placeholderMapSet["text"] = "Setting Placeholder Text";
849   placeholderMapSet["textFocused"] = "Setting Placeholder Text Focused";
850   placeholderMapSet["color"] = Color::RED;
851   placeholderMapSet["fontFamily"] = "Arial";
852   placeholderMapSet["pointSize"] = 12.0f;
853   // Check the placeholder font style property
854   placeholderFontstyleMap.Clear();
855
856   placeholderFontstyleMap.Insert( "weight", "bold" );
857   placeholderFontstyleMap.Insert( "width", "condensed" );
858   placeholderFontstyleMap.Insert( "slant", "italic" );
859   placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
860   editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
861
862   placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
863   DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
864
865   tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value");
866   placeholderConversionMap.Clear();
867   placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderMapSet["text"];
868   placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderMapSet["textFocused"] ;
869   placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderMapSet["color"];
870   placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"];
871   placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderMapSet["fontFamily"];
872   placeholderConversionMap[ Text::PlaceHolder::Property::POINT_SIZE ] = placeholderMapSet["pointSize"];
873   DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
874
875   // Reset font style.
876   placeholderFontstyleMap.Clear();
877   placeholderFontstyleMap.Insert( "weight", "normal" );
878   placeholderFontstyleMap.Insert( "slant", "oblique" );
879   placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
880   editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
881
882   placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
883   DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
884   placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"];
885   DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
886
887   placeholderFontstyleMap.Clear();
888   placeholderFontstyleMap.Insert( "slant", "roman" );
889   placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
890   editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
891
892   placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
893
894   placeholderFontstyleMap.Clear();
895   placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
896
897   editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
898   placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
899   DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
900   placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"];
901   DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
902
903   editor.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT );
904   DALI_TEST_EQUALS( editor.GetProperty<int>( Actor::Property::LAYOUT_DIRECTION ), static_cast<int>( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION );
905
906   application.SendNotification();
907   application.Render();
908
909   END_TEST;
910 }
911
912 // Positive Atlas Text Renderer test
913 int utcDaliTextEditorAtlasRenderP(void)
914 {
915   ToolkitTestApplication application;
916   tet_infoline(" UtcDaliToolkitTextEditorAtlasRenderP");
917   StyleManager styleManager = StyleManager::Get();
918   styleManager.ApplyDefaultTheme();
919   TextEditor editor = TextEditor::New();
920   DALI_TEST_CHECK( editor );
921
922   editor.SetProperty( TextEditor::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
923
924   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
925
926   application.GetScene().Add( editor );
927
928   try
929   {
930     // Render some text with the shared atlas backend
931     editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS );
932     application.SendNotification();
933     application.Render();
934   }
935   catch( ... )
936   {
937     tet_result(TET_FAIL);
938   }
939   END_TEST;
940 }
941
942 // Positive test for the textChanged signal.
943 int utcDaliTextEditorTextChangedP(void)
944 {
945   ToolkitTestApplication application;
946   tet_infoline(" utcDaliTextEditorTextChangedP");
947   TextEditor editor = TextEditor::New();
948   DALI_TEST_CHECK( editor );
949
950   application.GetScene().Add( editor );
951
952   // connect to the text changed signal.
953   ConnectionTracker* testTracker = new ConnectionTracker();
954   editor.TextChangedSignal().Connect( &TestTextChangedCallback );
955   bool textChangedSignal = false;
956   editor.ConnectSignal( testTracker, "textChanged",   CallbackFunctor(&textChangedSignal) );
957
958   gTextChangedCallBackCalled = false;
959   editor.SetProperty( TextEditor::Property::TEXT, "ABC" );
960   DALI_TEST_CHECK( gTextChangedCallBackCalled );
961   DALI_TEST_CHECK( textChangedSignal );
962
963   application.SendNotification();
964   editor.SetKeyInputFocus();
965
966   gTextChangedCallBackCalled = false;
967   application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
968   DALI_TEST_CHECK( gTextChangedCallBackCalled );
969
970   END_TEST;
971 }
972
973 int utcDaliTextEditorTextChangedWithInputMethodContext(void)
974 {
975   ToolkitTestApplication application;
976   tet_infoline(" utcDaliTextEditorTextChangedWithInputMethodContext");
977   TextEditor editor = TextEditor::New();
978   DALI_TEST_CHECK( editor );
979
980
981   application.GetScene().Add( editor );
982
983   // connect to the text changed signal.
984   ConnectionTracker* testTracker = new ConnectionTracker();
985   editor.TextChangedSignal().Connect(&TestTextChangedCallback);
986   bool textChangedSignal = false;
987   editor.ConnectSignal( testTracker, "textChanged",   CallbackFunctor(&textChangedSignal) );
988
989
990   // get InputMethodContext
991   std::string text;
992   InputMethodContext::EventData imfEvent;
993   InputMethodContext inputMethodContext = DevelTextEditor::GetInputMethodContext( editor );
994
995   editor.SetKeyInputFocus();
996   editor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, true );
997
998   // input text
999   gTextChangedCallBackCalled = false;
1000   imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "ㅎ", 0, 1 );
1001   inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
1002   application.SendNotification();
1003   application.Render();
1004   DALI_TEST_CHECK( gTextChangedCallBackCalled );
1005   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("ㅎ"), TEST_LOCATION );
1006
1007   gTextChangedCallBackCalled = false;
1008   imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "호", 0, 1 );
1009   inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
1010   application.SendNotification();
1011   application.Render();
1012   DALI_TEST_CHECK( gTextChangedCallBackCalled );
1013   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("호"), TEST_LOCATION );
1014
1015   gTextChangedCallBackCalled = false;
1016   imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "혿", 0, 1 );
1017   inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
1018   application.SendNotification();
1019   application.Render();
1020   DALI_TEST_CHECK( gTextChangedCallBackCalled );
1021   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("혿"), TEST_LOCATION );
1022
1023   gTextChangedCallBackCalled = false;
1024   imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "", 0, 1 );
1025   inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
1026   DALI_TEST_CHECK( !gTextChangedCallBackCalled );
1027
1028   imfEvent = InputMethodContext::EventData( InputMethodContext::COMMIT, "호", 0, 1 );
1029   inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
1030   DALI_TEST_CHECK( !gTextChangedCallBackCalled );
1031
1032   imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "두", 1, 2 );
1033   inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
1034   DALI_TEST_CHECK( !gTextChangedCallBackCalled );
1035
1036   application.SendNotification();
1037   application.Render();
1038   DALI_TEST_CHECK( gTextChangedCallBackCalled );
1039   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("호두"), TEST_LOCATION );
1040
1041   END_TEST;
1042 }
1043
1044
1045 int utcDaliTextEditorInputStyleChanged01(void)
1046 {
1047   // The text-editor emits signals when the input style changes. These changes of style are
1048   // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
1049   // can't be emitted during the size negotiation as the callbacks may update the UI.
1050   // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
1051   // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks.
1052   ToolkitTestApplication application;
1053   tet_infoline(" utcDaliTextEditorInputStyleChanged01");
1054
1055   // Load some fonts.
1056
1057   char* pathNamePtr = get_current_dir_name();
1058   const std::string pathName( pathNamePtr );
1059   free( pathNamePtr );
1060
1061   TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
1062   fontClient.SetDpi( 93u, 93u );
1063
1064   fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
1065   fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
1066
1067   TextEditor editor = TextEditor::New();
1068   DALI_TEST_CHECK( editor );
1069
1070
1071   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1072   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1073   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1074
1075   editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
1076   editor.SetProperty( TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='green'>llo</color> <font weight='bold'>world</font> demo</font>" );
1077
1078   // connect to the text changed signal.
1079   ConnectionTracker* testTracker = new ConnectionTracker();
1080   editor.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
1081   bool inputStyleChangedSignal = false;
1082   editor.ConnectSignal( testTracker, "inputStyleChanged",   CallbackFunctor(&inputStyleChangedSignal) );
1083
1084   application.GetScene().Add( editor );
1085
1086   // Render and notify
1087   application.SendNotification();
1088   application.Render();
1089
1090   // Executes the idle callbacks added by the text control on the change of input style.
1091   application.RunIdles();
1092
1093   gInputStyleChangedCallbackCalled = false;
1094   gInputStyleMask = TextEditor::InputStyle::NONE;
1095   inputStyleChangedSignal = false;
1096
1097   // Create a tap event to touch the text editor.
1098   TestGenerateTap( application, 18.0f, 25.0f );
1099
1100   // Render and notify
1101   application.SendNotification();
1102   application.Render();
1103
1104   // Executes the idle callbacks added by the text control on the change of input style.
1105   application.RunIdles();
1106
1107   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1108   if( gInputStyleChangedCallbackCalled )
1109   {
1110     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::FONT_FAMILY | TextEditor::InputStyle::POINT_SIZE ), TEST_LOCATION );
1111
1112     const std::string fontFamily = editor.GetProperty( TextEditor::Property::INPUT_FONT_FAMILY ).Get<std::string>();
1113     DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
1114
1115     const float pointSize = editor.GetProperty( TextEditor::Property::INPUT_POINT_SIZE ).Get<float>();
1116     DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1117   }
1118   DALI_TEST_CHECK( inputStyleChangedSignal );
1119
1120   gInputStyleChangedCallbackCalled = false;
1121   gInputStyleMask = TextEditor::InputStyle::NONE;
1122   inputStyleChangedSignal = false;
1123
1124   // Create a tap event to touch the text editor.
1125   TestGenerateTap( application, 30.0f, 25.0f );
1126
1127   // Render and notify
1128   application.SendNotification();
1129   application.Render();
1130
1131   // Executes the idle callbacks added by the text control on the change of input style.
1132   application.RunIdles();
1133
1134   DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1135   DALI_TEST_CHECK( !inputStyleChangedSignal );
1136
1137   gInputStyleChangedCallbackCalled = false;
1138   gInputStyleMask = TextEditor::InputStyle::NONE;
1139   inputStyleChangedSignal = false;
1140
1141   // Create a tap event to touch the text editor.
1142   TestGenerateTap( application, 43.0f, 25.0f );
1143
1144   // Render and notify
1145   application.SendNotification();
1146   application.Render();
1147
1148   // Executes the idle callbacks added by the text control on the change of input style.
1149   application.RunIdles();
1150
1151   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1152   if( gInputStyleChangedCallbackCalled )
1153   {
1154     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::COLOR ), TEST_LOCATION );
1155
1156     const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1157     DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
1158   }
1159   DALI_TEST_CHECK( inputStyleChangedSignal );
1160
1161   gInputStyleChangedCallbackCalled = false;
1162   gInputStyleMask = TextEditor::InputStyle::NONE;
1163   inputStyleChangedSignal = false;
1164
1165   // Create a tap event to touch the text editor.
1166   TestGenerateTap( application, 88.0f, 25.0f );
1167
1168   // Render and notify
1169   application.SendNotification();
1170   application.Render();
1171
1172   // Executes the idle callbacks added by the text control on the change of input style.
1173   application.RunIdles();
1174
1175   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1176   if( gInputStyleChangedCallbackCalled )
1177   {
1178     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::COLOR | TextEditor::InputStyle::FONT_STYLE ), TEST_LOCATION );
1179
1180     const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1181     DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
1182
1183     Property::Map fontStyleMapSet;
1184     Property::Map fontStyleMapGet;
1185
1186     fontStyleMapSet.Insert( "weight", "bold" );
1187
1188     fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
1189     DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
1190     DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
1191   }
1192   DALI_TEST_CHECK( inputStyleChangedSignal );
1193
1194   gInputStyleChangedCallbackCalled = false;
1195   gInputStyleMask = TextEditor::InputStyle::NONE;
1196   inputStyleChangedSignal = false;
1197
1198   // Create a tap event to touch the text editor.
1199   TestGenerateTap( application, 115.0f, 25.0f );
1200
1201   // Render and notify
1202   application.SendNotification();
1203   application.Render();
1204
1205   // Executes the idle callbacks added by the text control on the change of input style.
1206   application.RunIdles();
1207
1208   DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1209   DALI_TEST_CHECK( !inputStyleChangedSignal );
1210
1211   gInputStyleChangedCallbackCalled = false;
1212   gInputStyleMask = TextEditor::InputStyle::NONE;
1213   inputStyleChangedSignal = false;
1214
1215   // Create a tap event to touch the text editor.
1216   TestGenerateTap( application, 164.0f, 25.0f );
1217
1218   // Render and notify
1219   application.SendNotification();
1220   application.Render();
1221
1222   // Executes the idle callbacks added by the text control on the change of input style.
1223   application.RunIdles();
1224
1225   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1226   if( gInputStyleChangedCallbackCalled )
1227   {
1228     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::FONT_STYLE ), TEST_LOCATION );
1229
1230     Property::Map fontStyleMapSet;
1231     Property::Map fontStyleMapGet;
1232
1233     fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
1234     DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
1235     DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
1236   }
1237   DALI_TEST_CHECK( inputStyleChangedSignal );
1238
1239   gInputStyleChangedCallbackCalled = false;
1240   gInputStyleMask = TextEditor::InputStyle::NONE;
1241   inputStyleChangedSignal = false;
1242
1243   // Create a tap event to touch the text editor.
1244   TestGenerateTap( application, 191.0f, 25.0f );
1245
1246   // Render and notify
1247   application.SendNotification();
1248   application.Render();
1249
1250   // Executes the idle callbacks added by the text control on the change of input style.
1251   application.RunIdles();
1252
1253   DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1254   DALI_TEST_CHECK( !inputStyleChangedSignal );
1255
1256   END_TEST;
1257 }
1258
1259 int utcDaliTextEditorInputStyleChanged02(void)
1260 {
1261   // The text-editor emits signals when the input style changes. These changes of style are
1262   // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
1263   // can't be emitted during the size negotiation as the callbacks may update the UI.
1264   // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
1265   // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks.
1266   ToolkitTestApplication application;
1267   tet_infoline(" utcDaliTextEditorInputStyleChanged02");
1268
1269   // Load some fonts.
1270
1271   char* pathNamePtr = get_current_dir_name();
1272   const std::string pathName( pathNamePtr );
1273   free( pathNamePtr );
1274
1275   TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
1276   fontClient.SetDpi( 93u, 93u );
1277
1278   fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
1279   fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
1280
1281   TextEditor editor = TextEditor::New();
1282   DALI_TEST_CHECK( editor );
1283
1284
1285   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1286   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1287   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1288
1289   editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
1290   editor.SetProperty( TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='blue'> l</color><color value='green'>lo</color> <font weight='bold'>world</font> demo</font>" );
1291
1292   // connect to the text changed signal.
1293   ConnectionTracker* testTracker = new ConnectionTracker();
1294   editor.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
1295   bool inputStyleChangedSignal = false;
1296   editor.ConnectSignal( testTracker, "inputStyleChanged",   CallbackFunctor(&inputStyleChangedSignal) );
1297
1298   application.GetScene().Add( editor );
1299
1300   // Render and notify
1301   application.SendNotification();
1302   application.Render();
1303
1304   // Executes the idle callbacks added by the text control on the change of input style.
1305   application.RunIdles();
1306
1307   gInputStyleChangedCallbackCalled = false;
1308   gInputStyleMask = TextEditor::InputStyle::NONE;
1309   inputStyleChangedSignal = false;
1310
1311   // Create a tap event to touch the text editor.
1312   TestGenerateTap( application, 53.0f, 25.0f, 100 );
1313   TestGenerateTap( application, 53.0f, 25.0f, 200 );
1314
1315   // Render and notify
1316   application.SendNotification();
1317   application.Render();
1318
1319   // Executes the idle callbacks added by the text control on the change of input style.
1320   application.RunIdles();
1321
1322   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1323   if( gInputStyleChangedCallbackCalled )
1324   {
1325     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1326                       static_cast<unsigned int>( TextEditor::InputStyle::FONT_FAMILY |
1327                                                  TextEditor::InputStyle::POINT_SIZE  |
1328                                                  TextEditor::InputStyle::COLOR ),
1329                       TEST_LOCATION );
1330
1331     const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1332     DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
1333
1334     const std::string fontFamily = editor.GetProperty( TextEditor::Property::INPUT_FONT_FAMILY ).Get<std::string>();
1335     DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
1336
1337     const float pointSize = editor.GetProperty( TextEditor::Property::INPUT_POINT_SIZE ).Get<float>();
1338     DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1339   }
1340   DALI_TEST_CHECK( inputStyleChangedSignal );
1341
1342   gInputStyleChangedCallbackCalled = false;
1343   gInputStyleMask = TextEditor::InputStyle::NONE;
1344   inputStyleChangedSignal = false;
1345
1346   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1347
1348   // Render and notify
1349   application.SendNotification();
1350   application.Render();
1351
1352   // Executes the idle callbacks added by the text control on the change of input style.
1353   application.RunIdles();
1354
1355   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1356   if( gInputStyleChangedCallbackCalled )
1357   {
1358     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1359                       static_cast<unsigned int>( TextEditor::InputStyle::COLOR ),
1360                       TEST_LOCATION );
1361
1362     const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1363     DALI_TEST_EQUALS( color, Color::BLUE, TEST_LOCATION );
1364   }
1365   DALI_TEST_CHECK( inputStyleChangedSignal );
1366
1367   gInputStyleChangedCallbackCalled = false;
1368   gInputStyleMask = TextEditor::InputStyle::NONE;
1369   inputStyleChangedSignal = false;
1370
1371   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1372
1373   // Render and notify
1374   application.SendNotification();
1375   application.Render();
1376
1377   // Executes the idle callbacks added by the text control on the change of input style.
1378   application.RunIdles();
1379
1380   DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1381   DALI_TEST_CHECK( !inputStyleChangedSignal );
1382
1383   gInputStyleChangedCallbackCalled = false;
1384   gInputStyleMask = TextEditor::InputStyle::NONE;
1385   inputStyleChangedSignal = false;
1386
1387   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1388
1389   // Render and notify
1390   application.SendNotification();
1391   application.Render();
1392
1393   // Executes the idle callbacks added by the text control on the change of input style.
1394   application.RunIdles();
1395
1396   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1397   if( gInputStyleChangedCallbackCalled )
1398   {
1399     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1400                       static_cast<unsigned int>( TextEditor::InputStyle::COLOR ),
1401                       TEST_LOCATION );
1402
1403     const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1404     DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
1405   }
1406   DALI_TEST_CHECK( inputStyleChangedSignal );
1407
1408   gInputStyleChangedCallbackCalled = false;
1409   gInputStyleMask = TextEditor::InputStyle::NONE;
1410   inputStyleChangedSignal = false;
1411
1412   editor.SetProperty( TextEditor::Property::INPUT_COLOR, Color::YELLOW );
1413
1414   Property::Map fontStyleMapSet;
1415   fontStyleMapSet.Insert( "weight", "thin" );
1416   fontStyleMapSet.Insert( "width", "condensed" );
1417   fontStyleMapSet.Insert( "slant", "italic" );
1418
1419   editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
1420   editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 20.f );
1421   editor.SetProperty( TextEditor::Property::INPUT_LINE_SPACING, 5.f );
1422
1423   editor.SetProperty( TextEditor::Property::INPUT_UNDERLINE, "underline" );
1424   editor.SetProperty( TextEditor::Property::INPUT_SHADOW, "shadow" );
1425   editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" );
1426   editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" );
1427
1428   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1429
1430   // Render and notify
1431   application.SendNotification();
1432   application.Render();
1433
1434   // Executes the idle callbacks added by the text control on the change of input style.
1435   application.RunIdles();
1436
1437   DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1438   DALI_TEST_CHECK( !inputStyleChangedSignal );
1439
1440   // Create a tap event to touch the text editor.
1441   TestGenerateTap( application, 63.0f, 25.0f, 900 );
1442
1443   // Render and notify
1444   application.SendNotification();
1445   application.Render();
1446
1447   // Executes the idle callbacks added by the text control on the change of input style.
1448   application.RunIdles();
1449
1450   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1451   if( gInputStyleChangedCallbackCalled )
1452   {
1453     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1454                       static_cast<unsigned int>( TextEditor::InputStyle::COLOR |
1455                                                  TextEditor::InputStyle::POINT_SIZE |
1456                                                  TextEditor::InputStyle::FONT_STYLE |
1457                                                  TextEditor::InputStyle::LINE_SPACING |
1458                                                  TextEditor::InputStyle::UNDERLINE |
1459                                                  TextEditor::InputStyle::SHADOW |
1460                                                  TextEditor::InputStyle::EMBOSS |
1461                                                  TextEditor::InputStyle::OUTLINE ),
1462                       TEST_LOCATION );
1463
1464     const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1465     DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
1466   }
1467   DALI_TEST_CHECK( inputStyleChangedSignal );
1468
1469   gInputStyleChangedCallbackCalled = false;
1470   gInputStyleMask = TextEditor::InputStyle::NONE;
1471   inputStyleChangedSignal = false;
1472
1473   editor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVuSerif" );
1474
1475   fontStyleMapSet.Clear();
1476   fontStyleMapSet.Insert( "weight", "black" );
1477   fontStyleMapSet.Insert( "width", "expanded" );
1478   fontStyleMapSet.Insert( "slant", "oblique" );
1479
1480   editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
1481
1482   // Create a tap event to touch the text editor.
1483   TestGenerateTap( application, 30.0f, 25.0f, 1500 );
1484
1485   // Render and notify
1486   application.SendNotification();
1487   application.Render();
1488
1489   // Executes the idle callbacks added by the text control on the change of input style.
1490   application.RunIdles();
1491
1492   DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1493   if( gInputStyleChangedCallbackCalled )
1494   {
1495     DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1496                       static_cast<unsigned int>( TextEditor::InputStyle::COLOR |
1497                                                  TextEditor::InputStyle::POINT_SIZE |
1498                                                  TextEditor::InputStyle::FONT_STYLE ),
1499                       TEST_LOCATION );
1500
1501     const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1502     DALI_TEST_EQUALS( color, Color::YELLOW, TEST_LOCATION );
1503   }
1504   DALI_TEST_CHECK( inputStyleChangedSignal );
1505
1506   END_TEST;
1507 }
1508
1509 int utcDaliTextEditorEvent01(void)
1510 {
1511   ToolkitTestApplication application;
1512   tet_infoline(" utcDaliTextEditorEvent01");
1513
1514   // Creates a tap event. After creating a tap event the text editor should
1515   // have the focus and add text with key events should be possible.
1516
1517   TextEditor editor = TextEditor::New();
1518   DALI_TEST_CHECK( editor );
1519
1520   application.GetScene().Add( editor );
1521
1522   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1523   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1524   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1525
1526   // Avoid a crash when core load gl resources.
1527   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1528
1529   // Render and notify
1530   application.SendNotification();
1531   application.Render();
1532
1533   // Add a key event but as the text editor has not the focus it should do nothing.
1534   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1535
1536   // Render and notify
1537   application.SendNotification();
1538   application.Render();
1539
1540   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string(""), TEST_LOCATION );
1541
1542   // Create a tap event to touch the text editor.
1543   TestGenerateTap( application, 150.0f, 25.0f );
1544
1545   // Render and notify
1546   application.SendNotification();
1547   application.Render();
1548
1549   // Now the text editor has the focus, so it can handle the key events.
1550   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1551   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1552
1553   // Render and notify
1554   application.SendNotification();
1555   application.Render();
1556
1557   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("aa"), TEST_LOCATION );
1558
1559   // Create a second text editor and send key events to it.
1560   TextEditor editor2 = TextEditor::New();
1561
1562   editor2.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1563   editor2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1564   editor2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
1565   editor2.SetProperty( Actor::Property::POSITION, Vector2( 100.f, 100.f ));
1566
1567   application.GetScene().Add( editor2 );
1568
1569   // Render and notify
1570   application.SendNotification();
1571   application.Render();
1572
1573   // Create a tap event on the second text editor.
1574   TestGenerateTap( application, 150.0f, 125.0f );
1575
1576   // Render and notify
1577   application.SendNotification();
1578   application.Render();
1579
1580   // The second text editor has the focus. It should handle the key events.
1581   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1582   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1583
1584   // Render and notify
1585   application.SendNotification();
1586   application.Render();
1587
1588   // Check the text has been added to the second text editor.
1589   DALI_TEST_EQUALS( editor2.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("aa"), TEST_LOCATION );
1590
1591   END_TEST;
1592 }
1593
1594 int utcDaliTextEditorEvent02(void)
1595 {
1596   ToolkitTestApplication application;
1597   tet_infoline(" utcDaliTextEditorEvent02");
1598
1599   // Checks if the right number of actors are created.
1600
1601   TextEditor editor = TextEditor::New();
1602   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1603   DALI_TEST_CHECK( editor );
1604
1605   application.GetScene().Add( editor );
1606
1607   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1608   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1609   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1610
1611   // Avoid a crash when core load gl resources.
1612   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1613
1614   // Render and notify
1615   application.SendNotification();
1616   application.Render();
1617
1618   // Check there are the expected number of children (the stencil).
1619   DALI_TEST_EQUALS( editor.GetChildCount(), 1u, TEST_LOCATION );
1620
1621   Actor stencil = editor.GetChildAt( 0u );
1622
1623   // Create a tap event to touch the text editor.
1624   TestGenerateTap( application, 150.0f, 25.0f, 100 );
1625
1626   // Render and notify
1627   application.SendNotification();
1628   application.Render();
1629
1630   Actor layer = editor.GetChildAt( 1u );
1631   DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor.
1632   DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION );
1633
1634   // Now the text editor has the focus, so it can handle the key events.
1635   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1636   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1637
1638   // Render and notify
1639   application.SendNotification();
1640   application.Render();
1641
1642   // Checks the cursor and the renderer have been created.
1643   DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor.
1644   DALI_TEST_EQUALS( stencil.GetChildCount(), 1u, TEST_LOCATION ); // The renderer
1645
1646   Control cursor = Control::DownCast( layer.GetChildAt( 0u ) );
1647   DALI_TEST_CHECK( cursor );
1648
1649   // The stencil actor has a container with all the actors which contain the text renderers.
1650   Actor container = stencil.GetChildAt( 0u );
1651   for( unsigned int index = 0; index < container.GetChildCount(); ++index )
1652   {
1653     Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
1654     DALI_TEST_CHECK( renderer );
1655   }
1656
1657   // Move the cursor and check the position changes.
1658   Vector3 position1 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1659
1660   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1661   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1662
1663   // Render and notify
1664   application.SendNotification();
1665   application.Render();
1666
1667   Vector3 position2 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1668
1669   DALI_TEST_CHECK( position2.x < position1.x );
1670
1671   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1672   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1673
1674   // Render and notify
1675   application.SendNotification();
1676   application.Render();
1677
1678   Vector3 position3 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1679
1680   DALI_TEST_EQUALS( position1, position3, TEST_LOCATION ); // Should be in the same position1.
1681
1682   // Send some taps and check the cursor positions.
1683
1684   // Try to tap at the beginning.
1685   TestGenerateTap( application, 1.0f, 25.0f, 700 );
1686
1687   // Render and notify
1688   application.SendNotification();
1689   application.Render();
1690
1691   // Cursor position should be the same than position1.
1692   Vector3 position4 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1693
1694   DALI_TEST_EQUALS( position2, position4, TEST_LOCATION ); // Should be in the same position2.
1695
1696   // Tap away from the start position.
1697   TestGenerateTap( application, 16.0f, 25.0f, 1400 );
1698
1699   // Render and notify
1700   application.SendNotification();
1701   application.Render();
1702
1703   Vector3 position5 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1704
1705   DALI_TEST_CHECK( position5.x > position4.x );
1706
1707   // Remove all the text.
1708   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1709   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1710   editor.SetProperty( TextEditor::Property::TEXT, "" );
1711
1712   // Render and notify
1713   application.SendNotification();
1714   application.Render();
1715
1716   // Cursor position should be the same than position2.
1717   Vector3 position6 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1718
1719   DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2.
1720
1721   // Should not be a renderer.
1722   DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION );
1723
1724   END_TEST;
1725 }
1726
1727 int utcDaliTextEditorEvent03(void)
1728 {
1729   ToolkitTestApplication application;
1730   tet_infoline(" utcDaliTextEditorEvent03");
1731
1732   // Checks if the highlight actor is created.
1733
1734   TextEditor editor = TextEditor::New();
1735   DALI_TEST_CHECK( editor );
1736
1737   application.GetScene().Add( editor );
1738
1739   editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." );
1740   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1741   editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 50.f ) );
1742   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1743   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1744
1745   // Avoid a crash when core load gl resources.
1746   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1747
1748   // Render and notify
1749   application.SendNotification();
1750   application.Render();
1751
1752   // Send some taps and check text controller with clipboard window
1753   Dali::Clipboard clipboard = Clipboard::Get();
1754   clipboard.ShowClipboard();
1755   TestGenerateTap( application, 3.0f, 25.0f, 100 );
1756   clipboard.HideClipboard();
1757
1758   // Render and notify
1759   application.SendNotification();
1760   application.Render();
1761
1762   // Tap first to get the focus.
1763   TestGenerateTap( application, 3.0f, 25.0f, 1000 );
1764
1765   // Render and notify
1766   application.SendNotification();
1767   application.Render();
1768
1769   // Double tap to select a word.
1770   TestGenerateTap( application, 3.0f, 25.0f, 1100 );
1771
1772   // Render and notify
1773   application.SendNotification();
1774   application.Render();
1775
1776   // The stencil actor should have two actors: the renderer and the highlight actor.
1777   Actor stencil = editor.GetChildAt( 0u );
1778
1779   // Highlight needs to be drawn before text, so should come first in child order
1780   Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u );
1781   DALI_TEST_CHECK( highlight );
1782
1783   // The stencil actor has a container with all the actors which contain the text renderers.
1784   Actor container = stencil.GetChildAt( 1u );
1785   for( unsigned int index = 0; index < container.GetChildCount(); ++index )
1786   {
1787     Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
1788     DALI_TEST_CHECK( renderer );
1789   }
1790
1791   // Double tap out of bounds
1792   TestGenerateTap( application, 29.0f, 25.0f, 1700 );
1793   TestGenerateTap( application, 29.0f, 25.0f, 1800 );
1794
1795   // Render and notify
1796   application.SendNotification();
1797   application.Render();
1798
1799   // The stencil actor should have one actors: the renderer actor.
1800   stencil = editor.GetChildAt( 0u );
1801
1802   // The stencil actor has a container with all the actors which contain the text renderers.
1803   container = stencil.GetChildAt( 0u );
1804   for( unsigned int index = 0; index < container.GetChildCount(); ++index )
1805   {
1806     Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
1807     DALI_TEST_CHECK( renderer );
1808   }
1809
1810   // Long Press
1811   TestGenerateLongPress(application, 1.0f, 25.0f);
1812
1813   // Render and notify
1814   application.SendNotification();
1815   application.Render();
1816
1817   // Pan Press
1818   TestGenerateMiniPan(application);
1819
1820   // Render and notify
1821   application.SendNotification();
1822   application.Render();
1823
1824   END_TEST;
1825 }
1826
1827 int utcDaliTextEditorEvent04(void)
1828 {
1829   ToolkitTestApplication application;
1830   tet_infoline(" utcDaliTextEditorEvent04");
1831
1832   // Checks if the highlight actor is created.
1833
1834   TextEditor editor = TextEditor::New();
1835   DALI_TEST_CHECK( editor );
1836
1837   application.GetScene().Add( editor );
1838
1839   editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" );
1840   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1841   editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
1842   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1843   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1844
1845   // Avoid a crash when core load gl resources.
1846   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1847
1848   // Render and notify
1849   application.SendNotification();
1850   application.Render();
1851
1852   // Tap on the text editor
1853   TestGenerateTap( application, 3.0f, 25.0f );
1854
1855   // Render and notify
1856   application.SendNotification();
1857   application.Render();
1858
1859   // Move at the end of the text.
1860   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1861   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1862
1863   // Render and notify
1864   application.SendNotification();
1865   application.Render();
1866
1867   for( unsigned int index = 0u; index < 10u; ++index )
1868   {
1869     application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1870     application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1871
1872     // Render and notify
1873     application.SendNotification();
1874     application.Render();
1875   }
1876
1877   // Add a character
1878   application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1879
1880   // Render and notify
1881   application.SendNotification();
1882   application.Render();
1883
1884   DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
1885
1886   // Add some key events
1887   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1888   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1889
1890   // Render and notify
1891   application.SendNotification();
1892   application.Render();
1893
1894   for( unsigned int index = 0u; index < 10u; ++index )
1895   {
1896     application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1897     application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1898
1899     // Render and notify
1900     application.SendNotification();
1901     application.Render();
1902   }
1903
1904   // Add a character
1905   application.ProcessEvent( GenerateKey( " ", "", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1906
1907   // Render and notify
1908   application.SendNotification();
1909   application.Render();
1910
1911   DALI_TEST_EQUALS( " Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
1912
1913   END_TEST;
1914 }
1915
1916 int utcDaliTextEditorEvent05(void)
1917 {
1918   ToolkitTestApplication application;
1919   tet_infoline(" utcDaliTextEditorEvent05");
1920
1921   // Checks if the highlight actor is created.
1922
1923   TextEditor editor = TextEditor::New();
1924   DALI_TEST_CHECK( editor );
1925
1926   application.GetScene().Add( editor );
1927
1928   editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" );
1929   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1930   editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) );
1931   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1932   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1933   editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
1934   editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f );
1935   editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
1936   editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f );
1937   editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f );
1938
1939   // Avoid a crash when core load gl resources.
1940   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1941
1942   // Render and notify
1943   application.SendNotification();
1944   application.Render();
1945
1946   // Tap on the text editor
1947   TestGenerateTap( application, 3.0f, 25.0f );
1948
1949   // Render and notify
1950   application.SendNotification();
1951   application.Render();
1952
1953   // Move at the end of the text.
1954   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1955   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1956
1957   // Render and notify
1958   application.SendNotification();
1959   application.Render();
1960
1961   for( unsigned int index = 0u; index < 10u; ++index )
1962   {
1963     // Add a character
1964     application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1965
1966     // Render and notify
1967     application.SendNotification();
1968     application.Render();
1969   }
1970   // Modify duration after scroll is enabled
1971   editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.1f );
1972
1973   // Continuous scroll left to increase coverage
1974   for( unsigned int index = 0u; index < 10u; ++index )
1975   {
1976     application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1977
1978     // Render and notify
1979     application.SendNotification();
1980     application.Render();
1981   }
1982   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.1f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1983   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION );
1984   DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION );
1985   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1986   DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1987
1988   // Press Escape to increase coverage
1989   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1990   application.SendNotification();
1991   application.Render();
1992
1993   DALI_TEST_CHECK( !editor.HasKeyInputFocus() );
1994
1995   END_TEST;
1996 }
1997
1998 int utcDaliTextEditorEvent06(void)
1999 {
2000   ToolkitTestApplication application;
2001   tet_infoline(" utcDaliTextEditorEvent06");
2002
2003   // Checks if the highlight actor is created.
2004
2005   TextEditor editor = TextEditor::New();
2006   DALI_TEST_CHECK( editor );
2007
2008   application.GetScene().Add( editor );
2009
2010   editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
2011   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2012   editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
2013   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2014   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2015
2016   // Avoid a crash when core load gl resources.
2017   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2018
2019   // Render and notify
2020   application.SendNotification();
2021   application.Render();
2022
2023   // Tap on the text editor
2024   TestGenerateTap( application, 3.0f, 25.0f );
2025
2026   // Render and notify
2027   application.SendNotification();
2028   application.Render();
2029
2030   // Move to seconds line of the text.
2031   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2032
2033   // Render and notify
2034   application.SendNotification();
2035   application.Render();
2036
2037   float layoutHeight = editor.GetHeightForWidth( 100.f );
2038
2039
2040   // Add  another script characters ( glyph height is defferent )
2041   application.ProcessEvent( GenerateKey( "d", "", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ㅁ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2042   application.ProcessEvent( GenerateKey( "d", "", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ኢ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2043
2044   // Delete characters
2045   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2046   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2047
2048   DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION );
2049
2050   // Render and notify
2051   application.SendNotification();
2052   application.Render();
2053
2054   DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2055
2056   // For coverage
2057   application.ProcessEvent( GenerateKey( "", "", "", 0, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2058   application.SendNotification();
2059   application.Render();
2060
2061   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2062   application.SendNotification();
2063   application.Render();
2064
2065   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2066   application.SendNotification();
2067   application.Render();
2068
2069   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2070   application.SendNotification();
2071   application.Render();
2072
2073   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2074   application.SendNotification();
2075   application.Render();
2076
2077   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2078   application.SendNotification();
2079   application.Render();
2080
2081   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2082   application.SendNotification();
2083   application.Render();
2084
2085   END_TEST;
2086 }
2087
2088 int utcDaliTextEditorEvent07(void)
2089 {
2090   ToolkitTestApplication application;
2091   tet_infoline(" utcDaliTextEditorEvent07");
2092
2093   // Checks if the highlight actor is created.
2094
2095   TextEditor editor = TextEditor::New();
2096   DALI_TEST_CHECK( editor );
2097
2098   application.GetScene().Add( editor );
2099
2100   editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
2101   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2102   editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
2103   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2104   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2105
2106   // Avoid a crash when core load gl resources.
2107   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2108
2109   // Render and notify
2110   application.SendNotification();
2111   application.Render();
2112
2113   // Tap on the text editor
2114   TestGenerateTap( application, 3.0f, 25.0f );
2115
2116   // Render and notify
2117   application.SendNotification();
2118   application.Render();
2119
2120   // Move to second line of the text.
2121   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2122
2123   // Render and notify
2124   application.SendNotification();
2125   application.Render();
2126
2127   // Select some text in the right of the current cursor position
2128   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2129   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2130   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2131   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2132
2133   // Render and notify
2134   application.SendNotification();
2135   application.Render();
2136
2137   // Cut the selected text
2138   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2139   application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2140
2141   // Render and notify
2142   application.SendNotification();
2143   application.Render();
2144
2145   DALI_TEST_EQUALS( "Hello\nld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2146
2147   // Select some text in the left of the current cursor position
2148   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2149   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2150   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN,  "",DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2151   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2152
2153   // Render and notify
2154   application.SendNotification();
2155   application.Render();
2156
2157   // Copy the selected text
2158   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2159   application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2160
2161   // Render and notify
2162   application.SendNotification();
2163   application.Render();
2164
2165   // Move the cursor to the third line
2166   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2167   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2168
2169   // Render and notify
2170   application.SendNotification();
2171   application.Render();
2172
2173   // Paste the selected text at the current cursor position
2174   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2175   application.ProcessEvent( GenerateKey( "v", "", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2176
2177   // Render and notify
2178   application.SendNotification();
2179   application.Render();
2180
2181   DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2182
2183
2184   // Disable Shift Selection
2185   editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false );
2186
2187   // Test to select some text in the right of the current cursor position
2188   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2189   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2190   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2191   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2192
2193   // Render and notify
2194   application.SendNotification();
2195   application.Render();
2196
2197   // Cut the selected text
2198   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2199   application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2200
2201   // Render and notify
2202   application.SendNotification();
2203   application.Render();
2204
2205   // The text isn't selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )'
2206   DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2207
2208   // Test to select some text in the left of the current cursor position
2209   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2210   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2211   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2212   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2213
2214   // Render and notify
2215   application.SendNotification();
2216   application.Render();
2217
2218   // Copy the selected text
2219   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2220   application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2221
2222   // Render and notify
2223   application.SendNotification();
2224   application.Render();
2225
2226   // The text is not selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )'
2227   DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2228
2229   // Select all Text
2230   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2231
2232   // Render and notify
2233   application.SendNotification();
2234   application.Render();
2235
2236   // replace text with "c"
2237   application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2238
2239   // Render and notify
2240   application.SendNotification();
2241   application.Render();
2242
2243   //text is "c"
2244   DALI_TEST_EQUALS( "c", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2245
2246   // select all text
2247   DevelTextEditor::SelectWholeText(editor);
2248
2249   // Render and notify
2250   application.SendNotification();
2251   application.Render();
2252
2253   // Copy the selected text using logical keys
2254   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2255   application.ProcessEvent( GenerateKey( "ؤ", "c", "ؤ", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2256
2257   // Render and notify
2258   application.SendNotification();
2259   application.Render();
2260
2261   // select none
2262   DevelTextEditor::SelectNone(editor);
2263
2264   // Render and notify
2265   application.SendNotification();
2266   application.Render();
2267
2268   // Paste the selected using logical keys
2269   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2270   application.ProcessEvent( GenerateKey( "ر", "v", "ر", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2271
2272   //text is "cc"
2273   DALI_TEST_EQUALS( "cc", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2274
2275   // select all using logical keys
2276   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2277   application.ProcessEvent( GenerateKey( "ش", "a", "ش", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2278
2279   // Render and notify
2280   application.SendNotification();
2281   application.Render();
2282
2283   // cut text using logical keys
2284   application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2285   application.ProcessEvent( GenerateKey( "ء", "x", "ء", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2286
2287   // Render and notify
2288   application.SendNotification();
2289   application.Render();
2290
2291   //text is ""
2292   DALI_TEST_EQUALS( "", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2293
2294   END_TEST;
2295 }
2296
2297 int utcDaliTextEditorEvent08(void)
2298 {
2299   ToolkitTestApplication application;
2300   tet_infoline(" utcDaliTextEditorEvent08");
2301
2302   // Checks if the highlight actor is released correctly.
2303
2304   TextEditor editor = TextEditor::New();
2305   DALI_TEST_CHECK( editor );
2306
2307   application.GetScene().Add( editor );
2308
2309   editor.SetProperty( TextEditor::Property::TEXT, "DALi" );
2310   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2311   editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
2312   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2313   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2314
2315   // Avoid a crash when core load gl resources.
2316   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2317
2318   // Render and notify
2319   application.SendNotification();
2320   application.Render();
2321
2322   // Tap on the text editor
2323   TestGenerateTap( application, 3.0f, 25.0f );
2324
2325   // Render and notify
2326   application.SendNotification();
2327   application.Render();
2328
2329   // When the left selection handle and the right selection handle are at the same position, the highlight box should be deactivated.
2330   // Test to select some text in the left of the current cursor position
2331   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2332   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2333   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2334   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2335
2336   // Render and notify
2337   application.SendNotification();
2338   application.Render();
2339
2340   // Test to the left selection handle position and the right selection handle position
2341   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2342   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2343   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2344   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2345
2346   // Render and notify
2347   application.SendNotification();
2348   application.Render();
2349
2350   // Test to select full text in the left of the current cursor position
2351   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2352   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2353   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2354   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2355   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2356   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2357
2358   // Render and notify
2359   application.SendNotification();
2360   application.Render();
2361
2362   // Test to release the current full text selection
2363   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2364   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2365
2366   // Render and notify
2367   application.SendNotification();
2368   application.Render();
2369
2370   // Test to move the current cursor position correctly
2371   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2372
2373   // Render and notify
2374   application.SendNotification();
2375   application.Render();
2376
2377   // Add a character
2378   application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2379
2380   // Render and notify
2381   application.SendNotification();
2382   application.Render();
2383
2384   DALI_TEST_EQUALS( "DdALi", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2385
2386   // Test to select some text in the right of the current cursor position
2387   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2388   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2389   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2390
2391   // Render and notify
2392   application.SendNotification();
2393   application.Render();
2394
2395   // Test the cursor position with right arrow key
2396   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2397
2398   // Render and notify
2399   application.SendNotification();
2400   application.Render();
2401
2402   // Add a character
2403   application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2404
2405   // Render and notify
2406   application.SendNotification();
2407   application.Render();
2408
2409   DALI_TEST_EQUALS( "DdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2410
2411   // Test to select some text in the left of the current cursor position
2412   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2413   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2414   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2415   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2416   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2417
2418   // Render and notify
2419   application.SendNotification();
2420   application.Render();
2421
2422   // Test the cursor position with left arrow key
2423   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2424
2425   // Render and notify
2426   application.SendNotification();
2427   application.Render();
2428
2429   // Add a character
2430   application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2431
2432   // Render and notify
2433   application.SendNotification();
2434   application.Render();
2435
2436   DALI_TEST_EQUALS( "DcdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2437
2438   // Test to select some text in the right of the current cursor position
2439   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2440   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2441   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2442   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2443
2444   // Render and notify
2445   application.SendNotification();
2446   application.Render();
2447
2448   // Test the cursor position with left arrow key
2449   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2450
2451   // Render and notify
2452   application.SendNotification();
2453   application.Render();
2454
2455   // Add a character
2456   application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, 0, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2457
2458   // Render and notify
2459   application.SendNotification();
2460   application.Render();
2461
2462   DALI_TEST_EQUALS( "DcxdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2463
2464   // Test to select some text in the left of the current cursor position
2465   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2466   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2467   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2468   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2469
2470   // Render and notify
2471   application.SendNotification();
2472   application.Render();
2473
2474   // Test the cursor position with right arrow key
2475   application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2476
2477   // Render and notify
2478   application.SendNotification();
2479   application.Render();
2480
2481   // Add a character
2482   application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2483
2484   // Render and notify
2485   application.SendNotification();
2486   application.Render();
2487
2488   DALI_TEST_EQUALS( "DcxcdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2489
2490   END_TEST;
2491 }
2492
2493 int utcDaliTextEditorHandles(void)
2494 {
2495   ToolkitTestApplication application;
2496   tet_infoline(" utcDaliTextEditorHandles");
2497
2498   TextEditor editor = TextEditor::New();
2499   DALI_TEST_CHECK( editor );
2500
2501   application.GetScene().Add( editor );
2502
2503   editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." );
2504   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2505   editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME );
2506   editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
2507
2508   editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } );
2509   editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } );
2510   editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } );
2511   editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } );
2512
2513   editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 500.f ) );
2514   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2515   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2516
2517   // Avoid a crash when core load gl resources.
2518   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2519
2520   // Render and notify
2521   application.SendNotification();
2522   application.Render();
2523
2524   // Tap first to get the focus.
2525   TestGenerateTap( application, 3.0f, 25.0f, 100 );
2526
2527   // Render and notify
2528   application.SendNotification();
2529   application.Render();
2530
2531   // Tap to create the grab handle.
2532   TestGenerateTap( application, 3.0f, 25.0f, 700 );
2533
2534   // Render and notify
2535   application.SendNotification();
2536   application.Render();
2537
2538   // Get the active layer where the text's decoration is added.
2539   Actor activeLayer = editor.GetChildAt( 1u );
2540
2541   // Get the handle's actor.
2542   Actor handle = activeLayer.GetChildAt( 1u );
2543   handle.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
2544
2545   // Render and notify
2546   application.SendNotification();
2547   application.Render();
2548
2549   // Touch the grab handle to set it as pressed.
2550   Vector2 touchPos( 10.0f, 50.0f );
2551   Dali::Integration::TouchEvent event;
2552   event = Dali::Integration::TouchEvent();
2553   event.AddPoint( GetPointDownInside( touchPos ) );
2554   application.ProcessEvent( event );
2555
2556   // Render and notify
2557   application.SendNotification();
2558   application.Render();
2559
2560   // Pan the grab handle
2561   uint32_t time = 100;
2562   TestStartPan( application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time );
2563   TestMovePan( application, Vector2(10.0f, 30.0f), time );
2564   TestEndPan( application, Vector2(10.0f, 50.0f), time);
2565   application.SendNotification();
2566   application.Render();
2567
2568
2569   // Release the grab handle.
2570   event = Dali::Integration::TouchEvent();
2571   event.AddPoint( GetPointUpInside( touchPos ) );
2572   application.ProcessEvent( event );
2573
2574   // Render and notify
2575   application.SendNotification();
2576   application.Render();
2577
2578   // Tap first to get the focus.
2579   TestGenerateTap( application, 3.0f, 25.0f, 1400 );
2580
2581   // Render and notify
2582   application.SendNotification();
2583   application.Render();
2584
2585   // Double tap to select a word and create the selection handles.
2586   TestGenerateTap( application, 3.0f, 25.0f, 1500 );
2587
2588   // Render and notify
2589   application.SendNotification();
2590   application.Render();
2591
2592   touchPos = Vector2( 10.0f, 50.0f );
2593
2594   // Touch the left selection handle to set it as pressed.
2595   event = Dali::Integration::TouchEvent();
2596   event.AddPoint( GetPointDownInside( touchPos ) );
2597   application.ProcessEvent( event );
2598
2599   // Render and notify
2600   application.SendNotification();
2601   application.Render();
2602
2603   // Release the left selection handle.
2604   event = Dali::Integration::TouchEvent();
2605   event.AddPoint( GetPointUpInside( touchPos ) );
2606   application.ProcessEvent( event );
2607
2608   // Render and notify
2609   application.SendNotification();
2610   application.Render();
2611
2612   END_TEST;
2613 }
2614
2615 int utcDaliTextEditorUnderPropertyStringP(void)
2616 {
2617   ToolkitTestApplication application;
2618   tet_infoline(" utcDaliTextEditorUnderPropertyStringP");
2619   TextEditor editor = TextEditor::New();
2620   DALI_TEST_CHECK( editor );
2621
2622   std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" );
2623
2624   application.GetScene().Add( editor );
2625
2626   editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
2627   DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION );
2628
2629   tet_infoline("Set underline settings with a map");
2630   // Check the input underline property
2631   Property::Map underlineMapSet;
2632   Property::Map underlineMapGet;
2633   underlineMapSet.Insert( "enable", true );
2634   underlineMapSet.Insert( "color", Color::BLUE );
2635   underlineMapSet.Insert( "height", 2 );
2636
2637   editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet );
2638   underlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::UNDERLINE );
2639   DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
2640   DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapSet, underlineMapGet ), true,  TEST_LOCATION );
2641
2642   tet_infoline("Set underline settings with a string");
2643   editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
2644   Property::Value value = editor.GetProperty( TextEditor::Property::UNDERLINE );
2645   std::string result;
2646   value.Get(result);
2647   DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION  );
2648
2649   tet_infoline("Trying to set invalid underline settings, should not update and stay at previous settings");
2650   std::string underlineSettingsVoid( "{\"enable\":\"true\",\"coooolor\":\"blue\",\"heeeight\":\"4\"}" );
2651   editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettingsVoid );
2652   value = editor.GetProperty( TextEditor::Property::UNDERLINE );
2653   value.Get(result);
2654   DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION  );
2655
2656   END_TEST;
2657 }
2658
2659 int utcDaliTextEditorShadowPropertyStringP(void)
2660 {
2661   ToolkitTestApplication application;
2662   tet_infoline(" utcDaliTextEditorUnderPropertyStringP Setting Shadow propeties by string");
2663
2664   TextEditor editor = TextEditor::New();
2665
2666   std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
2667
2668   application.GetScene().Add( editor );
2669
2670   editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
2671
2672   Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::SHADOW );
2673   std::string result;
2674   value.Get(result);
2675
2676   DALI_TEST_EQUALS( result, shadowSettings, TEST_LOCATION );
2677
2678   END_TEST;
2679 }
2680
2681 int utcDaliTextEditorFontStylePropertyStringP(void)
2682 {
2683   ToolkitTestApplication application;
2684   tet_infoline(" utcDaliTextEditorFontStylePropertyStringP Setting FontStyle propeties by string");
2685
2686   TextEditor editor = TextEditor::New();
2687
2688   std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
2689
2690   application.GetScene().Add( editor );
2691
2692   editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
2693
2694   Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::FONT_STYLE );
2695   std::string result;
2696   value.Get(result);
2697
2698   DALI_TEST_EQUALS( result, fontStyleSettings, TEST_LOCATION );
2699
2700   END_TEST;
2701 }
2702
2703 int utcDaliTextEditorGetPropertyLinecountP(void)
2704 {
2705   ToolkitTestApplication application;
2706
2707   tet_infoline(" utcDaliTextEditorGetPropertyLinecount getting line count property");
2708
2709   int lineCount =0 ;
2710
2711   TextEditor editor = TextEditor::New();
2712   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
2713   editor.SetProperty( TextEditor::Property::TEXT,
2714                        "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
2715
2716   application.GetScene().Add( editor );
2717
2718   editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
2719   lineCount =  editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2720   DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION );
2721
2722   editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) );
2723   lineCount =  editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2724   DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION );
2725
2726   END_TEST;
2727 }
2728
2729 int utcDaliTextEditorScrollStateChangedSignalTest(void)
2730 {
2731
2732   ToolkitTestApplication application;
2733   tet_infoline(" UtcDaliTextEditorScrollStateChangedSignalTest");
2734
2735   TextEditor editor = TextEditor::New();
2736   DALI_TEST_CHECK( editor );
2737
2738   application.GetScene().Add( editor );
2739
2740   editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2741   editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) );
2742   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2743   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2744   editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
2745   editor.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
2746
2747   bool startedCalled = false;
2748   bool finishedCalled = false;
2749
2750   ScrollStateChangeCallback callback( startedCalled, finishedCalled );
2751   editor.ScrollStateChangedSignal().Connect( &callback, &ScrollStateChangeCallback::Callback );
2752
2753   KeyboardFocusManager::Get().SetCurrentFocusActor( editor );
2754
2755   // Render and notify
2756   application.SendNotification();
2757   application.Render();
2758
2759   editor.SetProperty( TextEditor::Property::TEXT, "Long enough message for TextEditor!");
2760   application.SendNotification();
2761   application.Render(6000);
2762
2763   application.SendNotification();
2764   DALI_TEST_EQUALS( startedCalled, true, TEST_LOCATION );
2765   DALI_TEST_EQUALS( finishedCalled, true, TEST_LOCATION );
2766
2767   END_TEST;
2768 }
2769
2770 int UtcDaliToolkitTextEditorTextWrapMode(void)
2771 {
2772   ToolkitTestApplication application;
2773   tet_infoline(" UtcDaliToolkitTextEditorTextWarpMode");
2774
2775   int lineCount =0 ;
2776
2777   TextEditor editor = TextEditor::New();
2778   editor.SetProperty( Actor::Property::SIZE, Vector2( 150.0f, 300.f ) );
2779   editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" );
2780
2781   application.GetScene().Add( editor );
2782
2783   editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "WORD" );
2784   DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION );
2785
2786   application.SendNotification();
2787   application.Render();
2788
2789   lineCount =  editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2790   DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION );
2791
2792   editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "CHARACTER" );
2793   DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION );
2794
2795   application.SendNotification();
2796   application.Render();
2797
2798   lineCount =  editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2799   DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
2800
2801   editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::WORD );
2802   DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION );
2803
2804   application.SendNotification();
2805   application.Render();
2806
2807   lineCount =  editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2808   DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION );
2809
2810   editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::CHARACTER );
2811   DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION );
2812
2813   application.SendNotification();
2814   application.Render();
2815
2816   lineCount =  editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2817   DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
2818
2819   END_TEST;
2820 }
2821
2822 int UtcDaliTextEditorSetPaddingProperty(void)
2823 {
2824   ToolkitTestApplication application;
2825   tet_infoline("UtcDaliTextEditorSetPaddingProperty\n");
2826
2827   TextEditor editor = TextEditor::New();
2828   DALI_TEST_CHECK( editor );
2829   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2830   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2831   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2832   application.GetScene().Add( editor );
2833
2834   application.SendNotification();
2835   application.Render();
2836
2837   Vector3 originalSize = editor.GetNaturalSize();
2838
2839   editor.SetProperty( Toolkit::Control::Property::PADDING, Extents( 10, 10, 10, 10 ) );
2840
2841   application.SendNotification();
2842   application.Render();
2843
2844   DALI_TEST_EQUALS( editor.GetProperty<Extents>( Toolkit::Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION );
2845
2846   Vector3 paddingAddedSize = editor.GetNaturalSize();
2847
2848   DALI_TEST_EQUALS( originalSize.width + 10 + 10 , paddingAddedSize.width, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
2849
2850   DALI_TEST_EQUALS( originalSize.height + 10 + 10 , paddingAddedSize.height, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
2851
2852   END_TEST;
2853 }
2854
2855 int UtcDaliTextEditorEnableShiftSelectionProperty(void)
2856 {
2857   ToolkitTestApplication application;
2858   tet_infoline("UtcDaliTextEditorEnableShiftSelectionProperty");
2859
2860   TextEditor editor = TextEditor::New();
2861   DALI_TEST_CHECK( editor );
2862   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2863   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2864   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2865   application.GetScene().Add( editor );
2866
2867   application.SendNotification();
2868   application.Render();
2869
2870   // The default value of ENABLE_SHIFT_SELECTION is 'true'.
2871   DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), true, TEST_LOCATION );
2872
2873   // Check the enable shift selection property
2874   editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false );
2875   DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), false, TEST_LOCATION );
2876
2877   application.SendNotification();
2878   application.Render();
2879
2880   END_TEST;
2881 }
2882
2883 int UtcDaliTextEditorEnableGrabHandleProperty(void)
2884 {
2885   ToolkitTestApplication application;
2886   tet_infoline("UtcDaliTextEditorEnableGrabHandleProperty");
2887
2888   TextEditor editor = TextEditor::New();
2889   DALI_TEST_CHECK( editor );
2890   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2891   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2892   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2893   application.GetScene().Add( editor );
2894
2895   application.SendNotification();
2896   application.Render();
2897
2898   // The default value of ENABLE_GRAB_HANDLE is 'true'.
2899   DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), true, TEST_LOCATION );
2900
2901   // Check the enable grab handle property
2902   editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE, false );
2903   DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), false, TEST_LOCATION );
2904
2905   application.SendNotification();
2906   application.Render();
2907
2908   END_TEST;
2909 }
2910
2911 int UtcDaliTextEditorMatchSystemLanguageDirectionProperty(void)
2912 {
2913   ToolkitTestApplication application;
2914   tet_infoline("UtcDaliTextEditorMatchSystemLanguageDirectionProperty");
2915
2916   TextEditor editor = TextEditor::New();
2917   DALI_TEST_CHECK( editor );
2918   editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2919   editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2920   editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2921   application.GetScene().Add( editor );
2922
2923   application.SendNotification();
2924   application.Render();
2925
2926   // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'false'.
2927   DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION );
2928
2929   // Check the enable match system language direction property
2930   editor.SetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, true );
2931   DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION );
2932
2933   application.SendNotification();
2934   application.Render();
2935
2936   END_TEST;
2937 }
2938
2939 int UtcDaliTextEditorGetInputMethodContext(void)
2940 {
2941   ToolkitTestApplication application;
2942   tet_infoline("UtcDaliTextEditorGetInputMethodContext");
2943
2944   TextEditor editor = TextEditor::New();
2945   DALI_TEST_CHECK( DevelTextEditor::GetInputMethodContext( editor ) );
2946
2947   END_TEST;
2948 }
2949
2950 int utcDaliTextEditorMaxCharactersReached(void)
2951 {
2952   ToolkitTestApplication application;
2953   tet_infoline("utcDaliTextEditorMaxCharactersReached");
2954
2955   TextEditor editor = TextEditor::New();
2956   DALI_TEST_CHECK( editor );
2957
2958   application.GetScene().Add( editor );
2959
2960   const int maxNumberOfCharacters = 1;
2961   editor.SetProperty( DevelTextEditor::Property::MAX_LENGTH, maxNumberOfCharacters );
2962   DALI_TEST_EQUALS( editor.GetProperty<int>( DevelTextEditor::Property::MAX_LENGTH ), maxNumberOfCharacters, TEST_LOCATION );
2963
2964   editor.SetKeyInputFocus();
2965
2966   // connect to the text changed signal.
2967   ConnectionTracker* testTracker = new ConnectionTracker();
2968   DevelTextEditor::MaxLengthReachedSignal( editor ).Connect(&TestMaxLengthReachedCallback);
2969   bool maxLengthReachedSignal = false;
2970   editor.ConnectSignal( testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal) );
2971
2972   gMaxCharactersCallBackCalled = false;
2973
2974   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2975   application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2976
2977   DALI_TEST_CHECK( gMaxCharactersCallBackCalled );
2978   DALI_TEST_CHECK( maxLengthReachedSignal );
2979
2980   END_TEST;
2981 }
2982
2983 int UtcDaliTextEditorSelectWholeText(void)
2984 {
2985   ToolkitTestApplication application;
2986   tet_infoline(" UtcDaliTextEditorSelectWholeText ");
2987
2988   TextEditor textEditor = TextEditor::New();
2989
2990   application.GetScene().Add( textEditor );
2991
2992   textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2993   textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2994   textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2995
2996   // Avoid a crash when core load gl resources.
2997   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2998
2999   application.SendNotification();
3000   application.Render();
3001
3002   DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION );
3003
3004   DevelTextEditor::SelectWholeText( textEditor );
3005
3006   application.SendNotification();
3007   application.Render();
3008
3009   // Nothing should have been selected. The number of children is still 1
3010   DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION );
3011
3012   textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
3013
3014   application.SendNotification();
3015   application.Render();
3016
3017   DevelTextEditor::SelectWholeText( textEditor );
3018
3019   application.SendNotification();
3020   application.Render();
3021
3022   // Should be 2 children, the stencil and the layer
3023   DALI_TEST_EQUALS( 2u, textEditor.GetChildCount(), TEST_LOCATION );
3024
3025   // The offscreen root actor should have two actors: the renderer and the highlight actor.
3026   Actor stencil = textEditor.GetChildAt( 0u );
3027
3028   // The highlight actor is drawn first, so is the first actor in the list
3029   Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u );
3030   DALI_TEST_CHECK( highlight );
3031
3032   END_TEST;
3033 }
3034
3035 int UtcDaliTextEditorSelectNone(void)
3036 {
3037   ToolkitTestApplication application;
3038   tet_infoline(" UtcDaliTextEditorSelectWholeText ");
3039
3040   TextEditor textEditor = TextEditor::New();
3041
3042   application.GetScene().Add( textEditor );
3043
3044   textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
3045   textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
3046   textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
3047
3048   // Avoid a crash when core load gl resources.
3049   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
3050
3051   application.SendNotification();
3052   application.Render();
3053
3054   textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
3055
3056   application.SendNotification();
3057   application.Render();
3058
3059   // Nothing is selected
3060   std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
3061   DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION );
3062
3063   DevelTextEditor::SelectWholeText( textEditor );
3064
3065   application.SendNotification();
3066   application.Render();
3067
3068   // whole text is selected
3069   selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
3070   DALI_TEST_EQUALS( "Hello world", selectedText, TEST_LOCATION );
3071
3072   DevelTextEditor::SelectNone( textEditor );
3073
3074   application.SendNotification();
3075   application.Render();
3076
3077   // Nothing is selected
3078   selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
3079   DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION );
3080
3081   END_TEST;
3082 }
3083
3084 int UtcDaliTextEditorSelectRange(void)
3085 {
3086   ToolkitTestApplication application;
3087   tet_infoline("utcDaliTextEditorSelectRange");
3088
3089   TextEditor textEditor = TextEditor::New();
3090   DALI_TEST_CHECK( textEditor );
3091
3092   application.GetScene().Add( textEditor );
3093
3094   // Avoid a crash when core load gl resources.
3095   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
3096
3097   application.SendNotification();
3098   application.Render();
3099
3100   textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
3101
3102   textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_START, 0 );
3103   textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_END, 5 );
3104
3105   // Hello is selected
3106   std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
3107   DALI_TEST_EQUALS( "Hello", selectedText, TEST_LOCATION );
3108
3109   DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_START ).Get<int>(), 0, TEST_LOCATION );
3110   DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_END ).Get<int>(), 5, TEST_LOCATION );
3111
3112   END_TEST;
3113 }
3114
3115 int UtcDaliTextEditorEnableEditing(void)
3116 {
3117   ToolkitTestApplication application;
3118   tet_infoline(" UtcDaliTextEditorEnableEditing ");
3119
3120   TextEditor textEditor = TextEditor::New();
3121
3122   application.GetScene().Add( textEditor );
3123
3124   textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
3125   textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
3126   textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
3127
3128   // Avoid a crash when core load gl resources.
3129   application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
3130
3131   application.SendNotification();
3132   application.Render();
3133
3134   textEditor.SetKeyInputFocus();
3135   textEditor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, false );
3136   application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
3137
3138   // Render and notify
3139   application.SendNotification();
3140   application.Render();
3141
3142   DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get<std::string>(), "", TEST_LOCATION );
3143   DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::ENABLE_EDITING ).Get<bool>(), false, TEST_LOCATION );
3144
3145   textEditor.SetKeyInputFocus();
3146   textEditor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, true );
3147   application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
3148
3149   // Render and notify
3150   application.SendNotification();
3151   application.Render();
3152
3153   DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get<std::string>(), "D", TEST_LOCATION );
3154   DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::ENABLE_EDITING ).Get<bool>(), true, TEST_LOCATION );
3155
3156   END_TEST;
3157 }