2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <dali-toolkit-test-suite-utils.h>
19 #include <dali-toolkit/dali-toolkit.h>
20 #include <dali-toolkit/devel-api/controls/shadow-view/shadow-view.h>
25 using namespace Dali::Toolkit;
27 void shadow_view_startup(void)
29 test_return_value = TET_UNDEF;
32 void shadow_view_cleanup(void)
34 test_return_value = TET_PASS;
37 // Negative test case for a method
38 int UtcDaliShadowViewUninitialized(void)
40 ToolkitTestApplication application;
41 tet_infoline("UtcDaliShadowViewUninitialized");
43 Toolkit::ShadowView view;
46 // New() must be called to create a GaussianBlurView or it wont be valid.
47 Actor a = Actor::New();
49 DALI_TEST_CHECK(false);
51 catch(Dali::DaliException& e)
53 // Tests that a negative test of an assertion succeeds
54 DALI_TEST_PRINT_ASSERT(e);
55 DALI_TEST_CHECK(!view);
60 // Positive test case for a method
61 int UtcDaliShadowViewNew(void)
63 ToolkitTestApplication application;
64 tet_infoline("UtcDaliShadowViewNew");
66 Toolkit::ShadowView view = Toolkit::ShadowView::New();
67 DALI_TEST_CHECK(view);
69 Toolkit::ShadowView view2 = Toolkit::ShadowView::New(1.0f, 1.0f);
70 DALI_TEST_CHECK(view2);
74 // Positive test case for a method
75 int UtcDaliShadowViewDownCast(void)
77 ToolkitTestApplication application;
78 tet_infoline("UtcDaliShadowViewDownCast");
80 Toolkit::ShadowView view = Toolkit::ShadowView::New();
81 BaseHandle handle(view);
83 Toolkit::ShadowView shadowView = Toolkit::ShadowView::DownCast(handle);
84 DALI_TEST_CHECK(view);
85 DALI_TEST_CHECK(shadowView);
86 DALI_TEST_CHECK(shadowView == view);
90 // Positive test case for a method
91 int UtcDaliShadowViewPropertyNames(void)
93 ToolkitTestApplication application;
94 tet_infoline("UtcDaliShadowViewPropertyNames");
96 Toolkit::ShadowView view = Toolkit::ShadowView::New();
97 DALI_TEST_CHECK(view);
99 // Check the names, this names are used in the shader code,
100 // if they change in the shader code, then it has to be updated here.
101 DALI_TEST_EQUALS(view.GetBlurStrengthPropertyIndex(), view.GetPropertyIndex("BlurStrengthProperty"), TEST_LOCATION);
102 DALI_TEST_EQUALS(view.GetShadowColorPropertyIndex(), view.GetPropertyIndex("ShadowColorProperty"), TEST_LOCATION);
106 // Positive test case for a method
107 int UtcDaliShadowViewAddRemove(void)
109 ToolkitTestApplication application;
110 tet_infoline("UtcDaliShadowViewAddRemove");
112 Toolkit::ShadowView view = Toolkit::ShadowView::New();
113 DALI_TEST_CHECK(view);
115 Actor actor = Actor::New();
116 DALI_TEST_CHECK(!actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
118 view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
119 view.SetProperty(Actor::Property::SIZE, application.GetScene().GetSize());
121 application.GetScene().Add(view);
123 DALI_TEST_CHECK(actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
127 DALI_TEST_CHECK(!actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
131 // Positive test case for a method
132 int UtcDaliShadowViewActivateDeactivate(void)
134 ToolkitTestApplication application;
135 tet_infoline("UtcDaliShadowViewActivateDeactivate");
137 Toolkit::ShadowView view = Toolkit::ShadowView::New();
138 DALI_TEST_CHECK(view);
140 RenderTaskList taskList = application.GetScene().GetRenderTaskList();
141 DALI_TEST_CHECK(1u == taskList.GetTaskCount());
143 view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
144 view.SetProperty(Actor::Property::SIZE, application.GetScene().GetSize());
145 view.Add(Actor::New());
146 application.GetScene().Add(view);
149 RenderTaskList taskList2 = application.GetScene().GetRenderTaskList();
150 DALI_TEST_CHECK(1u != taskList2.GetTaskCount());
154 RenderTaskList taskList3 = application.GetScene().GetRenderTaskList();
155 DALI_TEST_CHECK(1u == taskList3.GetTaskCount());