2 * Copyright (c) 2019 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
20 #include <dali-toolkit-test-suite-utils.h>
21 #include <toolkit-timer.h>
22 #include <toolkit-event-thread-callback.h>
23 #include <dali/devel-api/object/handle-devel.h>
24 #include <dali-toolkit/devel-api/visual-factory/transition-data.h>
25 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
26 #include <dali-toolkit/devel-api/controls/control-devel.h>
27 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
28 #include <dali-toolkit/dali-toolkit.h>
29 #include "dummy-control.h"
32 using namespace Dali::Toolkit;
34 void dali_image_visual_startup(void)
36 test_return_value = TET_UNDEF;
39 void dali_image_visual_cleanup(void)
41 test_return_value = TET_PASS;
46 const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
47 const char* TEST_BROKEN_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/a-random-nonimage.jpg";
48 const char* TEST_LARGE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/tbcol.png";
49 const char* TEST_SMALL_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/icon-edit.png";
50 const char* TEST_REMOTE_IMAGE_FILE_NAME = "https://www.tizen.org/sites/all/themes/tizen_theme/logo.png";
51 const char* TEST_INVALID_FILE_NAME = TEST_RESOURCE_DIR "/invalid.jpg";
52 const char* TEST_REMOTE_INVALID_FILE_NAME = "https://www.tizen.org/invalid.png";
53 const char* TEST_MASK_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/mask.png";
54 const char* TEST_ROTATED_IMAGE = TEST_RESOURCE_DIR "/keyboard-Landscape.jpg";
57 bool gResourceReadySignalFired = false;
58 std::vector<int> gReadyIds = {};
59 void ResourceReadySignal( Control control )
61 gResourceReadySignalFired = true;
62 gReadyIds.push_back(control.GetId());
69 Actor CreateActorWithImageVisual(const Property::Map& map)
71 VisualFactory factory = VisualFactory::Get();
72 DummyControl actor = DummyControl::New();
73 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
74 Visual::Base visual = factory.CreateVisual( map );
75 DALI_TEST_CHECK( visual );
76 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
77 actor.SetSize( 200.f, 200.f );
78 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
83 Visual::Base CreateVisualWithPolicy( const char* url, Property::Index key, const Property::Value& value )
85 VisualFactory factory = VisualFactory::Get();
87 Property::Map propertyMap;
88 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
89 propertyMap.Insert( ImageVisual::Property::URL, url );
90 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
91 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
92 propertyMap.Insert( key , value );
94 return factory.CreateVisual( propertyMap );
99 void TestVisualRender( ToolkitTestApplication& application,
101 Visual::Base& visual,
102 std::size_t expectedSamplers = 0,
103 ImageDimensions imageDimensions = ImageDimensions(),
104 Integration::ResourcePointer resourcePtr = Integration::ResourcePointer())
106 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
107 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
111 // set the image size, for test case, this needs to be set before loading started
112 application.GetPlatform().SetClosestImageSize( Vector2(imageDimensions.GetWidth(), imageDimensions.GetHeight()) );
115 actor.SetSize( 200.f, 200.f );
116 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
118 Stage::GetCurrent().Add( actor );
120 application.SendNotification(); // Send messages to update
121 application.Render(); // process update and render
122 application.SendNotification(); // process any signals to event
126 DALI_TEST_EQUALS( application.GetPlatform().WasCalled(TestPlatformAbstraction::LoadResourceSynchronouslyFunc ), true, TEST_LOCATION);
129 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
132 static void TestMixColor( Visual::Base visual, Property::Index mixColorIndex, const Vector4& testColor )
135 visual.CreatePropertyMap(map);
136 Property::Value* value = map.Find( mixColorIndex );
137 DALI_TEST_CHECK( value );
139 DALI_TEST_CHECK( value->Get( mixColor1 ) );
140 DALI_TEST_EQUALS( mixColor1, Vector3(testColor), 0.001, TEST_LOCATION );
142 value = map.Find( Visual::Property::MIX_COLOR );
143 DALI_TEST_CHECK( value );
145 DALI_TEST_CHECK( value->Get( mixColor2 ) );
146 DALI_TEST_EQUALS( mixColor2, testColor, 0.001, TEST_LOCATION );
148 value = map.Find( Visual::Property::OPACITY );
149 DALI_TEST_CHECK( value );
151 DALI_TEST_CHECK( value->Get( opacity ) );
152 DALI_TEST_EQUALS( opacity, testColor.a, 0.001, TEST_LOCATION );
157 int UtcDaliImageVisualPropertyMap(void)
159 ToolkitTestApplication application;
160 tet_infoline( "Request image visual with a Property::Map" );
162 VisualFactory factory = VisualFactory::Get();
163 DALI_TEST_CHECK( factory );
164 factory.SetPreMultiplyOnLoad( true );
166 Property::Map propertyMap;
167 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
168 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
170 Visual::Base visual = factory.CreateVisual( propertyMap );
171 DALI_TEST_CHECK( visual );
173 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
174 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
176 TestGlAbstraction& gl = application.GetGlAbstraction();
177 TraceCallStack& textureTrace = gl.GetTextureTrace();
178 textureTrace.Enable(true);
180 DummyControl actor = DummyControl::New();
181 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
182 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
184 actor.SetSize( 200.f, 200.f );
185 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
187 Stage::GetCurrent().Add( actor );
188 application.SendNotification();
189 application.Render();
191 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
193 application.SendNotification();
194 application.Render();
196 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
197 auto renderer = actor.GetRendererAt(0);
198 auto preMultipliedIndex = renderer.GetPropertyIndex( "preMultipliedAlpha" );
199 DALI_TEST_CHECK( preMultipliedIndex != Property::INVALID_INDEX );
200 auto preMultipliedAlpha = renderer.GetProperty<float>( preMultipliedIndex );
201 auto preMultipliedAlpha2 = renderer.GetProperty<bool>( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
202 DALI_TEST_EQUALS( preMultipliedAlpha, 1.0f, TEST_LOCATION );
203 DALI_TEST_EQUALS( preMultipliedAlpha2, true, TEST_LOCATION );
204 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
206 Stage::GetCurrent().Remove( actor );
207 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
213 int UtcDaliImageVisualNoPremultipliedAlpha01(void)
215 ToolkitTestApplication application;
216 tet_infoline( "Request image visual without pre-multiplied alpha" );
218 VisualFactory factory = VisualFactory::Get();
219 DALI_TEST_CHECK( factory );
220 factory.SetPreMultiplyOnLoad( false );
222 Property::Map propertyMap;
223 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
224 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
226 Visual::Base visual = factory.CreateVisual( propertyMap );
227 DALI_TEST_CHECK( visual );
229 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
230 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
232 TestGlAbstraction& gl = application.GetGlAbstraction();
233 TraceCallStack& textureTrace = gl.GetTextureTrace();
234 textureTrace.Enable(true);
236 DummyControl actor = DummyControl::New();
237 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
238 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
240 actor.SetSize( 200.f, 200.f );
241 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
243 Stage::GetCurrent().Add( actor );
244 application.SendNotification();
245 application.Render();
247 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
249 application.SendNotification();
250 application.Render();
252 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
253 auto renderer = actor.GetRendererAt(0);
254 auto preMultipliedIndex = renderer.GetPropertyIndex( "preMultipliedAlpha" );
255 DALI_TEST_CHECK( preMultipliedIndex != Property::INVALID_INDEX );
256 auto preMultipliedAlpha = renderer.GetProperty<bool>( preMultipliedIndex );
257 auto preMultipliedAlpha2 = renderer.GetProperty<bool>( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
259 DALI_TEST_EQUALS( preMultipliedAlpha, false, TEST_LOCATION );
260 DALI_TEST_EQUALS( preMultipliedAlpha2, false, TEST_LOCATION );
262 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
264 Stage::GetCurrent().Remove( actor );
265 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
271 int UtcDaliImageVisualNoPremultipliedAlpha02(void)
273 ToolkitTestApplication application;
274 tet_infoline( "Request image visual with no alpha channel" );
276 VisualFactory factory = VisualFactory::Get();
277 DALI_TEST_CHECK( factory );
279 Property::Map propertyMap;
280 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
281 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
283 Visual::Base visual = factory.CreateVisual( propertyMap );
284 DALI_TEST_CHECK( visual );
286 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
287 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
289 TestGlAbstraction& gl = application.GetGlAbstraction();
290 TraceCallStack& textureTrace = gl.GetTextureTrace();
291 textureTrace.Enable(true);
293 DummyControl actor = DummyControl::New();
294 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
295 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
297 actor.SetSize( 200.f, 200.f );
298 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
300 Stage::GetCurrent().Add( actor );
301 application.SendNotification();
302 application.Render();
304 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
306 application.SendNotification();
307 application.Render();
309 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
310 auto renderer = actor.GetRendererAt(0);
311 auto preMultipliedIndex = renderer.GetPropertyIndex( "preMultipliedAlpha" );
312 DALI_TEST_CHECK( preMultipliedIndex != Property::INVALID_INDEX );
313 auto preMultipliedAlpha = renderer.GetProperty<bool>( preMultipliedIndex );
314 auto preMultipliedAlpha2 = renderer.GetProperty<bool>( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
316 DALI_TEST_EQUALS( preMultipliedAlpha, false, TEST_LOCATION );
317 DALI_TEST_EQUALS( preMultipliedAlpha2, false, TEST_LOCATION );
319 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
321 int srcFactorRgb = renderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_RGB );
322 int destFactorRgb = renderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
323 int srcFactorAlpha = renderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
324 int destFactorAlpha = renderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
325 DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA );
326 DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
327 DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
328 DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
330 textureTrace.Reset();
332 // Make a new visual with the same image
333 Visual::Base newVisual = factory.CreateVisual( propertyMap );
334 DALI_TEST_CHECK( newVisual );
336 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
337 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
339 DummyControl newActor = DummyControl::New();
340 DummyControlImpl& newDummyImpl = static_cast< DummyControlImpl& >( newActor.GetImplementation() );
341 newDummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, newVisual );
343 newActor.SetSize( 200.f, 200.f );
344 DALI_TEST_EQUALS( newActor.GetRendererCount(), 0u, TEST_LOCATION );
346 Stage::GetCurrent().Add( newActor );
348 application.SendNotification();
349 application.Render();
351 DALI_TEST_EQUALS( newActor.GetRendererCount(), 1u, TEST_LOCATION );
352 auto newRenderer = newActor.GetRendererAt( 0 );
353 preMultipliedIndex = newRenderer.GetPropertyIndex( "preMultipliedAlpha" );
354 DALI_TEST_CHECK( preMultipliedIndex != Property::INVALID_INDEX );
355 preMultipliedAlpha = newRenderer.GetProperty< bool >( preMultipliedIndex );
356 preMultipliedAlpha2 = newRenderer.GetProperty< bool >( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
358 DALI_TEST_EQUALS( preMultipliedAlpha, false, TEST_LOCATION );
359 DALI_TEST_EQUALS( preMultipliedAlpha2, false, TEST_LOCATION );
361 srcFactorRgb = newRenderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_RGB );
362 destFactorRgb = newRenderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
363 srcFactorAlpha = newRenderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
364 destFactorAlpha = newRenderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
365 DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA );
366 DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
367 DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
368 DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
370 Stage::GetCurrent().Remove( actor );
371 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
377 int UtcDaliImageVisualRemoteImageLoad(void)
379 ToolkitTestApplication application;
380 tet_infoline( "Request remote image visual with a Property::Map" );
382 VisualFactory factory = VisualFactory::Get();
383 DALI_TEST_CHECK( factory );
385 Property::Map propertyMap;
386 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
387 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_IMAGE_FILE_NAME );
389 Visual::Base visual = factory.CreateVisual( propertyMap );
390 DALI_TEST_CHECK( visual );
392 TestGlAbstraction& gl = application.GetGlAbstraction();
393 TraceCallStack& textureTrace = gl.GetTextureTrace();
394 textureTrace.Enable(true);
396 DummyControl actor = DummyControl::New();
397 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
398 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
400 actor.SetSize( 200.f, 200.f );
401 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
403 Stage::GetCurrent().Add( actor );
404 application.SendNotification();
406 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
408 application.SendNotification();
409 application.Render();
411 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
412 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
414 Stage::GetCurrent().Remove( actor );
415 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
420 int UtcDaliImageVisualTextureReuse1(void)
422 ToolkitTestApplication application;
423 tet_infoline( "Request remote image visual with a Property::Map; request a second visual with the same property map - should reuse texture" );
425 Property::Map propertyMap;
426 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
427 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
428 propertyMap.Insert( ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DETACHED );
430 TestGlAbstraction& gl = application.GetGlAbstraction();
431 TraceCallStack& textureTrace = gl.GetTextureTrace();
432 textureTrace.Enable(true);
433 TraceCallStack& drawTrace = gl.GetDrawTrace();
434 drawTrace.Enable(true);
436 Actor actor = CreateActorWithImageVisual( propertyMap );
437 Stage::GetCurrent().Add( actor );
438 application.SendNotification();
440 // Wait for image to load
441 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
443 application.SendNotification();
444 application.Render();
446 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
447 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
448 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
449 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), true, TEST_LOCATION );
450 textureTrace.Reset();
453 Actor actor2 = CreateActorWithImageVisual( propertyMap );
454 Stage::GetCurrent().Add(actor2);
456 application.SendNotification(); // Send messages to update
457 application.Render(); // process update and render
458 application.SendNotification(); // process any signals to event
460 DALI_TEST_EQUALS( actor2.GetRendererCount(), 1u, TEST_LOCATION );
462 tet_infoline("Test that 2 draw calls occur with no new texture gens/binds, i.e. both\n"
463 "draw calls use the same texture as the previous draw call\n" );
465 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
466 DALI_TEST_EQUALS( drawTrace.CountMethod("DrawArrays"), 2, TEST_LOCATION );
467 DALI_TEST_EQUALS( textureTrace.CountMethod("BindTexture"), 0, TEST_LOCATION );
469 tet_infoline("Test that removing 1 actor doesn't delete the texture\n");
471 Stage::GetCurrent().Remove( actor );
472 application.SendNotification();
473 application.Render();
475 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
476 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
478 tet_infoline("Test that removing last actor does delete the texture\n");
480 Stage::GetCurrent().Remove( actor2 ); // Detaches remaining ImageVisual
481 application.SendNotification();
482 application.Render();
484 DALI_TEST_CHECK( actor2.GetRendererCount() == 0u );
485 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
491 int UtcDaliImageVisualTextureReuse2(void)
493 ToolkitTestApplication application;
494 tet_infoline( "Request remote image visual with a Property::Map; request a second visual with the same url but different property map - should create new texture" );
496 Property::Map propertyMap;
497 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
498 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_IMAGE_FILE_NAME );
500 TestGlAbstraction& gl = application.GetGlAbstraction();
501 TraceCallStack& textureTrace = gl.GetTextureTrace();
502 textureTrace.Enable(true);
503 TraceCallStack& drawTrace = gl.GetDrawTrace();
504 drawTrace.Enable(true);
506 Actor actor = CreateActorWithImageVisual( propertyMap );
507 Stage::GetCurrent().Add( actor );
508 application.SendNotification();
510 // Wait for image to load
511 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
513 application.SendNotification();
514 application.Render();
516 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
517 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
518 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
519 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), true, TEST_LOCATION );
520 textureTrace.Reset();
523 propertyMap.Insert( ImageVisual::Property::SAMPLING_MODE, Dali::SamplingMode::NEAREST );
524 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 100 );
525 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 100 );
526 Actor actor2 = CreateActorWithImageVisual( propertyMap );
527 Stage::GetCurrent().Add(actor2);
529 application.SendNotification();
531 // Wait for image to load
532 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
534 application.SendNotification();
535 application.Render();
537 DALI_TEST_EQUALS( actor2.GetRendererCount(), 1u, TEST_LOCATION );
539 tet_infoline("Test that 2 draw calls occur with 1 new texture gen/bind, i.e. both "
540 "renderers are using different textures\n" );
542 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
543 DALI_TEST_EQUALS( drawTrace.CountMethod("DrawArrays"), 2, TEST_LOCATION );
544 TraceCallStack::NamedParams tex1;
545 tex1["texture"] = "1";
546 TraceCallStack::NamedParams tex2;
547 tex1["texture"] = "2";
548 DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex1), true, TEST_LOCATION );
549 DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex2), true, TEST_LOCATION );
551 tet_infoline("Test that removing 1 actor deletes it's texture\n");
553 Stage::GetCurrent().Remove( actor );
554 application.SendNotification();
555 application.Render();
557 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
558 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
560 tet_infoline("Test that removing last actor deletes it's texture\n");
562 Stage::GetCurrent().Remove( actor2 );
563 application.SendNotification();
564 application.Render();
566 DALI_TEST_CHECK( actor2.GetRendererCount() == 0u );
567 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 2, TEST_LOCATION );
573 int UtcDaliImageVisualImageHandle(void)
575 ToolkitTestApplication application;
576 tet_infoline( "Request image visual with an image handle" );
578 VisualFactory factory = VisualFactory::Get();
579 DALI_TEST_CHECK( factory );
581 Image image = ResourceImage::New(TEST_IMAGE_FILE_NAME);
582 Visual::Base visual = factory.CreateVisual( image );
584 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
585 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
588 const int height=513;
590 Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, ResourcePolicy::OWNED_DISCARD );
591 bitmap->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, width, height,width, height );
593 TestGlAbstraction& gl = application.GetGlAbstraction();
594 TraceCallStack& textureTrace = gl.GetTextureTrace();
595 textureTrace.Enable(true);
597 DummyControl actor = DummyControl::New();
598 TestVisualRender( application, actor, visual, 1u,
599 ImageDimensions(width, height),
600 Integration::ResourcePointer(bitmap) );
602 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
606 int UtcDaliImageVisualCustomWrapModePixelArea(void)
608 ToolkitTestApplication application;
609 tet_infoline( "Request image visual with a Property::Map, test custom wrap mode and pixel area with atlasing" );
611 VisualFactory factory = VisualFactory::Get();
612 DALI_TEST_CHECK( factory );
614 // Test wrap mode with atlasing. Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
617 const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
619 Property::Map propertyMap;
620 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
621 propertyMap.Insert( ImageVisual::Property::URL, TEST_SMALL_IMAGE_FILE_NAME );
622 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, width );
623 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, height );
624 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
625 propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, pixelArea );
626 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT );
627 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
628 propertyMap.Insert( ImageVisual::Property::ATLASING, true );
630 Visual::Base visual = factory.CreateVisual( propertyMap );
631 DALI_TEST_CHECK( visual );
633 TestGlAbstraction& gl = application.GetGlAbstraction();
634 TraceCallStack& textureTrace = gl.GetTextureTrace();
635 textureTrace.Enable(true);
636 TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
637 texParameterTrace.Enable( true );
639 DummyControl actor = DummyControl::New();
640 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
641 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
642 actor.SetSize(2000, 2000);
643 actor.SetParentOrigin(ParentOrigin::CENTER);
644 Stage::GetCurrent().Add( actor );
647 application.SendNotification();
648 application.Render();
650 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
652 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
654 // WITH atlasing, the wrapping is handled manually in shader, so the following gl function should not be called
655 std::stringstream out;
656 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
657 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
659 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
660 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
662 // test the uniforms which used to handle the wrap mode
663 Renderer renderer = actor.GetRendererAt( 0u );
664 DALI_TEST_CHECK( renderer );
666 Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
667 DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
668 Vector4 pixelAreaUniform;
669 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
670 DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
672 Property::Value wrapModeValue = renderer.GetProperty( renderer.GetPropertyIndex( "wrapMode" ) );
673 Vector2 wrapMode( WrapMode::MIRRORED_REPEAT-1, WrapMode::REPEAT-1 );
674 DALI_TEST_EQUALS( wrapModeValue.Get<Vector2>(), wrapMode, TEST_LOCATION );
675 Vector2 wrapModeUniform;
676 DALI_TEST_CHECK( gl.GetUniformValue<Vector2>( "wrapMode", wrapModeUniform ) );
677 DALI_TEST_EQUALS( wrapMode, wrapModeUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
680 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
685 int UtcDaliImageVisualCustomWrapModeNoAtlas(void)
687 ToolkitTestApplication application;
688 tet_infoline( "Request image visual with a Property::Map, test custom wrap mode and pixel area without atlasing" );
690 VisualFactory factory = VisualFactory::Get();
691 DALI_TEST_CHECK( factory );
693 // Test wrap mode without atlasing. Image with a size bigger than 512*512 will NOT be uploaded as a part of the atlas.
695 const int height=600;
696 const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
698 Property::Map propertyMap;
699 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
700 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
701 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, width );
702 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, height );
703 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
704 propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, pixelArea );
705 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT );
706 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
708 Visual::Base visual = factory.CreateVisual( propertyMap );
709 DALI_TEST_CHECK( visual );
711 TestGlAbstraction& gl = application.GetGlAbstraction();
712 TraceCallStack& textureTrace = gl.GetTextureTrace();
713 textureTrace.Enable(true);
714 TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
715 texParameterTrace.Enable( true );
717 DummyControl actor = DummyControl::New();
718 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
719 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
720 actor.SetSize(2000, 2000);
721 actor.SetParentOrigin(ParentOrigin::CENTER);
722 Stage::GetCurrent().Add( actor );
725 application.SendNotification();
726 application.Render();
728 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
730 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
732 // WITHOUT atlasing, the wrapping is handled by setting gl texture parameters
733 std::stringstream out;
734 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
735 DALI_TEST_CHECK( texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
737 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
738 DALI_TEST_CHECK( texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
740 // test the uniforms which used to handle the wrap mode
741 Renderer renderer = actor.GetRendererAt( 0u );
742 DALI_TEST_CHECK( renderer );
744 Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
745 DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
746 Vector4 pixelAreaUniform;
747 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
748 DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
750 Property::Index wrapModeIndex = renderer.GetPropertyIndex( "wrapMode" );
751 DALI_TEST_CHECK(wrapModeIndex == Property::INVALID_INDEX);
754 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
759 int UtcDaliImageVisualAnimateMixColor(void)
761 ToolkitTestApplication application;
762 tet_infoline( "Animate mix color" );
764 application.GetPlatform().SetClosestImageSize( Vector2(100, 100) );
766 VisualFactory factory = VisualFactory::Get();
767 Property::Map propertyMap;
768 propertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
769 propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
770 propertyMap.Insert("mixColor", Color::BLUE);
771 propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, true);
772 Visual::Base visual = factory.CreateVisual( propertyMap );
774 DummyControl actor = DummyControl::New(true);
775 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
776 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
778 actor.SetSize(2000, 2000);
779 actor.SetParentOrigin(ParentOrigin::CENTER);
780 actor.SetColor(Color::BLACK);
781 Stage::GetCurrent().Add(actor);
783 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
785 Renderer renderer = actor.GetRendererAt(0);
786 Property::Index index = DevelHandle::GetPropertyIndex( renderer, Visual::Property::MIX_COLOR );
787 Property::Value blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
788 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
790 tet_infoline("Test that the renderer has the mixColor property");
791 DALI_TEST_CHECK( index != Property::INVALID_INDEX );
793 const Vector4 TARGET_MIX_COLOR( 1.0f, 0.0f, 0.0f, 0.5f );
796 map["target"] = "testVisual";
797 map["property"] = "mixColor";
798 map["initialValue"] = Color::MAGENTA;
799 map["targetValue"] = TARGET_MIX_COLOR;
800 map["animator"] = Property::Map()
801 .Add("alphaFunction", "LINEAR")
802 .Add("timePeriod", Property::Map()
804 .Add("duration", 4.0f));
806 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
808 Animation animation = dummyImpl.CreateTransition( transition );
810 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
811 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
813 animation.AnimateTo( Property(actor, Actor::Property::COLOR), Color::WHITE );
816 application.SendNotification();
817 application.Render(0); // Ensure animation starts
818 application.Render(2000u); // Halfway point
819 Vector3 testColor( 1.0f, 0.0f, 0.5f );
821 // uColor.a should be actor's alpha * mixColor.a.
822 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>( "uColor", Vector4( 0.5f, 0.5f, 0.5f, 0.75f ) ), true, TEST_LOCATION );
823 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector3>( "mixColor", testColor ), true, TEST_LOCATION );
825 application.Render(2000u); // Halfway point between blue and white
827 DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::WHITE, TEST_LOCATION );
828 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>( "uColor", Vector4( 1.0f, 1.0f, 1.0f, 0.5f ) ), true, TEST_LOCATION );
829 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector3>( "mixColor", Vector3( TARGET_MIX_COLOR ) ), true, TEST_LOCATION );
831 TestMixColor( visual, Visual::Property::MIX_COLOR, TARGET_MIX_COLOR );
833 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
834 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
839 int UtcDaliImageVisualAnimateOpacity(void)
841 ToolkitTestApplication application;
842 tet_infoline( "Animate image visual opacity" );
844 application.GetPlatform().SetClosestImageSize( Vector2(100, 100) );
846 VisualFactory factory = VisualFactory::Get();
847 Property::Map propertyMap;
848 propertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
849 propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
850 propertyMap.Insert("opacity", 0.5f);
851 propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, true);
852 Visual::Base visual = factory.CreateVisual( propertyMap );
854 DummyControl actor = DummyControl::New(true);
855 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
856 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
858 actor.SetSize(2000, 2000);
859 actor.SetParentOrigin(ParentOrigin::CENTER);
860 actor.SetColor(Color::BLACK);
861 Stage::GetCurrent().Add(actor);
863 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
865 Renderer renderer = actor.GetRendererAt(0);
866 Property::Value blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
867 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
870 tet_infoline( "Test that the opacity can be increased to full via animation, and that the blend mode is set appropriately at the start and end of the animation." );
873 map["target"] = "testVisual";
874 map["property"] = "opacity";
875 map["targetValue"] = 1.0f;
876 map["animator"] = Property::Map()
877 .Add("alphaFunction", "LINEAR")
878 .Add("timePeriod", Property::Map()
880 .Add("duration", 4.0f));
882 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
883 Animation animation = dummyImpl.CreateTransition( transition );
886 application.SendNotification();
887 application.Render(0); // Ensure animation starts
888 application.Render(2000u); // Halfway point through animation
889 application.SendNotification(); // Handle any signals
892 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
893 DALI_TEST_EQUALS( color.a, 0.75f, TEST_LOCATION );
895 application.Render(2001u); // end
896 application.SendNotification(); // ensure animation finished signal is sent
898 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
899 DALI_TEST_EQUALS( color.a, 1.0f, TEST_LOCATION );
901 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
902 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
907 tet_infoline( "Test that the opacity can be reduced via animation, and that the blend mode is set appropriately at the start and end of the animation." );
910 map["target"] = "testVisual";
911 map["property"] = Visual::Property::OPACITY;
912 map["targetValue"] = 0.1f;
913 map["animator"] = Property::Map()
914 .Add("alphaFunction", "LINEAR")
915 .Add("timePeriod", Property::Map()
917 .Add("duration", 4.0f));
919 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
920 Animation animation = dummyImpl.CreateTransition( transition );
923 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
924 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
926 application.SendNotification();
927 application.Render(0); // Ensure animation starts
928 application.Render(2000u); // Halfway point
929 application.SendNotification();
932 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
933 DALI_TEST_EQUALS( color.a, 0.55f, TEST_LOCATION );
935 application.Render(2016u); // end
936 application.SendNotification();
938 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
939 DALI_TEST_EQUALS( color.a, 0.1f, TEST_LOCATION );
941 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
942 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
951 int UtcDaliImageVisualAnimateOpacity02(void)
953 ToolkitTestApplication application;
954 tet_infoline( "Animate image visual opacity" );
956 application.GetPlatform().SetClosestImageSize( Vector2(100, 100) );
958 VisualFactory factory = VisualFactory::Get();
959 Property::Map propertyMap;
960 propertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
961 propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
962 propertyMap.Insert("opacity", 0.5f);
963 propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, true);
964 Visual::Base visual = factory.CreateVisual( propertyMap );
966 DummyControl actor = DummyControl::New(true);
967 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
968 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
970 actor.SetSize(2000, 2000);
971 actor.SetParentOrigin(ParentOrigin::CENTER);
972 actor.SetColor(Color::BLACK);
974 tet_infoline( "Test that the opacity doesn't animate when actor not staged" );
976 Property::Array array;
979 map["target"] = "testVisual";
980 map["property"] = "opacity";
981 map["initialValue"] = 0.0f;
982 map["targetValue"] = 1.0f;
983 map["animator"] = Property::Map()
984 .Add("alphaFunction", "LINEAR")
985 .Add("timePeriod", Property::Map()
987 .Add("duration", 4.0f));
990 map2["target"] = "testVisual";
991 map2["property"] = "size";
992 map2["targetValue"] = Vector2(1.0f, 1.0f);
994 array.Add( map ).Add(map2);
996 Dali::Toolkit::TransitionData transition = TransitionData::New( array );
997 Animation animation = dummyImpl.CreateTransition( transition );
999 Stage::GetCurrent().Add(actor);
1000 application.SendNotification();
1001 application.Render(0); // Ensure animation starts
1003 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
1005 Renderer renderer = actor.GetRendererAt(0);
1006 Property::Value blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
1007 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
1009 animation = dummyImpl.CreateTransition( transition );
1012 application.SendNotification();
1013 application.Render(0); // Ensure animation starts
1014 application.Render(2000u); // Halfway point through animation
1015 application.SendNotification(); // Handle any signals
1017 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
1018 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
1021 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
1022 DALI_TEST_EQUALS( color.a, 0.5f, TEST_LOCATION );
1024 application.Render(2001u); // end
1025 application.SendNotification(); // ensure animation finished signal is sent
1027 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
1028 DALI_TEST_EQUALS( color.a, 1.0f, TEST_LOCATION );
1030 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
1031 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
1038 int UtcDaliImageVisualAnimatePixelArea(void)
1040 ToolkitTestApplication application;
1041 tet_infoline( "ImageVisual animate pixel area" );
1043 application.GetPlatform().SetClosestImageSize( Vector2(100, 100) );
1045 VisualFactory factory = VisualFactory::Get();
1046 Property::Map propertyMap;
1047 propertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
1048 propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1049 propertyMap.Insert("mixColor", Color::BLUE);
1050 propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, true);
1051 Visual::Base visual = factory.CreateVisual( propertyMap );
1053 DummyControl actor = DummyControl::New(true);
1054 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1055 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1057 actor.SetSize(2000, 2000);
1058 actor.SetParentOrigin(ParentOrigin::CENTER);
1059 actor.SetColor(Color::BLACK);
1060 Stage::GetCurrent().Add(actor);
1062 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
1064 Renderer renderer = actor.GetRendererAt(0);
1065 Property::Index index = DevelHandle::GetPropertyIndex( renderer, Visual::Property::MIX_COLOR );
1067 tet_infoline("Test that the renderer has the mixColor property");
1068 DALI_TEST_CHECK( index != Property::INVALID_INDEX );
1070 // TransitionData only takes string keys
1072 map["target"] = "testVisual";
1073 map["property"] = "pixelArea";
1074 map["initialValue"] = Vector4( 0,0,0,1 );
1075 map["targetValue"] = Vector4( 0,0,1,1 ); // Animate width from zero to full
1076 map["animator"] = Property::Map()
1077 .Add("alphaFunction", "LINEAR")
1078 .Add("timePeriod", Property::Map()
1080 .Add("duration", 4.0f));
1082 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
1084 Animation animation = dummyImpl.CreateTransition( transition );
1085 animation.AnimateTo( Property(actor, Actor::Property::COLOR), Color::WHITE );
1088 application.SendNotification();
1089 application.Render(0); // Ensure animation starts
1090 application.Render(2000u); // Halfway point
1092 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("pixelArea", Vector4(0.0f, 0.0f, 0.5f, 1.0f )), true, TEST_LOCATION );
1094 application.Render(2000u); // End of animation
1096 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("pixelArea", Vector4( 0.0f, 0.0f, 1.0f, 1.0f )), true, TEST_LOCATION );
1101 int UtcDaliImageVisualTextureCancelRemoteLoad(void)
1103 ToolkitTestApplication application;
1104 tet_infoline( "Request remote image visual, then destroy visual to cancel load" );
1106 Property::Map propertyMap;
1107 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1108 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_IMAGE_FILE_NAME );
1110 TestGlAbstraction& gl = application.GetGlAbstraction();
1111 TraceCallStack& textureTrace = gl.GetTextureTrace();
1112 textureTrace.Enable(true);
1113 TraceCallStack& drawTrace = gl.GetDrawTrace();
1114 drawTrace.Enable(true);
1116 Actor actor = CreateActorWithImageVisual( propertyMap );
1117 Stage::GetCurrent().Add( actor );
1118 application.SendNotification();
1120 Stage::GetCurrent().Remove( actor );
1121 application.SendNotification();
1123 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1124 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1125 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), false, TEST_LOCATION );
1126 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), false, TEST_LOCATION );
1131 int UtcDaliImageVisualTextureCancelAsyncLoad(void)
1133 ToolkitTestApplication application;
1134 tet_infoline( "Load image asynchronosly, cancel loading, then load again" );
1136 VisualFactory factory = VisualFactory::Get();
1137 DALI_TEST_CHECK( factory );
1139 Property::Map propertyMap;
1140 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1141 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1143 Visual::Base visual = factory.CreateVisual( propertyMap );
1144 DALI_TEST_CHECK( visual );
1146 TestGlAbstraction& gl = application.GetGlAbstraction();
1147 TraceCallStack& textureTrace = gl.GetTextureTrace();
1148 textureTrace.Enable( true );
1149 TraceCallStack& drawTrace = gl.GetDrawTrace();
1150 drawTrace.Enable( true );
1152 DummyControl actor = DummyControl::New();
1153 DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
1154 dummyImpl.RegisterVisual( Control::Property::BACKGROUND, visual );
1156 Stage::GetCurrent().Add( actor );
1159 Stage::GetCurrent().Remove( actor );
1161 Stage::GetCurrent().Add( actor );
1163 // Create another visual with the same image
1164 visual = factory.CreateVisual( propertyMap );
1165 DALI_TEST_CHECK( visual );
1167 dummyImpl.RegisterVisual( Control::Property::BACKGROUND, visual );
1169 application.SendNotification();
1170 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1172 application.SendNotification();
1173 application.Render();
1175 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1176 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1177 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1178 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), true, TEST_LOCATION );
1183 int UtcDaliImageVisualSetInvalidAsyncImage(void)
1185 ToolkitTestApplication application;
1186 tet_infoline( "Request image visual with invalid images - should draw broken.png" );
1188 VisualFactory factory = VisualFactory::Get();
1189 DALI_TEST_CHECK( factory );
1191 Property::Map propertyMap;
1192 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1193 propertyMap.Insert( ImageVisual::Property::URL, TEST_INVALID_FILE_NAME );
1195 Visual::Base visual = factory.CreateVisual( propertyMap );
1196 DALI_TEST_CHECK( visual );
1198 TestGlAbstraction& gl = application.GetGlAbstraction();
1199 TraceCallStack& textureTrace = gl.GetTextureTrace();
1200 textureTrace.Enable(true);
1202 DummyControl actor = DummyControl::New();
1203 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1204 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1206 actor.SetSize( 200.f, 200.f );
1207 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1209 Stage::GetCurrent().Add( actor );
1211 application.SendNotification();
1212 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1214 application.SendNotification();
1215 application.Render();
1217 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1218 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1220 Stage::GetCurrent().Remove( actor );
1221 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1226 int UtcDaliImageVisualSetInvalidSyncImage(void)
1228 ToolkitTestApplication application;
1229 tet_infoline( "Request image visual with invalid images - should draw broken.png" );
1231 VisualFactory factory = VisualFactory::Get();
1232 DALI_TEST_CHECK( factory );
1234 Property::Map propertyMap;
1235 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1236 propertyMap.Insert( ImageVisual::Property::URL, TEST_INVALID_FILE_NAME );
1237 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
1239 Visual::Base visual = factory.CreateVisual( propertyMap );
1240 DALI_TEST_CHECK( visual );
1242 TestGlAbstraction& gl = application.GetGlAbstraction();
1243 TraceCallStack& textureTrace = gl.GetTextureTrace();
1244 textureTrace.Enable(true);
1246 DummyControl actor = DummyControl::New();
1247 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1248 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1250 actor.SetSize( 200.f, 200.f );
1251 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1253 Stage::GetCurrent().Add( actor );
1255 application.SendNotification();
1256 application.Render();
1258 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1259 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1261 Stage::GetCurrent().Remove( actor );
1262 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1267 int UtcDaliImageVisualSetInvalidRemoteImage(void)
1269 ToolkitTestApplication application;
1270 tet_infoline( "Request image visual with invalid images - should draw broken.png" );
1272 VisualFactory factory = VisualFactory::Get();
1273 DALI_TEST_CHECK( factory );
1275 // Local invalid file, asynchronous loading
1276 Property::Map propertyMap;
1277 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1278 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_INVALID_FILE_NAME );
1280 Visual::Base visual = factory.CreateVisual( propertyMap );
1281 DALI_TEST_CHECK( visual );
1283 TestGlAbstraction& gl = application.GetGlAbstraction();
1284 TraceCallStack& textureTrace = gl.GetTextureTrace();
1285 textureTrace.Enable(true);
1287 DummyControl actor = DummyControl::New();
1288 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1289 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1291 actor.SetSize( 200.f, 200.f );
1292 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1294 Stage::GetCurrent().Add( actor );
1296 application.SendNotification();
1297 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1299 application.SendNotification();
1300 application.Render();
1302 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1303 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1305 Stage::GetCurrent().Remove( actor );
1306 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1311 int UtcDaliImageVisualAlphaMask(void)
1313 ToolkitTestApplication application;
1314 tet_infoline( "Request image visual with a Property::Map containing an Alpha mask" );
1316 VisualFactory factory = VisualFactory::Get();
1317 DALI_TEST_CHECK( factory );
1319 Property::Map propertyMap;
1320 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1321 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
1322 propertyMap.Insert( ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME );
1324 Visual::Base visual = factory.CreateVisual( propertyMap );
1325 DALI_TEST_CHECK( visual );
1327 Property::Map testMap;
1328 visual.CreatePropertyMap(testMap);
1329 DALI_TEST_EQUALS(*testMap.Find(ImageVisual::Property::ALPHA_MASK_URL),Property::Value(TEST_MASK_IMAGE_FILE_NAME), TEST_LOCATION );
1331 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
1332 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
1334 TestGlAbstraction& gl = application.GetGlAbstraction();
1335 TraceCallStack& textureTrace = gl.GetTextureTrace();
1336 textureTrace.Enable(true);
1338 DummyControl actor = DummyControl::New();
1339 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1340 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1342 actor.SetSize( 200.f, 200.f );
1343 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1344 DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
1346 Stage::GetCurrent().Add( actor );
1347 application.SendNotification();
1348 application.Render();
1350 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 3 ), true, TEST_LOCATION );
1352 application.SendNotification();
1353 application.Render();
1355 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1356 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1357 DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
1359 dummyImpl.UnregisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1 );
1360 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1365 int UtcDaliImageVisualRemoteAlphaMask(void)
1367 ToolkitTestApplication application;
1368 tet_infoline( "Request image visual with a Property::Map containing an Alpha mask" );
1370 VisualFactory factory = VisualFactory::Get();
1371 DALI_TEST_CHECK( factory );
1373 const std::string MASK_IMAGE = TEST_REMOTE_IMAGE_FILE_NAME;
1375 Property::Map propertyMap;
1376 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1377 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1378 propertyMap.Insert( "alphaMaskUrl", MASK_IMAGE );
1380 Visual::Base visual = factory.CreateVisual( propertyMap );
1381 DALI_TEST_CHECK( visual );
1383 Property::Map testMap;
1384 visual.CreatePropertyMap(testMap);
1385 DALI_TEST_EQUALS(*testMap.Find(ImageVisual::Property::ALPHA_MASK_URL),Property::Value(MASK_IMAGE), TEST_LOCATION );
1387 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
1388 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
1390 TestGlAbstraction& gl = application.GetGlAbstraction();
1391 TraceCallStack& textureTrace = gl.GetTextureTrace();
1392 textureTrace.Enable(true);
1394 DummyControl actor = DummyControl::New();
1395 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1396 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1397 DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
1399 actor.SetSize( 200.f, 200.f );
1400 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1402 Stage::GetCurrent().Add( actor );
1403 application.SendNotification();
1404 application.Render();
1406 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 3 ), true, TEST_LOCATION );
1408 application.SendNotification();
1409 application.Render();
1411 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1412 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1413 DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
1419 int UtcDaliImageVisualAlphaMaskCrop(void)
1421 ToolkitTestApplication application;
1422 tet_infoline( "Request image visual with an Alpha mask and scale/cropping" );
1424 VisualFactory factory = VisualFactory::Get();
1425 DALI_TEST_CHECK( factory );
1427 Property::Map propertyMap;
1428 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1429 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
1430 propertyMap.Insert( ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME );
1431 propertyMap.Insert( ImageVisual::Property::MASK_CONTENT_SCALE, 1.6f );
1432 propertyMap.Insert( ImageVisual::Property::CROP_TO_MASK, true );
1434 Visual::Base visual = factory.CreateVisual( propertyMap );
1435 DALI_TEST_CHECK( visual );
1437 Property::Map testMap;
1438 visual.CreatePropertyMap(testMap);
1439 DALI_TEST_EQUALS( *testMap.Find(ImageVisual::Property::ALPHA_MASK_URL),Property::Value(TEST_MASK_IMAGE_FILE_NAME), TEST_LOCATION );
1440 DALI_TEST_EQUALS( *testMap.Find(ImageVisual::Property::MASK_CONTENT_SCALE), Property::Value(1.6f), TEST_LOCATION );
1441 DALI_TEST_EQUALS( *testMap.Find(ImageVisual::Property::CROP_TO_MASK),Property::Value(true), TEST_LOCATION );
1443 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
1444 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
1446 TestGlAbstraction& gl = application.GetGlAbstraction();
1447 TraceCallStack& textureTrace = gl.GetTextureTrace();
1448 textureTrace.Enable(true);
1450 DummyControl actor = DummyControl::New();
1451 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1452 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1454 actor.SetSize( 200.f, 200.f );
1455 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1456 DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
1458 Stage::GetCurrent().Add( actor );
1459 application.SendNotification();
1460 application.Render();
1462 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 3 ), true, TEST_LOCATION );
1464 application.SendNotification();
1465 application.Render();
1468 visual.GetNaturalSize(size);
1470 DALI_TEST_EQUALS( size, Vector2( 100.0f, 100.0f ), 0.001f, TEST_LOCATION );
1471 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1472 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1473 DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
1478 int UtcDaliImageVisualReleasePolicy01(void)
1480 ToolkitTestApplication application;
1481 tet_infoline( "UtcDaliImageVisualReleasePolicy01 Detached Policy, disabling visual with this policy deletes texture" );
1483 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DETACHED );
1484 DALI_TEST_CHECK( imageVisual );
1486 // Set up debug trace
1487 TestGlAbstraction& gl = application.GetGlAbstraction();
1488 TraceCallStack& textureTrace = gl.GetTextureTrace();
1489 textureTrace.Enable(true);
1491 tet_infoline( "Register visual with control and ensure it has the only handle" );
1492 DummyControl actor = DummyControl::New(true);
1493 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1494 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1495 imageVisual.Reset();
1497 actor.SetSize(200.f, 200.f);
1499 application.SendNotification();
1500 application.Render(0);
1501 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1502 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1504 Stage::GetCurrent().Add( actor );
1506 // Wait for image to load
1507 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1509 application.SendNotification();
1510 application.Render(0);
1511 // Test renderer and texture created
1512 tet_infoline( "Confirm texture created" );
1513 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1514 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1516 tet_infoline( "Disable visual causing the texture to be deleted" );
1517 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
1519 application.SendNotification();
1520 application.Render(0);
1521 // Test renderer and textures removed.
1522 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1523 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1528 int UtcDaliImageVisualReleasePolicy02(void)
1530 ToolkitTestApplication application;
1531 tet_infoline( "UtcDaliImageVisualReleasePolicy02 Destroyed Policy, Texture should be deleted when visual destroyed" );
1533 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DESTROYED );
1534 DALI_TEST_CHECK( imageVisual );
1536 // Setup debug trace
1537 TestGlAbstraction& gl = application.GetGlAbstraction();
1538 TraceCallStack& textureTrace = gl.GetTextureTrace();
1539 textureTrace.Enable(true);
1541 tet_infoline( "Register visual with control and ensure it has the only handle" );
1542 DummyControl actor = DummyControl::New(true);
1543 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1544 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1545 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1547 actor.SetSize(200.f, 200.f);
1549 application.SendNotification();
1550 application.Render(0);
1551 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1552 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1554 Stage::GetCurrent().Add( actor );
1556 // Wait for image to load
1557 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1559 application.SendNotification();
1560 application.Render(0);
1561 // Test renderer and texture created
1562 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1563 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1566 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1567 tet_infoline( "Destroy visual by UnRegistering visual with control, check renderer is destroyed" );
1568 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1569 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1570 application.SendNotification();
1571 application.Render();
1573 // Test texture removed after visual destroyed.
1574 tet_infoline( "Ensure texture is deleted after visual destroyed" );
1575 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1580 int UtcDaliImageVisualReleasePolicy03(void)
1582 ToolkitTestApplication application;
1583 tet_infoline( "UtcDaliImageVisualReleasePolicy03 Never Policy, texture should not be deleted after visual destroyed" );
1585 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::NEVER );
1586 DALI_TEST_CHECK( imageVisual );
1588 TestGlAbstraction& gl = application.GetGlAbstraction();
1589 TraceCallStack& textureTrace = gl.GetTextureTrace();
1590 textureTrace.Enable(true);
1592 tet_infoline( "Register visual with control and ensure it has the only handle" );
1593 DummyControl actor = DummyControl::New(true);
1594 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1595 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1596 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1598 actor.SetSize(200.f, 200.f);
1600 application.SendNotification();
1601 application.Render(0);
1602 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1603 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1605 Stage::GetCurrent().Add( actor );
1607 // Wait for image to load
1608 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1610 application.SendNotification();
1611 application.Render(0);
1612 // Test renderer and texture created
1613 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1614 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1616 tet_infoline( "Destroy visual by UnRegistering visual with control, check renderer is destroyed" );
1617 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1618 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1619 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1620 application.SendNotification();
1621 application.Render();
1623 tet_infoline( "Ensure texture is not deleted as policy is set to NEVER" );
1624 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1629 int UtcDaliImageVisualReleasePolicy04(void)
1631 ToolkitTestApplication application;
1632 tet_infoline( "UtcDaliImageVisualReleasePolicy04 Two visuals with different policies sharing a texture" );
1634 tet_infoline( "Create first visual with Never release policy" );
1635 Visual::Base imageVisualNever = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::NEVER );
1637 tet_infoline( "Create second visual with Destroyed release policy");
1638 Visual::Base imageVisualDestroyed = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DESTROYED );
1640 // Set up trace debug
1641 TestGlAbstraction& gl = application.GetGlAbstraction();
1642 TraceCallStack& textureTrace = gl.GetTextureTrace();
1643 textureTrace.Enable(true);
1645 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1646 DummyControl actor = DummyControl::New(true);
1647 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1648 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisualNever );
1649 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, imageVisualDestroyed );
1650 imageVisualNever.Reset(); // reduce ref count so only the control keeps the visual alive.
1651 imageVisualDestroyed.Reset(); // reduce ref count so only the control keeps the visual alive.
1653 actor.SetSize(200.f, 200.f);
1655 // Test initially zero renderers
1656 application.SendNotification();
1657 application.Render(0);
1658 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1659 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1661 Stage::GetCurrent().Add( actor );
1663 // Wait for image to load
1664 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1666 application.SendNotification();
1667 application.Render(0);
1668 tet_infoline( "Ensure a texture is created, shared amongst both visuals. Each visual has its own renderer" );
1669 DALI_TEST_EQUALS( actor.GetRendererCount(), 2u, TEST_LOCATION );
1670 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1672 // Test renderer removed when visual destroyed
1673 DALI_TEST_CHECK( actor.GetRendererCount() == 2u );
1674 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL2 ); // TEST_VISUAL2 no longer requires the texture as release policy DESTROYED
1675 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1676 application.SendNotification();
1677 application.Render();
1679 // Test texture was not deleted as TEST_VISUAL release policy is NEVER so it is still required.
1680 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1682 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1683 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1684 application.SendNotification();
1685 application.Render();
1687 tet_infoline( "Ensure a texture is not deleted as second visual used the NEVER release policy" );
1688 // Test texture was not deleted as TEST_VISUAL release policy is NEVER so it is still required.
1689 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1694 int UtcDaliImageVisualReleasePolicy05(void)
1696 ToolkitTestApplication application;
1697 tet_infoline( "UtcDaliImageVisualReleasePolicy05 Testing settung by string currents correct enum" );
1699 VisualFactory factory = VisualFactory::Get();
1701 Property::Map propertyMapNeverReleasePolicy;
1702 propertyMapNeverReleasePolicy.Insert( Visual::Property::TYPE, Visual::IMAGE );
1703 propertyMapNeverReleasePolicy.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1704 propertyMapNeverReleasePolicy.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
1705 propertyMapNeverReleasePolicy.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
1706 propertyMapNeverReleasePolicy.Insert( "releasePolicy" , "never" );
1708 Visual::Base imageVisualNever = factory.CreateVisual( propertyMapNeverReleasePolicy );
1710 Property::Map resultMap;
1711 imageVisualNever.CreatePropertyMap( resultMap );
1712 DALI_TEST_CHECK( ! resultMap.Empty() );
1714 DALI_TEST_EQUALS( ( resultMap.Find( ImageVisual::Property::RELEASE_POLICY ) )->Get<int>(), (int)ImageVisual::ReleasePolicy::NEVER, TEST_LOCATION );
1719 int UtcDaliImageVisualReleasePolicy06(void)
1721 ToolkitTestApplication application;
1722 tet_infoline( "UtcDaliImageVisualReleasePolicy06 Never Policy, texture should not be affected by Disabling and Enabling visual" );
1724 Visual::Base imageVisual= CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::NEVER );
1725 DALI_TEST_CHECK( imageVisual );
1727 TestGlAbstraction& gl = application.GetGlAbstraction();
1728 TraceCallStack& textureTrace = gl.GetTextureTrace();
1729 textureTrace.Enable(true);
1731 tet_infoline( "Register visual with control and ensure it has the only handle" );
1732 DummyControl actor = DummyControl::New(true);
1733 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1734 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1735 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1737 actor.SetSize(200.f, 200.f);
1739 application.SendNotification();
1740 application.Render(0);
1741 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1742 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1744 Stage::GetCurrent().Add( actor );
1746 // Wait for image to load
1747 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1749 application.SendNotification();
1750 application.Render(0);
1751 // Test renderer and texture created
1752 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1753 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1754 textureTrace.Reset();
1756 tet_infoline( "Disable Visual and check texture not affected" );
1757 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
1758 application.SendNotification();
1759 application.Render(0);
1760 tet_infoline( "Check renderer is destroyed when visual off stage" );
1761 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1762 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1763 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1764 textureTrace.Reset();
1766 tet_infoline( "Re-enable Visual and check texture not affected" );
1767 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, true );
1768 application.SendNotification();
1769 application.Render(0);
1770 tet_infoline( "Check texture not affected and renderer is destroyed when visual off stage" );
1771 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1772 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1773 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1778 int UtcDaliImageVisualReleasePolicy07(void)
1780 ToolkitTestApplication application;
1781 tet_infoline( "UtcDaliImageVisualReleasePolicy07 Two visuals with different policies sharing a texture DETACHED and DESTROYED" );
1783 tet_infoline( "Create first visual with DESTROYED release policy" );
1784 Visual::Base imageVisualDestroyed = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DESTROYED );
1787 tet_infoline( "Create second visual with DETACHED release policy");
1788 Visual::Base imageVisualDetached = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DETACHED );
1790 // Set up trace debug
1791 TestGlAbstraction& gl = application.GetGlAbstraction();
1792 TraceCallStack& textureTrace = gl.GetTextureTrace();
1793 textureTrace.Enable(true);
1795 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1796 DummyControl actor = DummyControl::New(true);
1797 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1798 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisualDestroyed );
1799 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, imageVisualDetached );
1800 imageVisualDestroyed.Reset(); // reduce ref count so only the control keeps the visual alive.
1801 imageVisualDetached.Reset(); // reduce ref count so only the control keeps the visual alive.
1803 actor.SetSize(200.f, 200.f);
1805 // Test initially zero renderers
1806 application.SendNotification();
1807 application.Render(0);
1808 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1809 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1811 Stage::GetCurrent().Add( actor );
1813 // Wait for image to load
1814 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1816 application.SendNotification();
1817 application.Render(0);
1818 tet_infoline( "Ensure a texture is created, shared amongst both visuals. Each visual has its own renderer" );
1819 DALI_TEST_EQUALS( actor.GetRendererCount(), 2u, TEST_LOCATION );
1820 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1822 // Test renderer removed when visual destroyed
1823 DALI_TEST_CHECK( actor.GetRendererCount() == 2u );
1824 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL2, false ); // TEST_VISUAL2 no longer requires the texture as release policy DETACHED
1825 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1826 application.SendNotification();
1827 application.Render();
1829 // Test texture was not deleted as TEST_VISUAL release policy is DESTROYED and is still required.
1830 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1832 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
1833 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1834 application.SendNotification();
1835 application.Render();
1837 tet_infoline( "Ensure a texture is not deleted as second visual used the DESTROYED release policy" );
1838 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1843 int UtcDaliImageVisualLoadPolicy01(void)
1845 ToolkitTestApplication application;
1846 tet_infoline( "UtcDaliImageVisualLoadPolicy01 Load a visual image before attaching to stage" );
1848 // Set up trace debug
1849 TestGlAbstraction& gl = application.GetGlAbstraction();
1850 TraceCallStack& textureTrace = gl.GetTextureTrace();
1851 textureTrace.Enable(true);
1853 tet_infoline( "Create visual with IMMEDIATE load policy" );
1854 VisualFactory factory = VisualFactory::Get();
1856 Property::Map propertyMap;
1857 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
1858 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1859 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
1860 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
1861 propertyMap.Insert( "loadPolicy" , ImageVisual::LoadPolicy::IMMEDIATE );
1863 Visual::Base imageVisual = factory.CreateVisual( propertyMap );
1865 Property::Map resultMap;
1866 imageVisual.CreatePropertyMap( resultMap );
1867 DALI_TEST_CHECK( ! resultMap.Empty() );
1868 DALI_TEST_EQUALS( ( resultMap.Find( ImageVisual::Property::LOAD_POLICY ) )->Get<int>(), (int)ImageVisual::LoadPolicy::IMMEDIATE, TEST_LOCATION );
1870 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1872 // Ensure texture has been uploaded
1873 application.SendNotification();
1874 application.Render();
1876 tet_infoline( "Ensure texture loading starts after visual created" );
1877 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1878 textureTrace.Reset();
1880 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1881 DummyControl actor = DummyControl::New(true);
1882 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1883 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1884 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1886 actor.SetSize(200.f, 200.f);
1887 Stage::GetCurrent().Add( actor );
1888 tet_infoline( "Ensure nothing triggers another load as texure already loaded" );
1889 const unsigned int TIME_OUT_3_SECONDS = 3;
1890 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1, TIME_OUT_3_SECONDS ), false, TEST_LOCATION );
1892 application.SendNotification();
1893 application.Render();
1895 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1896 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1898 // Ensure texture is deleted when no longer needed (ref count was correct )
1899 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1901 application.SendNotification();
1902 application.Render();
1904 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1905 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1910 int UtcDaliImageVisualLoadPolicy02(void)
1912 ToolkitTestApplication application;
1913 tet_infoline( "UtcDaliImageVisualLoadPolicy01 Load a visual image only after attached to stage" );
1915 // Set up trace debug
1916 TestGlAbstraction& gl = application.GetGlAbstraction();
1917 TraceCallStack& textureTrace = gl.GetTextureTrace();
1918 textureTrace.Enable(true);
1920 tet_infoline( "Create visual with IMMEDIATE load policy" );
1921 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::ATTACHED );
1923 const unsigned int TIME_OUT_3_SECONDS = 3;
1924 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1, TIME_OUT_3_SECONDS ), false, TEST_LOCATION );
1926 // Act on meeage queue even although nothing expected to load
1927 application.SendNotification();
1928 application.Render();
1930 tet_infoline( "Ensure texture is not generated yet" );
1931 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1932 textureTrace.Reset();
1934 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1935 DummyControl actor = DummyControl::New(true);
1936 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1937 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1938 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1940 actor.SetSize(200.f, 200.f);
1941 Stage::GetCurrent().Add( actor );
1942 tet_infoline( "Allow image time to load" );
1943 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1945 application.SendNotification();
1946 application.Render();
1948 tet_infoline( "Ensure texture generated and renderer created" );
1949 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1950 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1952 // Ensure texture is delete when no longer needed
1953 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1955 application.SendNotification();
1956 application.Render();
1958 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1959 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1964 int UtcDaliImageVisualLoadPolicy03(void)
1966 ToolkitTestApplication application;
1967 tet_infoline( "UtcDaliImageVisualLoadPolicy03 Load a visual image and receive ResourceReady Signal when loaded" );
1969 const bool VISUAL_NOT_ENABLED( false ); // Instead of just passing 'false' into an API.
1971 // Set up trace debug
1972 TestGlAbstraction& gl = application.GetGlAbstraction();
1973 TraceCallStack& textureTrace = gl.GetTextureTrace();
1974 textureTrace.Enable(true);
1976 tet_infoline( "Create a control and connect to resource ready signal without adding to stage" );
1977 DummyControl actor = DummyControl::New(true);
1978 actor.ResourceReadySignal().Connect( &ResourceReadySignal);
1979 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1980 actor.SetSize(200.f, 200.f);
1982 tet_infoline( "Create visual with IMMEDIATE load policy" );
1983 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
1985 tet_infoline( "Registering visual allows control to get a signal once loaded even if visual not enabled( not staged )" );
1986 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual, VISUAL_NOT_ENABLED );
1987 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1989 tet_infoline( "Allow image time to load resource" );
1990 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1991 application.SendNotification();
1992 application.Render();
1994 // Ensure texture has been uploaded
1995 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1996 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
2001 int UtcDaliImageVisualLoadPolicy04(void)
2003 ToolkitTestApplication application;
2004 tet_infoline( "UtcDaliImageVisualLoadPolicy04 First part Load a visual image before attaching to stage");
2005 tet_infoline( "Second part, Reuse the same image in aonther control and check resource ready signal fired" );
2007 const bool VISUAL_NOT_ENABLED( false ); // Instead of just passing false into an API.
2009 // Set up trace debug
2010 TestGlAbstraction& gl = application.GetGlAbstraction();
2011 TraceCallStack& textureTrace = gl.GetTextureTrace();
2012 textureTrace.Enable(true);
2014 tet_infoline( "Create a control and connect to resource ready signal" );
2015 DummyControl actor = DummyControl::New(true);
2016 actor.ResourceReadySignal().Connect( &ResourceReadySignal);
2017 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
2018 actor.SetSize(200.f, 200.f);
2020 tet_infoline( "Create visual with IMMEDIATE load policy" );
2021 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
2023 tet_infoline( "Registering visual allows control to get a signal once loaded even if visual not enabled( staged )" );
2024 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual, VISUAL_NOT_ENABLED );
2025 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
2027 tet_infoline( "Allow image time to load" );
2028 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2029 application.SendNotification();
2030 application.Render();
2032 tet_infoline( "Testing texture is loaded and resource ready signal fired" );
2033 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2034 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
2036 tet_infoline( "Original control correctly signalled, now testing for signal with new Control reusing the image" );
2038 gResourceReadySignalFired = false; // Reset signal check ready for testing next Control
2039 Visual::Base imageVisual2 = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
2040 DummyControl actor2 = DummyControl::New(true);
2041 Impl::DummyControl& dummyImpl2 = static_cast<Impl::DummyControl&>(actor.GetImplementation());
2042 actor2.ResourceReadySignal().Connect( &ResourceReadySignal);
2044 tet_infoline( "Registering visual this should trigger the loading signal as is already image loaded for previous control" );
2045 dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual2 );
2046 imageVisual2.Reset(); // reduce ref count so only the control keeps the visual alive.
2047 actor2.SetSize(200.f, 200.f);
2048 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 0 ), true, TEST_LOCATION ); // Not expecting any further loading as texture is being reused.
2049 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
2054 int UtcDaliImageVisualLoadPolicy05(void)
2056 ToolkitTestApplication application;
2057 tet_infoline( "UtcDaliImageVisualLoadPolicy05 LoadPolicy::ATTACHED (default) First part Load a visual image before attaching to stage");
2058 tet_infoline( "Second part, Reuse the same image in aonther control and check resource ready signal fired" );
2059 // Set up trace debug
2060 TestGlAbstraction& gl = application.GetGlAbstraction();
2061 TraceCallStack& textureTrace = gl.GetTextureTrace();
2062 textureTrace.Enable(true);
2064 tet_infoline( "Create a control and connect to resource ready signal" );
2065 DummyControl actor = DummyControl::New(true);
2066 actor.ResourceReadySignal().Connect( &ResourceReadySignal);
2067 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
2068 actor.SetSize(200.f, 200.f);
2069 Stage::GetCurrent().Add( actor );
2071 tet_infoline( "Create visual with ATTACHED load policy" );
2072 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::ATTACHED );
2074 tet_infoline( "Registering visual allows control to get a signal once loaded" );
2075 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
2076 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
2078 tet_infoline( "Allow image time to load" );
2079 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2080 application.SendNotification();
2081 application.Render();
2083 tet_infoline( "Testing texture is loaded and resource ready signal fired" );
2084 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2085 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
2087 tet_infoline( "Original control correctly signalled, now testing for signal with new Control reusing the image" );
2089 gResourceReadySignalFired = false; // Reset signal check ready for testing next Control
2090 Visual::Base imageVisual2 = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::ATTACHED );
2091 DummyControl actor2 = DummyControl::New(true);
2092 Impl::DummyControl& dummyImpl2 = static_cast<Impl::DummyControl&>(actor.GetImplementation());
2093 actor2.ResourceReadySignal().Connect( &ResourceReadySignal);
2095 tet_infoline( "Registering visual this should trigger the loading signal as is already image loaded for previous control" );
2096 dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual2 );
2097 imageVisual2.Reset(); // reduce ref count so only the control keeps the visual alive.
2098 actor2.SetSize(200.f, 200.f);
2099 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 0 ), true, TEST_LOCATION ); // Not expecting any further loading as texture is being reused.
2100 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
2106 int UtcDaliImageVisualOrientationCorrection(void)
2108 ToolkitTestApplication application;
2109 tet_infoline( "UtcDaliImageVisualOrientationCorrection Enabling OrientationCorrection should rotate an image with exif (90deg) orientation data with requested" );
2111 VisualFactory factory = VisualFactory::Get();
2112 tet_infoline( "Create visual with Orientation correction set OFF" );
2113 Property::Map propertyMap;
2114 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
2115 propertyMap.Insert( ImageVisual::Property::URL, TEST_ROTATED_IMAGE );
2116 propertyMap.Insert( "orientationCorrection", false );
2117 Visual::Base imageVisual = factory.CreateVisual( propertyMap );
2119 tet_infoline( "Create control for visual, need to loaded it" );
2120 DummyControl actor = DummyControl::New(true);
2121 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
2122 Stage::GetCurrent().Add( actor );
2124 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
2125 // Wait for image to load
2126 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2128 Vector2 originalImageSize;
2129 tet_infoline( "Get size of original visual to compare later with rotated image" );
2130 imageVisual.GetNaturalSize( originalImageSize );
2131 DALI_TEST_GREATER( originalImageSize.width, originalImageSize.height, TEST_LOCATION ); // Width and Height must be different for this test.
2132 imageVisual.Reset(); // remove handle so can unregister it and remove from cache
2133 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
2134 application.SendNotification();
2135 application.Render();
2137 tet_infoline( "Create visual with Orientation correction set ON " );
2138 propertyMap.Clear();
2139 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
2140 propertyMap.Insert( ImageVisual::Property::URL, TEST_ROTATED_IMAGE );
2141 propertyMap.Insert( ImageVisual::Property::ORIENTATION_CORRECTION, true );
2142 imageVisual = factory.CreateVisual( propertyMap );
2144 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
2145 // Wait for image to load
2146 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2148 Vector2 rotatedImageSize;
2149 imageVisual.GetNaturalSize( rotatedImageSize );
2150 tet_infoline( "Confirm that visual has rotated" );
2151 DALI_TEST_EQUALS( originalImageSize.width, rotatedImageSize.height , TEST_LOCATION );
2152 DALI_TEST_EQUALS( originalImageSize.height, rotatedImageSize.width , TEST_LOCATION );
2154 Property::Map resultMap;
2155 imageVisual.CreatePropertyMap( resultMap );
2157 // check the Property::ORIENTATION_CORRECTION value from the returned map
2158 Property::Value* typeValue = resultMap.Find( ImageVisual::Property::ORIENTATION_CORRECTION, Property::BOOLEAN );
2159 DALI_TEST_EQUALS( typeValue->Get<bool>(), true, TEST_LOCATION );
2164 int UtcDaliImageVisualCustomShader(void)
2166 ToolkitTestApplication application;
2167 tet_infoline( "UtcDaliImageVisualCustomShader Test custom shader" );
2169 VisualFactory factory = VisualFactory::Get();
2170 Property::Map properties;
2171 Property::Map shader;
2172 const std::string vertexShader = "Foobar";
2173 const std::string fragmentShader = "Foobar";
2174 shader[Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader;
2175 shader[Visual::Shader::Property::VERTEX_SHADER] = vertexShader;
2177 properties[Visual::Property::TYPE] = Visual::IMAGE;
2178 properties[Visual::Property::SHADER] = shader;
2179 properties[ImageVisual::Property::URL] = TEST_IMAGE_FILE_NAME;
2181 Visual::Base visual = factory.CreateVisual( properties );
2183 // trigger creation through setting on stage
2184 DummyControl dummy = DummyControl::New( true );
2185 Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() );
2186 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
2188 dummy.SetSize( 200.f, 200.f );
2189 dummy.SetParentOrigin( ParentOrigin::CENTER );
2190 Stage::GetCurrent().Add( dummy );
2192 application.SendNotification();
2193 application.Render();
2195 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2197 Renderer renderer = dummy.GetRendererAt( 0 );
2198 Shader shader2 = renderer.GetShader();
2199 Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM );
2200 Property::Map* map = value.GetMap();
2201 DALI_TEST_CHECK( map );
2203 Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp
2204 DALI_TEST_EQUALS( fragmentShader, fragment->Get< std::string >(), TEST_LOCATION );
2206 Property::Value* vertex = map->Find( "vertex" ); // vertex key name from shader-impl.cpp
2207 DALI_TEST_EQUALS( vertexShader, vertex->Get< std::string >(), TEST_LOCATION );
2211 shader[Visual::Shader::Property::HINTS] = Shader::Hint::OUTPUT_IS_TRANSPARENT;
2212 properties[Visual::Property::SHADER] = shader;
2214 Visual::Base visual1 = factory.CreateVisual( properties );
2216 // trigger creation through setting on stage
2217 DummyControl dummy1 = DummyControl::New( true );
2218 Impl::DummyControl& dummyImpl1 = static_cast< Impl::DummyControl& >( dummy1.GetImplementation() );
2219 dummyImpl1.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual1 );
2220 dummy1.SetSize( 200, 200 );
2221 dummy1.SetParentOrigin( ParentOrigin::CENTER );
2222 Stage::GetCurrent().Add( dummy1 );
2224 TestGlAbstraction& glAbstraction = application.GetGlAbstraction();
2225 glAbstraction.EnableEnableDisableCallTrace( true );
2227 application.SendNotification();
2228 application.Render();
2230 TraceCallStack& glEnableStack = glAbstraction.GetEnableDisableTrace();
2231 std::ostringstream blendStr;
2232 blendStr << GL_BLEND;
2233 DALI_TEST_CHECK( glEnableStack.FindMethodAndParams( "Enable", blendStr.str().c_str() ) );
2239 void ResourceReadyLoadNext( Control control )
2241 static int callNumber = 0;
2243 gResourceReadySignalFired = true;
2244 gReadyIds.push_back(control.GetId());
2246 if( callNumber == 0 )
2248 DALI_TEST_EQUALS( control.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL), Toolkit::Visual::ResourceStatus::FAILED, TEST_LOCATION );
2250 tet_infoline( "Create visual with loaded image from within the signal handler" );
2251 VisualFactory factory = VisualFactory::Get();
2252 Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions{20,30} );
2254 Impl::DummyControl& controlImpl = static_cast<Impl::DummyControl&>(control.GetImplementation());
2255 controlImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual ); // This should trigger another signal.
2260 tet_infoline( "3rd signal called" );
2261 DALI_TEST_CHECK(true);
2265 int UtcDaliImageVisualLoadReady01(void)
2267 ToolkitTestApplication application;
2268 tet_infoline( "UtcDaliImageVisualLoadReady01");
2269 tet_infoline( "First part: Load an image visual for one resource, then another image visual for a second resource.");
2270 tet_infoline( "Second part, In the ready signal for the second image visual, add a 3rd visual with the first URL" );
2271 tet_infoline( "Should get a ready signal for all three visuals");
2275 tet_infoline( "Create a control and connect to resource ready signal" );
2276 DummyControl actor = DummyControl::New(true);
2277 int actor1Id = actor.GetId();
2278 actor.ResourceReadySignal().Connect( &ResourceReadySignal);
2279 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
2280 actor.SetSize(200.f, 200.f);
2281 Stage::GetCurrent().Add(actor);
2283 tet_infoline( "Create visual with IMMEDIATE load policy" );
2284 Visual::Base imageVisual1 = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
2286 tet_infoline( "Registering visual allows control to get a signal once loaded even if visual not enabled( staged )" );
2287 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual1 );
2290 tet_infoline( "Allow image time to load" );
2291 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2292 application.SendNotification();
2293 application.Render();
2295 tet_infoline( "Testing texture is loaded and resource ready signal fired" );
2296 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
2297 DALI_TEST_EQUALS( gReadyIds[0], actor1Id, TEST_LOCATION );
2300 tet_infoline( "Original control correctly signalled, now testing failing image" );
2302 gResourceReadySignalFired = false; // Reset signal check ready for testing next Control
2305 Visual::Base imageVisual2 = CreateVisualWithPolicy( TEST_BROKEN_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
2307 DummyControl actor2 = DummyControl::New(true);
2308 int actor2Id = actor2.GetId();
2309 Impl::DummyControl& dummyImpl2 = static_cast<Impl::DummyControl&>(actor2.GetImplementation());
2310 actor2.ResourceReadySignal().Connect( &ResourceReadyLoadNext);
2312 tet_infoline( "Registering visual this should trigger the ready signal when the image fails to load" );
2313 dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual2 );
2315 actor2.SetSize(200.f, 200.f);
2316 Stage::GetCurrent().Add(actor2);
2318 tet_infoline( "Wait for loading thread to finish");
2319 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2320 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
2322 DALI_TEST_EQUALS( gReadyIds[0], actor2Id, TEST_LOCATION);
2324 tet_infoline( "Check for 3rd signal");
2325 application.SendNotification();
2326 DALI_TEST_EQUALS( gReadyIds.size(), 2, TEST_LOCATION );
2327 DALI_TEST_EQUALS( gReadyIds[1], actor2Id, TEST_LOCATION);