2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit-test-suite-utils.h>
20 #include <toolkit-timer.h>
21 #include <toolkit-event-thread-callback.h>
22 #include <dali/devel-api/object/handle-devel.h>
23 #include <dali-toolkit/devel-api/visual-factory/transition-data.h>
24 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
25 #include <dali-toolkit/devel-api/controls/control-devel.h>
26 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
27 #include <dali-toolkit/dali-toolkit.h>
28 #include "dummy-control.h"
31 using namespace Dali::Toolkit;
33 void dali_image_visual_startup(void)
35 test_return_value = TET_UNDEF;
38 void dali_image_visual_cleanup(void)
40 test_return_value = TET_PASS;
45 const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
46 const char* TEST_LARGE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/tbcol.png";
47 const char* TEST_SMALL_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/icon-edit.png";
48 const char* TEST_REMOTE_IMAGE_FILE_NAME = "https://www.tizen.org/sites/all/themes/tizen_theme/logo.png";
49 const char* TEST_INVALID_FILE_NAME = TEST_RESOURCE_DIR "/invalid.jpg";
50 const char* TEST_REMOTE_INVALID_FILE_NAME = "https://www.tizen.org/invalid.png";
51 const char* TEST_MASK_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/mask.png";
52 const char* TEST_ROTATED_IMAGE = TEST_RESOURCE_DIR "/keyboard-Landscape.jpg";
55 bool gResourceReadySignalFired = false;
57 void ResourceReadySignal( Control control )
59 gResourceReadySignalFired = true;
62 Actor CreateActorWithImageVisual(const Property::Map& map)
64 VisualFactory factory = VisualFactory::Get();
65 DummyControl actor = DummyControl::New();
66 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
67 Visual::Base visual = factory.CreateVisual( map );
68 DALI_TEST_CHECK( visual );
69 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
70 actor.SetSize( 200.f, 200.f );
71 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
76 Visual::Base CreateVisualWithPolicy( const char* url, Property::Index key, const Property::Value& value )
78 VisualFactory factory = VisualFactory::Get();
80 Property::Map propertyMap;
81 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
82 propertyMap.Insert( ImageVisual::Property::URL, url );
83 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
84 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
85 propertyMap.Insert( key , value );
87 return factory.CreateVisual( propertyMap );
92 void TestVisualRender( ToolkitTestApplication& application,
95 std::size_t expectedSamplers = 0,
96 ImageDimensions imageDimensions = ImageDimensions(),
97 Integration::ResourcePointer resourcePtr = Integration::ResourcePointer())
99 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
100 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
104 // set the image size, for test case, this needs to be set before loading started
105 application.GetPlatform().SetClosestImageSize( Vector2(imageDimensions.GetWidth(), imageDimensions.GetHeight()) );
108 actor.SetSize( 200.f, 200.f );
109 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
111 Stage::GetCurrent().Add( actor );
113 application.SendNotification(); // Send messages to update
114 application.Render(); // process update and render
115 application.SendNotification(); // process any signals to event
119 DALI_TEST_EQUALS( application.GetPlatform().WasCalled(TestPlatformAbstraction::LoadResourceSynchronouslyFunc ), true, TEST_LOCATION);
122 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
125 static void TestMixColor( Visual::Base visual, Property::Index mixColorIndex, const Vector4& testColor )
128 visual.CreatePropertyMap(map);
129 Property::Value* value = map.Find( mixColorIndex );
130 DALI_TEST_CHECK( value );
132 DALI_TEST_CHECK( value->Get( mixColor1 ) );
133 DALI_TEST_EQUALS( mixColor1, Vector3(testColor), 0.001, TEST_LOCATION );
135 value = map.Find( Visual::Property::MIX_COLOR );
136 DALI_TEST_CHECK( value );
138 DALI_TEST_CHECK( value->Get( mixColor2 ) );
139 DALI_TEST_EQUALS( mixColor2, testColor, 0.001, TEST_LOCATION );
141 value = map.Find( Visual::Property::OPACITY );
142 DALI_TEST_CHECK( value );
144 DALI_TEST_CHECK( value->Get( opacity ) );
145 DALI_TEST_EQUALS( opacity, testColor.a, 0.001, TEST_LOCATION );
150 int UtcDaliImageVisualPropertyMap(void)
152 ToolkitTestApplication application;
153 tet_infoline( "Request image visual with a Property::Map" );
155 VisualFactory factory = VisualFactory::Get();
156 DALI_TEST_CHECK( factory );
157 factory.SetPreMultiplyOnLoad( true );
159 Property::Map propertyMap;
160 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
161 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
163 Visual::Base visual = factory.CreateVisual( propertyMap );
164 DALI_TEST_CHECK( visual );
166 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
167 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
169 TestGlAbstraction& gl = application.GetGlAbstraction();
170 TraceCallStack& textureTrace = gl.GetTextureTrace();
171 textureTrace.Enable(true);
173 DummyControl actor = DummyControl::New();
174 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
175 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
177 actor.SetSize( 200.f, 200.f );
178 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
180 Stage::GetCurrent().Add( actor );
181 application.SendNotification();
182 application.Render();
184 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
186 application.SendNotification();
187 application.Render();
189 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
190 auto renderer = actor.GetRendererAt(0);
191 auto preMultipliedIndex = renderer.GetPropertyIndex( "preMultipliedAlpha" );
192 DALI_TEST_CHECK( preMultipliedIndex != Property::INVALID_INDEX );
193 auto preMultipliedAlpha = renderer.GetProperty<float>( preMultipliedIndex );
194 auto preMultipliedAlpha2 = renderer.GetProperty<bool>( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
195 DALI_TEST_EQUALS( preMultipliedAlpha, 1.0f, TEST_LOCATION );
196 DALI_TEST_EQUALS( preMultipliedAlpha2, true, TEST_LOCATION );
197 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
199 Stage::GetCurrent().Remove( actor );
200 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
206 int UtcDaliImageVisualNoPremultipliedAlpha01(void)
208 ToolkitTestApplication application;
209 tet_infoline( "Request image visual without pre-multiplied alpha" );
211 VisualFactory factory = VisualFactory::Get();
212 DALI_TEST_CHECK( factory );
213 factory.SetPreMultiplyOnLoad( false );
215 Property::Map propertyMap;
216 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
217 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
219 Visual::Base visual = factory.CreateVisual( propertyMap );
220 DALI_TEST_CHECK( visual );
222 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
223 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
225 TestGlAbstraction& gl = application.GetGlAbstraction();
226 TraceCallStack& textureTrace = gl.GetTextureTrace();
227 textureTrace.Enable(true);
229 DummyControl actor = DummyControl::New();
230 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
231 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
233 actor.SetSize( 200.f, 200.f );
234 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
236 Stage::GetCurrent().Add( actor );
237 application.SendNotification();
238 application.Render();
240 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
242 application.SendNotification();
243 application.Render();
245 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
246 auto renderer = actor.GetRendererAt(0);
247 auto preMultipliedIndex = renderer.GetPropertyIndex( "preMultipliedAlpha" );
248 DALI_TEST_CHECK( preMultipliedIndex != Property::INVALID_INDEX );
249 auto preMultipliedAlpha = renderer.GetProperty<bool>( preMultipliedIndex );
250 auto preMultipliedAlpha2 = renderer.GetProperty<bool>( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
252 DALI_TEST_EQUALS( preMultipliedAlpha, false, TEST_LOCATION );
253 DALI_TEST_EQUALS( preMultipliedAlpha2, false, TEST_LOCATION );
255 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
257 Stage::GetCurrent().Remove( actor );
258 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
264 int UtcDaliImageVisualNoPremultipliedAlpha02(void)
266 ToolkitTestApplication application;
267 tet_infoline( "Request image visual with no alpha channel" );
269 VisualFactory factory = VisualFactory::Get();
270 DALI_TEST_CHECK( factory );
272 Property::Map propertyMap;
273 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
274 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
276 Visual::Base visual = factory.CreateVisual( propertyMap );
277 DALI_TEST_CHECK( visual );
279 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
280 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
282 TestGlAbstraction& gl = application.GetGlAbstraction();
283 TraceCallStack& textureTrace = gl.GetTextureTrace();
284 textureTrace.Enable(true);
286 DummyControl actor = DummyControl::New();
287 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
288 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
290 actor.SetSize( 200.f, 200.f );
291 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
293 Stage::GetCurrent().Add( actor );
294 application.SendNotification();
295 application.Render();
297 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
299 application.SendNotification();
300 application.Render();
302 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
303 auto renderer = actor.GetRendererAt(0);
304 auto preMultipliedIndex = renderer.GetPropertyIndex( "preMultipliedAlpha" );
305 DALI_TEST_CHECK( preMultipliedIndex != Property::INVALID_INDEX );
306 auto preMultipliedAlpha = renderer.GetProperty<bool>( preMultipliedIndex );
307 auto preMultipliedAlpha2 = renderer.GetProperty<bool>( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
309 DALI_TEST_EQUALS( preMultipliedAlpha, false, TEST_LOCATION );
310 DALI_TEST_EQUALS( preMultipliedAlpha2, false, TEST_LOCATION );
312 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
314 Stage::GetCurrent().Remove( actor );
315 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
321 int UtcDaliImageVisualRemoteImageLoad(void)
323 ToolkitTestApplication application;
324 tet_infoline( "Request remote image visual with a Property::Map" );
326 VisualFactory factory = VisualFactory::Get();
327 DALI_TEST_CHECK( factory );
329 Property::Map propertyMap;
330 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
331 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_IMAGE_FILE_NAME );
333 Visual::Base visual = factory.CreateVisual( propertyMap );
334 DALI_TEST_CHECK( visual );
336 TestGlAbstraction& gl = application.GetGlAbstraction();
337 TraceCallStack& textureTrace = gl.GetTextureTrace();
338 textureTrace.Enable(true);
340 DummyControl actor = DummyControl::New();
341 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
342 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
344 actor.SetSize( 200.f, 200.f );
345 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
347 Stage::GetCurrent().Add( actor );
348 application.SendNotification();
350 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
352 application.SendNotification();
353 application.Render();
355 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
356 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
358 Stage::GetCurrent().Remove( actor );
359 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
364 int UtcDaliImageVisualTextureReuse1(void)
366 ToolkitTestApplication application;
367 tet_infoline( "Request remote image visual with a Property::Map; request a second visual with the same property map - should reuse texture" );
369 Property::Map propertyMap;
370 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
371 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
372 propertyMap.Insert( ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DETACHED );
374 TestGlAbstraction& gl = application.GetGlAbstraction();
375 TraceCallStack& textureTrace = gl.GetTextureTrace();
376 textureTrace.Enable(true);
377 TraceCallStack& drawTrace = gl.GetDrawTrace();
378 drawTrace.Enable(true);
380 Actor actor = CreateActorWithImageVisual( propertyMap );
381 Stage::GetCurrent().Add( actor );
382 application.SendNotification();
384 // Wait for image to load
385 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
387 application.SendNotification();
388 application.Render();
390 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
391 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
392 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
393 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), true, TEST_LOCATION );
394 textureTrace.Reset();
397 Actor actor2 = CreateActorWithImageVisual( propertyMap );
398 Stage::GetCurrent().Add(actor2);
400 application.SendNotification(); // Send messages to update
401 application.Render(); // process update and render
402 application.SendNotification(); // process any signals to event
404 DALI_TEST_EQUALS( actor2.GetRendererCount(), 1u, TEST_LOCATION );
406 tet_infoline("Test that 2 draw calls occur with no new texture gens/binds, i.e. both\n"
407 "draw calls use the same texture as the previous draw call\n" );
409 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
410 DALI_TEST_EQUALS( drawTrace.CountMethod("DrawArrays"), 2, TEST_LOCATION );
411 DALI_TEST_EQUALS( textureTrace.CountMethod("BindTexture"), 0, TEST_LOCATION );
413 tet_infoline("Test that removing 1 actor doesn't delete the texture\n");
415 Stage::GetCurrent().Remove( actor );
416 application.SendNotification();
417 application.Render();
419 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
420 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
422 tet_infoline("Test that removing last actor does delete the texture\n");
424 Stage::GetCurrent().Remove( actor2 ); // Detaches remaining ImageVisual
425 application.SendNotification();
426 application.Render();
428 DALI_TEST_CHECK( actor2.GetRendererCount() == 0u );
429 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
435 int UtcDaliImageVisualTextureReuse2(void)
437 ToolkitTestApplication application;
438 tet_infoline( "Request remote image visual with a Property::Map; request a second visual with the same url but different property map - should create new texture" );
440 Property::Map propertyMap;
441 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
442 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_IMAGE_FILE_NAME );
444 TestGlAbstraction& gl = application.GetGlAbstraction();
445 TraceCallStack& textureTrace = gl.GetTextureTrace();
446 textureTrace.Enable(true);
447 TraceCallStack& drawTrace = gl.GetDrawTrace();
448 drawTrace.Enable(true);
450 Actor actor = CreateActorWithImageVisual( propertyMap );
451 Stage::GetCurrent().Add( actor );
452 application.SendNotification();
454 // Wait for image to load
455 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
457 application.SendNotification();
458 application.Render();
460 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
461 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
462 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
463 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), true, TEST_LOCATION );
464 textureTrace.Reset();
467 propertyMap.Insert( ImageVisual::Property::SAMPLING_MODE, Dali::SamplingMode::NEAREST );
468 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 100 );
469 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 100 );
470 Actor actor2 = CreateActorWithImageVisual( propertyMap );
471 Stage::GetCurrent().Add(actor2);
473 application.SendNotification();
475 // Wait for image to load
476 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
478 application.SendNotification();
479 application.Render();
481 DALI_TEST_EQUALS( actor2.GetRendererCount(), 1u, TEST_LOCATION );
483 tet_infoline("Test that 2 draw calls occur with 1 new texture gen/bind, i.e. both "
484 "renderers are using different textures\n" );
486 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
487 DALI_TEST_EQUALS( drawTrace.CountMethod("DrawArrays"), 2, TEST_LOCATION );
488 TraceCallStack::NamedParams tex1;
489 tex1["texture"] = "1";
490 TraceCallStack::NamedParams tex2;
491 tex1["texture"] = "2";
492 DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex1), true, TEST_LOCATION );
493 DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex2), true, TEST_LOCATION );
495 tet_infoline("Test that removing 1 actor deletes it's texture\n");
497 Stage::GetCurrent().Remove( actor );
498 application.SendNotification();
499 application.Render();
501 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
502 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
504 tet_infoline("Test that removing last actor deletes it's texture\n");
506 Stage::GetCurrent().Remove( actor2 );
507 application.SendNotification();
508 application.Render();
510 DALI_TEST_CHECK( actor2.GetRendererCount() == 0u );
511 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 2, TEST_LOCATION );
517 int UtcDaliImageVisualImageHandle(void)
519 ToolkitTestApplication application;
520 tet_infoline( "Request image visual with an image handle" );
522 VisualFactory factory = VisualFactory::Get();
523 DALI_TEST_CHECK( factory );
525 Image image = ResourceImage::New(TEST_IMAGE_FILE_NAME);
526 Visual::Base visual = factory.CreateVisual( image );
528 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
529 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
532 const int height=513;
534 Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, ResourcePolicy::OWNED_DISCARD );
535 bitmap->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, width, height,width, height );
537 TestGlAbstraction& gl = application.GetGlAbstraction();
538 TraceCallStack& textureTrace = gl.GetTextureTrace();
539 textureTrace.Enable(true);
541 DummyControl actor = DummyControl::New();
542 TestVisualRender( application, actor, visual, 1u,
543 ImageDimensions(width, height),
544 Integration::ResourcePointer(bitmap) );
546 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
550 int UtcDaliImageVisualCustomWrapModePixelArea(void)
552 ToolkitTestApplication application;
553 tet_infoline( "Request image visual with a Property::Map, test custom wrap mode and pixel area with atlasing" );
555 VisualFactory factory = VisualFactory::Get();
556 DALI_TEST_CHECK( factory );
558 // Test wrap mode with atlasing. Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
561 const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
563 Property::Map propertyMap;
564 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
565 propertyMap.Insert( ImageVisual::Property::URL, TEST_SMALL_IMAGE_FILE_NAME );
566 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, width );
567 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, height );
568 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
569 propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, pixelArea );
570 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT );
571 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
572 propertyMap.Insert( ImageVisual::Property::ATLASING, true );
574 Visual::Base visual = factory.CreateVisual( propertyMap );
575 DALI_TEST_CHECK( visual );
577 TestGlAbstraction& gl = application.GetGlAbstraction();
578 TraceCallStack& textureTrace = gl.GetTextureTrace();
579 textureTrace.Enable(true);
580 TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
581 texParameterTrace.Enable( true );
583 DummyControl actor = DummyControl::New();
584 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
585 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
586 actor.SetSize(2000, 2000);
587 actor.SetParentOrigin(ParentOrigin::CENTER);
588 Stage::GetCurrent().Add( actor );
591 application.SendNotification();
592 application.Render();
594 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
596 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
598 // WITH atlasing, the wrapping is handled manually in shader, so the following gl function should not be called
599 std::stringstream out;
600 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
601 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
603 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
604 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
606 // test the uniforms which used to handle the wrap mode
607 Renderer renderer = actor.GetRendererAt( 0u );
608 DALI_TEST_CHECK( renderer );
610 Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
611 DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
612 Vector4 pixelAreaUniform;
613 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
614 DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
616 Property::Value wrapModeValue = renderer.GetProperty( renderer.GetPropertyIndex( "wrapMode" ) );
617 Vector2 wrapMode( WrapMode::MIRRORED_REPEAT-1, WrapMode::REPEAT-1 );
618 DALI_TEST_EQUALS( wrapModeValue.Get<Vector2>(), wrapMode, TEST_LOCATION );
619 Vector2 wrapModeUniform;
620 DALI_TEST_CHECK( gl.GetUniformValue<Vector2>( "wrapMode", wrapModeUniform ) );
621 DALI_TEST_EQUALS( wrapMode, wrapModeUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
624 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
629 int UtcDaliImageVisualCustomWrapModeNoAtlas(void)
631 ToolkitTestApplication application;
632 tet_infoline( "Request image visual with a Property::Map, test custom wrap mode and pixel area without atlasing" );
634 VisualFactory factory = VisualFactory::Get();
635 DALI_TEST_CHECK( factory );
637 // Test wrap mode without atlasing. Image with a size bigger than 512*512 will NOT be uploaded as a part of the atlas.
639 const int height=600;
640 const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
642 Property::Map propertyMap;
643 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
644 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
645 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, width );
646 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, height );
647 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
648 propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, pixelArea );
649 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT );
650 propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
652 Visual::Base visual = factory.CreateVisual( propertyMap );
653 DALI_TEST_CHECK( visual );
655 TestGlAbstraction& gl = application.GetGlAbstraction();
656 TraceCallStack& textureTrace = gl.GetTextureTrace();
657 textureTrace.Enable(true);
658 TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
659 texParameterTrace.Enable( true );
661 DummyControl actor = DummyControl::New();
662 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
663 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
664 actor.SetSize(2000, 2000);
665 actor.SetParentOrigin(ParentOrigin::CENTER);
666 Stage::GetCurrent().Add( actor );
669 application.SendNotification();
670 application.Render();
672 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
674 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
676 // WITHOUT atlasing, the wrapping is handled by setting gl texture parameters
677 std::stringstream out;
678 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
679 DALI_TEST_CHECK( texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
681 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
682 DALI_TEST_CHECK( texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
684 // test the uniforms which used to handle the wrap mode
685 Renderer renderer = actor.GetRendererAt( 0u );
686 DALI_TEST_CHECK( renderer );
688 Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
689 DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
690 Vector4 pixelAreaUniform;
691 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
692 DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
694 Property::Index wrapModeIndex = renderer.GetPropertyIndex( "wrapMode" );
695 DALI_TEST_CHECK(wrapModeIndex == Property::INVALID_INDEX);
698 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
703 int UtcDaliImageVisualAnimateMixColor(void)
705 ToolkitTestApplication application;
706 tet_infoline( "Animate mix color" );
708 application.GetPlatform().SetClosestImageSize( Vector2(100, 100) );
710 VisualFactory factory = VisualFactory::Get();
711 Property::Map propertyMap;
712 propertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
713 propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
714 propertyMap.Insert("mixColor", Color::BLUE);
715 propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, true);
716 Visual::Base visual = factory.CreateVisual( propertyMap );
718 DummyControl actor = DummyControl::New(true);
719 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
720 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
722 actor.SetSize(2000, 2000);
723 actor.SetParentOrigin(ParentOrigin::CENTER);
724 actor.SetColor(Color::BLACK);
725 Stage::GetCurrent().Add(actor);
727 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
729 Renderer renderer = actor.GetRendererAt(0);
730 Property::Index index = DevelHandle::GetPropertyIndex( renderer, Visual::Property::MIX_COLOR );
731 Property::Value blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
732 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
734 tet_infoline("Test that the renderer has the mixColor property");
735 DALI_TEST_CHECK( index != Property::INVALID_INDEX );
737 const Vector4 TARGET_MIX_COLOR( 1.0f, 0.0f, 0.0f, 0.5f );
740 map["target"] = "testVisual";
741 map["property"] = "mixColor";
742 map["initialValue"] = Color::MAGENTA;
743 map["targetValue"] = TARGET_MIX_COLOR;
744 map["animator"] = Property::Map()
745 .Add("alphaFunction", "LINEAR")
746 .Add("timePeriod", Property::Map()
748 .Add("duration", 4.0f));
750 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
752 Animation animation = dummyImpl.CreateTransition( transition );
754 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
755 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
757 animation.AnimateTo( Property(actor, Actor::Property::COLOR), Color::WHITE );
760 application.SendNotification();
761 application.Render(0); // Ensure animation starts
762 application.Render(2000u); // Halfway point
763 Vector3 testColor( 1.0f, 0.0f, 0.5f );
765 // uColor.a should be actor's alpha * mixColor.a.
766 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>( "uColor", Vector4( 0.5f, 0.5f, 0.5f, 0.75f ) ), true, TEST_LOCATION );
767 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector3>( "mixColor", testColor ), true, TEST_LOCATION );
769 application.Render(2000u); // Halfway point between blue and white
771 DALI_TEST_EQUALS( actor.GetCurrentColor(), Color::WHITE, TEST_LOCATION );
772 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>( "uColor", Vector4( 1.0f, 1.0f, 1.0f, 0.5f ) ), true, TEST_LOCATION );
773 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector3>( "mixColor", Vector3( TARGET_MIX_COLOR ) ), true, TEST_LOCATION );
775 TestMixColor( visual, Visual::Property::MIX_COLOR, TARGET_MIX_COLOR );
777 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
778 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
783 int UtcDaliImageVisualAnimateOpacity(void)
785 ToolkitTestApplication application;
786 tet_infoline( "Animate image visual opacity" );
788 application.GetPlatform().SetClosestImageSize( Vector2(100, 100) );
790 VisualFactory factory = VisualFactory::Get();
791 Property::Map propertyMap;
792 propertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
793 propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
794 propertyMap.Insert("opacity", 0.5f);
795 propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, true);
796 Visual::Base visual = factory.CreateVisual( propertyMap );
798 DummyControl actor = DummyControl::New(true);
799 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
800 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
802 actor.SetSize(2000, 2000);
803 actor.SetParentOrigin(ParentOrigin::CENTER);
804 actor.SetColor(Color::BLACK);
805 Stage::GetCurrent().Add(actor);
807 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
809 Renderer renderer = actor.GetRendererAt(0);
810 Property::Value blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
811 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
814 tet_infoline( "Test that the opacity can be increased to full via animation, and that the blend mode is set appropriately at the start and end of the animation." );
817 map["target"] = "testVisual";
818 map["property"] = "opacity";
819 map["targetValue"] = 1.0f;
820 map["animator"] = Property::Map()
821 .Add("alphaFunction", "LINEAR")
822 .Add("timePeriod", Property::Map()
824 .Add("duration", 4.0f));
826 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
827 Animation animation = dummyImpl.CreateTransition( transition );
830 application.SendNotification();
831 application.Render(0); // Ensure animation starts
832 application.Render(2000u); // Halfway point through animation
833 application.SendNotification(); // Handle any signals
836 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
837 DALI_TEST_EQUALS( color.a, 0.75f, TEST_LOCATION );
839 application.Render(2001u); // end
840 application.SendNotification(); // ensure animation finished signal is sent
842 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
843 DALI_TEST_EQUALS( color.a, 1.0f, TEST_LOCATION );
845 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
846 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::AUTO, TEST_LOCATION );
851 tet_infoline( "Test that the opacity can be reduced via animation, and that the blend mode is set appropriately at the start and end of the animation." );
854 map["target"] = "testVisual";
855 map["property"] = Visual::Property::OPACITY;
856 map["targetValue"] = 0.1f;
857 map["animator"] = Property::Map()
858 .Add("alphaFunction", "LINEAR")
859 .Add("timePeriod", Property::Map()
861 .Add("duration", 4.0f));
863 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
864 Animation animation = dummyImpl.CreateTransition( transition );
867 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
868 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
870 application.SendNotification();
871 application.Render(0); // Ensure animation starts
872 application.Render(2000u); // Halfway point
873 application.SendNotification();
876 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
877 DALI_TEST_EQUALS( color.a, 0.55f, TEST_LOCATION );
879 application.Render(2016u); // end
880 application.SendNotification();
882 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue< Vector4 >( "uColor", color ) );
883 DALI_TEST_EQUALS( color.a, 0.1f, TEST_LOCATION );
885 blendModeValue = renderer.GetProperty( Renderer::Property::BLEND_MODE );
886 DALI_TEST_EQUALS( blendModeValue.Get<int>(), (int)BlendMode::ON, TEST_LOCATION );
893 int UtcDaliImageVisualAnimatePixelArea(void)
895 ToolkitTestApplication application;
896 tet_infoline( "ImageVisual animate pixel area" );
898 application.GetPlatform().SetClosestImageSize( Vector2(100, 100) );
900 VisualFactory factory = VisualFactory::Get();
901 Property::Map propertyMap;
902 propertyMap.Insert(Visual::Property::TYPE, Visual::IMAGE);
903 propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
904 propertyMap.Insert("mixColor", Color::BLUE);
905 propertyMap.Insert(ImageVisual::Property::SYNCHRONOUS_LOADING, true);
906 Visual::Base visual = factory.CreateVisual( propertyMap );
908 DummyControl actor = DummyControl::New(true);
909 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
910 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
912 actor.SetSize(2000, 2000);
913 actor.SetParentOrigin(ParentOrigin::CENTER);
914 actor.SetColor(Color::BLACK);
915 Stage::GetCurrent().Add(actor);
917 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION);
919 Renderer renderer = actor.GetRendererAt(0);
920 Property::Index index = DevelHandle::GetPropertyIndex( renderer, Visual::Property::MIX_COLOR );
922 tet_infoline("Test that the renderer has the mixColor property");
923 DALI_TEST_CHECK( index != Property::INVALID_INDEX );
925 // TransitionData only takes string keys
927 map["target"] = "testVisual";
928 map["property"] = "pixelArea";
929 map["initialValue"] = Vector4( 0,0,0,1 );
930 map["targetValue"] = Vector4( 0,0,1,1 ); // Animate width from zero to full
931 map["animator"] = Property::Map()
932 .Add("alphaFunction", "LINEAR")
933 .Add("timePeriod", Property::Map()
935 .Add("duration", 4.0f));
937 Dali::Toolkit::TransitionData transition = TransitionData::New( map );
939 Animation animation = dummyImpl.CreateTransition( transition );
940 animation.AnimateTo( Property(actor, Actor::Property::COLOR), Color::WHITE );
943 application.SendNotification();
944 application.Render(0); // Ensure animation starts
945 application.Render(2000u); // Halfway point
947 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("pixelArea", Vector4(0.0f, 0.0f, 0.5f, 1.0f )), true, TEST_LOCATION );
949 application.Render(2000u); // End of animation
951 DALI_TEST_EQUALS( application.GetGlAbstraction().CheckUniformValue<Vector4>("pixelArea", Vector4( 0.0f, 0.0f, 1.0f, 1.0f )), true, TEST_LOCATION );
956 int UtcDaliImageVisualTextureCancelRemoteLoad(void)
958 ToolkitTestApplication application;
959 tet_infoline( "Request remote image visual, then destroy visual to cancel load" );
961 Property::Map propertyMap;
962 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
963 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_IMAGE_FILE_NAME );
965 TestGlAbstraction& gl = application.GetGlAbstraction();
966 TraceCallStack& textureTrace = gl.GetTextureTrace();
967 textureTrace.Enable(true);
968 TraceCallStack& drawTrace = gl.GetDrawTrace();
969 drawTrace.Enable(true);
971 Actor actor = CreateActorWithImageVisual( propertyMap );
972 Stage::GetCurrent().Add( actor );
973 application.SendNotification();
975 Stage::GetCurrent().Remove( actor );
976 application.SendNotification();
978 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
979 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
980 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), false, TEST_LOCATION );
981 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), false, TEST_LOCATION );
986 int UtcDaliImageVisualTextureCancelAsyncLoad(void)
988 ToolkitTestApplication application;
989 tet_infoline( "Load image asynchronosly, cancel loading, then load again" );
991 VisualFactory factory = VisualFactory::Get();
992 DALI_TEST_CHECK( factory );
994 Property::Map propertyMap;
995 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
996 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
998 Visual::Base visual = factory.CreateVisual( propertyMap );
999 DALI_TEST_CHECK( visual );
1001 TestGlAbstraction& gl = application.GetGlAbstraction();
1002 TraceCallStack& textureTrace = gl.GetTextureTrace();
1003 textureTrace.Enable( true );
1004 TraceCallStack& drawTrace = gl.GetDrawTrace();
1005 drawTrace.Enable( true );
1007 DummyControl actor = DummyControl::New();
1008 DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
1009 dummyImpl.RegisterVisual( Control::Property::BACKGROUND, visual );
1011 Stage::GetCurrent().Add( actor );
1014 Stage::GetCurrent().Remove( actor );
1016 Stage::GetCurrent().Add( actor );
1018 // Create another visual with the same image
1019 visual = factory.CreateVisual( propertyMap );
1020 DALI_TEST_CHECK( visual );
1022 dummyImpl.RegisterVisual( Control::Property::BACKGROUND, visual );
1024 application.SendNotification();
1025 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1027 application.SendNotification();
1028 application.Render();
1030 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1031 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1032 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1033 DALI_TEST_EQUALS( drawTrace.FindMethod("DrawArrays"), true, TEST_LOCATION );
1038 int UtcDaliImageVisualSetInvalidAsyncImage(void)
1040 ToolkitTestApplication application;
1041 tet_infoline( "Request image visual with invalid images - should draw broken.png" );
1043 VisualFactory factory = VisualFactory::Get();
1044 DALI_TEST_CHECK( factory );
1046 Property::Map propertyMap;
1047 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1048 propertyMap.Insert( ImageVisual::Property::URL, TEST_INVALID_FILE_NAME );
1050 Visual::Base visual = factory.CreateVisual( propertyMap );
1051 DALI_TEST_CHECK( visual );
1053 TestGlAbstraction& gl = application.GetGlAbstraction();
1054 TraceCallStack& textureTrace = gl.GetTextureTrace();
1055 textureTrace.Enable(true);
1057 DummyControl actor = DummyControl::New();
1058 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1059 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1061 actor.SetSize( 200.f, 200.f );
1062 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1064 Stage::GetCurrent().Add( actor );
1066 application.SendNotification();
1067 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1069 application.SendNotification();
1070 application.Render();
1072 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1073 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1075 Stage::GetCurrent().Remove( actor );
1076 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1081 int UtcDaliImageVisualSetInvalidSyncImage(void)
1083 ToolkitTestApplication application;
1084 tet_infoline( "Request image visual with invalid images - should draw broken.png" );
1086 VisualFactory factory = VisualFactory::Get();
1087 DALI_TEST_CHECK( factory );
1089 Property::Map propertyMap;
1090 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1091 propertyMap.Insert( ImageVisual::Property::URL, TEST_INVALID_FILE_NAME );
1092 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
1094 Visual::Base visual = factory.CreateVisual( propertyMap );
1095 DALI_TEST_CHECK( visual );
1097 TestGlAbstraction& gl = application.GetGlAbstraction();
1098 TraceCallStack& textureTrace = gl.GetTextureTrace();
1099 textureTrace.Enable(true);
1101 DummyControl actor = DummyControl::New();
1102 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1103 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1105 actor.SetSize( 200.f, 200.f );
1106 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1108 Stage::GetCurrent().Add( actor );
1110 application.SendNotification();
1111 application.Render();
1113 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1114 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1116 Stage::GetCurrent().Remove( actor );
1117 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1122 int UtcDaliImageVisualSetInvalidRemoteImage(void)
1124 ToolkitTestApplication application;
1125 tet_infoline( "Request image visual with invalid images - should draw broken.png" );
1127 VisualFactory factory = VisualFactory::Get();
1128 DALI_TEST_CHECK( factory );
1130 // Local invalid file, asynchronous loading
1131 Property::Map propertyMap;
1132 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1133 propertyMap.Insert( ImageVisual::Property::URL, TEST_REMOTE_INVALID_FILE_NAME );
1135 Visual::Base visual = factory.CreateVisual( propertyMap );
1136 DALI_TEST_CHECK( visual );
1138 TestGlAbstraction& gl = application.GetGlAbstraction();
1139 TraceCallStack& textureTrace = gl.GetTextureTrace();
1140 textureTrace.Enable(true);
1142 DummyControl actor = DummyControl::New();
1143 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1144 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1146 actor.SetSize( 200.f, 200.f );
1147 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1149 Stage::GetCurrent().Add( actor );
1151 application.SendNotification();
1152 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1154 application.SendNotification();
1155 application.Render();
1157 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1158 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1160 Stage::GetCurrent().Remove( actor );
1161 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1166 int UtcDaliImageVisualAlphaMask(void)
1168 ToolkitTestApplication application;
1169 tet_infoline( "Request image visual with a Property::Map containing an Alpha mask" );
1171 VisualFactory factory = VisualFactory::Get();
1172 DALI_TEST_CHECK( factory );
1174 Property::Map propertyMap;
1175 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1176 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
1177 propertyMap.Insert( ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME );
1179 Visual::Base visual = factory.CreateVisual( propertyMap );
1180 DALI_TEST_CHECK( visual );
1182 Property::Map testMap;
1183 visual.CreatePropertyMap(testMap);
1184 DALI_TEST_EQUALS(*testMap.Find(ImageVisual::Property::ALPHA_MASK_URL),Property::Value(TEST_MASK_IMAGE_FILE_NAME), TEST_LOCATION );
1186 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
1187 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
1189 TestGlAbstraction& gl = application.GetGlAbstraction();
1190 TraceCallStack& textureTrace = gl.GetTextureTrace();
1191 textureTrace.Enable(true);
1193 DummyControl actor = DummyControl::New();
1194 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1195 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1197 actor.SetSize( 200.f, 200.f );
1198 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1199 DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
1201 Stage::GetCurrent().Add( actor );
1202 application.SendNotification();
1203 application.Render();
1205 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION );
1207 application.SendNotification();
1208 application.Render();
1210 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1211 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1212 DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
1214 dummyImpl.UnregisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1 );
1215 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1220 int UtcDaliImageVisualRemoteAlphaMask(void)
1222 ToolkitTestApplication application;
1223 tet_infoline( "Request image visual with a Property::Map containing an Alpha mask" );
1225 VisualFactory factory = VisualFactory::Get();
1226 DALI_TEST_CHECK( factory );
1228 const std::string MASK_IMAGE = TEST_REMOTE_IMAGE_FILE_NAME;
1230 Property::Map propertyMap;
1231 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1232 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1233 propertyMap.Insert( "alphaMaskUrl", MASK_IMAGE );
1235 Visual::Base visual = factory.CreateVisual( propertyMap );
1236 DALI_TEST_CHECK( visual );
1238 Property::Map testMap;
1239 visual.CreatePropertyMap(testMap);
1240 DALI_TEST_EQUALS(*testMap.Find(ImageVisual::Property::ALPHA_MASK_URL),Property::Value(MASK_IMAGE), TEST_LOCATION );
1242 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
1243 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
1245 TestGlAbstraction& gl = application.GetGlAbstraction();
1246 TraceCallStack& textureTrace = gl.GetTextureTrace();
1247 textureTrace.Enable(true);
1249 DummyControl actor = DummyControl::New();
1250 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1251 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1252 DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
1254 actor.SetSize( 200.f, 200.f );
1255 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1257 Stage::GetCurrent().Add( actor );
1258 application.SendNotification();
1259 application.Render();
1261 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION );
1263 application.SendNotification();
1264 application.Render();
1266 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1267 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1268 DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
1274 int UtcDaliImageVisualAlphaMaskCrop(void)
1276 ToolkitTestApplication application;
1277 tet_infoline( "Request image visual with an Alpha mask and scale/cropping" );
1279 VisualFactory factory = VisualFactory::Get();
1280 DALI_TEST_CHECK( factory );
1282 Property::Map propertyMap;
1283 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
1284 propertyMap.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
1285 propertyMap.Insert( ImageVisual::Property::ALPHA_MASK_URL, TEST_MASK_IMAGE_FILE_NAME );
1286 propertyMap.Insert( ImageVisual::Property::MASK_CONTENT_SCALE, 1.6f );
1287 propertyMap.Insert( ImageVisual::Property::CROP_TO_MASK, true );
1289 Visual::Base visual = factory.CreateVisual( propertyMap );
1290 DALI_TEST_CHECK( visual );
1292 Property::Map testMap;
1293 visual.CreatePropertyMap(testMap);
1294 DALI_TEST_EQUALS( *testMap.Find(ImageVisual::Property::ALPHA_MASK_URL),Property::Value(TEST_MASK_IMAGE_FILE_NAME), TEST_LOCATION );
1295 DALI_TEST_EQUALS( *testMap.Find(ImageVisual::Property::MASK_CONTENT_SCALE), Property::Value(1.6f), TEST_LOCATION );
1296 DALI_TEST_EQUALS( *testMap.Find(ImageVisual::Property::CROP_TO_MASK),Property::Value(true), TEST_LOCATION );
1298 // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
1299 // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
1301 TestGlAbstraction& gl = application.GetGlAbstraction();
1302 TraceCallStack& textureTrace = gl.GetTextureTrace();
1303 textureTrace.Enable(true);
1305 DummyControl actor = DummyControl::New();
1306 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1307 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
1309 actor.SetSize( 200.f, 200.f );
1310 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1311 DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
1313 Stage::GetCurrent().Add( actor );
1314 application.SendNotification();
1315 application.Render();
1317 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION );
1319 application.SendNotification();
1320 application.Render();
1323 visual.GetNaturalSize(size);
1325 DALI_TEST_EQUALS( size, Vector2( 100.0f, 100.0f ), 0.001f, TEST_LOCATION );
1326 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1327 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1328 DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
1333 int UtcDaliImageVisualReleasePolicy01(void)
1335 ToolkitTestApplication application;
1336 tet_infoline( "UtcDaliImageVisualReleasePolicy01 Detached Policy, disabling visual with this policy deletes texture" );
1338 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DETACHED );
1339 DALI_TEST_CHECK( imageVisual );
1341 // Set up debug trace
1342 TestGlAbstraction& gl = application.GetGlAbstraction();
1343 TraceCallStack& textureTrace = gl.GetTextureTrace();
1344 textureTrace.Enable(true);
1346 tet_infoline( "Register visual with control and ensure it has the only handle" );
1347 DummyControl actor = DummyControl::New(true);
1348 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1349 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1350 imageVisual.Reset();
1352 actor.SetSize(200.f, 200.f);
1354 application.SendNotification();
1355 application.Render(0);
1356 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1357 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1359 Stage::GetCurrent().Add( actor );
1361 // Wait for image to load
1362 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1364 application.SendNotification();
1365 application.Render(0);
1366 // Test renderer and texture created
1367 tet_infoline( "Confirm texture created" );
1368 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1369 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1371 tet_infoline( "Disable visual causing the texture to be deleted" );
1372 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
1374 application.SendNotification();
1375 application.Render(0);
1376 // Test renderer and textures removed.
1377 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1378 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1383 int UtcDaliImageVisualReleasePolicy02(void)
1385 ToolkitTestApplication application;
1386 tet_infoline( "UtcDaliImageVisualReleasePolicy02 Destroyed Policy, Texture should be deleted when visual destroyed" );
1388 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DESTROYED );
1389 DALI_TEST_CHECK( imageVisual );
1391 // Setup debug trace
1392 TestGlAbstraction& gl = application.GetGlAbstraction();
1393 TraceCallStack& textureTrace = gl.GetTextureTrace();
1394 textureTrace.Enable(true);
1396 tet_infoline( "Register visual with control and ensure it has the only handle" );
1397 DummyControl actor = DummyControl::New(true);
1398 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1399 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1400 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1402 actor.SetSize(200.f, 200.f);
1404 application.SendNotification();
1405 application.Render(0);
1406 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1407 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1409 Stage::GetCurrent().Add( actor );
1411 // Wait for image to load
1412 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1414 application.SendNotification();
1415 application.Render(0);
1416 // Test renderer and texture created
1417 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1418 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1421 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1422 tet_infoline( "Destroy visual by UnRegistering visual with control, check renderer is destroyed" );
1423 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1424 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1425 application.SendNotification();
1426 application.Render();
1428 // Test texture removed after visual destroyed.
1429 tet_infoline( "Ensure texture is deleted after visual destroyed" );
1430 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1435 int UtcDaliImageVisualReleasePolicy03(void)
1437 ToolkitTestApplication application;
1438 tet_infoline( "UtcDaliImageVisualReleasePolicy03 Never Policy, texture should not be deleted after visual destroyed" );
1440 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::NEVER );
1441 DALI_TEST_CHECK( imageVisual );
1443 TestGlAbstraction& gl = application.GetGlAbstraction();
1444 TraceCallStack& textureTrace = gl.GetTextureTrace();
1445 textureTrace.Enable(true);
1447 tet_infoline( "Register visual with control and ensure it has the only handle" );
1448 DummyControl actor = DummyControl::New(true);
1449 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1450 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1451 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1453 actor.SetSize(200.f, 200.f);
1455 application.SendNotification();
1456 application.Render(0);
1457 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1458 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1460 Stage::GetCurrent().Add( actor );
1462 // Wait for image to load
1463 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1465 application.SendNotification();
1466 application.Render(0);
1467 // Test renderer and texture created
1468 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1469 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1471 tet_infoline( "Destroy visual by UnRegistering visual with control, check renderer is destroyed" );
1472 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1473 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1474 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1475 application.SendNotification();
1476 application.Render();
1478 tet_infoline( "Ensure texture is not deleted as policy is set to NEVER" );
1479 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1484 int UtcDaliImageVisualReleasePolicy04(void)
1486 ToolkitTestApplication application;
1487 tet_infoline( "UtcDaliImageVisualReleasePolicy04 Two visuals with different policies sharing a texture" );
1489 tet_infoline( "Create first visual with Never release policy" );
1490 Visual::Base imageVisualNever = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::NEVER );
1492 tet_infoline( "Create second visual with Destroyed release policy");
1493 Visual::Base imageVisualDestroyed = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DESTROYED );
1495 // Set up trace debug
1496 TestGlAbstraction& gl = application.GetGlAbstraction();
1497 TraceCallStack& textureTrace = gl.GetTextureTrace();
1498 textureTrace.Enable(true);
1500 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1501 DummyControl actor = DummyControl::New(true);
1502 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1503 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisualNever );
1504 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, imageVisualDestroyed );
1505 imageVisualNever.Reset(); // reduce ref count so only the control keeps the visual alive.
1506 imageVisualDestroyed.Reset(); // reduce ref count so only the control keeps the visual alive.
1508 actor.SetSize(200.f, 200.f);
1510 // Test initially zero renderers
1511 application.SendNotification();
1512 application.Render(0);
1513 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1514 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1516 Stage::GetCurrent().Add( actor );
1518 // Wait for image to load
1519 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1521 application.SendNotification();
1522 application.Render(0);
1523 tet_infoline( "Ensure a texture is created, shared amongst both visuals. Each visual has its own renderer" );
1524 DALI_TEST_EQUALS( actor.GetRendererCount(), 2u, TEST_LOCATION );
1525 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1527 // Test renderer removed when visual destroyed
1528 DALI_TEST_CHECK( actor.GetRendererCount() == 2u );
1529 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL2 ); // TEST_VISUAL2 no longer requires the texture as release policy DESTROYED
1530 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1531 application.SendNotification();
1532 application.Render();
1534 // Test texture was not deleted as TEST_VISUAL release policy is NEVER so it is still required.
1535 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1537 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1538 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1539 application.SendNotification();
1540 application.Render();
1542 tet_infoline( "Ensure a texture is not deleted as second visual used the NEVER release policy" );
1543 // Test texture was not deleted as TEST_VISUAL release policy is NEVER so it is still required.
1544 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1549 int UtcDaliImageVisualReleasePolicy05(void)
1551 ToolkitTestApplication application;
1552 tet_infoline( "UtcDaliImageVisualReleasePolicy05 Testing settung by string currents correct enum" );
1554 VisualFactory factory = VisualFactory::Get();
1556 Property::Map propertyMapNeverReleasePolicy;
1557 propertyMapNeverReleasePolicy.Insert( Visual::Property::TYPE, Visual::IMAGE );
1558 propertyMapNeverReleasePolicy.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1559 propertyMapNeverReleasePolicy.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
1560 propertyMapNeverReleasePolicy.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
1561 propertyMapNeverReleasePolicy.Insert( "releasePolicy" , "never" );
1563 Visual::Base imageVisualNever = factory.CreateVisual( propertyMapNeverReleasePolicy );
1565 Property::Map resultMap;
1566 imageVisualNever.CreatePropertyMap( resultMap );
1567 DALI_TEST_CHECK( ! resultMap.Empty() );
1569 DALI_TEST_EQUALS( ( resultMap.Find( ImageVisual::Property::RELEASE_POLICY ) )->Get<int>(), (int)ImageVisual::ReleasePolicy::NEVER, TEST_LOCATION );
1574 int UtcDaliImageVisualReleasePolicy06(void)
1576 ToolkitTestApplication application;
1577 tet_infoline( "UtcDaliImageVisualReleasePolicy06 Never Policy, texture should not be affected by Disabling and Enabling visual" );
1579 Visual::Base imageVisual= CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::NEVER );
1580 DALI_TEST_CHECK( imageVisual );
1582 TestGlAbstraction& gl = application.GetGlAbstraction();
1583 TraceCallStack& textureTrace = gl.GetTextureTrace();
1584 textureTrace.Enable(true);
1586 tet_infoline( "Register visual with control and ensure it has the only handle" );
1587 DummyControl actor = DummyControl::New(true);
1588 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1589 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1590 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1592 actor.SetSize(200.f, 200.f);
1594 application.SendNotification();
1595 application.Render(0);
1596 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1597 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1599 Stage::GetCurrent().Add( actor );
1601 // Wait for image to load
1602 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1604 application.SendNotification();
1605 application.Render(0);
1606 // Test renderer and texture created
1607 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1608 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1609 textureTrace.Reset();
1611 tet_infoline( "Disable Visual and check texture not affected" );
1612 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
1613 application.SendNotification();
1614 application.Render(0);
1615 tet_infoline( "Check renderer is destroyed when visual off stage" );
1616 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1617 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1618 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1619 textureTrace.Reset();
1621 tet_infoline( "Re-enable Visual and check texture not affected" );
1622 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, true );
1623 application.SendNotification();
1624 application.Render(0);
1625 tet_infoline( "Check texture not affected and renderer is destroyed when visual off stage" );
1626 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1627 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1628 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1633 int UtcDaliImageVisualReleasePolicy07(void)
1635 ToolkitTestApplication application;
1636 tet_infoline( "UtcDaliImageVisualReleasePolicy07 Two visuals with different policies sharing a texture DETACHED and DESTROYED" );
1638 tet_infoline( "Create first visual with DESTROYED release policy" );
1639 Visual::Base imageVisualDestroyed = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DESTROYED );
1642 tet_infoline( "Create second visual with DETACHED release policy");
1643 Visual::Base imageVisualDetached = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::RELEASE_POLICY, ImageVisual::ReleasePolicy::DETACHED );
1645 // Set up trace debug
1646 TestGlAbstraction& gl = application.GetGlAbstraction();
1647 TraceCallStack& textureTrace = gl.GetTextureTrace();
1648 textureTrace.Enable(true);
1650 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1651 DummyControl actor = DummyControl::New(true);
1652 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1653 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisualDestroyed );
1654 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, imageVisualDetached );
1655 imageVisualDestroyed.Reset(); // reduce ref count so only the control keeps the visual alive.
1656 imageVisualDetached.Reset(); // reduce ref count so only the control keeps the visual alive.
1658 actor.SetSize(200.f, 200.f);
1660 // Test initially zero renderers
1661 application.SendNotification();
1662 application.Render(0);
1663 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1664 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1666 Stage::GetCurrent().Add( actor );
1668 // Wait for image to load
1669 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1671 application.SendNotification();
1672 application.Render(0);
1673 tet_infoline( "Ensure a texture is created, shared amongst both visuals. Each visual has its own renderer" );
1674 DALI_TEST_EQUALS( actor.GetRendererCount(), 2u, TEST_LOCATION );
1675 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1677 // Test renderer removed when visual destroyed
1678 DALI_TEST_CHECK( actor.GetRendererCount() == 2u );
1679 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL2, false ); // TEST_VISUAL2 no longer requires the texture as release policy DETACHED
1680 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1681 application.SendNotification();
1682 application.Render();
1684 // Test texture was not deleted as TEST_VISUAL release policy is DESTROYED and is still required.
1685 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1687 dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL, false );
1688 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1689 application.SendNotification();
1690 application.Render();
1692 tet_infoline( "Ensure a texture is not deleted as second visual used the DESTROYED release policy" );
1693 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
1698 int UtcDaliImageVisualLoadPolicy01(void)
1700 ToolkitTestApplication application;
1701 tet_infoline( "UtcDaliImageVisualLoadPolicy01 Load a visual image before attaching to stage" );
1703 // Set up trace debug
1704 TestGlAbstraction& gl = application.GetGlAbstraction();
1705 TraceCallStack& textureTrace = gl.GetTextureTrace();
1706 textureTrace.Enable(true);
1708 tet_infoline( "Create visual with IMMEDIATE load policy" );
1709 VisualFactory factory = VisualFactory::Get();
1711 Property::Map propertyMap;
1712 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
1713 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
1714 propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
1715 propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
1716 propertyMap.Insert( "loadPolicy" , ImageVisual::LoadPolicy::IMMEDIATE );
1718 Visual::Base imageVisual = factory.CreateVisual( propertyMap );
1720 Property::Map resultMap;
1721 imageVisual.CreatePropertyMap( resultMap );
1722 DALI_TEST_CHECK( ! resultMap.Empty() );
1723 DALI_TEST_EQUALS( ( resultMap.Find( ImageVisual::Property::LOAD_POLICY ) )->Get<int>(), (int)ImageVisual::LoadPolicy::IMMEDIATE, TEST_LOCATION );
1725 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1727 // Ensure texture has been uploaded
1728 application.SendNotification();
1729 application.Render();
1731 tet_infoline( "Ensure texture loading starts after visual created" );
1732 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1733 textureTrace.Reset();
1735 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1736 DummyControl actor = DummyControl::New(true);
1737 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1738 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1739 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1741 actor.SetSize(200.f, 200.f);
1742 Stage::GetCurrent().Add( actor );
1743 tet_infoline( "Ensure nothing triggers another load as texure already loaded" );
1744 const unsigned int TIME_OUT_3_SECONDS = 3;
1745 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1, TIME_OUT_3_SECONDS ), false, TEST_LOCATION );
1747 application.SendNotification();
1748 application.Render();
1750 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1751 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1753 // Ensure texture is deleted when no longer needed (ref count was correct )
1754 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1756 application.SendNotification();
1757 application.Render();
1759 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1760 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1765 int UtcDaliImageVisualLoadPolicy02(void)
1767 ToolkitTestApplication application;
1768 tet_infoline( "UtcDaliImageVisualLoadPolicy01 Load a visual image only after attached to stage" );
1770 // Set up trace debug
1771 TestGlAbstraction& gl = application.GetGlAbstraction();
1772 TraceCallStack& textureTrace = gl.GetTextureTrace();
1773 textureTrace.Enable(true);
1775 tet_infoline( "Create visual with IMMEDIATE load policy" );
1776 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::ATTACHED );
1778 const unsigned int TIME_OUT_3_SECONDS = 3;
1779 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1, TIME_OUT_3_SECONDS ), false, TEST_LOCATION );
1781 // Act on meeage queue even although nothing expected to load
1782 application.SendNotification();
1783 application.Render();
1785 tet_infoline( "Ensure texture is not generated yet" );
1786 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
1787 textureTrace.Reset();
1789 tet_infoline( "Register visuals with control and ensure it has the only handles" );
1790 DummyControl actor = DummyControl::New(true);
1791 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1792 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1793 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1795 actor.SetSize(200.f, 200.f);
1796 Stage::GetCurrent().Add( actor );
1797 tet_infoline( "Allow image time to load" );
1798 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1800 application.SendNotification();
1801 application.Render();
1803 tet_infoline( "Ensure texture generated and renderer created" );
1804 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1805 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1807 // Ensure texture is delete when no longer needed
1808 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1810 application.SendNotification();
1811 application.Render();
1813 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1814 DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
1819 int UtcDaliImageVisualLoadPolicy03(void)
1821 ToolkitTestApplication application;
1822 tet_infoline( "UtcDaliImageVisualLoadPolicy03 Load a visual image and receive ResourceReady Signal when loaded" );
1824 const bool VISUAL_NOT_ENABLED( false ); // Instead of just passing 'false' into an API.
1826 // Set up trace debug
1827 TestGlAbstraction& gl = application.GetGlAbstraction();
1828 TraceCallStack& textureTrace = gl.GetTextureTrace();
1829 textureTrace.Enable(true);
1831 tet_infoline( "Create a control and connect to resource ready signal without adding to stage" );
1832 DummyControl actor = DummyControl::New(true);
1833 actor.ResourceReadySignal().Connect( &ResourceReadySignal);
1834 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1835 actor.SetSize(200.f, 200.f);
1837 tet_infoline( "Create visual with IMMEDIATE load policy" );
1838 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
1840 tet_infoline( "Registering visual allows control to get a signal once loaded even if visual not enabled( not staged )" );
1841 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual, VISUAL_NOT_ENABLED );
1842 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1844 tet_infoline( "Allow image time to load resource" );
1845 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1846 application.SendNotification();
1847 application.Render();
1849 // Ensure texture has been uploaded
1850 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1851 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
1856 int UtcDaliImageVisualLoadPolicy04(void)
1858 ToolkitTestApplication application;
1859 tet_infoline( "UtcDaliImageVisualLoadPolicy04 First part Load a visual image before attaching to stage");
1860 tet_infoline( "Second part, Reuse the same image in aonther control and check resource ready signal fired" );
1862 const bool VISUAL_NOT_ENABLED( false ); // Instead of just passing false into an API.
1864 // Set up trace debug
1865 TestGlAbstraction& gl = application.GetGlAbstraction();
1866 TraceCallStack& textureTrace = gl.GetTextureTrace();
1867 textureTrace.Enable(true);
1869 tet_infoline( "Create a control and connect to resource ready signal" );
1870 DummyControl actor = DummyControl::New(true);
1871 actor.ResourceReadySignal().Connect( &ResourceReadySignal);
1872 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1873 actor.SetSize(200.f, 200.f);
1875 tet_infoline( "Create visual with IMMEDIATE load policy" );
1876 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
1878 tet_infoline( "Registering visual allows control to get a signal once loaded even if visual not enabled( staged )" );
1879 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual, VISUAL_NOT_ENABLED );
1880 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1882 tet_infoline( "Allow image time to load" );
1883 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1884 application.SendNotification();
1885 application.Render();
1887 tet_infoline( "Testing texture is loaded and resource ready signal fired" );
1888 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1889 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
1891 tet_infoline( "Original control correctly signalled, now testing for signal with new Control reusing the image" );
1893 gResourceReadySignalFired = false; // Reset signal check ready for testing next Control
1894 Visual::Base imageVisual2 = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::IMMEDIATE );
1895 DummyControl actor2 = DummyControl::New(true);
1896 Impl::DummyControl& dummyImpl2 = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1897 actor2.ResourceReadySignal().Connect( &ResourceReadySignal);
1899 tet_infoline( "Registering visual this should trigger the loading signal as is already image loaded for previous control" );
1900 dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual2 );
1901 imageVisual2.Reset(); // reduce ref count so only the control keeps the visual alive.
1902 actor2.SetSize(200.f, 200.f);
1903 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 0 ), true, TEST_LOCATION ); // Not expecting any further loading as texture is being reused.
1904 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
1909 int UtcDaliImageVisualLoadPolicy05(void)
1911 ToolkitTestApplication application;
1912 tet_infoline( "UtcDaliImageVisualLoadPolicy05 LoadPolicy::ATTACHED (default) First part Load a visual image before attaching to stage");
1913 tet_infoline( "Second part, Reuse the same image in aonther control and check resource ready signal fired" );
1914 // Set up trace debug
1915 TestGlAbstraction& gl = application.GetGlAbstraction();
1916 TraceCallStack& textureTrace = gl.GetTextureTrace();
1917 textureTrace.Enable(true);
1919 tet_infoline( "Create a control and connect to resource ready signal" );
1920 DummyControl actor = DummyControl::New(true);
1921 actor.ResourceReadySignal().Connect( &ResourceReadySignal);
1922 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1923 actor.SetSize(200.f, 200.f);
1924 Stage::GetCurrent().Add( actor );
1926 tet_infoline( "Create visual with ATTACHED load policy" );
1927 Visual::Base imageVisual = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::ATTACHED );
1929 tet_infoline( "Registering visual allows control to get a signal once loaded" );
1930 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1931 imageVisual.Reset(); // reduce ref count so only the control keeps the visual alive.
1933 tet_infoline( "Allow image time to load" );
1934 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1935 application.SendNotification();
1936 application.Render();
1938 tet_infoline( "Testing texture is loaded and resource ready signal fired" );
1939 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
1940 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
1942 tet_infoline( "Original control correctly signalled, now testing for signal with new Control reusing the image" );
1944 gResourceReadySignalFired = false; // Reset signal check ready for testing next Control
1945 Visual::Base imageVisual2 = CreateVisualWithPolicy( TEST_IMAGE_FILE_NAME, ImageVisual::Property::LOAD_POLICY, ImageVisual::LoadPolicy::ATTACHED );
1946 DummyControl actor2 = DummyControl::New(true);
1947 Impl::DummyControl& dummyImpl2 = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1948 actor2.ResourceReadySignal().Connect( &ResourceReadySignal);
1950 tet_infoline( "Registering visual this should trigger the loading signal as is already image loaded for previous control" );
1951 dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual2 );
1952 imageVisual2.Reset(); // reduce ref count so only the control keeps the visual alive.
1953 actor2.SetSize(200.f, 200.f);
1954 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 0 ), true, TEST_LOCATION ); // Not expecting any further loading as texture is being reused.
1955 DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
1961 int UtcDaliImageVisualOrientationCorrection(void)
1963 ToolkitTestApplication application;
1964 tet_infoline( "UtcDaliImageVisualOrientationCorrection Enabling OrientationCorrection should rotate an image with exif (90deg) orientation data with requested" );
1966 VisualFactory factory = VisualFactory::Get();
1967 tet_infoline( "Create visual with Orientation correction set OFF" );
1968 Property::Map propertyMap;
1969 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
1970 propertyMap.Insert( ImageVisual::Property::URL, TEST_ROTATED_IMAGE );
1971 propertyMap.Insert( "orientationCorrection", false );
1972 Visual::Base imageVisual = factory.CreateVisual( propertyMap );
1974 tet_infoline( "Create control for visual, need to loaded it" );
1975 DummyControl actor = DummyControl::New(true);
1976 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(actor.GetImplementation());
1977 Stage::GetCurrent().Add( actor );
1979 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
1980 // Wait for image to load
1981 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1983 Vector2 originalImageSize;
1984 tet_infoline( "Get size of original visual to compare later with rotated image" );
1985 imageVisual.GetNaturalSize( originalImageSize );
1986 DALI_TEST_GREATER( originalImageSize.width, originalImageSize.height, TEST_LOCATION ); // Width and Height must be different for this test.
1987 imageVisual.Reset(); // remove handle so can unregister it and remove from cache
1988 dummyImpl.UnregisterVisual( DummyControl::Property::TEST_VISUAL );
1989 application.SendNotification();
1990 application.Render();
1992 tet_infoline( "Create visual with Orientation correction set ON " );
1993 propertyMap.Clear();
1994 propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
1995 propertyMap.Insert( ImageVisual::Property::URL, TEST_ROTATED_IMAGE );
1996 propertyMap.Insert( ImageVisual::Property::ORIENTATION_CORRECTION, true );
1997 imageVisual = factory.CreateVisual( propertyMap );
1999 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
2000 // Wait for image to load
2001 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
2003 Vector2 rotatedImageSize;
2004 imageVisual.GetNaturalSize( rotatedImageSize );
2005 tet_infoline( "Confirm that visual has rotated" );
2006 DALI_TEST_EQUALS( originalImageSize.width, rotatedImageSize.height , TEST_LOCATION );
2007 DALI_TEST_EQUALS( originalImageSize.height, rotatedImageSize.width , TEST_LOCATION );
2009 Property::Map resultMap;
2010 imageVisual.CreatePropertyMap( resultMap );
2012 // check the Property::ORIENTATION_CORRECTION value from the returned map
2013 Property::Value* typeValue = resultMap.Find( ImageVisual::Property::ORIENTATION_CORRECTION, Property::BOOLEAN );
2014 DALI_TEST_EQUALS( typeValue->Get<bool>(), true, TEST_LOCATION );