1 #ifndef TEST_GRAPHICS_FRAMEBUFFER_H
2 #define TEST_GRAPHICS_FRAMEBUFFER_H
5 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
20 #include <dali/graphics-api/graphics-framebuffer-create-info.h>
21 #include <dali/graphics-api/graphics-framebuffer.h>
22 #include <dali/graphics-api/graphics-types.h>
23 #include "test-gl-abstraction.h"
24 #include "test-trace-call-stack.h"
28 class TestGraphicsFramebuffer : public Graphics::Framebuffer
31 TestGraphicsFramebuffer(TraceCallStack& callStack, TestGlAbstraction& glAbstraction, const Graphics::FramebufferCreateInfo& createInfo);
32 ~TestGraphicsFramebuffer();
35 void AttachTexture(Graphics::Texture* texture, uint32_t attachmentId, uint32_t layerId, uint32_t levelId);
38 TestGlAbstraction& mGl;
39 Graphics::FramebufferCreateInfo mCreateInfo;
40 TraceCallStack& mCallStack;
43 GLuint mDepthBuffer{0};
44 GLuint mStencilBuffer{0};
49 #endif //TEST_GRAPHICS_FRAMEBUFFER_H