2 * Copyright (c) 2022 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "test-application.h"
22 const Rect<int> TestApplication::DEFAULT_SURFACE_RECT = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
24 bool TestApplication::mLoggingEnabled = true;
26 TestApplication::TestApplication(uint32_t surfaceWidth,
27 uint32_t surfaceHeight,
28 uint32_t horizontalDpi,
31 bool enablePartialUpdate)
33 mSurfaceWidth(surfaceWidth),
34 mSurfaceHeight(surfaceHeight),
36 mDpi{horizontalDpi, verticalDpi},
38 mPartialUpdateEnabled(enablePartialUpdate)
46 void TestApplication::Initialize()
53 void TestApplication::CreateCore()
55 // We always need the first update!
56 mStatus.keepUpdating = Integration::KeepUpdating::STAGE_KEEP_RENDERING;
58 mCore = Dali::Integration::Core::New(mRenderController,
61 Integration::RenderToFrameBuffer::FALSE,
62 Integration::DepthBufferAvailable::TRUE,
63 Integration::StencilBufferAvailable::TRUE,
64 mPartialUpdateEnabled ? Integration::PartialUpdateAvailable::TRUE : Integration::PartialUpdateAvailable::FALSE);
66 mCore->ContextCreated();
68 Dali::Integration::Log::LogFunction logFunction(&TestApplication::LogMessage);
69 Dali::Integration::Log::InstallLogFunction(logFunction);
71 Dali::Integration::Trace::LogContextFunction logContextFunction(&TestApplication::LogContext);
72 Dali::Integration::Trace::InstallLogContextFunction(logContextFunction);
74 Dali::Integration::Trace::LogContext(true, "Test");
77 void TestApplication::CreateScene()
79 mScene = Dali::Integration::Scene::New(Size(static_cast<float>(mSurfaceWidth), static_cast<float>(mSurfaceHeight)));
80 mScene.SetDpi(Vector2(static_cast<float>(mDpi.x), static_cast<float>(mDpi.y)));
82 // Create render target for the scene
83 Graphics::RenderTargetCreateInfo rtInfo{};
84 rtInfo.SetExtent({mSurfaceWidth, mSurfaceHeight});
85 rtInfo.SetSurface(&mSurfaceWidth); // Can point to anything, really.
87 mScene.SetSurfaceRenderTarget(rtInfo);
90 void TestApplication::InitializeCore()
92 mCore->SceneCreated();
96 TestApplication::~TestApplication()
98 Dali::Integration::Log::UninstallLogFunction();
102 void TestApplication::LogContext(bool start, const char* tag)
106 fprintf(stderr, "INFO: Trace Start: %s\n", tag);
110 fprintf(stderr, "INFO: Trace End: %s\n", tag);
114 void TestApplication::LogMessage(Dali::Integration::Log::DebugPriority level, std::string& message)
120 case Dali::Integration::Log::DebugInfo:
121 fprintf(stderr, "INFO: %s", message.c_str());
123 case Dali::Integration::Log::DebugWarning:
124 fprintf(stderr, "WARN: %s", message.c_str());
126 case Dali::Integration::Log::DebugError:
127 fprintf(stderr, "ERROR: %s", message.c_str());
130 fprintf(stderr, "DEFAULT: %s", message.c_str());
136 Dali::Integration::Core& TestApplication::GetCore()
141 TestPlatformAbstraction& TestApplication::GetPlatform()
143 return mPlatformAbstraction;
146 TestRenderController& TestApplication::GetRenderController()
148 return mRenderController;
151 TestGraphicsController& TestApplication::GetGraphicsController()
153 return mGraphicsController;
156 TestGlAbstraction& TestApplication::GetGlAbstraction()
158 return static_cast<TestGlAbstraction&>(mGraphicsController.GetGlAbstraction());
161 TestGlContextHelperAbstraction& TestApplication::GetGlContextHelperAbstraction()
163 return static_cast<TestGlContextHelperAbstraction&>(mGraphicsController.GetGlContextHelperAbstraction());
166 TestGraphicsSyncImplementation& TestApplication::GetGraphicsSyncImpl()
168 return static_cast<TestGraphicsSyncImplementation&>(mGraphicsController.GetGraphicsSyncImpl());
171 void TestApplication::ProcessEvent(const Integration::Event& event)
173 mCore->QueueEvent(event);
174 mCore->ProcessEvents();
177 void TestApplication::SendNotification()
179 mCore->ProcessEvents();
182 void TestApplication::DoUpdate(uint32_t intervalMilliseconds, const char* location)
184 if(GetUpdateStatus() == 0 &&
185 mRenderStatus.NeedsUpdate() == false &&
186 !GetRenderController().WasCalled(TestRenderController::RequestUpdateFunc))
188 fprintf(stderr, "WARNING - Update not required :%s\n", location == NULL ? "NULL" : location);
191 uint32_t nextVSyncTime = mLastVSyncTime + intervalMilliseconds;
192 float elapsedSeconds = static_cast<float>(intervalMilliseconds) * 0.001f;
194 mCore->Update(elapsedSeconds, mLastVSyncTime, nextVSyncTime, mStatus, false, false);
196 GetRenderController().Initialize();
198 mLastVSyncTime = nextVSyncTime;
201 bool TestApplication::Render(uint32_t intervalMilliseconds, const char* location)
203 DoUpdate(intervalMilliseconds, location);
206 mRenderStatus.SetNeedsUpdate(false);
207 mRenderStatus.SetNeedsPostRender(false);
209 mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/);
210 mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/);
211 mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/);
212 mCore->PostRender(false /*do not skip rendering*/);
216 return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate();
219 bool TestApplication::PreRenderWithPartialUpdate(uint32_t intervalMilliseconds, const char* location, std::vector<Rect<int>>& damagedRects)
221 DoUpdate(intervalMilliseconds, location);
223 mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/);
224 mCore->PreRender(mScene, damagedRects);
226 return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate();
229 bool TestApplication::RenderWithPartialUpdate(std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect)
231 mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/);
232 mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/, clippingRect);
233 mCore->PostRender(false /*do not skip rendering*/);
237 return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate();
240 uint32_t TestApplication::GetUpdateStatus()
242 return mStatus.KeepUpdating();
245 bool TestApplication::UpdateOnly(uint32_t intervalMilliseconds)
247 DoUpdate(intervalMilliseconds);
248 return mStatus.KeepUpdating();
251 bool TestApplication::GetRenderNeedsUpdate()
253 return mRenderStatus.NeedsUpdate();
256 bool TestApplication::GetRenderNeedsPostRender()
258 return mRenderStatus.NeedsPostRender();
261 bool TestApplication::RenderOnly()
263 // Update Time values
264 mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/);
265 mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/);
266 mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/);
267 mCore->PostRender(false /*do not skip rendering*/);
271 return mRenderStatus.NeedsUpdate();
274 void TestApplication::ResetContext()
276 mCore->ContextDestroyed();
277 mGraphicsController.Initialize();
278 mCore->ContextCreated();
281 uint32_t TestApplication::Wait(uint32_t durationToWait)
285 for(uint32_t i = 0; i <= (durationToWait / RENDER_FRAME_INTERVAL); i++)
288 Render(RENDER_FRAME_INTERVAL);
289 time += RENDER_FRAME_INTERVAL;