2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 // Enable debug log for test coverage
19 #define DEBUG_ENABLED 1
21 #include "dali-scene3d/public-api/loader/matrix-stack.h"
22 #include <dali-test-suite-utils.h>
23 #include <string_view>
26 using namespace Dali::Scene3D::Loader;
28 int UtcDaliMatrixStack(void)
31 DALI_TEST_CHECK(stack.IsEmpty());
34 testMatrix.SetTransformComponents(Vector3::ONE * 5.f,
35 Quaternion(Radian(Degree(-45.f)), Vector3::XAXIS),
36 Vector3(100.f, 0.f, -200.f));
38 stack.Push(testMatrix);
39 DALI_TEST_CHECK(!stack.IsEmpty());
40 DALI_TEST_EQUAL(stack.Top(), testMatrix);
42 stack.Push(Matrix::IDENTITY);
43 DALI_TEST_CHECK(!stack.IsEmpty());
44 DALI_TEST_EQUAL(stack.Top(), testMatrix);
46 stack.Push(testMatrix);
49 Matrix::Multiply(testMatrix2, testMatrix, testMatrix);
50 DALI_TEST_CHECK(!stack.IsEmpty());
51 DALI_TEST_EQUAL(stack.Top(), testMatrix2);
54 DALI_TEST_CHECK(stack.IsEmpty());
56 stack.Push(Matrix::IDENTITY);
57 DALI_TEST_EQUAL(stack.Top(), Matrix::IDENTITY);
59 stack.Push(testMatrix);
60 DALI_TEST_EQUAL(stack.Top(), testMatrix);
63 DALI_TEST_EQUAL(stack.Top(), Matrix::IDENTITY);
64 DALI_TEST_CHECK(!stack.IsEmpty());
67 DALI_TEST_CHECK(stack.IsEmpty());