2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 // Enable debug log for test coverage
19 #define DEBUG_ENABLED 1
21 #include "dali-scene-loader/public-api/animated-property.h"
22 #include <dali-test-suite-utils.h>
25 using namespace Dali::SceneLoader;
27 int UtcDaliAnimatedPropertyGetPropertyType(void)
30 auto actor = Actor::New();
31 actor.SetProperty(Actor::Property::NAME, "ChristopherPlummer");
33 AnimatedProperty animProp {
37 std::unique_ptr<AnimatedProperty::Value>{ new AnimatedProperty::Value{
38 Property::Value{ Vector3::XAXIS * 100.f },
43 Property expected(actor, Actor::Property::POSITION);
44 Property result = animProp.GetProperty(actor);
45 DALI_TEST_EQUAL(result.object, expected.object);
46 DALI_TEST_EQUAL(result.propertyIndex, expected.propertyIndex);
47 DALI_TEST_EQUAL(result.componentIndex, expected.componentIndex);
48 DALI_TEST_EQUAL(animProp.GetPropertyType(actor), Property::VECTOR3);