2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
21 #include <dali/public-api/dali-core.h>
22 #include <dali-test-suite-utils.h>
23 #include <dali/internal/event/common/type-info-impl.h>
24 #include <dali/integration-api/events/long-press-gesture-event.h>
25 #include <dali/integration-api/events/pan-gesture-event.h>
26 #include <dali/integration-api/events/pinch-gesture-event.h>
27 #include <dali/integration-api/events/tap-gesture-event.h>
28 #include <dali/integration-api/events/touch-event-integ.h>
29 #include <dali/integration-api/events/hover-event-integ.h>
37 // Stores data that is populated in the callback and will be read by the Test cases
41 : functorCalled( false ),
42 voidFunctorCalled( false ),
43 receivedGesture( Gesture::Clear ),
49 functorCalled = false;
50 voidFunctorCalled = false;
52 receivedGesture.numberOfTouches = 0u;
53 receivedGesture.screenPoint = Vector2(0.0f, 0.0f);
54 receivedGesture.localPoint = Vector2(0.0f, 0.0f);
60 bool voidFunctorCalled;
61 LongPressGesture receivedGesture;
65 // Functor that sets the data when called
66 struct GestureReceivedFunctor
68 GestureReceivedFunctor(SignalData& data) : signalData(data) { }
70 void operator()(Actor actor, LongPressGesture longPress)
72 signalData.functorCalled = true;
73 signalData.receivedGesture = longPress;
74 signalData.pressedActor = actor;
79 signalData.voidFunctorCalled = true;
82 SignalData& signalData;
85 // Generate a LongPressGestureEvent to send to Core
86 Integration::LongPressGestureEvent GenerateLongPress(
88 unsigned int numberOfTouches,
91 Integration::LongPressGestureEvent longPress( state );
93 longPress.numberOfTouches = numberOfTouches;
94 longPress.point = point;
99 // Generate a PanGestureEvent to send to Core
100 Integration::PanGestureEvent GeneratePan(
101 Gesture::State state,
102 Vector2 previousPosition,
103 Vector2 currentPosition,
104 unsigned long timeDelta,
105 unsigned int numberOfTouches = 1,
106 unsigned int time = 1u)
108 Integration::PanGestureEvent pan(state);
110 pan.previousPosition = previousPosition;
111 pan.currentPosition = currentPosition;
112 pan.timeDelta = timeDelta;
113 pan.numberOfTouches = numberOfTouches;
118 // Generate a PinchGestureEvent to send to Core
119 Integration::PinchGestureEvent GeneratePinch(
120 Gesture::State state,
125 Integration::PinchGestureEvent pinch(state);
129 pinch.centerPoint = centerpoint;
133 // Generate a TapGestureEvent to send to Core
134 Integration::TapGestureEvent GenerateTap(
135 Gesture::State state,
136 unsigned int numberOfTaps,
137 unsigned int numberOfTouches,
140 Integration::TapGestureEvent tap( state );
142 tap.numberOfTaps = numberOfTaps;
143 tap.numberOfTouches = numberOfTouches;
150 // Create function as Init function called
152 static bool CreateCustomInitCalled = false;
153 BaseHandle CreateCustomInit(void)
155 CreateCustomInitCalled = true;
159 static bool CreateCustomNamedInitCalled = false;
160 BaseHandle CreateCustomNamedInit(void)
162 CreateCustomNamedInitCalled = true;
166 const std::string scriptedName("PopupStyle");
167 static TypeRegistration scriptedType( scriptedName, typeid(Dali::CustomActor), CreateCustomNamedInit );
169 // Property Registration
170 bool setPropertyCalled = false;
171 bool getPropertyCalled = false;
172 void SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value )
174 setPropertyCalled = true;
176 Property::Value GetProperty( BaseObject* object, Property::Index propertyIndex )
178 getPropertyCalled = true;
179 return Property::Value( true );
184 /*******************************************************************************
188 ******************************************************************************/
191 struct MyTestCustomActor : public CustomActorImpl
193 typedef Signal< void ()> SignalType;
194 typedef Signal< void (float)> SignalTypeFloat;
196 MyTestCustomActor() : CustomActorImpl( ActorFlags( REQUIRES_TOUCH_EVENTS ) )
199 virtual ~MyTestCustomActor()
202 void ResetCallStack()
206 // From CustomActorImpl
207 virtual void OnStageConnection( int depth )
210 virtual void OnStageDisconnection()
213 virtual void OnChildAdd(Actor& child)
216 virtual void OnChildRemove(Actor& child)
219 virtual void OnSizeSet(const Vector3& targetSize)
222 virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize)
225 virtual bool OnTouchEvent(const TouchEvent& event)
229 virtual bool OnHoverEvent(const HoverEvent& event)
233 virtual bool OnWheelEvent(const WheelEvent& event)
237 virtual bool OnKeyEvent(const KeyEvent& event)
241 virtual void OnKeyInputFocusGained()
244 virtual void OnKeyInputFocusLost()
247 virtual Vector3 GetNaturalSize()
249 return Vector3( 0.0f, 0.0f, 0.0f );
252 virtual float GetHeightForWidth( float width )
257 virtual float GetWidthForHeight( float height )
262 virtual void OnRelayout( const Vector2& size, RelayoutContainer& container )
266 virtual void OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension )
270 virtual void OnCalculateRelayoutSize( Dimension::Type dimension )
274 virtual float CalculateChildSize( const Dali::Actor& child, Dimension::Type dimension )
279 virtual void OnLayoutNegotiated( float size, Dimension::Type dimension )
283 virtual bool RelayoutDependentOnChildren( Dimension::Type dimension = Dimension::ALL_DIMENSIONS )
295 class MyTestCustomActor : public CustomActor
299 typedef Signal< void ()> SignalType;
300 typedef Signal< void (float)> SignalTypeFloat;
306 static MyTestCustomActor New()
308 Impl::MyTestCustomActor* p = new Impl::MyTestCustomActor;
309 return MyTestCustomActor( *p ); // takes ownership
312 virtual ~MyTestCustomActor()
316 static MyTestCustomActor DownCast( BaseHandle handle )
318 MyTestCustomActor result;
320 CustomActor custom = Dali::CustomActor::DownCast( handle );
323 CustomActorImpl& customImpl = custom.GetImplementation();
325 Impl::MyTestCustomActor* impl = dynamic_cast<Impl::MyTestCustomActor*>(&customImpl);
329 result = MyTestCustomActor(customImpl.GetOwner());
336 SignalType& GetCustomSignal()
338 Dali::RefObject& obj = GetImplementation();
339 return static_cast<Impl::MyTestCustomActor&>( obj ).mSignal;
344 MyTestCustomActor(Internal::CustomActor* internal)
345 : CustomActor(internal)
349 MyTestCustomActor( Impl::MyTestCustomActor& impl )
350 : CustomActor( impl )
356 class MyTestCustomActor2 : public CustomActor
364 P1=Dali::PROPERTY_REGISTRATION_START_INDEX,
374 static MyTestCustomActor2 New()
376 return MyTestCustomActor2(); // takes ownership
379 virtual ~MyTestCustomActor2()
383 static MyTestCustomActor2 DownCast( BaseHandle handle )
385 MyTestCustomActor2 result;
387 CustomActor custom = Dali::CustomActor::DownCast( handle );
390 CustomActorImpl& customImpl = custom.GetImplementation();
392 Impl::MyTestCustomActor* impl = dynamic_cast<Impl::MyTestCustomActor*>(&customImpl);
396 result = MyTestCustomActor2(customImpl.GetOwner());
405 MyTestCustomActor2(Internal::CustomActor* internal)
406 : CustomActor(internal)
410 MyTestCustomActor2( Impl::MyTestCustomActor& impl )
411 : CustomActor( impl )
416 static TypeRegistration customTypeInit( typeid(MyTestCustomActor2), typeid(Dali::CustomActor), CreateCustomInit, true );
418 PropertyRegistration P1( customTypeInit, "propertyOne", MyTestCustomActor2::Property::P1, Property::INTEGER, &SetProperty, &GetProperty );
419 PropertyRegistration P2( customTypeInit, "propertyTwo", MyTestCustomActor2::Property::P2, Property::STRING, &SetProperty, &GetProperty );
422 class MyTestCustomActor3 : public CustomActor
429 static MyTestCustomActor3 New()
431 return MyTestCustomActor3(); // takes ownership
434 virtual ~MyTestCustomActor3()
438 static MyTestCustomActor3 DownCast( BaseHandle handle )
440 MyTestCustomActor3 result;
442 CustomActor custom = Dali::CustomActor::DownCast( handle );
445 CustomActorImpl& customImpl = custom.GetImplementation();
447 Impl::MyTestCustomActor* impl = dynamic_cast<Impl::MyTestCustomActor*>(&customImpl);
451 result = MyTestCustomActor3(customImpl.GetOwner());
460 MyTestCustomActor3(Internal::CustomActor* internal)
461 : CustomActor(internal)
465 MyTestCustomActor3( Impl::MyTestCustomActor& impl )
466 : CustomActor( impl )
471 static TypeRegistration customTypeBadInit( typeid(MyTestCustomActor3), typeid(Dali::CustomActor), NULL, false );
473 BaseHandle CreateCustom(void)
475 return MyTestCustomActor::New();
478 static std::string lastSignalConnectionCustom;
480 bool DoConnectSignalCustom( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
482 lastSignalConnectionCustom = signalName;
484 bool connected( true );
486 Dali::BaseHandle handle(object);
487 MyTestCustomActor customActor = MyTestCustomActor::DownCast(handle);
489 if( "sig1" == signalName )
491 customActor.GetCustomSignal().Connect( tracker, functor );
495 // signalName does not match any signal
502 bool DoConnectSignalCustomFailure( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
504 lastSignalConnectionCustom = "failed";
506 return false; // This is supposed to fail
509 struct CustomTestFunctor
513 ++mTotalInstanceCount;
514 ++mCurrentInstanceCount;
517 CustomTestFunctor( const CustomTestFunctor& copyMe )
519 ++mTotalInstanceCount;
520 ++mCurrentInstanceCount;
525 --mCurrentInstanceCount;
533 static int mTotalInstanceCount;
534 static int mCurrentInstanceCount;
535 static int mCallbackCount;
538 int CustomTestFunctor::mTotalInstanceCount = 0;
539 int CustomTestFunctor::mCurrentInstanceCount = 0;
540 int CustomTestFunctor::mCallbackCount = 0;
542 static void ResetFunctorCounts()
544 CustomTestFunctor::mTotalInstanceCount = 0;
545 CustomTestFunctor::mCurrentInstanceCount = 0;
546 CustomTestFunctor::mCallbackCount = 0;
549 static std::string lastActionCustom;
550 bool DoActionCustom(BaseObject* object, const std::string& actionName, const Property::Map& /*attributes*/)
552 lastActionCustom = actionName;
556 // Custom type registration
557 static TypeRegistration customType1( typeid(MyTestCustomActor), typeid(Dali::CustomActor), CreateCustom );
560 static SignalConnectorType customSignalConnector1( customType1, "sig1", DoConnectSignalCustom );
561 static SignalConnectorType customSignalConnector2( customType1, "sig2", DoConnectSignalCustomFailure );
562 static const int TEST_SIGNAL_COUNT = 2;
565 static TypeAction customAction1( customType1, "act1", DoActionCustom);
566 static const int TEST_ACTION_COUNT = 1;
568 class TestConnectionTracker : public ConnectionTracker
572 TestConnectionTracker()
577 BaseHandle CreateNamedActorType()
579 Actor actor = Actor::New();
580 actor.SetName( "NamedActor" );
584 TypeRegistration namedActorType( "MyNamedActor", typeid(Dali::Actor), CreateNamedActorType );
585 PropertyRegistration namedActorPropertyOne( namedActorType, "propName", PROPERTY_REGISTRATION_START_INDEX, Property::BOOLEAN, &SetProperty, &GetProperty );
587 } // Anonymous namespace
589 // Note: No negative test case for UtcDaliTypeRegistryGet can be implemented.
590 int UtcDaliTypeRegistryGetP(void)
592 TestApplication application;
594 TypeRegistry registry = TypeRegistry::Get();
595 DALI_TEST_CHECK( registry );
600 // Note: No negative test case for UtcDaliTypeRegistryConstructor can be implemented.
601 int UtcDaliTypeRegistryConstructorP(void)
603 TestApplication application;
605 TypeRegistry registry;
606 DALI_TEST_CHECK( !registry );
610 // Note: No negative test case for UtcDaliTypeRegistryCopyConstructor can be implemented.
611 int UtcDaliTypeRegistryCopyConstructorP(void)
613 TestApplication application;
615 TypeRegistry registry = TypeRegistry::Get();
616 DALI_TEST_CHECK( registry );
618 TypeRegistry copy( registry );
619 DALI_TEST_CHECK( copy );
621 DALI_TEST_CHECK( registry.GetTypeInfo( "Actor" ).GetName() == copy.GetTypeInfo( "Actor" ).GetName() );
626 // Note: No negative test case for UtcDaliTypeRegistryAssignmentOperator can be implemented.
627 int UtcDaliTypeRegistryAssignmentOperatorP(void)
629 TestApplication application;
631 TypeRegistry registry = TypeRegistry::Get();
632 DALI_TEST_CHECK( registry );
634 TypeRegistry copy = registry;
635 DALI_TEST_CHECK( copy );
636 DALI_TEST_CHECK( registry == copy );
638 DALI_TEST_CHECK( registry.GetTypeInfo( "Actor" ).GetName() == copy.GetTypeInfo( "Actor" ).GetName() );
643 int UtcDaliTypeRegistryAssignP(void)
645 TestApplication application;
647 TypeRegistry registry = TypeRegistry::Get();
648 TypeRegistry registry2;
649 registry2 = registry;
650 DALI_TEST_CHECK( registry2 );
652 DALI_TEST_CHECK( registry2.GetTypeInfo( "Actor" ).GetName() == registry2.GetTypeInfo( "Actor" ).GetName() );
657 int UtcDaliTypeRegistryGetTypeInfoFromTypeNameP(void)
659 TestApplication application;
661 TypeRegistry registry = TypeRegistry::Get();
666 type = registry.GetTypeInfo( "CameraActor" );
667 DALI_TEST_CHECK( type );
668 CameraActor ca = CameraActor::DownCast(type.CreateInstance());
669 DALI_TEST_CHECK( ca );
670 Stage::GetCurrent().Add( ca );
671 application.Render();
674 type = registry.GetTypeInfo( "Animation" );
675 DALI_TEST_CHECK( type );
676 Animation an = Animation::DownCast(type.CreateInstance());
677 DALI_TEST_CHECK( an );
679 application.Render();
684 int UtcDaliTypeRegistryGetTypeInfoFromTypeNameN(void)
686 TestApplication application;
688 TypeRegistry registry = TypeRegistry::Get();
692 type = registry.GetTypeInfo( "MyDummyActor" );
693 DALI_TEST_CHECK( !type );
698 int UtcDaliTypeRegistryGetTypeInfoFromTypeIdP(void)
700 TypeInfo named_type = TypeRegistry::Get().GetTypeInfo( "CameraActor" );
701 TypeInfo typeinfo_type = TypeRegistry::Get().GetTypeInfo( typeid(Dali::CameraActor) );
703 DALI_TEST_CHECK( named_type );
704 DALI_TEST_CHECK( typeinfo_type );
706 // Check named and typeid are equivalent
707 DALI_TEST_CHECK( named_type == typeinfo_type );
709 DALI_TEST_CHECK( named_type.GetName() == typeinfo_type.GetName() );
710 DALI_TEST_CHECK( named_type.GetBaseName() == typeinfo_type.GetBaseName() );
715 int UtcDaliTypeRegistryGetTypeInfoFromTypeIdN(void)
717 TestApplication application;
718 TypeRegistry typeRegistry = TypeRegistry::Get();
720 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(Vector2) );
721 DALI_TEST_CHECK( !typeInfo );
726 int UtcDaliTypeRegistryGetTypeNameCountP(void)
728 TestApplication application;
729 TypeRegistry typeRegistry = TypeRegistry::Get();
732 for(size_t i = 0; i < typeRegistry.GetTypeNameCount(); i++)
734 type = typeRegistry.GetTypeInfo( typeRegistry.GetTypeName(i) );
735 DALI_TEST_CHECK( type );
742 int UtcDaliTypeRegistryGetTypeNamesP(void)
744 TestApplication application;
745 TypeRegistry typeRegistry = TypeRegistry::Get();
748 for(size_t i = 0; i < typeRegistry.GetTypeNameCount(); i++)
750 type = typeRegistry.GetTypeInfo( typeRegistry.GetTypeName(i) );
751 DALI_TEST_CHECK( type );
758 // Note: No negative test case for UtcDaliTypeRegistryTypeRegistration can be implemented.
759 int UtcDaliTypeRegistryTypeRegistrationNotCallingCreateOnInitP(void)
761 ResetFunctorCounts();
763 TestApplication application;
765 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor" );
766 DALI_TEST_CHECK( type );
768 TypeInfo baseType = TypeRegistry::Get().GetTypeInfo( "CustomActor" );
769 DALI_TEST_CHECK( baseType );
771 BaseHandle handle = type.CreateInstance();
772 DALI_TEST_CHECK( handle );
774 MyTestCustomActor customHandle = MyTestCustomActor::DownCast( handle );
775 DALI_TEST_CHECK( customHandle );
777 DALI_TEST_EQUALS( type.GetActionCount(), TEST_ACTION_COUNT + baseType.GetActionCount(), TEST_LOCATION );
779 DALI_TEST_EQUALS( type.GetSignalCount(), TEST_SIGNAL_COUNT + baseType.GetSignalCount(), TEST_LOCATION );
782 TestConnectionTracker tracker;
784 bool connected = handle.ConnectSignal( &tracker, "sig1", CustomTestFunctor() );
785 DALI_TEST_EQUALS( connected, true, TEST_LOCATION );
786 DALI_TEST_CHECK( lastSignalConnectionCustom == "sig1" );
787 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
788 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 1, TEST_LOCATION );
790 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0, TEST_LOCATION );
791 customHandle.GetCustomSignal().Emit();
792 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1, TEST_LOCATION );
793 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
794 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 1, TEST_LOCATION );
796 // tracker should automatically disconnect here
797 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
798 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0, TEST_LOCATION );
800 // Test that functor is disconnected
801 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1, TEST_LOCATION );
802 customHandle.GetCustomSignal().Emit();
803 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1/*not incremented*/, TEST_LOCATION );
804 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
805 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0, TEST_LOCATION );
807 Property::Map attributes;
808 handle.DoAction("act1", attributes);
809 DALI_TEST_CHECK( lastActionCustom == "act1" );
813 // Note: No negative test case for UtcDaliTypeRegistryTypeRegistration can be implemented.
814 int UtcDaliTypeRegistryTypeRegistrationCallingCreateOnInitP(void)
816 TestApplication application;
818 DALI_TEST_CHECK( "MyTestCustomActor2" == customTypeInit.RegisteredName() );
820 DALI_TEST_CHECK( true == CreateCustomInitCalled );
821 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor2" );
822 DALI_TEST_CHECK( type );
826 // Note: No negative test case for UtcDaliTypeRegistryTypeRegistration can be implemented.
827 int UtcDaliTypeRegistryTypeRegistrationForNamedTypeP(void)
829 TestApplication application;
831 // Create Named Actor Type
832 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyNamedActor" );
833 DALI_TEST_CHECK( type );
835 BaseHandle namedHandle = type.CreateInstance();
836 DALI_TEST_CHECK( namedHandle );
837 Actor namedActor( Actor::DownCast( namedHandle ) );
838 DALI_TEST_CHECK( namedActor );
840 DALI_TEST_CHECK( namedActor.GetName() == "NamedActor" );
841 DALI_TEST_CHECK( type.GetName() == "MyNamedActor" );
842 DALI_TEST_CHECK( type.GetBaseName() == "Actor" );
847 int UtcDaliTypeRegistryRegisteredNameP(void)
849 TestApplication application;
851 DALI_TEST_CHECK( scriptedName == scriptedType.RegisteredName() );
853 TypeInfo baseType = TypeRegistry::Get().GetTypeInfo( scriptedName );
854 DALI_TEST_CHECK( baseType );
856 BaseHandle handle = baseType.CreateInstance();
858 DALI_TEST_CHECK( true == CreateCustomNamedInitCalled );
859 TypeInfo type = TypeRegistry::Get().GetTypeInfo( scriptedName );
860 DALI_TEST_CHECK( type );
865 int UtcDaliTypeRegistryRegisteredNameN(void)
867 TestApplication application;
869 DALI_TEST_CHECK( scriptedName == scriptedType.RegisteredName() );
871 TypeInfo baseType = TypeRegistry::Get().GetTypeInfo( scriptedName );
872 DALI_TEST_CHECK( baseType );
874 // should cause an assert because we're registering same type twice
875 // once statically at the start of this file, then again now
878 TypeRegistration scriptedType( scriptedName, typeid(Dali::CustomActor), CreateCustomNamedInit );
879 tet_result( TET_FAIL );
881 catch ( DaliException& e )
883 DALI_TEST_ASSERT( e, "Duplicate type name in Type Registration", TEST_LOCATION );
890 int UtcDaliTypeRegistrySignalConnectorTypeP(void)
892 ResetFunctorCounts();
894 TestApplication application;
896 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor" );
897 DALI_TEST_CHECK( type );
899 BaseHandle handle = type.CreateInstance();
900 DALI_TEST_CHECK( handle );
902 MyTestCustomActor customHandle = MyTestCustomActor::DownCast( handle );
903 DALI_TEST_CHECK( customHandle );
906 TestConnectionTracker tracker;
908 bool connected = handle.ConnectSignal( &tracker, "sig1", CustomTestFunctor() );
909 DALI_TEST_EQUALS( connected, true, TEST_LOCATION );
910 DALI_TEST_CHECK( lastSignalConnectionCustom == "sig1" );
911 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
912 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 1, TEST_LOCATION );
914 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0, TEST_LOCATION );
915 customHandle.GetCustomSignal().Emit();
916 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1, TEST_LOCATION );
917 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
918 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 1, TEST_LOCATION );
920 // tracker should automatically disconnect here
921 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
922 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0, TEST_LOCATION );
924 // Test that functor is disconnected
925 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1, TEST_LOCATION );
926 customHandle.GetCustomSignal().Emit();
927 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1/*not incremented*/, TEST_LOCATION );
928 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
929 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0, TEST_LOCATION );
934 int UtcDaliTypeRegistrySignalConnectorTypeN(void)
936 // Test what happens when signal connnector (DoConnectSignalFailure method) returns false
938 ResetFunctorCounts();
940 TestApplication application;
942 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor" );
943 DALI_TEST_CHECK( type );
945 TypeInfo baseType = TypeRegistry::Get().GetTypeInfo( "CustomActor" );
946 DALI_TEST_CHECK( baseType );
948 BaseHandle handle = type.CreateInstance();
949 DALI_TEST_CHECK( handle );
951 MyTestCustomActor customHandle = MyTestCustomActor::DownCast( handle );
952 DALI_TEST_CHECK( customHandle );
954 DALI_TEST_EQUALS( type.GetActionCount(), TEST_ACTION_COUNT + baseType.GetActionCount(), TEST_LOCATION );
956 DALI_TEST_EQUALS( type.GetSignalCount(), TEST_SIGNAL_COUNT + baseType.GetSignalCount(), TEST_LOCATION );
959 TestConnectionTracker tracker;
961 bool connected = handle.ConnectSignal( &tracker, "sig2", CustomTestFunctor() );
962 DALI_TEST_EQUALS( connected, false/*This is supposed to fail*/, TEST_LOCATION );
963 DALI_TEST_CHECK( lastSignalConnectionCustom == "failed" );
964 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
965 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0/*deleted along with FunctorDelegate*/, TEST_LOCATION );
968 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0, TEST_LOCATION );
969 customHandle.GetCustomSignal().Emit();
970 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0/*never called*/, TEST_LOCATION );
972 // tracker should have nothing to disconnect here
975 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0, TEST_LOCATION );
976 customHandle.GetCustomSignal().Emit();
977 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0/*never called*/, TEST_LOCATION );
981 int UtcDaliTypeRegistryTypeActionP(void)
983 ResetFunctorCounts();
985 TestApplication application;
987 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor" );
988 DALI_TEST_CHECK( type );
990 BaseHandle handle = type.CreateInstance();
991 DALI_TEST_CHECK( handle );
993 Property::Map attributes;
994 DALI_TEST_CHECK( handle.DoAction("act1", attributes) );
995 DALI_TEST_CHECK( lastActionCustom == "act1" );
1000 int UtcDaliTypeRegistryTypeActionN(void)
1002 ResetFunctorCounts();
1004 TestApplication application;
1006 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor" );
1007 DALI_TEST_CHECK( type );
1009 BaseHandle handle = type.CreateInstance();
1010 DALI_TEST_CHECK( handle );
1012 Property::Map attributes;
1013 DALI_TEST_CHECK( !handle.DoAction( "unknownAction", attributes ) );
1018 int UtcDaliTypeRegistryPropertyRegistrationP(void)
1020 TestApplication application;
1021 TypeRegistry typeRegistry = TypeRegistry::Get();
1023 // Check property count before property registration
1024 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1025 DALI_TEST_CHECK( typeInfo );
1026 BaseHandle handle = typeInfo.CreateInstance();
1027 DALI_TEST_CHECK( handle );
1028 Actor customActor = Actor::DownCast( handle );
1029 DALI_TEST_CHECK( customActor );
1030 unsigned int initialPropertyCount( customActor.GetPropertyCount() );
1032 std::string propertyName( "prop1" );
1033 int propertyIndex( PROPERTY_REGISTRATION_START_INDEX );
1034 Property::Type propertyType( Property::BOOLEAN );
1035 PropertyRegistration property1( customType1, propertyName, propertyIndex, propertyType, &SetProperty, &GetProperty );
1037 // Check property count after registration
1038 unsigned int postRegistrationPropertyCount( customActor.GetPropertyCount() );
1039 DALI_TEST_EQUALS( initialPropertyCount + 1u, postRegistrationPropertyCount, TEST_LOCATION );
1041 // Add custom property and check property count
1042 customActor.RegisterProperty( "customProp1", true );
1043 unsigned int customPropertyCount( customActor.GetPropertyCount() );
1044 DALI_TEST_EQUALS( postRegistrationPropertyCount + 1u, customPropertyCount, TEST_LOCATION );
1046 // Set the property, ensure SetProperty called
1047 DALI_TEST_CHECK( !setPropertyCalled );
1048 customActor.SetProperty( propertyIndex, false );
1049 DALI_TEST_CHECK( setPropertyCalled );
1051 // Get the property, ensure GetProperty called
1052 DALI_TEST_CHECK( !getPropertyCalled );
1053 (void)customActor.GetProperty< bool >( propertyIndex );
1054 DALI_TEST_CHECK( getPropertyCalled );
1056 // Get the property using GetCurrentProperty and ensure GetProperty is called
1057 getPropertyCalled = false;
1058 DALI_TEST_CHECK( !getPropertyCalled );
1059 customActor.GetCurrentProperty< bool >( propertyIndex );
1060 DALI_TEST_CHECK( getPropertyCalled );
1062 // Check the property name
1063 DALI_TEST_EQUALS( customActor.GetPropertyName( propertyIndex ), propertyName, TEST_LOCATION );
1064 DALI_TEST_EQUALS( typeInfo.GetPropertyName( propertyIndex ), propertyName, TEST_LOCATION );
1066 // Check the property index
1067 DALI_TEST_EQUALS( customActor.GetPropertyIndex( propertyName ), propertyIndex, TEST_LOCATION );
1069 // Check the property type
1070 DALI_TEST_EQUALS( customActor.GetPropertyType( propertyIndex ), propertyType, TEST_LOCATION );
1072 // Check property count of type-info is 1
1073 Property::IndexContainer indices;
1074 typeInfo.GetPropertyIndices( indices );
1076 size_t typePropertyCount = typeInfo.GetPropertyCount();
1077 DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
1078 DALI_TEST_EQUALS( indices.Size(), typePropertyCount, TEST_LOCATION );
1080 // Ensure indices returned from actor and customActor differ by two
1081 Actor actor = Actor::New();
1082 actor.GetPropertyIndices( indices );
1083 unsigned int actorIndices = indices.Size();
1084 customActor.GetPropertyIndices( indices );
1085 unsigned int customActorIndices = indices.Size();
1086 DALI_TEST_EQUALS( actorIndices + 2u, customActorIndices, TEST_LOCATION ); // Custom property + registered property
1090 int UtcDaliTypeRegistryPropertyRegistrationN(void)
1092 TestApplication application;
1093 TypeRegistry typeRegistry = TypeRegistry::Get();
1095 // Attempt to register a property type out-of-bounds index (less than)
1098 PropertyRegistration property1( customType1, "propName", PROPERTY_REGISTRATION_START_INDEX - 1, Property::BOOLEAN, &SetProperty, &GetProperty );
1099 tet_result( TET_FAIL );
1101 catch ( DaliException& e )
1103 DALI_TEST_ASSERT( e, "( index >= PROPERTY_REGISTRATION_START_INDEX ) && ( index <= PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1106 // Attempt to register a property type out-of-bounds index (greater than)
1109 PropertyRegistration property1( customType1, "propName", PROPERTY_REGISTRATION_MAX_INDEX + 1, Property::BOOLEAN, &SetProperty, &GetProperty );
1110 tet_result( TET_FAIL );
1112 catch ( DaliException& e )
1114 DALI_TEST_ASSERT( e, "( index >= PROPERTY_REGISTRATION_START_INDEX ) && ( index <= PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1120 int UtcDaliTypeRegistryAnimatablePropertyRegistrationP(void)
1122 TestApplication application;
1123 TypeRegistry typeRegistry = TypeRegistry::Get();
1125 // Check property count before property registration
1126 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1127 DALI_TEST_CHECK( typeInfo );
1128 BaseHandle handle = typeInfo.CreateInstance();
1129 DALI_TEST_CHECK( handle );
1130 Actor customActor = Actor::DownCast( handle );
1131 DALI_TEST_CHECK( customActor );
1132 Stage::GetCurrent().Add(customActor);
1134 unsigned int customPropertyCount( customActor.GetPropertyCount() );
1136 // Register animatable property
1137 std::string animatablePropertyName( "animatableProp1" );
1138 int animatablePropertyIndex( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
1139 Property::Type animatablePropertyType( Property::FLOAT );
1140 AnimatablePropertyRegistration animatableProperty( customType1, animatablePropertyName, animatablePropertyIndex, animatablePropertyType );
1142 // Check property count after registration
1143 DALI_TEST_EQUALS( customPropertyCount + 1u, customActor.GetPropertyCount(), TEST_LOCATION );
1145 // Set the animatable property value
1146 customActor.SetProperty( animatablePropertyIndex, 25.0f );
1148 // Render and notify
1149 application.SendNotification();
1150 application.Render();
1152 // Check the animatable property value
1153 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyIndex ), 25.f, TEST_LOCATION );
1155 // Check the animatable property name
1156 DALI_TEST_EQUALS( customActor.GetPropertyName( animatablePropertyIndex ), animatablePropertyName, TEST_LOCATION );
1158 // Check the animatable property index
1159 DALI_TEST_EQUALS( customActor.GetPropertyIndex( animatablePropertyName ), animatablePropertyIndex, TEST_LOCATION );
1161 // Check the animatable property type
1162 DALI_TEST_EQUALS( customActor.GetPropertyType( animatablePropertyIndex ), animatablePropertyType, TEST_LOCATION );
1164 // Check property count of type-info is 1
1165 Property::IndexContainer indices;
1166 typeInfo.GetPropertyIndices( indices );
1167 DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
1169 // Ensure indices returned from actor and customActor differ by one
1170 Actor actor = Actor::New();
1171 actor.GetPropertyIndices( indices );
1172 unsigned int actorIndices = indices.Size();
1173 customActor.GetPropertyIndices( indices );
1174 unsigned int customActorIndices = indices.Size();
1175 DALI_TEST_EQUALS( actorIndices + 1u, customActorIndices, TEST_LOCATION ); // Custom property + registered property
1177 // check that the property is animatable
1178 Animation animation = Animation::New(0.2f);
1179 animation.AnimateTo( Property( customActor, animatablePropertyIndex ), 15.f, AlphaFunction::LINEAR );
1182 // Target value should change straight away
1183 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyIndex ), 15.0f, TEST_LOCATION );
1185 // Render and notify, animation play for 0.05 seconds
1186 application.SendNotification();
1187 application.Render(50);
1188 DALI_TEST_EQUALS( 0.25f, animation.GetCurrentProgress(), TEST_LOCATION );
1189 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyIndex ), 22.5f, TEST_LOCATION );
1191 // Render and notify, animation play for another 0.1 seconds
1192 application.SendNotification();
1193 application.Render(100);
1194 DALI_TEST_EQUALS( 0.75f, animation.GetCurrentProgress(), TEST_LOCATION );
1195 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyIndex ), 17.5f, TEST_LOCATION );
1200 int UtcDaliTypeRegistryAnimatablePropertyRegistrationN(void)
1202 TestApplication application;
1203 TypeRegistry typeRegistry = TypeRegistry::Get();
1205 // Attempt to register an animatable property type out-of-bounds index (less than)
1208 AnimatablePropertyRegistration property1( customType1, "animPropName", ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX - 1, Property::BOOLEAN );
1209 tet_result( TET_FAIL );
1211 catch ( DaliException& e )
1213 DALI_TEST_ASSERT( e, "( index >= ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1216 // Attempt to register an animatable property type out-of-bounds index (greater than)
1219 AnimatablePropertyRegistration property1( customType1, "animPropName", ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX + 1, Property::BOOLEAN );
1220 tet_result( TET_FAIL );
1222 catch ( DaliException& e )
1224 DALI_TEST_ASSERT( e, "( index >= ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1230 int UtcDaliTypeRegistryAnimatablePropertyRegistrationWithDefaultP(void)
1232 TestApplication application;
1233 TypeRegistry typeRegistry = TypeRegistry::Get();
1235 // Check property count before property registration
1236 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1237 DALI_TEST_CHECK( typeInfo );
1238 BaseHandle handle = typeInfo.CreateInstance();
1239 DALI_TEST_CHECK( handle );
1240 Actor customActor = Actor::DownCast( handle );
1241 DALI_TEST_CHECK( customActor );
1242 Stage::GetCurrent().Add(customActor);
1244 unsigned int customPropertyCount( customActor.GetPropertyCount() );
1246 // Register animatable property
1247 std::string animatablePropertyName( "animatableProp1" );
1248 int animatablePropertyIndex( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
1249 AnimatablePropertyRegistration animatableProperty1( customType1, animatablePropertyName, animatablePropertyIndex, 10.f );
1251 // Check property count after registration
1252 DALI_TEST_EQUALS( customPropertyCount + 1u, customActor.GetPropertyCount(), TEST_LOCATION );
1254 // Render and notify
1255 application.SendNotification();
1256 application.Render();
1258 // Check the animatable property value
1259 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyIndex ), 10.f, TEST_LOCATION );
1261 // Check the animatable property name
1262 DALI_TEST_EQUALS( customActor.GetPropertyName( animatablePropertyIndex ), animatablePropertyName, TEST_LOCATION );
1264 // Check the animatable property index
1265 DALI_TEST_EQUALS( customActor.GetPropertyIndex( animatablePropertyName ), animatablePropertyIndex, TEST_LOCATION );
1267 // Check the animatable property type
1268 DALI_TEST_EQUALS( customActor.GetPropertyType( animatablePropertyIndex ), Property::FLOAT, TEST_LOCATION );
1270 // Check property count of type-info is 1
1271 Property::IndexContainer indices;
1272 typeInfo.GetPropertyIndices( indices );
1273 DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
1275 // Ensure indices returned from actor and customActor differ by one
1276 Actor actor = Actor::New();
1277 actor.GetPropertyIndices( indices );
1278 unsigned int actorIndices = indices.Size();
1279 customActor.GetPropertyIndices( indices );
1280 unsigned int customActorIndices = indices.Size();
1281 DALI_TEST_EQUALS( actorIndices + 1u, customActorIndices, TEST_LOCATION ); // Custom property + registered property
1283 // check that the property is animatable
1284 Animation animation = Animation::New(0.2f);
1285 animation.AnimateTo( Property( customActor, animatablePropertyIndex ), 20.f, AlphaFunction::LINEAR );
1288 // Target value should change straight away
1289 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyIndex ), 20.0f, TEST_LOCATION );
1291 // Render and notify, animation play for 0.05 seconds
1292 application.SendNotification();
1293 application.Render(50);
1294 DALI_TEST_EQUALS( 0.25f, animation.GetCurrentProgress(), TEST_LOCATION );
1295 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyIndex ), 12.5f, TEST_LOCATION );
1297 // Render and notify, animation play for another 0.1 seconds
1298 application.SendNotification();
1299 application.Render(100);
1300 DALI_TEST_EQUALS( 0.75f, animation.GetCurrentProgress(), TEST_LOCATION );
1301 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyIndex ), 17.5f, TEST_LOCATION );
1306 int UtcDaliTypeRegistryAnimatablePropertyRegistrationWithDefaultN(void)
1308 TestApplication application;
1309 TypeRegistry typeRegistry = TypeRegistry::Get();
1311 // Attempt to register an animatable property type out-of-bounds index (less than)
1314 AnimatablePropertyRegistration property1( customType1, "animPropName", ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX - 1, false );
1315 tet_result( TET_FAIL );
1317 catch ( DaliException& e )
1319 DALI_TEST_ASSERT( e, "( index >= ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1322 // Attempt to register an animatable property type out-of-bounds index (greater than)
1325 AnimatablePropertyRegistration property1( customType1, "animPropName", ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX + 1, true );
1326 tet_result( TET_FAIL );
1328 catch ( DaliException& e )
1330 DALI_TEST_ASSERT( e, "( index >= ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1336 int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationP(void)
1338 TestApplication application;
1339 TypeRegistry typeRegistry = TypeRegistry::Get();
1341 // Check property count before property registration
1342 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1343 DALI_TEST_CHECK( typeInfo );
1344 BaseHandle handle = typeInfo.CreateInstance();
1345 DALI_TEST_CHECK( handle );
1346 Actor customActor = Actor::DownCast( handle );
1347 DALI_TEST_CHECK( customActor );
1349 unsigned int customPropertyCount( customActor.GetPropertyCount() );
1351 // Register animatable property
1352 std::string animatablePropertyName( "animatableProp1" );
1353 int animatablePropertyIndex( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
1354 Property::Type animatablePropertyType( Property::VECTOR2 );
1355 AnimatablePropertyRegistration animatableProperty1( customType1, animatablePropertyName, animatablePropertyIndex, animatablePropertyType );
1357 // Check property count after registration
1358 DALI_TEST_EQUALS( customPropertyCount + 1u, customActor.GetPropertyCount(), TEST_LOCATION );
1360 // Set the animatable property value
1361 customActor.SetProperty( animatablePropertyIndex, Vector2(25.0f, 50.0f) );
1363 // Render and notify
1364 application.SendNotification();
1365 application.Render();
1367 // Check the animatable property value
1368 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( animatablePropertyIndex ), Vector2(25.0f, 50.0f), TEST_LOCATION );
1370 // Check the animatable property name
1371 DALI_TEST_EQUALS( customActor.GetPropertyName( animatablePropertyIndex ), animatablePropertyName, TEST_LOCATION );
1373 // Check the animatable property index
1374 DALI_TEST_EQUALS( customActor.GetPropertyIndex( animatablePropertyName ), animatablePropertyIndex, TEST_LOCATION );
1376 // Check the animatable property type
1377 DALI_TEST_EQUALS( customActor.GetPropertyType( animatablePropertyIndex ), animatablePropertyType, TEST_LOCATION );
1379 // Check property count of type-info is 1
1380 Property::IndexContainer indices;
1381 typeInfo.GetPropertyIndices( indices );
1382 DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
1384 // Register animatable property components
1385 std::string animatablePropertyComponentName1( "animatableProp1X" );
1386 int animatablePropertyComponentIndex1( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 1 );
1387 AnimatablePropertyComponentRegistration animatablePropertyComponent1( customType1, animatablePropertyComponentName1, animatablePropertyComponentIndex1, animatablePropertyIndex, 0 );
1389 std::string animatablePropertyComponentName2( "animatableProp1Y" );
1390 int animatablePropertyComponentIndex2( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 2 );
1391 AnimatablePropertyComponentRegistration animatablePropertyComponent2( customType1, animatablePropertyComponentName2, animatablePropertyComponentIndex2, animatablePropertyIndex, 1 );
1393 // Check property count after registration
1394 DALI_TEST_EQUALS( customPropertyCount + 3u, customActor.GetPropertyCount(), TEST_LOCATION );
1396 // Check the animatable property component value
1397 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyComponentIndex1 ), 25.0f, TEST_LOCATION );
1398 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyComponentIndex2 ), 50.0f, TEST_LOCATION );
1400 // Set the animatable property component value
1401 customActor.SetProperty( animatablePropertyComponentIndex1, 150.0f );
1403 // Render and notify
1404 application.SendNotification();
1405 application.Render();
1407 // Check the animatable property value
1408 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector2 >( animatablePropertyIndex ), Vector2(150.0f, 50.0f), TEST_LOCATION );
1409 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyComponentIndex1 ), 150.0f, TEST_LOCATION );
1410 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyComponentIndex2 ), 50.0f, TEST_LOCATION );
1412 // Set the animatable property component value
1413 customActor.SetProperty( animatablePropertyComponentIndex2, 225.0f );
1415 // Render and notify
1416 application.SendNotification();
1417 application.Render();
1419 // Check the animatable property value
1420 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector2 >( animatablePropertyIndex ), Vector2(150.0f, 225.0f), TEST_LOCATION );
1421 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyComponentIndex1 ), 150.0f, TEST_LOCATION );
1422 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyComponentIndex2 ), 225.0f, TEST_LOCATION );
1424 // Ensure indices returned from actor and customActor differ by three
1425 Actor actor = Actor::New();
1426 actor.GetPropertyIndices( indices );
1427 unsigned int actorIndices = indices.Size();
1428 customActor.GetPropertyIndices( indices );
1429 unsigned int customActorIndices = indices.Size();
1430 DALI_TEST_EQUALS( actorIndices + 3u, customActorIndices, TEST_LOCATION ); // Custom property + registered property
1432 // Attempt to animate component property, it should not crash
1433 Animation animation = Animation::New( 1.0f );
1434 animation.AnimateTo( Property( customActor, animatablePropertyComponentIndex1 ), 200.0f );
1437 // Check the property value
1438 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( animatablePropertyIndex ), Vector2(200.0f, 225.0f), TEST_LOCATION );
1439 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyComponentIndex1 ), 200.0f, TEST_LOCATION );
1440 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyComponentIndex2 ), 225.0f, TEST_LOCATION );
1445 int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationVector2AnimateByP(void)
1447 TestApplication application;
1448 TypeRegistry typeRegistry = TypeRegistry::Get();
1450 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1451 DALI_TEST_CHECK( typeInfo );
1452 BaseHandle handle = typeInfo.CreateInstance();
1453 DALI_TEST_CHECK( handle );
1454 Actor customActor = Actor::DownCast( handle );
1455 DALI_TEST_CHECK( customActor );
1457 const unsigned int index = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX;
1458 const unsigned int xComponentIndex = index + 1;
1459 const unsigned int yComponentIndex = index + 2;
1460 const Vector2 initialValue( 20.0f, 40.0f );
1462 // Register animatable property & its components
1463 AnimatablePropertyRegistration animatableProperty1( customType1, "animatableProp1", index, initialValue );
1464 AnimatablePropertyComponentRegistration animatablePropertyComponent1( customType1, "animatableProp1X", xComponentIndex, index, 0 );
1465 AnimatablePropertyComponentRegistration animatablePropertyComponent2( customType1, "animatableProp1Y", yComponentIndex, index, 1 );
1467 // Check the animatable property value
1468 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( index ), initialValue, TEST_LOCATION );
1469 DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
1470 DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
1472 // Render and notify
1473 application.SendNotification();
1474 application.Render();
1476 // Check the animatable property current value
1477 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector2 >( index ), initialValue, TEST_LOCATION );
1478 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
1479 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
1482 const Vector2 targetValue( 45.0f, 53.0f );
1483 const Vector2 relativeValue( targetValue - initialValue );
1485 Animation animation = Animation::New( 1.0f );
1486 animation.AnimateBy( Property( customActor, xComponentIndex ), relativeValue.x );
1487 animation.AnimateBy( Property( customActor, yComponentIndex ), relativeValue.y );
1490 // Target values should change straight away
1491 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( index ), targetValue, TEST_LOCATION );
1492 DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), targetValue.x, TEST_LOCATION );
1493 DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), targetValue.y, TEST_LOCATION );
1498 int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationVector3AnimateByP(void)
1500 TestApplication application;
1501 TypeRegistry typeRegistry = TypeRegistry::Get();
1503 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1504 DALI_TEST_CHECK( typeInfo );
1505 BaseHandle handle = typeInfo.CreateInstance();
1506 DALI_TEST_CHECK( handle );
1507 Actor customActor = Actor::DownCast( handle );
1508 DALI_TEST_CHECK( customActor );
1510 const unsigned int index = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX;
1511 const unsigned int xComponentIndex = index + 1;
1512 const unsigned int yComponentIndex = index + 2;
1513 const unsigned int zComponentIndex = index + 3;
1514 const Vector3 initialValue( 20.0f, 40.0f, 50.0f );
1516 // Register animatable property & its components
1517 AnimatablePropertyRegistration animatableProperty1( customType1, "animatableProp1", index, initialValue );
1518 AnimatablePropertyComponentRegistration animatablePropertyComponent1( customType1, "animatableProp1X", xComponentIndex, index, 0 );
1519 AnimatablePropertyComponentRegistration animatablePropertyComponent2( customType1, "animatableProp1Y", yComponentIndex, index, 1 );
1520 AnimatablePropertyComponentRegistration animatablePropertyComponent3( customType1, "animatableProp1Z", zComponentIndex, index, 2 );
1522 // Check the animatable property value
1523 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( index ), initialValue, TEST_LOCATION );
1524 DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
1525 DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
1526 DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
1528 // Render and notify
1529 application.SendNotification();
1530 application.Render();
1532 // Check the animatable property current value
1533 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector3 >( index ), initialValue, TEST_LOCATION );
1534 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
1535 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
1536 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
1539 const Vector3 targetValue( 45.0f, 53.0f, 25.0f );
1540 const Vector3 relativeValue( targetValue - initialValue );
1542 Animation animation = Animation::New( 1.0f );
1543 animation.AnimateBy( Property( customActor, xComponentIndex ), relativeValue.x );
1544 animation.AnimateBy( Property( customActor, yComponentIndex ), relativeValue.y );
1545 animation.AnimateBy( Property( customActor, zComponentIndex ), relativeValue.z );
1548 // Target values should change straight away
1549 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( index ), targetValue, TEST_LOCATION );
1550 DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), targetValue.x, TEST_LOCATION );
1551 DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), targetValue.y, TEST_LOCATION );
1552 DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), targetValue.z, TEST_LOCATION );
1557 int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationVector4AnimateByP(void)
1559 TestApplication application;
1560 TypeRegistry typeRegistry = TypeRegistry::Get();
1562 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1563 DALI_TEST_CHECK( typeInfo );
1564 BaseHandle handle = typeInfo.CreateInstance();
1565 DALI_TEST_CHECK( handle );
1566 Actor customActor = Actor::DownCast( handle );
1567 DALI_TEST_CHECK( customActor );
1569 const unsigned int index = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX;
1570 const unsigned int xComponentIndex = index + 1;
1571 const unsigned int yComponentIndex = index + 2;
1572 const unsigned int zComponentIndex = index + 3;
1573 const unsigned int wComponentIndex = index + 4;
1574 const Vector4 initialValue( 20.0f, 40.0f, 50.0f, 60.0f );
1576 // Register animatable property & its components
1577 AnimatablePropertyRegistration animatableProperty1( customType1, "animatableProp1", index, initialValue );
1578 AnimatablePropertyComponentRegistration animatablePropertyComponent1( customType1, "animatableProp1X", xComponentIndex, index, 0 );
1579 AnimatablePropertyComponentRegistration animatablePropertyComponent2( customType1, "animatableProp1Y", yComponentIndex, index, 1 );
1580 AnimatablePropertyComponentRegistration animatablePropertyComponent3( customType1, "animatableProp1Z", zComponentIndex, index, 2 );
1581 AnimatablePropertyComponentRegistration animatablePropertyComponent4( customType1, "animatableProp1W", wComponentIndex, index, 3 );
1583 // Check the animatable property value
1584 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( index ), initialValue, TEST_LOCATION );
1585 DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
1586 DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
1587 DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
1588 DALI_TEST_EQUALS( customActor.GetProperty< float >( wComponentIndex ), initialValue.w, TEST_LOCATION );
1590 // Render and notify
1591 application.SendNotification();
1592 application.Render();
1594 // Check the animatable property current value
1595 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector4 >( index ), initialValue, TEST_LOCATION );
1596 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
1597 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
1598 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
1599 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( wComponentIndex ), initialValue.w, TEST_LOCATION );
1602 const Vector4 targetValue( 45.0f, 53.0f, 25.0f, 13.0f );
1603 const Vector4 relativeValue( targetValue - initialValue );
1605 Animation animation = Animation::New( 1.0f );
1606 animation.AnimateBy( Property( customActor, xComponentIndex ), relativeValue.x );
1607 animation.AnimateBy( Property( customActor, yComponentIndex ), relativeValue.y );
1608 animation.AnimateBy( Property( customActor, zComponentIndex ), relativeValue.z );
1609 animation.AnimateBy( Property( customActor, wComponentIndex ), relativeValue.w );
1612 // Target values should change straight away
1613 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( index ), targetValue, TEST_LOCATION );
1614 DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), targetValue.x, TEST_LOCATION );
1615 DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), targetValue.y, TEST_LOCATION );
1616 DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), targetValue.z, TEST_LOCATION );
1617 DALI_TEST_EQUALS( customActor.GetProperty< float >( wComponentIndex ), targetValue.w, TEST_LOCATION );
1622 int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationN(void)
1624 TestApplication application;
1625 TypeRegistry typeRegistry = TypeRegistry::Get();
1627 // Register animatable property with the type of Vector2
1628 int animatablePropertyIndex1( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
1629 AnimatablePropertyRegistration animatableProperty1( customType1, "animatableProp1", animatablePropertyIndex1, Property::VECTOR2 );
1631 // Attempt to register an animatable property component out-of-bounds index (less than)
1634 AnimatablePropertyComponentRegistration propertyComponent1( customType1, "animatableProp1X", ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX - 1, animatablePropertyIndex1, 0 );
1635 tet_result( TET_FAIL );
1637 catch ( DaliException& e )
1639 DALI_TEST_ASSERT( e, "( index >= ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1642 // Attempt to register an animatable property component out-of-bounds index (greater than)
1645 AnimatablePropertyComponentRegistration propertyComponent1( customType1, "animatableProp1X", ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX + 1, animatablePropertyIndex1, 0 );
1646 tet_result( TET_FAIL );
1648 catch ( DaliException& e )
1650 DALI_TEST_ASSERT( e, "( index >= ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= ANIMATABLE_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1653 // Register an animatable property component
1654 AnimatablePropertyComponentRegistration propertyComponent1( customType1, "animatableProp1X", ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 1, animatablePropertyIndex1, 0 );
1656 // Attempt to register another animatable property component with the same component index
1659 AnimatablePropertyComponentRegistration propertyComponent2( customType1, "animatableProp1Y", ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 2, animatablePropertyIndex1, 0 );
1660 tet_result( TET_FAIL );
1662 catch ( DaliException& e )
1664 DALI_TEST_ASSERT( e, "Property component already registered", TEST_LOCATION );
1667 // Register animatable property with the type of boolean
1668 int animatablePropertyIndex2( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 2 );
1669 AnimatablePropertyRegistration animatableProperty2( customType1, "animatableProp2", animatablePropertyIndex2, Property::BOOLEAN );
1671 // Attempt to register an animatable property component for the above property with boolean type
1674 AnimatablePropertyComponentRegistration propertyComponent1( customType1, "animatableProp2X", animatablePropertyIndex2 + 1, animatablePropertyIndex2, 0 );
1675 tet_result( TET_FAIL );
1677 catch ( DaliException& e )
1679 DALI_TEST_ASSERT( e, "Base property does not support component", TEST_LOCATION );
1685 int UtcDaliTypeRegistryChildPropertyRegistrationP(void)
1687 TestApplication application;
1688 TypeRegistry typeRegistry = TypeRegistry::Get();
1690 // Check property count before property registration
1691 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
1692 DALI_TEST_CHECK( typeInfo );
1693 BaseHandle handle = typeInfo.CreateInstance();
1694 DALI_TEST_CHECK( handle );
1695 Actor customActor = Actor::DownCast( handle );
1696 DALI_TEST_CHECK( customActor );
1697 unsigned int initialPropertyCount( customActor.GetPropertyCount() );
1699 // Register child properties to the parent
1700 std::string propertyName( "childProp1" );
1701 int propertyIndex( CHILD_PROPERTY_REGISTRATION_START_INDEX );
1702 Property::Type propertyType( Property::BOOLEAN );
1703 ChildPropertyRegistration childProperty1( customType1, propertyName, propertyIndex, propertyType );
1705 std::string propertyName2( "childProp2" );
1706 int propertyIndex2( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1 );
1707 Property::Type propertyType2( Property::INTEGER );
1708 ChildPropertyRegistration childProperty2( customType1, propertyName2, propertyIndex2, propertyType2 );
1710 std::string propertyName3( "childProp3" );
1711 int propertyIndex3( CHILD_PROPERTY_REGISTRATION_START_INDEX + 2 );
1712 Property::Type propertyType3( Property::FLOAT );
1713 ChildPropertyRegistration childProperty3( customType1, propertyName3, propertyIndex3, propertyType3 );
1715 std::string propertyName4( "childProp4" );
1716 int propertyIndex4( CHILD_PROPERTY_REGISTRATION_START_INDEX + 3 );
1717 Property::Type propertyType4( Property::INTEGER );
1718 ChildPropertyRegistration childProperty4( customType1, propertyName4, propertyIndex4, propertyType4 );
1720 // Check property count are not changed because the child properties will not be created for the parent
1721 DALI_TEST_EQUALS( initialPropertyCount, customActor.GetPropertyCount(), TEST_LOCATION );
1723 // check the child property type
1724 Internal::TypeInfo& typeInfoImpl = GetImplementation( typeInfo );
1725 Property::Type type = typeInfoImpl.GetChildPropertyType( typeInfoImpl.GetChildPropertyIndex("childProp4") );
1726 DALI_TEST_EQUALS( type, Property::INTEGER, TEST_LOCATION );
1728 std::string unRegisteredChildName( typeInfoImpl.GetChildPropertyName( CHILD_PROPERTY_REGISTRATION_START_INDEX + 4 ) );
1729 DALI_TEST_EQUALS( unRegisteredChildName, "", TEST_LOCATION );
1731 // Create a child actor
1732 Actor childActor = Actor::New();
1733 DALI_TEST_CHECK( childActor );
1734 unsigned int initialChildActorPropertyCount( childActor.GetPropertyCount() );
1736 // The type of child properties should be Property::None as the child hasn't registered any child property yet.
1737 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex ), Property::NONE, TEST_LOCATION );
1738 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex2 ), Property::NONE, TEST_LOCATION );
1739 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex3 ), Property::NONE, TEST_LOCATION );
1740 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex4 ), Property::NONE, TEST_LOCATION );
1742 // Set the value for the first child property when the child actor doesn't have a parent yet
1743 childActor.SetProperty(propertyIndex, true);
1745 // Check that the first child property is dynamically created
1746 DALI_TEST_EQUALS( initialChildActorPropertyCount + 1u, childActor.GetPropertyCount(), TEST_LOCATION );
1748 // Check the first child property value
1749 DALI_TEST_EQUALS( childActor.GetProperty< bool >( propertyIndex ), true, TEST_LOCATION );
1751 // Check the first child property type
1752 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex ), propertyType, TEST_LOCATION );
1754 // Check that the first child property have no name, as it doesn't have a parent yet.
1755 DALI_TEST_EQUALS( childActor.GetPropertyName( propertyIndex ), "", TEST_LOCATION );
1757 // Check that the first property can't be accessed through its name, as it doesn't have a parent yet.
1758 DALI_TEST_EQUALS( childActor.GetPropertyIndex( propertyName ), Property::INVALID_INDEX, TEST_LOCATION );
1760 // Create a custom property for the child with the same name as the second child property registered to the parent
1761 Property::Index customPropertyIndex = childActor.RegisterProperty(propertyName2, 100, Property::READ_WRITE);
1763 // Check that the custom property is created
1764 DALI_TEST_EQUALS( initialChildActorPropertyCount + 2u, childActor.GetPropertyCount(), TEST_LOCATION );
1766 // Check the property value
1767 DALI_TEST_EQUALS( childActor.GetProperty< int >( customPropertyIndex ), 100, TEST_LOCATION );
1769 // Check the property index
1770 DALI_TEST_EQUALS( childActor.GetPropertyIndex( propertyName2 ), customPropertyIndex, TEST_LOCATION );
1772 // Check the property type
1773 DALI_TEST_EQUALS( childActor.GetPropertyType( customPropertyIndex ), propertyType2, TEST_LOCATION );
1775 // Check the property name
1776 DALI_TEST_EQUALS( childActor.GetPropertyName( customPropertyIndex ), propertyName2, TEST_LOCATION );
1778 // Now add the child actor to the parent
1779 customActor.Add( childActor );
1781 // Check that the first child property now has the correct name as previously registered to the parent
1782 DALI_TEST_EQUALS( childActor.GetPropertyName( propertyIndex ), propertyName, TEST_LOCATION );
1784 // Check that the child property index for the first child property can now be retrieved through its child property name
1785 DALI_TEST_EQUALS( childActor.GetPropertyIndex( propertyName ), propertyIndex, TEST_LOCATION );
1787 // Check that the second child property now has the correct index as previously registered to the parent
1788 DALI_TEST_EQUALS( childActor.GetPropertyName( propertyIndex2 ), propertyName2, TEST_LOCATION );
1790 // Check that the second child property can be accessed through both its custom property index and its child property index
1791 DALI_TEST_EQUALS( childActor.GetProperty< int >( customPropertyIndex ), 100, TEST_LOCATION );
1792 DALI_TEST_EQUALS( childActor.GetProperty< int >( propertyIndex2 ), 100, TEST_LOCATION );
1793 DALI_TEST_EQUALS( childActor.GetPropertyType( customPropertyIndex ), propertyType2, TEST_LOCATION );
1794 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex2 ), propertyType2, TEST_LOCATION );
1796 // Check that the child property index for the second child property can now be retrieved through its child property name
1797 DALI_TEST_EQUALS( childActor.GetPropertyIndex( propertyName2 ), propertyIndex2, TEST_LOCATION );
1799 // Set the value for the third child property when the child actor is already added to the parent
1800 childActor.SetProperty(propertyIndex3, 0.15f);
1802 // Check that the third child property is dynamically created
1803 DALI_TEST_EQUALS( initialChildActorPropertyCount + 3u, childActor.GetPropertyCount(), TEST_LOCATION );
1805 // Check the third child property value
1806 DALI_TEST_EQUALS( childActor.GetProperty< float >( propertyIndex3 ), 0.15f, TEST_LOCATION );
1808 // Check the third child property type
1809 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex3 ), propertyType3, TEST_LOCATION );
1811 // Check the third child property name
1812 DALI_TEST_EQUALS( childActor.GetPropertyName( propertyIndex3 ), propertyName3, TEST_LOCATION );
1814 // Check the third child property index.
1815 DALI_TEST_EQUALS( childActor.GetPropertyIndex( propertyName3 ), propertyIndex3, TEST_LOCATION );
1817 // Create a custom property for the child with the same name as the fourth child property registered to the parent
1818 Property::Index customPropertyIndex2 = childActor.RegisterProperty(propertyName4, 20, Property::READ_WRITE);
1820 // Check that the custom property is created
1821 DALI_TEST_EQUALS( initialChildActorPropertyCount + 4u, childActor.GetPropertyCount(), TEST_LOCATION );
1823 // Check the fourth child property value
1824 DALI_TEST_EQUALS( childActor.GetProperty< int >( propertyIndex4 ), 20, TEST_LOCATION );
1825 DALI_TEST_EQUALS( childActor.GetProperty< int >( customPropertyIndex2 ), 20, TEST_LOCATION );
1827 // Check the fourth child property type
1828 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex4 ), propertyType4, TEST_LOCATION );
1829 DALI_TEST_EQUALS( childActor.GetPropertyType( customPropertyIndex2 ), propertyType4, TEST_LOCATION );
1831 // Check the fourth child property name
1832 DALI_TEST_EQUALS( childActor.GetPropertyName( propertyIndex4 ), propertyName4, TEST_LOCATION );
1833 DALI_TEST_EQUALS( childActor.GetPropertyName( customPropertyIndex2 ), propertyName4, TEST_LOCATION );
1835 // Check the fourth child property index.
1836 DALI_TEST_EQUALS( childActor.GetPropertyIndex( propertyName4 ), propertyIndex4, TEST_LOCATION );
1838 // Now create another parent actor with different child properties registered
1839 TypeInfo typeInfo2 = typeRegistry.GetTypeInfo( "MyNamedActor" );
1840 DALI_TEST_CHECK( typeInfo2 );
1841 BaseHandle handle2 = typeInfo2.CreateInstance();
1842 DALI_TEST_CHECK( handle2 );
1843 Actor customActor2 = Actor::DownCast( handle2 );
1844 DALI_TEST_CHECK( customActor2 );
1846 // Register child properties to the new parent
1847 std::string newPropertyName( "newChildProp" );
1848 int newPropertyIndex( CHILD_PROPERTY_REGISTRATION_START_INDEX ); // The same index as the first child property "childProp1" in the old parent
1849 Property::Type newPropertyType( Property::VECTOR2 );
1850 ChildPropertyRegistration newChildProperty( namedActorType, newPropertyName, newPropertyIndex, newPropertyType );
1852 std::string newPropertyName2( "childProp3" ); // The same name as the third child property in the old parent
1853 int newPropertyIndex2( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1 ); // The same index as the second child property "childProp2" in the old parent
1854 Property::Type newPropertyType2( Property::FLOAT ); // The same type as the third child property in the old parent
1855 ChildPropertyRegistration newChildProperty2( namedActorType, newPropertyName2, newPropertyIndex2, newPropertyType2 );
1857 // Now move the child actor to the new parent
1858 customActor2.Add( childActor );
1860 // "childProp1" is not a valid child property supported by the new parent, so nothing changed
1861 DALI_TEST_EQUALS( childActor.GetPropertyType( propertyIndex ), propertyType, TEST_LOCATION );
1862 DALI_TEST_EQUALS( childActor.GetPropertyName( propertyIndex ), propertyName, TEST_LOCATION );
1863 DALI_TEST_EQUALS( childActor.GetPropertyIndex( propertyName ), propertyIndex, TEST_LOCATION );
1865 // "childProp3" is a valid child property supported by the new parent
1866 // So it should get its new child property index and should just work
1867 DALI_TEST_EQUALS( childActor.GetPropertyType( newPropertyIndex2 ), newPropertyType2, TEST_LOCATION );
1868 DALI_TEST_EQUALS( childActor.GetPropertyName( newPropertyIndex2 ), newPropertyName2, TEST_LOCATION );
1869 DALI_TEST_EQUALS( childActor.GetPropertyIndex( newPropertyName2 ), newPropertyIndex2, TEST_LOCATION );
1870 DALI_TEST_EQUALS( childActor.GetProperty< float >( newPropertyIndex2 ), 0.15f, TEST_LOCATION );
1872 // Now register a custom property called "newChildProp"
1873 Property::Index customPropertyIndex3 = childActor.RegisterProperty("newChildProp", Vector2( 10.0f, 10.0f ), Property::READ_WRITE);
1875 // Check that the custom property is created
1876 DALI_TEST_EQUALS( initialChildActorPropertyCount + 5u, childActor.GetPropertyCount(), TEST_LOCATION );
1878 // This is a valid child property registered to the new parent
1879 // So should be able to access it through both its custom property index and its registered child property index
1880 DALI_TEST_EQUALS( childActor.GetPropertyType( newPropertyIndex ), newPropertyType, TEST_LOCATION );
1881 DALI_TEST_EQUALS( childActor.GetPropertyType( customPropertyIndex3 ), newPropertyType, TEST_LOCATION );
1882 DALI_TEST_EQUALS( childActor.GetPropertyName( newPropertyIndex ), newPropertyName, TEST_LOCATION ); // This should return the new name, although the child property index remains the same
1883 DALI_TEST_EQUALS( childActor.GetPropertyName( customPropertyIndex3 ), newPropertyName, TEST_LOCATION );
1884 DALI_TEST_EQUALS( childActor.GetProperty< Vector2 >( newPropertyIndex ), Vector2( 10.0f, 10.0f ), TEST_LOCATION );
1885 DALI_TEST_EQUALS( childActor.GetProperty< Vector2 >( customPropertyIndex3 ), Vector2( 10.0f, 10.0f ), TEST_LOCATION );
1887 // Should return the child property index by given its name
1888 DALI_TEST_EQUALS( childActor.GetPropertyIndex( newPropertyName ), newPropertyIndex, TEST_LOCATION );
1894 int UtcDaliTypeRegistryChildPropertyRegistrationN(void)
1896 TestApplication application;
1897 TypeRegistry typeRegistry = TypeRegistry::Get();
1899 // Attempt to register a child property type out-of-bounds index (less than)
1902 ChildPropertyRegistration property1( customType1, "propName", CHILD_PROPERTY_REGISTRATION_START_INDEX - 1, Property::BOOLEAN );
1903 tet_result( TET_FAIL );
1905 catch ( DaliException& e )
1907 DALI_TEST_ASSERT( e, "( index >= CHILD_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= CHILD_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1910 // Attempt to register a child property type out-of-bounds index (greater than)
1913 ChildPropertyRegistration property1( customType1, "propName", CHILD_PROPERTY_REGISTRATION_MAX_INDEX + 1, Property::BOOLEAN );
1914 tet_result( TET_FAIL );
1916 catch ( DaliException& e )
1918 DALI_TEST_ASSERT( e, "( index >= CHILD_PROPERTY_REGISTRATION_START_INDEX ) && ( index <= CHILD_PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
1925 /*******************************************************************************
1927 * Action through the base handle
1929 ******************************************************************************/
1930 int UtcDaliTypeRegistryActionViaBaseHandle(void)
1932 TestApplication application;
1936 type = TypeRegistry::Get().GetTypeInfo( "Actor" );
1937 DALI_TEST_CHECK( type );
1939 BaseHandle hdl = type.CreateInstance();
1940 DALI_TEST_CHECK( hdl );
1942 Actor a = Actor::DownCast(hdl);
1943 DALI_TEST_CHECK( a );
1945 a.SetVisible(false);
1947 application.SendNotification();
1948 application.Render(0);
1949 DALI_TEST_CHECK(!a.IsVisible());
1951 Property::Map attributes;
1953 DALI_TEST_CHECK(hdl.DoAction("show", attributes));
1955 application.SendNotification();
1956 application.Render(0);
1957 DALI_TEST_CHECK(a.IsVisible());
1959 DALI_TEST_CHECK(!hdl.DoAction("unknownAction", attributes));
1963 int UtcDaliPropertyRegistrationFunctions(void)
1965 TestApplication application;
1966 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 10;
1968 // Attempt to register a property without a setter
1971 PropertyRegistration property1( customType1, "propName", propertyIndex++, Property::BOOLEAN, NULL, &GetProperty );
1972 tet_result( TET_PASS );
1974 catch ( DaliException& e )
1976 tet_result( TET_FAIL );
1979 // Attempt to register a property without a getter
1982 PropertyRegistration property1( customType1, "propName", propertyIndex++, Property::BOOLEAN, NULL, NULL );
1983 tet_result( TET_FAIL );
1985 catch ( DaliException& e )
1987 DALI_TEST_ASSERT( e, "! \"GetProperty", TEST_LOCATION );
1992 int UtcDaliPropertyRegistrationAddSameIndex(void)
1994 TestApplication application;
1995 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 100;
1997 // Add one property with a valid property index
1998 PropertyRegistration property1( customType1, "propName", propertyIndex, Property::BOOLEAN, &SetProperty, &GetProperty );
2000 // Attempt to add another property with the same index
2003 PropertyRegistration property2( customType1, "propName2", propertyIndex, Property::BOOLEAN, &SetProperty, &GetProperty );
2005 catch ( DaliException& e )
2007 DALI_TEST_ASSERT( e, "! \"Property index already added", TEST_LOCATION );
2010 int animatablePropertyIndex = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 100;
2012 // Add one property with a valid property index
2013 AnimatablePropertyRegistration property3( customType1, "animPropName", animatablePropertyIndex, Property::BOOLEAN );
2015 // Attempt to add another property with the same index
2018 AnimatablePropertyRegistration property4( customType1, "animPropName2", animatablePropertyIndex, Property::BOOLEAN );
2020 catch ( DaliException& e )
2022 DALI_TEST_ASSERT( e, "! \"Property index already added", TEST_LOCATION );
2027 int UtcDaliPropertyRegistrationPropertyWritableP(void)
2029 TestApplication application;
2030 int propertyIndex1 = PROPERTY_REGISTRATION_START_INDEX + 200;
2031 int propertyIndex2 = PROPERTY_REGISTRATION_START_INDEX + 201;
2033 // Add two properties, one with SetProperty, one without
2034 PropertyRegistration property1( customType1, "propNameReadwrite", propertyIndex1, Property::BOOLEAN, &SetProperty, &GetProperty );
2035 PropertyRegistration property2( customType1, "propNameReadonly", propertyIndex2, Property::BOOLEAN, NULL, &GetProperty );
2037 // Create custom-actor
2038 TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
2039 DALI_TEST_CHECK( typeInfo );
2040 BaseHandle handle = typeInfo.CreateInstance();
2041 DALI_TEST_CHECK( handle );
2042 Actor customActor = Actor::DownCast( handle );
2043 DALI_TEST_CHECK( customActor );
2045 // Check whether properties are writable
2046 DALI_TEST_CHECK( customActor.IsPropertyWritable( propertyIndex1 ) );
2047 DALI_TEST_CHECK( ! customActor.IsPropertyWritable( propertyIndex2 ) );
2050 // Check the property is writable in the type registry
2051 Internal::TypeInfo& typeInfoImpl = GetImplementation( typeInfo );
2053 DALI_TEST_EQUALS( typeInfoImpl.IsPropertyWritable( propertyIndex1 ), true, TEST_LOCATION );
2058 int UtcDaliPropertyRegistrationPropertyWritableN(void)
2060 // Currently Actors don't register properties with the type registry
2062 TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
2063 Internal::TypeInfo& typeInfoImpl = GetImplementation( typeInfo );
2067 typeInfoImpl.IsPropertyWritable( Actor::Property::COLOR);
2068 tet_result( TET_FAIL );
2071 catch ( DaliException& e )
2073 DALI_TEST_ASSERT( e, "Cannot find property index", TEST_LOCATION );
2078 int UtcDaliPropertyRegistrationPropertyAnimatable(void)
2080 TestApplication application;
2081 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 400;
2082 int animatablePropertyIndex = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 400;
2084 // These properties are not animatable
2085 PropertyRegistration property1( customType1, "propName", propertyIndex, Property::BOOLEAN, &SetProperty, &GetProperty );
2087 // These properties are animatable
2088 AnimatablePropertyRegistration property2( customType1, "animPropName", animatablePropertyIndex, Property::BOOLEAN );
2090 // Create custom-actor
2091 TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
2092 DALI_TEST_CHECK( typeInfo );
2093 BaseHandle handle = typeInfo.CreateInstance();
2094 DALI_TEST_CHECK( handle );
2095 Actor customActor = Actor::DownCast( handle );
2096 DALI_TEST_CHECK( customActor );
2098 // Check if animatable
2099 DALI_TEST_CHECK( ! customActor.IsPropertyAnimatable( propertyIndex ) );
2100 DALI_TEST_CHECK( customActor.IsPropertyAnimatable( animatablePropertyIndex ) );
2102 // Create another instance of custom-actor
2103 BaseHandle handle2 = typeInfo.CreateInstance();
2104 DALI_TEST_CHECK( handle2 );
2105 Actor customActor2 = Actor::DownCast( handle2 );
2106 DALI_TEST_CHECK( customActor2 );
2108 // Check if animatable
2109 DALI_TEST_CHECK( ! customActor2.IsPropertyAnimatable( propertyIndex ) );
2110 DALI_TEST_CHECK( customActor2.IsPropertyAnimatable( animatablePropertyIndex ) );
2114 int UtcDaliPropertyRegistrationInvalidGetAndSet(void)
2116 TestApplication application;
2117 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 2000;
2118 int animatablePropertyIndex = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 2000;
2120 // Create custom-actor
2121 TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
2122 DALI_TEST_CHECK( typeInfo );
2123 BaseHandle handle = typeInfo.CreateInstance();
2124 DALI_TEST_CHECK( handle );
2125 Actor customActor = Actor::DownCast( handle );
2126 DALI_TEST_CHECK( customActor );
2128 // Try to set an index that hasn't been added
2131 customActor.SetProperty( propertyIndex, true );
2132 tet_result( TET_FAIL );
2134 catch ( DaliException& e )
2136 DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
2141 customActor.SetProperty( animatablePropertyIndex, true );
2142 tet_result( TET_FAIL );
2144 catch ( DaliException& e )
2146 DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
2149 // Try to get an index that hasn't been added
2152 (void) customActor.GetProperty< bool >( propertyIndex );
2153 tet_result( TET_FAIL );
2155 catch ( DaliException& e )
2157 DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
2162 (void) customActor.GetProperty< bool >( animatablePropertyIndex );
2163 tet_result( TET_FAIL );
2165 catch ( DaliException& e )
2167 DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
2173 int UtcDaliLongPressGestureDetectorTypeRegistry(void)
2175 TestApplication application;
2177 Actor actor = Actor::New();
2178 actor.SetSize(100.0f, 100.0f);
2179 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
2180 Stage::GetCurrent().Add(actor);
2184 type = TypeRegistry::Get().GetTypeInfo( "LongPressGestureDetector" );
2185 DALI_TEST_CHECK( type );
2186 BaseHandle handle = type.CreateInstance();
2187 DALI_TEST_CHECK( handle );
2188 LongPressGestureDetector detector = LongPressGestureDetector::DownCast( handle );
2189 DALI_TEST_CHECK( detector );
2191 // Attach actor to detector
2193 GestureReceivedFunctor functor( data );
2194 detector.Attach(actor);
2196 // Connect to signal through type
2197 handle.ConnectSignal( &application, "longPressDetected", functor );
2199 // Render and notify
2200 application.SendNotification();
2201 application.Render();
2204 application.ProcessEvent(GenerateLongPress(Gesture::Possible, 1u, Vector2(50.0f, 10.0f)));
2205 application.ProcessEvent(GenerateLongPress(Gesture::Started, 1u, Vector2(50.0f, 10.0f)));
2206 application.ProcessEvent(GenerateLongPress(Gesture::Finished, 1u, Vector2(50.0f, 10.0f)));
2207 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
2211 int UtcDaliPanGestureDetectorTypeRegistry(void)
2213 TestApplication application;
2215 Actor actor = Actor::New();
2216 actor.SetSize(100.0f, 100.0f);
2217 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
2218 Stage::GetCurrent().Add(actor);
2222 type = TypeRegistry::Get().GetTypeInfo( "PanGestureDetector" );
2223 DALI_TEST_CHECK( type );
2224 BaseHandle handle = type.CreateInstance();
2225 DALI_TEST_CHECK( handle );
2226 PanGestureDetector detector = PanGestureDetector::DownCast( handle );
2227 DALI_TEST_CHECK( detector );
2229 // Attach actor to detector
2231 GestureReceivedFunctor functor( data );
2232 detector.Attach(actor);
2234 // Connect to signal through type
2235 handle.ConnectSignal( &application, "panDetected", functor );
2237 // Render and notify
2238 application.SendNotification();
2239 application.Render();
2242 application.ProcessEvent(GeneratePan(Gesture::Possible, Vector2(10.0f, 20.0f), Vector2(20.0f, 20.0f), 10));
2243 application.ProcessEvent(GeneratePan(Gesture::Started, Vector2(10.0f, 20.0f), Vector2(20.0f, 20.0f), 10));
2244 application.ProcessEvent(GeneratePan(Gesture::Finished, Vector2(10.0f, 20.0f), Vector2(20.0f, 20.0f), 10));
2245 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
2249 int UtcDaliPinchGestureDetectorTypeRegistry(void)
2251 TestApplication application;
2253 Actor actor = Actor::New();
2254 actor.SetSize(100.0f, 100.0f);
2255 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
2256 Stage::GetCurrent().Add(actor);
2260 type = TypeRegistry::Get().GetTypeInfo( "PinchGestureDetector" );
2261 DALI_TEST_CHECK( type );
2262 BaseHandle handle = type.CreateInstance();
2263 DALI_TEST_CHECK( handle );
2264 PinchGestureDetector detector = PinchGestureDetector::DownCast( handle );
2265 DALI_TEST_CHECK( detector );
2267 // Attach actor to detector
2269 GestureReceivedFunctor functor( data );
2270 detector.Attach(actor);
2272 // Connect to signal through type
2273 handle.ConnectSignal( &application, "pinchDetected", functor );
2275 // Render and notify
2276 application.SendNotification();
2277 application.Render();
2280 application.ProcessEvent(GeneratePinch(Gesture::Started, 10.0f, 50.0f, Vector2(20.0f, 10.0f)));
2281 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
2285 int UtcDaliTapGestureDetectorTypeRegistry(void)
2287 TestApplication application;
2289 Actor actor = Actor::New();
2290 actor.SetSize(100.0f, 100.0f);
2291 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
2292 Stage::GetCurrent().Add(actor);
2296 type = TypeRegistry::Get().GetTypeInfo( "TapGestureDetector" );
2297 DALI_TEST_CHECK( type );
2298 BaseHandle handle = type.CreateInstance();
2299 DALI_TEST_CHECK( handle );
2300 TapGestureDetector detector = TapGestureDetector::DownCast( handle );
2301 DALI_TEST_CHECK( detector );
2303 // Attach actor to detector
2305 GestureReceivedFunctor functor( data );
2306 detector.Attach(actor);
2308 // Connect to signal through type
2309 handle.ConnectSignal( &application, "tapDetected", functor );
2311 // Render and notify
2312 application.SendNotification();
2313 application.Render();
2316 application.ProcessEvent(GenerateTap(Gesture::Possible, 1u, 1u, Vector2(50.0f, 10.0f)));
2317 application.ProcessEvent(GenerateTap(Gesture::Started, 1u, 1u, Vector2(50.0f, 10.0f)));
2318 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
2322 int UtcDaliTypeRegistryNamedType(void)
2324 TestApplication application;
2325 TypeRegistry typeRegistry = TypeRegistry::Get();
2327 // Create a normal actor
2328 BaseHandle actorHandle = typeRegistry.GetTypeInfo( "Actor" ).CreateInstance();
2329 DALI_TEST_CHECK( actorHandle );
2330 Actor actor( Actor::DownCast( actorHandle ) );
2331 DALI_TEST_CHECK( actor );
2332 unsigned int actorPropertyCount( actor.GetPropertyCount() );
2334 // Create Named Actor Type
2335 BaseHandle namedHandle = typeRegistry.GetTypeInfo( "MyNamedActor" ).CreateInstance();
2336 DALI_TEST_CHECK( namedHandle );
2337 Actor namedActor( Actor::DownCast( namedHandle ) );
2338 DALI_TEST_CHECK( namedActor );
2339 unsigned int namedActorPropertyCount( namedActor.GetPropertyCount() );
2341 DALI_TEST_CHECK( namedActorPropertyCount > actorPropertyCount );
2345 int UtcDaliTypeInfoGetActionNameP(void)
2347 TestApplication application;
2348 TypeRegistry typeRegistry = TypeRegistry::Get();
2350 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
2351 DALI_TEST_CHECK( typeInfo );
2353 DALI_TEST_CHECK( 0 != typeInfo.GetActionCount() );
2355 std::string name = typeInfo.GetActionName(0);
2357 DALI_TEST_EQUALS( name, "show", TEST_LOCATION );
2360 TypeInfo typeInfo2 = typeRegistry.GetTypeInfo( "MyTestCustomActor" );
2362 // search for show action in base class, given a derived class
2363 bool foundChildAction = false;
2364 for( std::size_t i = 0; i < typeInfo2.GetActionCount(); i++ )
2367 std::string name = typeInfo2.GetActionName( i );
2370 foundChildAction = true;
2375 DALI_TEST_EQUALS( foundChildAction, true, TEST_LOCATION );
2381 int UtcDaliTypeInfoGetActionNameN(void)
2383 TestApplication application;
2384 TypeRegistry typeRegistry = TypeRegistry::Get();
2386 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
2387 DALI_TEST_CHECK( typeInfo );
2389 DALI_TEST_CHECK( 0 != typeInfo.GetActionCount() );
2391 std::string name = typeInfo.GetActionName(std::numeric_limits<size_t>::max());
2393 DALI_TEST_EQUALS( 0u, name.size(), TEST_LOCATION );
2398 int UtcDaliTypeInfoGetSignalNameP(void)
2400 TestApplication application;
2401 TypeRegistry typeRegistry = TypeRegistry::Get();
2403 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
2404 DALI_TEST_CHECK( typeInfo );
2406 DALI_TEST_CHECK( 0 != typeInfo.GetSignalCount() );
2408 std::string name = typeInfo.GetSignalName(0);
2410 DALI_TEST_EQUALS( name, "touched", TEST_LOCATION );
2412 TypeInfo typeInfo2 = typeRegistry.GetTypeInfo( "MyTestCustomActor" );
2414 // search for signal in base class, given a derived class
2415 bool foundSignal = false;
2416 for( std::size_t i = 0; i < typeInfo2.GetSignalCount(); i++ )
2419 std::string name = typeInfo2.GetSignalName( i );
2420 if( name == "touched")
2427 DALI_TEST_EQUALS( foundSignal, true, TEST_LOCATION );
2432 int UtcDaliTypeInfoGetSignalNameN(void)
2434 TestApplication application;
2435 TypeRegistry typeRegistry = TypeRegistry::Get();
2437 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
2438 DALI_TEST_CHECK( typeInfo );
2440 DALI_TEST_CHECK( 0 != typeInfo.GetSignalCount() );
2442 std::string name = typeInfo.GetSignalName(std::numeric_limits<size_t>::max());
2444 DALI_TEST_EQUALS( 0u, name.size(), TEST_LOCATION );
2450 int UtcDaliTypeInfoGetCreatorP(void)
2452 TestApplication application;
2453 TypeRegistry typeRegistry = TypeRegistry::Get();
2455 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
2456 DALI_TEST_CHECK( typeInfo );
2458 TypeInfo::CreateFunction createFn = typeInfo.GetCreator();
2459 DALI_TEST_EQUALS( createFn != NULL, true, TEST_LOCATION );
2463 BaseHandle handle = createFn();
2464 DALI_TEST_EQUALS( (bool)handle, true, TEST_LOCATION );
2470 int UtcDaliTypeInfoGetCreatorN(void)
2472 TestApplication application;
2473 TypeRegistry typeRegistry = TypeRegistry::Get();
2475 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "MyTestCustomActor3" );
2476 DALI_TEST_CHECK( typeInfo );
2478 TypeInfo::CreateFunction createFn = typeInfo.GetCreator();
2479 DALI_TEST_EQUALS( createFn == NULL, true, TEST_LOCATION );
2484 int UtcDaliTypeInfoGetPropertyCountP1(void)
2486 TestApplication application;
2487 TypeRegistry typeRegistry = TypeRegistry::Get();
2489 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
2490 DALI_TEST_CHECK( typeInfo );
2491 size_t actorPropertyCount = typeInfo.GetPropertyCount();
2493 DALI_TEST_EQUALS( actorPropertyCount == 0 , true, TEST_LOCATION ); // No event only props
2497 int UtcDaliTypeInfoGetPropertyCountP2(void)
2499 TestApplication application;
2500 TypeRegistry typeRegistry = TypeRegistry::Get();
2502 TypeInfo typeInfo = typeRegistry.GetTypeInfo( "MyTestCustomActor2" );
2503 DALI_TEST_CHECK( typeInfo );
2504 size_t propertyCount = typeInfo.GetPropertyCount();
2505 Property::IndexContainer indices;
2506 typeInfo.GetPropertyIndices( indices );
2508 DALI_TEST_EQUALS( propertyCount > 0 && propertyCount <= indices.Size(), true, TEST_LOCATION );
2509 DALI_TEST_EQUALS( propertyCount == 2, true, TEST_LOCATION );
2514 int UtcDaliPropertyRegistrationPropertyAnimatableSynchronousSetGet01(void)
2516 TestApplication application;
2517 TypeRegistry typeRegistry = TypeRegistry::Get();
2519 tet_infoline( "Register a type registered animatable property and ensure set/get behaviour works synchronously" );
2521 // Register animatable property
2522 const int animatablePropertyIndex( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
2523 AnimatablePropertyRegistration animatableProperty( customType1, "animatableProp1", animatablePropertyIndex, Property::FLOAT );
2525 // Check property count before property registration
2526 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
2527 DALI_TEST_CHECK( typeInfo );
2528 BaseHandle handle = typeInfo.CreateInstance();
2529 DALI_TEST_CHECK( handle );
2530 Actor customActor = Actor::DownCast( handle );
2531 DALI_TEST_CHECK( customActor );
2532 Stage::GetCurrent().Add(customActor);
2534 tet_infoline( "Set the value and ensure it changes straight away" );
2535 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyIndex ), 0.0f, TEST_LOCATION );
2536 customActor.SetProperty( animatablePropertyIndex, 25.0f );
2537 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyIndex ), 25.0f, TEST_LOCATION );
2539 tet_infoline( "Check latest scene-graph value is unchanged" );
2540 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyIndex ), 0.0f, TEST_LOCATION );
2542 // Render and notify
2543 application.SendNotification();
2544 application.Render();
2546 tet_infoline( "Check values after rendering and both retrieval methods should return the latest" );
2548 DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyIndex ), 25.0f, TEST_LOCATION );
2549 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( animatablePropertyIndex ), 25.0f, TEST_LOCATION );
2554 int UtcDaliPropertyRegistrationPropertyAnimatableSynchronousSetGetWithComponentsVector2(void)
2556 TestApplication application;
2557 TypeRegistry typeRegistry = TypeRegistry::Get();
2559 tet_infoline( "Register a type registered animatable property that has component indices and ensure set/get behaviour works synchronously and is the same regardless of how the property is set" );
2561 // Register the animatable propeties
2562 const int basePropertyIndex( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
2563 const int componentZeroPropertyIndex( basePropertyIndex + 1 );
2564 const int componentOnePropertyIndex( componentZeroPropertyIndex + 1 );
2565 AnimatablePropertyRegistration baseAnimatableProperty( customType1, "baseProp", basePropertyIndex, Vector2( 13.0f, 24.0f ) );
2566 AnimatablePropertyComponentRegistration componentZeroAnimatableProperty( customType1, "componentZeroProp", componentZeroPropertyIndex, basePropertyIndex, 0 );
2567 AnimatablePropertyComponentRegistration componentOneAnimatableProperty( customType1, "componentOneProp", componentOnePropertyIndex, basePropertyIndex, 1 );
2569 // Check property count before property registration
2570 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
2571 DALI_TEST_CHECK( typeInfo );
2572 BaseHandle handle = typeInfo.CreateInstance();
2573 DALI_TEST_CHECK( handle );
2574 Actor customActor = Actor::DownCast( handle );
2575 DALI_TEST_CHECK( customActor );
2576 Stage::GetCurrent().Add(customActor);
2578 tet_infoline( "Get the component values, they should be the default value of the base-property" );
2579 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 13.0f, TEST_LOCATION );
2580 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 24.0f, TEST_LOCATION );
2581 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( basePropertyIndex ), Vector2( 13.0f, 24.0f ), TEST_LOCATION );
2583 tet_infoline( "Set a component value and ensure it changes for the base property as well" );
2584 customActor.SetProperty( componentZeroPropertyIndex, 125.0f );
2585 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2586 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( basePropertyIndex ), Vector2( 125.0f, 24.0f ), TEST_LOCATION );
2588 customActor.SetProperty( componentOnePropertyIndex, 225.0f );
2589 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2590 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( basePropertyIndex ), Vector2( 125.0f, 225.0f ), TEST_LOCATION );
2592 tet_infoline( "Check latest scene-graph value is unchanged" );
2593 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector2 >( basePropertyIndex ), Vector2( 13.0f, 24.0f ), TEST_LOCATION );
2594 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentZeroPropertyIndex ), 13.0f, TEST_LOCATION );
2595 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentOnePropertyIndex ), 24.0f, TEST_LOCATION );
2597 // Render and notify
2598 application.SendNotification();
2599 application.Render();
2601 tet_infoline( "Check values after rendering and both retrieval methods should return the latest" );
2602 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( basePropertyIndex ), Vector2( 125.0f, 225.0f ), TEST_LOCATION );
2603 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2604 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2606 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector2 >( basePropertyIndex ), Vector2( 125.0f, 225.0f ), TEST_LOCATION );
2607 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2608 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2610 tet_infoline( "Set the base property value and ensure the component values reflect the change" );
2611 customActor.SetProperty( basePropertyIndex, Vector2( 1.0f, 2.0f ) );
2612 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 1.0f, TEST_LOCATION );
2613 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 2.0f, TEST_LOCATION );
2614 DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( basePropertyIndex ), Vector2( 1.0f, 2.0f ), TEST_LOCATION );
2619 int UtcDaliPropertyRegistrationPropertyAnimatableSynchronousSetGetWithComponentsVector3(void)
2621 TestApplication application;
2622 TypeRegistry typeRegistry = TypeRegistry::Get();
2624 tet_infoline( "Register a type registered animatable property that has component indices and ensure set/get behaviour works synchronously and is the same regardless of how the property is set" );
2626 // Register the animatable propeties
2627 const int basePropertyIndex( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
2628 const int componentZeroPropertyIndex( basePropertyIndex + 1 );
2629 const int componentOnePropertyIndex( componentZeroPropertyIndex + 1 );
2630 const int componentTwoPropertyIndex( componentOnePropertyIndex + 1 );
2631 AnimatablePropertyRegistration baseAnimatableProperty( customType1, "baseProp", basePropertyIndex, Vector3( 13.0f, 24.0f, 35.0 ) );
2632 AnimatablePropertyComponentRegistration componentZeroAnimatableProperty( customType1, "componentZeroProp", componentZeroPropertyIndex, basePropertyIndex, 0 );
2633 AnimatablePropertyComponentRegistration componentOneAnimatableProperty( customType1, "componentOneProp", componentOnePropertyIndex, basePropertyIndex, 1 );
2634 AnimatablePropertyComponentRegistration componentTwoAnimatableProperty( customType1, "componentTwoProp", componentTwoPropertyIndex, basePropertyIndex, 2 );
2636 // Check property count before property registration
2637 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
2638 DALI_TEST_CHECK( typeInfo );
2639 BaseHandle handle = typeInfo.CreateInstance();
2640 DALI_TEST_CHECK( handle );
2641 Actor customActor = Actor::DownCast( handle );
2642 DALI_TEST_CHECK( customActor );
2643 Stage::GetCurrent().Add(customActor);
2645 tet_infoline( "Get the component values, they should be the default value of the base-property" );
2646 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 13.0f, TEST_LOCATION );
2647 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 24.0f, TEST_LOCATION );
2648 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 35.0f, TEST_LOCATION );
2649 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( basePropertyIndex ), Vector3( 13.0f, 24.0f, 35.0f ), TEST_LOCATION );
2651 tet_infoline( "Set a component value and ensure it changes for the base property as well" );
2652 customActor.SetProperty( componentZeroPropertyIndex, 125.0f );
2653 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2654 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( basePropertyIndex ), Vector3( 125.0f, 24.0f, 35.0f ), TEST_LOCATION );
2656 customActor.SetProperty( componentOnePropertyIndex, 225.0f );
2657 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2658 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( basePropertyIndex ), Vector3( 125.0f, 225.0f, 35.0f ), TEST_LOCATION );
2660 customActor.SetProperty( componentTwoPropertyIndex, 325.0f );
2661 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 325.0f, TEST_LOCATION );
2662 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( basePropertyIndex ), Vector3( 125.0f, 225.0f, 325.0f ), TEST_LOCATION );
2664 tet_infoline( "Check latest scene-graph value is unchanged" );
2665 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector3 >( basePropertyIndex ), Vector3( 13.0f, 24.0f, 35.0f ), TEST_LOCATION );
2666 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentZeroPropertyIndex ), 13.0f, TEST_LOCATION );
2667 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentOnePropertyIndex ), 24.0f, TEST_LOCATION );
2668 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentTwoPropertyIndex ), 35.0f, TEST_LOCATION );
2670 // Render and notify
2671 application.SendNotification();
2672 application.Render();
2674 tet_infoline( "Check values after rendering and both retrieval methods should return the latest" );
2675 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( basePropertyIndex ), Vector3( 125.0f, 225.0f, 325.0f ), TEST_LOCATION );
2676 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2677 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2678 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 325.0f, TEST_LOCATION );
2680 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector3 >( basePropertyIndex ), Vector3( 125.0f, 225.0f, 325.0f ), TEST_LOCATION );
2681 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2682 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2683 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentTwoPropertyIndex ), 325.0f, TEST_LOCATION );
2685 tet_infoline( "Set the base property value and ensure the component values reflect the change" );
2686 customActor.SetProperty( basePropertyIndex, Vector3( 1.0f, 2.0f, 3.0f ) );
2687 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 1.0f, TEST_LOCATION );
2688 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 2.0f, TEST_LOCATION );
2689 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 3.0f, TEST_LOCATION );
2690 DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( basePropertyIndex ), Vector3( 1.0f, 2.0f, 3.0f ), TEST_LOCATION );
2695 int UtcDaliPropertyRegistrationPropertyAnimatableSynchronousSetGetWithComponentsVector4(void)
2697 TestApplication application;
2698 TypeRegistry typeRegistry = TypeRegistry::Get();
2700 tet_infoline( "Register a type registered animatable property that has component indices and ensure set/get behaviour works synchronously and is the same regardless of how the property is set" );
2702 // Register the animatable propeties
2703 const int basePropertyIndex( ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX );
2704 const int componentZeroPropertyIndex( basePropertyIndex + 1 );
2705 const int componentOnePropertyIndex( componentZeroPropertyIndex + 1 );
2706 const int componentTwoPropertyIndex( componentOnePropertyIndex + 1 );
2707 const int componentThreePropertyIndex( componentTwoPropertyIndex + 1 );
2708 AnimatablePropertyRegistration baseAnimatableProperty( customType1, "baseProp", basePropertyIndex, Vector4( 13.0f, 24.0f, 35.0, 47.0f ) );
2709 AnimatablePropertyComponentRegistration componentZeroAnimatableProperty( customType1, "componentZeroProp", componentZeroPropertyIndex, basePropertyIndex, 0 );
2710 AnimatablePropertyComponentRegistration componentOneAnimatableProperty( customType1, "componentOneProp", componentOnePropertyIndex, basePropertyIndex, 1 );
2711 AnimatablePropertyComponentRegistration componentTwoAnimatableProperty( customType1, "componentTwoProp", componentTwoPropertyIndex, basePropertyIndex, 2 );
2712 AnimatablePropertyComponentRegistration componentThreeAnimatableProperty( customType1, "componentThreeProp", componentThreePropertyIndex, basePropertyIndex, 3 );
2714 // Check property count before property registration
2715 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
2716 DALI_TEST_CHECK( typeInfo );
2717 BaseHandle handle = typeInfo.CreateInstance();
2718 DALI_TEST_CHECK( handle );
2719 Actor customActor = Actor::DownCast( handle );
2720 DALI_TEST_CHECK( customActor );
2721 Stage::GetCurrent().Add(customActor);
2723 tet_infoline( "Get the component values, they should be the default value of the base-property" );
2724 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 13.0f, TEST_LOCATION );
2725 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 24.0f, TEST_LOCATION );
2726 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 35.0f, TEST_LOCATION );
2727 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentThreePropertyIndex ), 47.0f, TEST_LOCATION );
2728 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( basePropertyIndex ), Vector4( 13.0f, 24.0f, 35.0f, 47.0f ), TEST_LOCATION );
2730 tet_infoline( "Set a component value and ensure it changes for the base property as well" );
2731 customActor.SetProperty( componentZeroPropertyIndex, 125.0f );
2732 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2733 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( basePropertyIndex ), Vector4( 125.0f, 24.0f, 35.0f, 47.0f ), TEST_LOCATION );
2735 customActor.SetProperty( componentOnePropertyIndex, 225.0f );
2736 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2737 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( basePropertyIndex ), Vector4( 125.0f, 225.0f, 35.0f, 47.0f ), TEST_LOCATION );
2739 customActor.SetProperty( componentTwoPropertyIndex, 325.0f );
2740 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 325.0f, TEST_LOCATION );
2741 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( basePropertyIndex ), Vector4( 125.0f, 225.0f, 325.0f, 47.0f ), TEST_LOCATION );
2743 customActor.SetProperty( componentThreePropertyIndex, 435.0f );
2744 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentThreePropertyIndex ), 435.0f, TEST_LOCATION );
2745 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( basePropertyIndex ), Vector4( 125.0f, 225.0f, 325.0f, 435.0f ), TEST_LOCATION );
2747 tet_infoline( "Check latest scene-graph value is unchanged" );
2748 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector4 >( basePropertyIndex ), Vector4( 13.0f, 24.0f, 35.0f, 47.0f ), TEST_LOCATION );
2749 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentZeroPropertyIndex ), 13.0f, TEST_LOCATION );
2750 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentOnePropertyIndex ), 24.0f, TEST_LOCATION );
2751 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentTwoPropertyIndex ), 35.0f, TEST_LOCATION );
2752 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentThreePropertyIndex ), 47.0f, TEST_LOCATION );
2754 // Render and notify
2755 application.SendNotification();
2756 application.Render();
2758 tet_infoline( "Check values after rendering and both retrieval methods should return the latest" );
2759 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( basePropertyIndex ), Vector4( 125.0f, 225.0f, 325.0f, 435.0f ), TEST_LOCATION );
2760 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2761 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2762 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 325.0f, TEST_LOCATION );
2763 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentThreePropertyIndex ), 435.0f, TEST_LOCATION );
2765 DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector4 >( basePropertyIndex ), Vector4( 125.0f, 225.0f, 325.0f, 435.0f ), TEST_LOCATION );
2766 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentZeroPropertyIndex ), 125.0f, TEST_LOCATION );
2767 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentOnePropertyIndex ), 225.0f, TEST_LOCATION );
2768 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentTwoPropertyIndex ), 325.0f, TEST_LOCATION );
2769 DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( componentThreePropertyIndex ), 435.0f, TEST_LOCATION );
2771 tet_infoline( "Set the base property value and ensure the component values reflect the change" );
2772 customActor.SetProperty( basePropertyIndex, Vector4( 1.0f, 2.0f, 3.0f, 4.0f ) );
2773 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentZeroPropertyIndex ), 1.0f, TEST_LOCATION );
2774 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentOnePropertyIndex ), 2.0f, TEST_LOCATION );
2775 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentTwoPropertyIndex ), 3.0f, TEST_LOCATION );
2776 DALI_TEST_EQUALS( customActor.GetProperty< float >( componentThreePropertyIndex ), 4.0f, TEST_LOCATION );
2777 DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( basePropertyIndex ), Vector4( 1.0f, 2.0f, 3.0f, 4.0f ), TEST_LOCATION );
2783 int UtcDaliTypeInfoRegisterChildProperties01(void)
2785 TestApplication application;
2786 TypeRegistry typeRegistry = TypeRegistry::Get();
2788 tet_infoline( "Register child properties on a type via name" );
2790 auto customActorTypeInfo = typeRegistry.GetTypeInfo( typeid(CustomActor) );
2791 auto myCustomTypeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
2792 DALI_TEST_CHECK( customActorTypeInfo );
2793 DALI_TEST_CHECK( myCustomTypeInfo );
2795 const Property::Index WIDTH_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX );
2796 const Property::Index HEIGHT_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1);
2797 const Property::Index MARGIN_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 100);
2799 ChildPropertyRegistration( customActorTypeInfo.GetName(), "widthSpecification", WIDTH_SPECIFICATION, Property::INTEGER );
2800 ChildPropertyRegistration( customActorTypeInfo.GetName(), "heightSpecification", HEIGHT_SPECIFICATION, Property::INTEGER );
2801 ChildPropertyRegistration( myCustomTypeInfo.GetName(), "marginSpecification", MARGIN_SPECIFICATION, Property::EXTENTS );
2803 auto customActor = MyTestCustomActor::New();
2804 Stage::GetCurrent().Add( customActor );
2805 auto child = Actor::New();
2806 customActor.Add( child );
2808 child.SetProperty( WIDTH_SPECIFICATION, 33 );
2810 auto value = child.GetProperty( WIDTH_SPECIFICATION );
2811 DALI_TEST_EQUALS( value, Property::Value(33), TEST_LOCATION );
2813 child.SetProperty( HEIGHT_SPECIFICATION, 44 );
2814 value = child.GetProperty( HEIGHT_SPECIFICATION );
2815 DALI_TEST_EQUALS( value, Property::Value(44), TEST_LOCATION );
2817 child.SetProperty( MARGIN_SPECIFICATION, Extents(10, 10, 10, 10) );
2818 value = child.GetProperty( MARGIN_SPECIFICATION );
2819 DALI_TEST_EQUALS( value, Property::Value(Extents(10,10,10,10)), TEST_LOCATION );
2825 int UtcDaliTypeInfoRegisterChildProperties02(void)
2827 TestApplication application;
2828 TypeRegistry typeRegistry = TypeRegistry::Get();
2830 tet_infoline( "Register child properties on a type via name" );
2832 auto customActorTypeInfo = typeRegistry.GetTypeInfo( typeid(CustomActor) );
2833 auto myCustomTypeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
2834 DALI_TEST_CHECK( customActorTypeInfo );
2835 DALI_TEST_CHECK( myCustomTypeInfo );
2837 const Property::Index WIDTH_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX );
2838 const Property::Index HEIGHT_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1);
2839 const Property::Index MARGIN_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 100);
2841 ChildPropertyRegistration( customActorTypeInfo.GetName(), "widthSpecification", WIDTH_SPECIFICATION, Property::INTEGER );
2842 ChildPropertyRegistration( customActorTypeInfo.GetName(), "heightSpecification", HEIGHT_SPECIFICATION, Property::INTEGER );
2843 ChildPropertyRegistration( myCustomTypeInfo.GetName(), "marginSpecification", MARGIN_SPECIFICATION, Property::EXTENTS );
2846 auto index = customActorTypeInfo.GetChildPropertyIndex( "widthSpecification" );
2847 DALI_TEST_EQUALS( index, WIDTH_SPECIFICATION, TEST_LOCATION );
2849 index = customActorTypeInfo.GetChildPropertyIndex( "heightSpecification" );
2850 DALI_TEST_EQUALS( index, HEIGHT_SPECIFICATION, TEST_LOCATION );
2852 index = customActorTypeInfo.GetChildPropertyIndex( "marginSpecification" );
2853 DALI_TEST_EQUALS( index, Property::INVALID_INDEX, TEST_LOCATION );
2855 index = myCustomTypeInfo.GetChildPropertyIndex( "marginSpecification" );
2856 DALI_TEST_EQUALS( index, MARGIN_SPECIFICATION, TEST_LOCATION );
2859 auto name = customActorTypeInfo.GetChildPropertyName( WIDTH_SPECIFICATION );
2860 DALI_TEST_EQUALS( name, "widthSpecification", TEST_LOCATION );
2862 name = customActorTypeInfo.GetChildPropertyName( HEIGHT_SPECIFICATION );
2863 DALI_TEST_EQUALS( name, "heightSpecification", TEST_LOCATION );
2865 name = myCustomTypeInfo.GetChildPropertyName( MARGIN_SPECIFICATION );
2866 DALI_TEST_EQUALS( name, "marginSpecification", TEST_LOCATION );
2869 auto type = customActorTypeInfo.GetChildPropertyType( WIDTH_SPECIFICATION );
2870 DALI_TEST_EQUALS( type, Property::INTEGER, TEST_LOCATION );
2872 type = customActorTypeInfo.GetChildPropertyType( HEIGHT_SPECIFICATION );
2873 DALI_TEST_EQUALS( type, Property::INTEGER, TEST_LOCATION );
2875 type = myCustomTypeInfo.GetChildPropertyType( MARGIN_SPECIFICATION );
2876 DALI_TEST_EQUALS( type, Property::EXTENTS, TEST_LOCATION );
2883 int UtcDaliTypeInfoRegisterChildProperties03(void)
2885 TestApplication application;
2886 TypeRegistry typeRegistry = TypeRegistry::Get();
2888 tet_infoline( "Check registered child properties can be retrieved" );
2890 auto customActorTypeInfo = typeRegistry.GetTypeInfo( typeid(CustomActor) );
2891 auto myCustomTypeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
2892 DALI_TEST_CHECK( customActorTypeInfo );
2893 DALI_TEST_CHECK( myCustomTypeInfo );
2895 const Property::Index WIDTH_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX );
2896 const Property::Index HEIGHT_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1);
2897 const Property::Index MARGIN_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 100);
2899 ChildPropertyRegistration( customActorTypeInfo.GetName(), "widthSpecification", WIDTH_SPECIFICATION, Property::INTEGER );
2900 ChildPropertyRegistration( customActorTypeInfo.GetName(), "heightSpecification", HEIGHT_SPECIFICATION, Property::INTEGER );
2901 ChildPropertyRegistration( myCustomTypeInfo.GetName(), "marginSpecification", MARGIN_SPECIFICATION, Property::EXTENTS );
2903 Property::IndexContainer indices;
2904 myCustomTypeInfo.GetChildPropertyIndices( indices );
2906 auto result = std::find( indices.Begin(), indices.End(), WIDTH_SPECIFICATION );
2907 DALI_TEST_EQUALS( result != indices.End(), true, TEST_LOCATION );
2909 result = std::find( indices.Begin(), indices.End(), HEIGHT_SPECIFICATION );
2910 DALI_TEST_EQUALS( result != indices.End(), true, TEST_LOCATION );
2912 result = std::find( indices.Begin(), indices.End(), MARGIN_SPECIFICATION );
2913 DALI_TEST_EQUALS( result != indices.End(), true, TEST_LOCATION );