Merge remote-tracking branch 'origin/tizen' into new_text
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-ObjectRegistry.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 #include <iostream>
19
20 #include <stdlib.h>
21 #include <dali-test-suite-utils.h>
22 #include <dali/public-api/dali-core.h>
23
24 using namespace Dali;
25
26 #include "mesh-builder.h"
27
28 namespace
29 {
30
31 // Functors to test whether Object created/destroyed signal is emitted for different types of Objects
32
33 struct TestObjectDestroyedCallback
34 {
35   TestObjectDestroyedCallback(bool& signalReceived, Dali::RefObject*& objectPointer)
36   : mSignalVerified(signalReceived),
37     mObjectPointer(objectPointer)
38   {
39   }
40
41   void operator()(const Dali::RefObject* objectPointer)
42   {
43     tet_infoline("Verifying TestObjectDestroyedCallback()");
44
45     if(objectPointer == mObjectPointer)
46     {
47       mSignalVerified = true;
48     }
49   }
50
51   bool& mSignalVerified;
52   Dali::RefObject*& mObjectPointer;
53 };
54
55 struct TestActorCallback
56 {
57   TestActorCallback(bool& signalReceived)
58   : mSignalVerified(signalReceived)
59   {
60   }
61
62   void operator()(BaseHandle object)
63   {
64     tet_infoline("Verifying TestActorCallback()");
65     Actor actor = Actor::DownCast(object);
66     if(actor)
67     {
68       mSignalVerified = true;
69     }
70   }
71
72   bool& mSignalVerified;
73 };
74
75 struct TestCameraActorCallback
76 {
77   TestCameraActorCallback(bool& signalReceived)
78   : mSignalVerified(signalReceived)
79   {
80   }
81   void operator()(BaseHandle object)
82   {
83     tet_infoline("Verifying TestCameraActorCallback()");
84     CameraActor actor = CameraActor::DownCast(object);
85     if(actor)
86     {
87       mSignalVerified = true;
88     }
89   }
90   bool& mSignalVerified;
91 };
92
93 struct TestImageActorCallback
94 {
95   TestImageActorCallback(bool& signalReceived)
96   : mSignalVerified(signalReceived)
97   {
98   }
99   void operator()(BaseHandle object)
100   {
101     tet_infoline("Verifying TestImageActorCallback()");
102     ImageActor actor = ImageActor::DownCast(object);
103     if(actor)
104     {
105       mSignalVerified = true;
106     }
107   }
108   bool& mSignalVerified;
109 };
110
111 struct TestLayerCallback
112 {
113   TestLayerCallback(bool& signalReceived)
114   : mSignalVerified(signalReceived)
115   {
116   }
117   void operator()(BaseHandle object)
118   {
119     tet_infoline("Verifying TestLayerCallback()");
120     Layer actor = Layer::DownCast(object);
121     if(actor)
122     {
123       mSignalVerified = true;
124     }
125   }
126   bool& mSignalVerified;
127 };
128
129
130 struct TestMeshActorCallback
131 {
132   TestMeshActorCallback(bool& signalReceived)
133   : mSignalVerified(signalReceived)
134   {
135   }
136   void operator()(BaseHandle object)
137   {
138     tet_infoline("Verifying TestMeshActorCallback()");
139     MeshActor actor = MeshActor::DownCast(object);
140     if(actor)
141     {
142       mSignalVerified = true;
143     }
144   }
145   bool& mSignalVerified;
146 };
147
148
149 struct TestTextActorCallback
150 {
151   TestTextActorCallback(bool& signalReceived)
152   : mSignalVerified(signalReceived)
153   {
154   }
155   void operator()(BaseHandle object)
156   {
157     tet_infoline("Verifying TestTextActorCallback()");
158     TextActor actor = TextActor::DownCast(object);
159     if(actor)
160     {
161       mSignalVerified = true;
162     }
163   }
164   bool& mSignalVerified;
165 };
166
167 struct TestAnimationCallback
168 {
169   TestAnimationCallback(bool& signalReceived)
170   : mSignalVerified(signalReceived)
171   {
172   }
173   void operator()(BaseHandle object)
174   {
175     tet_infoline("Verifying TestAnimationCallback()");
176     Animation actor = Animation::DownCast(object);
177     if(actor)
178     {
179       mSignalVerified = true;
180     }
181   }
182   bool& mSignalVerified;
183 };
184
185 struct TestShaderEffectCallback
186 {
187   TestShaderEffectCallback(bool& signalReceived)
188   : mSignalVerified(signalReceived)
189   {
190   }
191   void operator()(BaseHandle object)
192   {
193     tet_infoline("Verifying TestShaderEffectCallback()");
194     ShaderEffect actor = ShaderEffect::DownCast(object);
195     if(actor)
196     {
197       mSignalVerified = true;
198     }
199   }
200   bool& mSignalVerified;
201 };
202
203
204 } // anonymous namespace
205
206
207
208
209 int UtcDaliObjectRegistryGet(void)
210 {
211   TestApplication application;
212
213   ObjectRegistry registry; //  like this for ctor code coverage
214   registry= Stage::GetCurrent().GetObjectRegistry();
215
216   DALI_TEST_CHECK( registry );
217   END_TEST;
218 }
219
220
221
222 int UtcDaliObjectRegistrySignalActorCreated(void)
223 {
224   tet_infoline("Testing GetObjectRegistry()");
225   TestApplication application;
226   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
227   DALI_TEST_CHECK( registry );
228
229   bool verified = false;
230   TestActorCallback test(verified);
231
232   Dali::RefObject* objectPointer = NULL;
233   TestObjectDestroyedCallback test2(verified, objectPointer);
234
235   registry.ObjectCreatedSignal().Connect(&application, test);
236   registry.ObjectDestroyedSignal().Connect(&application, test2);
237
238   {
239     Actor actor = Actor::New();
240     DALI_TEST_CHECK( test.mSignalVerified );
241
242     verified = false;
243     objectPointer = actor.GetObjectPtr();
244   }
245   DALI_TEST_CHECK( test.mSignalVerified );
246   END_TEST;
247 }
248
249 int UtcDaliObjectRegistrySignalCameraCreated(void)
250 {
251   TestApplication application;
252
253   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
254
255   bool verified = false;
256   TestCameraActorCallback test(verified);
257
258   Dali::RefObject* objectPointer = NULL;
259   TestObjectDestroyedCallback test2(verified, objectPointer);
260
261   registry.ObjectCreatedSignal().Connect(&application, test);
262   registry.ObjectDestroyedSignal().Connect(&application, test2);
263
264   {
265     CameraActor actor = CameraActor::New();
266     DALI_TEST_CHECK( test.mSignalVerified );
267
268     verified = false;
269     objectPointer = actor.GetObjectPtr();
270   }
271   DALI_TEST_CHECK( test.mSignalVerified );
272   END_TEST;
273 }
274
275 int UtcDaliObjectRegistrySignalImageActorCreated(void)
276 {
277   TestApplication application;
278   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
279
280   static const char* TestImageFilename = "icon_wrt.png";
281   Image image = ResourceImage::New(TestImageFilename);
282
283   bool verified = false;
284   TestImageActorCallback test(verified);
285
286   Dali::RefObject* objectPointer = NULL;
287   TestObjectDestroyedCallback test2(verified, objectPointer);
288
289   registry.ObjectCreatedSignal().Connect(&application, test);
290   registry.ObjectDestroyedSignal().Connect(&application, test2);
291
292   {
293     ImageActor actor = ImageActor::New(image);
294     DALI_TEST_CHECK( test.mSignalVerified );
295
296     verified = false;
297     objectPointer = actor.GetObjectPtr();
298   }
299   DALI_TEST_CHECK( test.mSignalVerified );
300   END_TEST;
301 }
302
303 int UtcDaliObjectRegistrySignalLayerCreated(void)
304 {
305   TestApplication application;
306   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
307
308   bool verified = false;
309   TestLayerCallback test(verified);
310
311   Dali::RefObject* objectPointer = NULL;
312   TestObjectDestroyedCallback test2(verified, objectPointer);
313
314   registry.ObjectCreatedSignal().Connect(&application, test);
315   registry.ObjectDestroyedSignal().Connect(&application, test2);
316
317   {
318     Layer actor = Layer::New();
319     DALI_TEST_CHECK( test.mSignalVerified );
320
321     verified = false;
322     objectPointer = actor.GetObjectPtr();
323   }
324   DALI_TEST_CHECK( test.mSignalVerified );
325   END_TEST;
326 }
327
328
329 int UtcDaliObjectRegistrySignalMeshActorCreated(void)
330 {
331   TestApplication application;
332   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
333
334   bool verified = false;
335   TestMeshActorCallback test(verified);
336
337   Dali::RefObject* objectPointer = NULL;
338   TestObjectDestroyedCallback test2(verified, objectPointer);
339
340   registry.ObjectCreatedSignal().Connect(&application, test);
341   registry.ObjectDestroyedSignal().Connect(&application, test2);
342
343   Mesh mesh = ConstructMesh(60);
344
345   {
346     MeshActor actor = MeshActor::New(mesh);
347
348     DALI_TEST_CHECK(actor);
349     DALI_TEST_CHECK( test.mSignalVerified );
350
351     verified = false;
352     objectPointer = actor.GetObjectPtr();
353   }
354   DALI_TEST_CHECK( test.mSignalVerified );
355   END_TEST;
356 }
357
358
359 int UtcDaliObjectRegistrySignalAnimationCreated(void)
360 {
361   TestApplication application;
362   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
363
364   bool verified = false;
365   TestAnimationCallback test(verified);
366
367   Dali::RefObject* objectPointer = NULL;
368   TestObjectDestroyedCallback test2(verified, objectPointer);
369
370   registry.ObjectCreatedSignal().Connect(&application, test);
371   registry.ObjectDestroyedSignal().Connect(&application, test2);
372
373   {
374     Animation animation = Animation::New(1.0f);
375     DALI_TEST_CHECK( test.mSignalVerified );
376
377     verified = false;
378     objectPointer = animation.GetObjectPtr();
379   }
380   DALI_TEST_CHECK( test.mSignalVerified );
381   END_TEST;
382 }
383
384 int UtcDaliObjectRegistrySignalShaderEffectCreated(void)
385 {
386   TestApplication application;
387   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
388
389   static const char* VertexSource =
390   "void main()\n"
391   "{\n"
392   "  gl_Position = uProjection * uModelView * vec4(aPosition, 1.0);\n"
393   "  vTexCoord = aTexCoord;\n"
394   "}\n";
395
396   static const char* FragmentSource =
397   "void main()\n"
398   "{\n"
399   "  gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n"
400   "}\n";
401
402   bool verified = false;
403   TestShaderEffectCallback test(verified);
404
405   Dali::RefObject* objectPointer = NULL;
406   TestObjectDestroyedCallback test2(verified, objectPointer);
407
408   registry.ObjectCreatedSignal().Connect(&application, test);
409   registry.ObjectDestroyedSignal().Connect(&application, test2);
410
411   {
412     ShaderEffect effect = ShaderEffect::New( VertexSource, FragmentSource );
413     DALI_TEST_CHECK( test.mSignalVerified );
414
415     verified = false;
416     objectPointer = effect.GetObjectPtr();
417   }
418   DALI_TEST_CHECK( test.mSignalVerified );
419   END_TEST;
420 }