Removed model loading and lighting
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-ObjectRegistry.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 #include <iostream>
19
20 #include <stdlib.h>
21 #include <dali-test-suite-utils.h>
22 #include <dali/public-api/dali-core.h>
23
24 using namespace Dali;
25
26 #include "mesh-builder.h"
27
28 namespace
29 {
30
31 // Functors to test whether Object created/destroyed signal is emitted for different types of Objects
32
33 struct TestObjectDestroyedCallback
34 {
35   TestObjectDestroyedCallback(bool& signalReceived, Dali::RefObject*& objectPointer)
36   : mSignalVerified(signalReceived),
37     mObjectPointer(objectPointer)
38   {
39   }
40
41   void operator()(const Dali::RefObject* objectPointer)
42   {
43     tet_infoline("Verifying TestObjectDestroyedCallback()");
44
45     if(objectPointer == mObjectPointer)
46     {
47       mSignalVerified = true;
48     }
49   }
50
51   bool& mSignalVerified;
52   Dali::RefObject*& mObjectPointer;
53 };
54
55 struct TestActorCallback
56 {
57   TestActorCallback(bool& signalReceived)
58   : mSignalVerified(signalReceived)
59   {
60   }
61
62   void operator()(BaseHandle object)
63   {
64     tet_infoline("Verifying TestActorCallback()");
65     Actor actor = Actor::DownCast(object);
66     if(actor)
67     {
68       mSignalVerified = true;
69     }
70   }
71
72   bool& mSignalVerified;
73 };
74
75 struct TestCameraActorCallback
76 {
77   TestCameraActorCallback(bool& signalReceived)
78   : mSignalVerified(signalReceived)
79   {
80   }
81   void operator()(BaseHandle object)
82   {
83     tet_infoline("Verifying TestCameraActorCallback()");
84     CameraActor actor = CameraActor::DownCast(object);
85     if(actor)
86     {
87       mSignalVerified = true;
88     }
89   }
90   bool& mSignalVerified;
91 };
92
93 struct TestImageActorCallback
94 {
95   TestImageActorCallback(bool& signalReceived)
96   : mSignalVerified(signalReceived)
97   {
98   }
99   void operator()(BaseHandle object)
100   {
101     tet_infoline("Verifying TestImageActorCallback()");
102     ImageActor actor = ImageActor::DownCast(object);
103     if(actor)
104     {
105       mSignalVerified = true;
106     }
107   }
108   bool& mSignalVerified;
109 };
110
111 struct TestLayerCallback
112 {
113   TestLayerCallback(bool& signalReceived)
114   : mSignalVerified(signalReceived)
115   {
116   }
117   void operator()(BaseHandle object)
118   {
119     tet_infoline("Verifying TestLayerCallback()");
120     Layer actor = Layer::DownCast(object);
121     if(actor)
122     {
123       mSignalVerified = true;
124     }
125   }
126   bool& mSignalVerified;
127 };
128
129
130 struct TestMeshActorCallback
131 {
132   TestMeshActorCallback(bool& signalReceived)
133   : mSignalVerified(signalReceived)
134   {
135   }
136   void operator()(BaseHandle object)
137   {
138     tet_infoline("Verifying TestMeshActorCallback()");
139     MeshActor actor = MeshActor::DownCast(object);
140     if(actor)
141     {
142       mSignalVerified = true;
143     }
144   }
145   bool& mSignalVerified;
146 };
147
148 struct TestTextActorCallback
149 {
150   TestTextActorCallback(bool& signalReceived)
151   : mSignalVerified(signalReceived)
152   {
153   }
154   void operator()(BaseHandle object)
155   {
156     tet_infoline("Verifying TestTextActorCallback()");
157     TextActor actor = TextActor::DownCast(object);
158     if(actor)
159     {
160       mSignalVerified = true;
161     }
162   }
163   bool& mSignalVerified;
164 };
165
166 struct TestAnimationCallback
167 {
168   TestAnimationCallback(bool& signalReceived)
169   : mSignalVerified(signalReceived)
170   {
171   }
172   void operator()(BaseHandle object)
173   {
174     tet_infoline("Verifying TestAnimationCallback()");
175     Animation actor = Animation::DownCast(object);
176     if(actor)
177     {
178       mSignalVerified = true;
179     }
180   }
181   bool& mSignalVerified;
182 };
183
184 struct TestShaderEffectCallback
185 {
186   TestShaderEffectCallback(bool& signalReceived)
187   : mSignalVerified(signalReceived)
188   {
189   }
190   void operator()(BaseHandle object)
191   {
192     tet_infoline("Verifying TestShaderEffectCallback()");
193     ShaderEffect actor = ShaderEffect::DownCast(object);
194     if(actor)
195     {
196       mSignalVerified = true;
197     }
198   }
199   bool& mSignalVerified;
200 };
201
202
203 } // anonymous namespace
204
205
206
207
208 int UtcDaliObjectRegistryGet(void)
209 {
210   TestApplication application;
211
212   ObjectRegistry registry; //  like this for ctor code coverage
213   registry= Stage::GetCurrent().GetObjectRegistry();
214
215   DALI_TEST_CHECK( registry );
216   END_TEST;
217 }
218
219
220
221 int UtcDaliObjectRegistrySignalActorCreated(void)
222 {
223   tet_infoline("Testing GetObjectRegistry()");
224   TestApplication application;
225   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
226   DALI_TEST_CHECK( registry );
227
228   bool verified = false;
229   TestActorCallback test(verified);
230
231   Dali::RefObject* objectPointer = NULL;
232   TestObjectDestroyedCallback test2(verified, objectPointer);
233
234   registry.ObjectCreatedSignal().Connect(&application, test);
235   registry.ObjectDestroyedSignal().Connect(&application, test2);
236
237   {
238     Actor actor = Actor::New();
239     DALI_TEST_CHECK( test.mSignalVerified );
240
241     verified = false;
242     objectPointer = actor.GetObjectPtr();
243   }
244   DALI_TEST_CHECK( test.mSignalVerified );
245   END_TEST;
246 }
247
248 int UtcDaliObjectRegistrySignalCameraCreated(void)
249 {
250   TestApplication application;
251
252   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
253
254   bool verified = false;
255   TestCameraActorCallback test(verified);
256
257   Dali::RefObject* objectPointer = NULL;
258   TestObjectDestroyedCallback test2(verified, objectPointer);
259
260   registry.ObjectCreatedSignal().Connect(&application, test);
261   registry.ObjectDestroyedSignal().Connect(&application, test2);
262
263   {
264     CameraActor actor = CameraActor::New();
265     DALI_TEST_CHECK( test.mSignalVerified );
266
267     verified = false;
268     objectPointer = actor.GetObjectPtr();
269   }
270   DALI_TEST_CHECK( test.mSignalVerified );
271   END_TEST;
272 }
273
274 int UtcDaliObjectRegistrySignalImageActorCreated(void)
275 {
276   TestApplication application;
277   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
278
279   static const char* TestImageFilename = "icon_wrt.png";
280   Image image = ResourceImage::New(TestImageFilename);
281
282   bool verified = false;
283   TestImageActorCallback test(verified);
284
285   Dali::RefObject* objectPointer = NULL;
286   TestObjectDestroyedCallback test2(verified, objectPointer);
287
288   registry.ObjectCreatedSignal().Connect(&application, test);
289   registry.ObjectDestroyedSignal().Connect(&application, test2);
290
291   {
292     ImageActor actor = ImageActor::New(image);
293     DALI_TEST_CHECK( test.mSignalVerified );
294
295     verified = false;
296     objectPointer = actor.GetObjectPtr();
297   }
298   DALI_TEST_CHECK( test.mSignalVerified );
299   END_TEST;
300 }
301
302 int UtcDaliObjectRegistrySignalLayerCreated(void)
303 {
304   TestApplication application;
305   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
306
307   bool verified = false;
308   TestLayerCallback test(verified);
309
310   Dali::RefObject* objectPointer = NULL;
311   TestObjectDestroyedCallback test2(verified, objectPointer);
312
313   registry.ObjectCreatedSignal().Connect(&application, test);
314   registry.ObjectDestroyedSignal().Connect(&application, test2);
315
316   {
317     Layer actor = Layer::New();
318     DALI_TEST_CHECK( test.mSignalVerified );
319
320     verified = false;
321     objectPointer = actor.GetObjectPtr();
322   }
323   DALI_TEST_CHECK( test.mSignalVerified );
324   END_TEST;
325 }
326
327
328 int UtcDaliObjectRegistrySignalMeshActorCreated(void)
329 {
330   TestApplication application;
331   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
332
333   bool verified = false;
334   TestMeshActorCallback test(verified);
335
336   Dali::RefObject* objectPointer = NULL;
337   TestObjectDestroyedCallback test2(verified, objectPointer);
338
339   registry.ObjectCreatedSignal().Connect(&application, test);
340   registry.ObjectDestroyedSignal().Connect(&application, test2);
341
342   Mesh mesh = ConstructMesh(60);
343
344   {
345     MeshActor actor = MeshActor::New(mesh);
346
347     DALI_TEST_CHECK(actor);
348     DALI_TEST_CHECK( test.mSignalVerified );
349
350     verified = false;
351     objectPointer = actor.GetObjectPtr();
352   }
353   DALI_TEST_CHECK( test.mSignalVerified );
354   END_TEST;
355 }
356
357
358 int UtcDaliObjectRegistrySignalTextActorCreated(void)
359 {
360   TestApplication application;
361   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
362
363   bool verified = false;
364   TestTextActorCallback test(verified);
365
366   Dali::RefObject* objectPointer = NULL;
367   TestObjectDestroyedCallback test2(verified, objectPointer);
368
369   registry.ObjectCreatedSignal().Connect(&application, test);
370   registry.ObjectDestroyedSignal().Connect(&application, test2);
371
372   {
373     TextActor actor = TextActor::New("Hello");
374     DALI_TEST_CHECK( test.mSignalVerified );
375
376     verified = false;
377     objectPointer = actor.GetObjectPtr();
378   }
379   DALI_TEST_CHECK( test.mSignalVerified );
380   END_TEST;
381 }
382
383 int UtcDaliObjectRegistrySignalAnimationCreated(void)
384 {
385   TestApplication application;
386   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
387
388   bool verified = false;
389   TestAnimationCallback test(verified);
390
391   Dali::RefObject* objectPointer = NULL;
392   TestObjectDestroyedCallback test2(verified, objectPointer);
393
394   registry.ObjectCreatedSignal().Connect(&application, test);
395   registry.ObjectDestroyedSignal().Connect(&application, test2);
396
397   {
398     Animation animation = Animation::New(1.0f);
399     DALI_TEST_CHECK( test.mSignalVerified );
400
401     verified = false;
402     objectPointer = animation.GetObjectPtr();
403   }
404   DALI_TEST_CHECK( test.mSignalVerified );
405   END_TEST;
406 }
407
408 int UtcDaliObjectRegistrySignalShaderEffectCreated(void)
409 {
410   TestApplication application;
411   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
412
413   static const char* VertexSource =
414   "void main()\n"
415   "{\n"
416   "  gl_Position = uProjection * uModelView * vec4(aPosition, 1.0);\n"
417   "  vTexCoord = aTexCoord;\n"
418   "}\n";
419
420   static const char* FragmentSource =
421   "void main()\n"
422   "{\n"
423   "  gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n"
424   "}\n";
425
426   bool verified = false;
427   TestShaderEffectCallback test(verified);
428
429   Dali::RefObject* objectPointer = NULL;
430   TestObjectDestroyedCallback test2(verified, objectPointer);
431
432   registry.ObjectCreatedSignal().Connect(&application, test);
433   registry.ObjectDestroyedSignal().Connect(&application, test2);
434
435   {
436     ShaderEffect effect = ShaderEffect::New( VertexSource, FragmentSource );
437     DALI_TEST_CHECK( test.mSignalVerified );
438
439     verified = false;
440     objectPointer = effect.GetObjectPtr();
441   }
442   DALI_TEST_CHECK( test.mSignalVerified );
443   END_TEST;
444 }