Merge branch devel/master (1.0.49) into tizen
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-ObjectRegistry.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 #include <iostream>
19
20 #include <stdlib.h>
21 #include <dali-test-suite-utils.h>
22 #include <dali/public-api/dali-core.h>
23
24 using namespace Dali;
25
26 namespace
27 {
28
29 // Functors to test whether Object created/destroyed signal is emitted for different types of Objects
30
31 struct TestObjectDestroyedCallback
32 {
33   TestObjectDestroyedCallback(bool& signalReceived, Dali::RefObject*& objectPointer)
34   : mSignalVerified(signalReceived),
35     mObjectPointer(objectPointer)
36   {
37   }
38
39   void operator()(const Dali::RefObject* objectPointer)
40   {
41     tet_infoline("Verifying TestObjectDestroyedCallback()");
42
43     if(objectPointer == mObjectPointer)
44     {
45       mSignalVerified = true;
46     }
47   }
48
49   bool& mSignalVerified;
50   Dali::RefObject*& mObjectPointer;
51 };
52
53 struct TestActorCallback
54 {
55   TestActorCallback(bool& signalReceived)
56   : mSignalVerified(signalReceived)
57   {
58   }
59
60   void operator()(BaseHandle object)
61   {
62     tet_infoline("Verifying TestActorCallback()");
63     Actor actor = Actor::DownCast(object);
64     if(actor)
65     {
66       mSignalVerified = true;
67     }
68   }
69
70   bool& mSignalVerified;
71 };
72
73 struct TestCameraActorCallback
74 {
75   TestCameraActorCallback(bool& signalReceived)
76   : mSignalVerified(signalReceived)
77   {
78   }
79   void operator()(BaseHandle object)
80   {
81     tet_infoline("Verifying TestCameraActorCallback()");
82     CameraActor actor = CameraActor::DownCast(object);
83     if(actor)
84     {
85       mSignalVerified = true;
86     }
87   }
88   bool& mSignalVerified;
89 };
90
91 struct TestImageActorCallback
92 {
93   TestImageActorCallback(bool& signalReceived)
94   : mSignalVerified(signalReceived)
95   {
96   }
97   void operator()(BaseHandle object)
98   {
99     tet_infoline("Verifying TestImageActorCallback()");
100     ImageActor actor = ImageActor::DownCast(object);
101     if(actor)
102     {
103       mSignalVerified = true;
104     }
105   }
106   bool& mSignalVerified;
107 };
108
109 struct TestLayerCallback
110 {
111   TestLayerCallback(bool& signalReceived)
112   : mSignalVerified(signalReceived)
113   {
114   }
115   void operator()(BaseHandle object)
116   {
117     tet_infoline("Verifying TestLayerCallback()");
118     Layer actor = Layer::DownCast(object);
119     if(actor)
120     {
121       mSignalVerified = true;
122     }
123   }
124   bool& mSignalVerified;
125 };
126
127 struct TestAnimationCallback
128 {
129   TestAnimationCallback(bool& signalReceived)
130   : mSignalVerified(signalReceived)
131   {
132   }
133   void operator()(BaseHandle object)
134   {
135     tet_infoline("Verifying TestAnimationCallback()");
136     Animation actor = Animation::DownCast(object);
137     if(actor)
138     {
139       mSignalVerified = true;
140     }
141   }
142   bool& mSignalVerified;
143 };
144
145 struct TestShaderEffectCallback
146 {
147   TestShaderEffectCallback(bool& signalReceived)
148   : mSignalVerified(signalReceived)
149   {
150   }
151   void operator()(BaseHandle object)
152   {
153     tet_infoline("Verifying TestShaderEffectCallback()");
154     ShaderEffect actor = ShaderEffect::DownCast(object);
155     if(actor)
156     {
157       mSignalVerified = true;
158     }
159   }
160   bool& mSignalVerified;
161 };
162
163
164 } // anonymous namespace
165
166
167
168
169 int UtcDaliObjectRegistryGet(void)
170 {
171   TestApplication application;
172
173   ObjectRegistry registry; //  like this for ctor code coverage
174   registry= Stage::GetCurrent().GetObjectRegistry();
175
176   DALI_TEST_CHECK( registry );
177   END_TEST;
178 }
179
180 int UtcDaliObjectRegistryCopyConstructor(void)
181 {
182   TestApplication application;
183
184   ObjectRegistry myRegistry;
185   ObjectRegistry anotherRegistry( myRegistry );
186
187   DALI_TEST_EQUALS( myRegistry, anotherRegistry, TEST_LOCATION );
188   END_TEST;
189 }
190
191 int UtcDaliObjectRegistrySignalActorCreated(void)
192 {
193   tet_infoline("Testing GetObjectRegistry()");
194   TestApplication application;
195   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
196   DALI_TEST_CHECK( registry );
197
198   bool verified = false;
199   TestActorCallback test(verified);
200
201   Dali::RefObject* objectPointer = NULL;
202   TestObjectDestroyedCallback test2(verified, objectPointer);
203
204   registry.ObjectCreatedSignal().Connect(&application, test);
205   registry.ObjectDestroyedSignal().Connect(&application, test2);
206
207   {
208     Actor actor = Actor::New();
209     DALI_TEST_CHECK( test.mSignalVerified );
210
211     verified = false;
212     objectPointer = actor.GetObjectPtr();
213   }
214   DALI_TEST_CHECK( test.mSignalVerified );
215   END_TEST;
216 }
217
218 int UtcDaliObjectRegistrySignalCameraCreated(void)
219 {
220   TestApplication application;
221
222   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
223
224   bool verified = false;
225   TestCameraActorCallback test(verified);
226
227   Dali::RefObject* objectPointer = NULL;
228   TestObjectDestroyedCallback test2(verified, objectPointer);
229
230   registry.ObjectCreatedSignal().Connect(&application, test);
231   registry.ObjectDestroyedSignal().Connect(&application, test2);
232
233   {
234     CameraActor actor = CameraActor::New();
235     DALI_TEST_CHECK( test.mSignalVerified );
236
237     verified = false;
238     objectPointer = actor.GetObjectPtr();
239   }
240   DALI_TEST_CHECK( test.mSignalVerified );
241   END_TEST;
242 }
243
244 int UtcDaliObjectRegistrySignalImageActorCreated(void)
245 {
246   TestApplication application;
247   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
248
249   static const char* TestImageFilename = "icon_wrt.png";
250   Image image = ResourceImage::New(TestImageFilename);
251
252   bool verified = false;
253   TestImageActorCallback test(verified);
254
255   Dali::RefObject* objectPointer = NULL;
256   TestObjectDestroyedCallback test2(verified, objectPointer);
257
258   registry.ObjectCreatedSignal().Connect(&application, test);
259   registry.ObjectDestroyedSignal().Connect(&application, test2);
260
261   {
262     ImageActor actor = ImageActor::New(image);
263     DALI_TEST_CHECK( test.mSignalVerified );
264
265     verified = false;
266     objectPointer = actor.GetObjectPtr();
267   }
268   DALI_TEST_CHECK( test.mSignalVerified );
269   END_TEST;
270 }
271
272 int UtcDaliObjectRegistrySignalLayerCreated(void)
273 {
274   TestApplication application;
275   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
276
277   bool verified = false;
278   TestLayerCallback test(verified);
279
280   Dali::RefObject* objectPointer = NULL;
281   TestObjectDestroyedCallback test2(verified, objectPointer);
282
283   registry.ObjectCreatedSignal().Connect(&application, test);
284   registry.ObjectDestroyedSignal().Connect(&application, test2);
285
286   {
287     Layer actor = Layer::New();
288     DALI_TEST_CHECK( test.mSignalVerified );
289
290     verified = false;
291     objectPointer = actor.GetObjectPtr();
292   }
293   DALI_TEST_CHECK( test.mSignalVerified );
294   END_TEST;
295 }
296
297 int UtcDaliObjectRegistrySignalAnimationCreated(void)
298 {
299   TestApplication application;
300   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
301
302   bool verified = false;
303   TestAnimationCallback test(verified);
304
305   Dali::RefObject* objectPointer = NULL;
306   TestObjectDestroyedCallback test2(verified, objectPointer);
307
308   registry.ObjectCreatedSignal().Connect(&application, test);
309   registry.ObjectDestroyedSignal().Connect(&application, test2);
310
311   {
312     Animation animation = Animation::New(1.0f);
313     DALI_TEST_CHECK( test.mSignalVerified );
314
315     verified = false;
316     objectPointer = animation.GetObjectPtr();
317   }
318   DALI_TEST_CHECK( test.mSignalVerified );
319   END_TEST;
320 }
321
322 int UtcDaliObjectRegistrySignalShaderEffectCreated(void)
323 {
324   TestApplication application;
325   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
326
327   static const char* VertexSource =
328   "void main()\n"
329   "{\n"
330   "  gl_Position = uProjection * uModelView * vec4(aPosition, 1.0);\n"
331   "  vTexCoord = aTexCoord;\n"
332   "}\n";
333
334   static const char* FragmentSource =
335   "void main()\n"
336   "{\n"
337   "  gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n"
338   "}\n";
339
340   bool verified = false;
341   TestShaderEffectCallback test(verified);
342
343   Dali::RefObject* objectPointer = NULL;
344   TestObjectDestroyedCallback test2(verified, objectPointer);
345
346   registry.ObjectCreatedSignal().Connect(&application, test);
347   registry.ObjectDestroyedSignal().Connect(&application, test2);
348
349   {
350     ShaderEffect effect = ShaderEffect::New( VertexSource, FragmentSource );
351     DALI_TEST_CHECK( test.mSignalVerified );
352
353     verified = false;
354     objectPointer = effect.GetObjectPtr();
355   }
356   DALI_TEST_CHECK( test.mSignalVerified );
357   END_TEST;
358 }