Merge remote-tracking branch 'origin/tizen' into devel/new_mesh
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-ObjectRegistry.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 #include <iostream>
19
20 #include <stdlib.h>
21 #include <dali-test-suite-utils.h>
22 #include <dali/public-api/dali-core.h>
23
24 using namespace Dali;
25
26 namespace
27 {
28
29 // Functors to test whether Object created/destroyed signal is emitted for different types of Objects
30
31 struct TestObjectDestroyedCallback
32 {
33   TestObjectDestroyedCallback(bool& signalReceived, Dali::RefObject*& objectPointer)
34   : mSignalVerified(signalReceived),
35     mObjectPointer(objectPointer)
36   {
37   }
38
39   void operator()(const Dali::RefObject* objectPointer)
40   {
41     tet_infoline("Verifying TestObjectDestroyedCallback()");
42
43     if(objectPointer == mObjectPointer)
44     {
45       mSignalVerified = true;
46     }
47   }
48
49   bool& mSignalVerified;
50   Dali::RefObject*& mObjectPointer;
51 };
52
53 struct TestActorCallback
54 {
55   TestActorCallback(bool& signalReceived)
56   : mSignalVerified(signalReceived)
57   {
58   }
59
60   void operator()(BaseHandle object)
61   {
62     tet_infoline("Verifying TestActorCallback()");
63     Actor actor = Actor::DownCast(object);
64     if(actor)
65     {
66       mSignalVerified = true;
67     }
68   }
69
70   bool& mSignalVerified;
71 };
72
73 struct TestCameraActorCallback
74 {
75   TestCameraActorCallback(bool& signalReceived)
76   : mSignalVerified(signalReceived)
77   {
78   }
79   void operator()(BaseHandle object)
80   {
81     tet_infoline("Verifying TestCameraActorCallback()");
82     CameraActor actor = CameraActor::DownCast(object);
83     if(actor)
84     {
85       mSignalVerified = true;
86     }
87   }
88   bool& mSignalVerified;
89 };
90
91 struct TestImageActorCallback
92 {
93   TestImageActorCallback(bool& signalReceived)
94   : mSignalVerified(signalReceived)
95   {
96   }
97   void operator()(BaseHandle object)
98   {
99     tet_infoline("Verifying TestImageActorCallback()");
100     ImageActor actor = ImageActor::DownCast(object);
101     if(actor)
102     {
103       mSignalVerified = true;
104     }
105   }
106   bool& mSignalVerified;
107 };
108
109 struct TestLayerCallback
110 {
111   TestLayerCallback(bool& signalReceived)
112   : mSignalVerified(signalReceived)
113   {
114   }
115   void operator()(BaseHandle object)
116   {
117     tet_infoline("Verifying TestLayerCallback()");
118     Layer actor = Layer::DownCast(object);
119     if(actor)
120     {
121       mSignalVerified = true;
122     }
123   }
124   bool& mSignalVerified;
125 };
126
127 struct TestAnimationCallback
128 {
129   TestAnimationCallback(bool& signalReceived)
130   : mSignalVerified(signalReceived)
131   {
132   }
133   void operator()(BaseHandle object)
134   {
135     tet_infoline("Verifying TestAnimationCallback()");
136     Animation actor = Animation::DownCast(object);
137     if(actor)
138     {
139       mSignalVerified = true;
140     }
141   }
142   bool& mSignalVerified;
143 };
144
145 struct TestShaderEffectCallback
146 {
147   TestShaderEffectCallback(bool& signalReceived)
148   : mSignalVerified(signalReceived)
149   {
150   }
151   void operator()(BaseHandle object)
152   {
153     tet_infoline("Verifying TestShaderEffectCallback()");
154     ShaderEffect actor = ShaderEffect::DownCast(object);
155     if(actor)
156     {
157       mSignalVerified = true;
158     }
159   }
160   bool& mSignalVerified;
161 };
162
163
164 } // anonymous namespace
165
166
167
168
169 int UtcDaliObjectRegistryGet(void)
170 {
171   TestApplication application;
172
173   ObjectRegistry registry; //  like this for ctor code coverage
174   registry= Stage::GetCurrent().GetObjectRegistry();
175
176   DALI_TEST_CHECK( registry );
177   END_TEST;
178 }
179
180 int UtcDaliObjectRegistryCopyConstructor(void)
181 {
182   TestApplication application;
183   tet_printf(" copy consturctor ");
184
185   ObjectRegistry myRegistry;
186
187   ObjectRegistry anotherRegistry( myRegistry );
188
189   tet_result( TET_PASS );
190   END_TEST;
191 }
192
193
194
195 int UtcDaliObjectRegistrySignalActorCreated(void)
196 {
197   tet_infoline("Testing GetObjectRegistry()");
198   TestApplication application;
199   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
200   DALI_TEST_CHECK( registry );
201
202   bool verified = false;
203   TestActorCallback test(verified);
204
205   Dali::RefObject* objectPointer = NULL;
206   TestObjectDestroyedCallback test2(verified, objectPointer);
207
208   registry.ObjectCreatedSignal().Connect(&application, test);
209   registry.ObjectDestroyedSignal().Connect(&application, test2);
210
211   {
212     Actor actor = Actor::New();
213     DALI_TEST_CHECK( test.mSignalVerified );
214
215     verified = false;
216     objectPointer = actor.GetObjectPtr();
217   }
218   DALI_TEST_CHECK( test.mSignalVerified );
219   END_TEST;
220 }
221
222 int UtcDaliObjectRegistrySignalCameraCreated(void)
223 {
224   TestApplication application;
225
226   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
227
228   bool verified = false;
229   TestCameraActorCallback test(verified);
230
231   Dali::RefObject* objectPointer = NULL;
232   TestObjectDestroyedCallback test2(verified, objectPointer);
233
234   registry.ObjectCreatedSignal().Connect(&application, test);
235   registry.ObjectDestroyedSignal().Connect(&application, test2);
236
237   {
238     CameraActor actor = CameraActor::New();
239     DALI_TEST_CHECK( test.mSignalVerified );
240
241     verified = false;
242     objectPointer = actor.GetObjectPtr();
243   }
244   DALI_TEST_CHECK( test.mSignalVerified );
245   END_TEST;
246 }
247
248 int UtcDaliObjectRegistrySignalImageActorCreated(void)
249 {
250   TestApplication application;
251   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
252
253   static const char* TestImageFilename = "icon_wrt.png";
254   Image image = ResourceImage::New(TestImageFilename);
255
256   bool verified = false;
257   TestImageActorCallback test(verified);
258
259   Dali::RefObject* objectPointer = NULL;
260   TestObjectDestroyedCallback test2(verified, objectPointer);
261
262   registry.ObjectCreatedSignal().Connect(&application, test);
263   registry.ObjectDestroyedSignal().Connect(&application, test2);
264
265   {
266     ImageActor actor = ImageActor::New(image);
267     DALI_TEST_CHECK( test.mSignalVerified );
268
269     verified = false;
270     objectPointer = actor.GetObjectPtr();
271   }
272   DALI_TEST_CHECK( test.mSignalVerified );
273   END_TEST;
274 }
275
276 int UtcDaliObjectRegistrySignalLayerCreated(void)
277 {
278   TestApplication application;
279   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
280
281   bool verified = false;
282   TestLayerCallback test(verified);
283
284   Dali::RefObject* objectPointer = NULL;
285   TestObjectDestroyedCallback test2(verified, objectPointer);
286
287   registry.ObjectCreatedSignal().Connect(&application, test);
288   registry.ObjectDestroyedSignal().Connect(&application, test2);
289
290   {
291     Layer actor = Layer::New();
292     DALI_TEST_CHECK( test.mSignalVerified );
293
294     verified = false;
295     objectPointer = actor.GetObjectPtr();
296   }
297   DALI_TEST_CHECK( test.mSignalVerified );
298   END_TEST;
299 }
300
301 int UtcDaliObjectRegistrySignalAnimationCreated(void)
302 {
303   TestApplication application;
304   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
305
306   bool verified = false;
307   TestAnimationCallback test(verified);
308
309   Dali::RefObject* objectPointer = NULL;
310   TestObjectDestroyedCallback test2(verified, objectPointer);
311
312   registry.ObjectCreatedSignal().Connect(&application, test);
313   registry.ObjectDestroyedSignal().Connect(&application, test2);
314
315   {
316     Animation animation = Animation::New(1.0f);
317     DALI_TEST_CHECK( test.mSignalVerified );
318
319     verified = false;
320     objectPointer = animation.GetObjectPtr();
321   }
322   DALI_TEST_CHECK( test.mSignalVerified );
323   END_TEST;
324 }
325
326 int UtcDaliObjectRegistrySignalShaderEffectCreated(void)
327 {
328   TestApplication application;
329   ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
330
331   static const char* VertexSource =
332   "void main()\n"
333   "{\n"
334   "  gl_Position = uProjection * uModelView * vec4(aPosition, 1.0);\n"
335   "  vTexCoord = aTexCoord;\n"
336   "}\n";
337
338   static const char* FragmentSource =
339   "void main()\n"
340   "{\n"
341   "  gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n"
342   "}\n";
343
344   bool verified = false;
345   TestShaderEffectCallback test(verified);
346
347   Dali::RefObject* objectPointer = NULL;
348   TestObjectDestroyedCallback test2(verified, objectPointer);
349
350   registry.ObjectCreatedSignal().Connect(&application, test);
351   registry.ObjectDestroyedSignal().Connect(&application, test2);
352
353   {
354     ShaderEffect effect = ShaderEffect::New( VertexSource, FragmentSource );
355     DALI_TEST_CHECK( test.mSignalVerified );
356
357     verified = false;
358     objectPointer = effect.GetObjectPtr();
359   }
360   DALI_TEST_CHECK( test.mSignalVerified );
361   END_TEST;
362 }