3 * This is hairier than you'd think, involving games with
14 #include <support/xstdio.h>
22 longjmp (rec, 1); /* recover control */
52 volatile int failed = 1;
59 signal (SIGABRT, sigabrt);
64 failed = 0; /* should happen */
69 failed = 1; /* should not happen */
74 failed = 1; /* should not happen */
77 xfgets (buf, 160, stderr);
78 if (!strstr (buf, "1 == 2"))
81 xfgets (buf, 160, stderr);
82 if (strstr (buf, "1 == 1"))
85 xfgets (buf, 160, stderr);
86 if (strstr (buf, "2 == 3"))