1 // SPDX-License-Identifier: GPL-2.0+
3 * Copyright (c) 2013 Google, Inc
9 #include <linux/input.h>
11 #include <asm/state.h>
14 * struct buf_info - a data buffer holding audio data
16 * @pos: Current position playing in audio buffer
17 * @size: Size of data in audio buffer (0=empty)
18 * @alloced: Allocated size of audio buffer (max size it can hold)
29 * struct sdl_info - Information about our use of the SDL library
31 * @width: Width of simulated LCD display
32 * @height: Height of simulated LCD display
33 * @vis_width: Visible width (may be larger to allow for scaling up)
34 * @vis_height: Visible height (may be larger to allow for scaling up)
35 * @depth: Depth of the display in bits per pixel (16 or 32)
36 * @pitch: Number of bytes per line of the display
37 * @sample_rate: Current sample rate for audio
38 * @audio_active: true if audio can be used
39 * @inited: true if this module is initialised
40 * @cur_buf: Current audio buffer being used by sandbox_sdl_fill_audio (0 or 1)
41 * @buf: The two available audio buffers. SDL can be reading from one while we
42 * are setting up the next
43 * @running: true if audio is running
44 * @stopping: true if audio will stop once it runs out of data
45 * @texture: SDL texture to use for U-Boot display contents
46 * @renderer: SDL renderer to use
47 * @screen: SDL window to use
48 * @src_depth: Number of bits per pixel in the source frame buffer (that we read
49 * from and render to SDL)
51 static struct sdl_info {
62 struct buf_info buf[2];
66 SDL_Renderer *renderer;
71 static void sandbox_sdl_poll_events(void)
74 * We don't want to include common.h in this file since it uses
75 * system headers. So add a declation here.
77 extern void reset_cpu(void);
80 while (SDL_PollEvent(&event)) {
83 puts("LCD window closed - quitting\n");
90 static int sandbox_sdl_ensure_init(void)
93 if (SDL_Init(0) < 0) {
94 printf("Unable to initialise SDL: %s\n",
106 int sandbox_sdl_remove_display(void)
109 printf("SDL renderer does not exist\n");
113 SDL_DestroyTexture(sdl.texture);
114 SDL_DestroyRenderer(sdl.renderer);
115 SDL_DestroyWindow(sdl.screen);
123 int sandbox_sdl_init_display(int width, int height, int log2_bpp,
126 struct sandbox_state *state = state_get_current();
129 if (!width || !state->show_lcd)
131 err = sandbox_sdl_ensure_init();
135 sandbox_sdl_remove_display();
137 if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
138 printf("Unable to initialise SDL LCD: %s\n", SDL_GetError());
144 sdl.vis_width = sdl.width * 2;
145 sdl.vis_height = sdl.height * 2;
147 sdl.vis_width = sdl.width;
148 sdl.vis_height = sdl.height;
151 if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1"))
152 printf("Unable to init hinting: %s", SDL_GetError());
154 sdl.src_depth = 1 << log2_bpp;
155 if (log2_bpp != 4 && log2_bpp != 5)
157 sdl.depth = 1 << log2_bpp;
158 sdl.pitch = sdl.width * sdl.depth / 8;
159 sdl.screen = SDL_CreateWindow("U-Boot", SDL_WINDOWPOS_UNDEFINED,
160 SDL_WINDOWPOS_UNDEFINED, sdl.vis_width,
161 sdl.vis_height, SDL_WINDOW_RESIZABLE);
163 printf("Unable to initialise SDL screen: %s\n",
167 sdl.renderer = SDL_CreateRenderer(sdl.screen, -1,
168 SDL_RENDERER_ACCELERATED |
169 SDL_RENDERER_PRESENTVSYNC);
171 printf("Unable to initialise SDL renderer: %s\n",
176 sdl.texture = SDL_CreateTexture(sdl.renderer, log2_bpp == 4 ?
177 SDL_PIXELFORMAT_RGB565 :
178 SDL_PIXELFORMAT_RGB888,
179 SDL_TEXTUREACCESS_STREAMING,
182 printf("Unable to initialise SDL texture: %s\n",
186 sandbox_sdl_poll_events();
191 static int copy_to_texture(void *lcd_base)
200 if (sdl.src_depth == sdl.depth) {
201 SDL_UpdateTexture(sdl.texture, NULL, lcd_base, sdl.pitch);
206 * We only support copying from an 8bpp to a 32bpp texture since the
207 * other cases are supported directly by the texture.
209 if (sdl.depth != 32 && sdl.src_depth != 8) {
210 printf("Need depth 32bpp for copy\n");
214 ret = SDL_LockTexture(sdl.texture, NULL, &pixels, &pitch);
216 printf("SDL lock %d: %s\n", ret, SDL_GetError());
220 /* Copy the pixels one by one */
221 src_pitch = sdl.width * sdl.src_depth / 8;
222 for (y = 0; y < sdl.height; y++) {
225 dest = pixels + y * pitch;
226 src = lcd_base + src_pitch * y;
227 for (x = 0; x < sdl.width; x++, dest += 4) {
235 SDL_UnlockTexture(sdl.texture);
240 int sandbox_sdl_sync(void *lcd_base)
242 struct SDL_Rect rect;
247 SDL_RenderClear(sdl.renderer);
248 ret = copy_to_texture(lcd_base);
250 printf("copy_to_texture: %d: %s\n", ret, SDL_GetError());
253 ret = SDL_RenderCopy(sdl.renderer, sdl.texture, NULL, NULL);
255 printf("SDL copy %d: %s\n", ret, SDL_GetError());
260 * On some machines this does not appear. Draw an empty rectangle which
267 SDL_RenderDrawRect(sdl.renderer, &rect);
269 SDL_RenderPresent(sdl.renderer);
270 sandbox_sdl_poll_events();
275 static const unsigned short sdl_to_keycode[SDL_NUM_SCANCODES] = {
276 [SDL_SCANCODE_ESCAPE] = KEY_ESC,
277 [SDL_SCANCODE_1] = KEY_1,
278 [SDL_SCANCODE_2] = KEY_2,
279 [SDL_SCANCODE_3] = KEY_3,
280 [SDL_SCANCODE_4] = KEY_4,
281 [SDL_SCANCODE_5] = KEY_5,
282 [SDL_SCANCODE_6] = KEY_6,
283 [SDL_SCANCODE_7] = KEY_7,
284 [SDL_SCANCODE_8] = KEY_8,
285 [SDL_SCANCODE_9] = KEY_9,
286 [SDL_SCANCODE_0] = KEY_0,
287 [SDL_SCANCODE_MINUS] = KEY_MINUS,
288 [SDL_SCANCODE_EQUALS] = KEY_EQUAL,
289 [SDL_SCANCODE_BACKSPACE] = KEY_BACKSPACE,
290 [SDL_SCANCODE_TAB] = KEY_TAB,
291 [SDL_SCANCODE_Q] = KEY_Q,
292 [SDL_SCANCODE_W] = KEY_W,
293 [SDL_SCANCODE_E] = KEY_E,
294 [SDL_SCANCODE_R] = KEY_R,
295 [SDL_SCANCODE_T] = KEY_T,
296 [SDL_SCANCODE_Y] = KEY_Y,
297 [SDL_SCANCODE_U] = KEY_U,
298 [SDL_SCANCODE_I] = KEY_I,
299 [SDL_SCANCODE_O] = KEY_O,
300 [SDL_SCANCODE_P] = KEY_P,
301 [SDL_SCANCODE_LEFTBRACKET] = KEY_LEFTBRACE,
302 [SDL_SCANCODE_RIGHTBRACKET] = KEY_RIGHTBRACE,
303 [SDL_SCANCODE_RETURN] = KEY_ENTER,
304 [SDL_SCANCODE_LCTRL] = KEY_LEFTCTRL,
305 [SDL_SCANCODE_A] = KEY_A,
306 [SDL_SCANCODE_S] = KEY_S,
307 [SDL_SCANCODE_D] = KEY_D,
308 [SDL_SCANCODE_F] = KEY_F,
309 [SDL_SCANCODE_G] = KEY_G,
310 [SDL_SCANCODE_H] = KEY_H,
311 [SDL_SCANCODE_J] = KEY_J,
312 [SDL_SCANCODE_K] = KEY_K,
313 [SDL_SCANCODE_L] = KEY_L,
314 [SDL_SCANCODE_SEMICOLON] = KEY_SEMICOLON,
315 [SDL_SCANCODE_APOSTROPHE] = KEY_APOSTROPHE,
316 [SDL_SCANCODE_GRAVE] = KEY_GRAVE,
317 [SDL_SCANCODE_LSHIFT] = KEY_LEFTSHIFT,
318 [SDL_SCANCODE_BACKSLASH] = KEY_BACKSLASH,
319 [SDL_SCANCODE_Z] = KEY_Z,
320 [SDL_SCANCODE_X] = KEY_X,
321 [SDL_SCANCODE_C] = KEY_C,
322 [SDL_SCANCODE_V] = KEY_V,
323 [SDL_SCANCODE_B] = KEY_B,
324 [SDL_SCANCODE_N] = KEY_N,
325 [SDL_SCANCODE_M] = KEY_M,
326 [SDL_SCANCODE_COMMA] = KEY_COMMA,
327 [SDL_SCANCODE_PERIOD] = KEY_DOT,
328 [SDL_SCANCODE_SLASH] = KEY_SLASH,
329 [SDL_SCANCODE_RSHIFT] = KEY_RIGHTSHIFT,
330 [SDL_SCANCODE_KP_MULTIPLY] = KEY_KPASTERISK,
331 [SDL_SCANCODE_LALT] = KEY_LEFTALT,
332 [SDL_SCANCODE_SPACE] = KEY_SPACE,
333 [SDL_SCANCODE_CAPSLOCK] = KEY_CAPSLOCK,
334 [SDL_SCANCODE_F1] = KEY_F1,
335 [SDL_SCANCODE_F2] = KEY_F2,
336 [SDL_SCANCODE_F3] = KEY_F3,
337 [SDL_SCANCODE_F4] = KEY_F4,
338 [SDL_SCANCODE_F5] = KEY_F5,
339 [SDL_SCANCODE_F6] = KEY_F6,
340 [SDL_SCANCODE_F7] = KEY_F7,
341 [SDL_SCANCODE_F8] = KEY_F8,
342 [SDL_SCANCODE_F9] = KEY_F9,
343 [SDL_SCANCODE_F10] = KEY_F10,
344 [SDL_SCANCODE_NUMLOCKCLEAR] = KEY_NUMLOCK,
345 [SDL_SCANCODE_SCROLLLOCK] = KEY_SCROLLLOCK,
346 [SDL_SCANCODE_KP_7] = KEY_KP7,
347 [SDL_SCANCODE_KP_8] = KEY_KP8,
348 [SDL_SCANCODE_KP_9] = KEY_KP9,
349 [SDL_SCANCODE_KP_MINUS] = KEY_KPMINUS,
350 [SDL_SCANCODE_KP_4] = KEY_KP4,
351 [SDL_SCANCODE_KP_5] = KEY_KP5,
352 [SDL_SCANCODE_KP_6] = KEY_KP6,
353 [SDL_SCANCODE_KP_PLUS] = KEY_KPPLUS,
354 [SDL_SCANCODE_KP_1] = KEY_KP1,
355 [SDL_SCANCODE_KP_2] = KEY_KP2,
356 [SDL_SCANCODE_KP_3] = KEY_KP3,
357 [SDL_SCANCODE_KP_0] = KEY_KP0,
358 [SDL_SCANCODE_KP_PERIOD] = KEY_KPDOT,
359 /* key 84 does not exist linux_input.h */
360 [SDL_SCANCODE_LANG5] = KEY_ZENKAKUHANKAKU,
361 [SDL_SCANCODE_NONUSBACKSLASH] = KEY_102ND,
362 [SDL_SCANCODE_F11] = KEY_F11,
363 [SDL_SCANCODE_F12] = KEY_F12,
364 [SDL_SCANCODE_INTERNATIONAL1] = KEY_RO,
365 [SDL_SCANCODE_LANG3] = KEY_KATAKANA,
366 [SDL_SCANCODE_LANG4] = KEY_HIRAGANA,
367 [SDL_SCANCODE_INTERNATIONAL4] = KEY_HENKAN,
368 [SDL_SCANCODE_INTERNATIONAL2] = KEY_KATAKANAHIRAGANA,
369 [SDL_SCANCODE_INTERNATIONAL5] = KEY_MUHENKAN,
370 /* [SDL_SCANCODE_INTERNATIONAL5] -> [KEY_KPJPCOMMA] */
371 [SDL_SCANCODE_KP_ENTER] = KEY_KPENTER,
372 [SDL_SCANCODE_RCTRL] = KEY_RIGHTCTRL,
373 [SDL_SCANCODE_KP_DIVIDE] = KEY_KPSLASH,
374 [SDL_SCANCODE_SYSREQ] = KEY_SYSRQ,
375 [SDL_SCANCODE_RALT] = KEY_RIGHTALT,
377 [SDL_SCANCODE_HOME] = KEY_HOME,
378 [SDL_SCANCODE_UP] = KEY_UP,
379 [SDL_SCANCODE_PAGEUP] = KEY_PAGEUP,
380 [SDL_SCANCODE_LEFT] = KEY_LEFT,
381 [SDL_SCANCODE_RIGHT] = KEY_RIGHT,
382 [SDL_SCANCODE_END] = KEY_END,
383 [SDL_SCANCODE_DOWN] = KEY_DOWN,
384 [SDL_SCANCODE_PAGEDOWN] = KEY_PAGEDOWN,
385 [SDL_SCANCODE_INSERT] = KEY_INSERT,
386 [SDL_SCANCODE_DELETE] = KEY_DELETE,
388 [SDL_SCANCODE_MUTE] = KEY_MUTE,
389 [SDL_SCANCODE_VOLUMEDOWN] = KEY_VOLUMEDOWN,
390 [SDL_SCANCODE_VOLUMEUP] = KEY_VOLUMEUP,
391 [SDL_SCANCODE_POWER] = KEY_POWER,
392 [SDL_SCANCODE_KP_EQUALS] = KEY_KPEQUAL,
393 [SDL_SCANCODE_KP_PLUSMINUS] = KEY_KPPLUSMINUS,
394 [SDL_SCANCODE_PAUSE] = KEY_PAUSE,
396 [SDL_SCANCODE_KP_COMMA] = KEY_KPCOMMA,
397 [SDL_SCANCODE_LANG1] = KEY_HANGUEL,
398 [SDL_SCANCODE_LANG2] = KEY_HANJA,
399 [SDL_SCANCODE_INTERNATIONAL3] = KEY_YEN,
400 [SDL_SCANCODE_LGUI] = KEY_LEFTMETA,
401 [SDL_SCANCODE_RGUI] = KEY_RIGHTMETA,
402 [SDL_SCANCODE_APPLICATION] = KEY_COMPOSE,
405 int sandbox_sdl_scan_keys(int key[], int max_keys)
407 const Uint8 *keystate;
411 sandbox_sdl_poll_events();
412 keystate = SDL_GetKeyboardState(&num_keys);
413 for (i = count = 0; i < num_keys; i++) {
414 if (count < max_keys && keystate[i]) {
415 int keycode = sdl_to_keycode[i];
418 key[count++] = keycode;
425 int sandbox_sdl_key_pressed(int keycode)
427 int key[8]; /* allow up to 8 keys to be pressed at once */
431 count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0]));
432 for (i = 0; i < count; i++) {
433 if (key[i] == keycode)
440 void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
442 struct buf_info *buf;
446 for (i = 0; i < 2; i++) {
447 buf = &sdl.buf[sdl.cur_buf];
448 avail = buf->size - buf->pos;
450 sdl.cur_buf = 1 - sdl.cur_buf;
456 memcpy(stream, buf->data + buf->pos, avail);
461 /* Move to next buffer if we are at the end */
462 if (buf->pos == buf->size)
467 memset(stream, 0, len);
468 sdl.stopping = !!len;
471 int sandbox_sdl_sound_init(int rate, int channels)
473 SDL_AudioSpec wanted, have;
476 if (sandbox_sdl_ensure_init())
479 if (sdl.audio_active)
482 /* Set the audio format */
484 wanted.format = AUDIO_S16;
485 wanted.channels = channels;
486 wanted.samples = 960; /* Good low-latency value for callback */
487 wanted.callback = sandbox_sdl_fill_audio;
488 wanted.userdata = NULL;
490 for (i = 0; i < 2; i++) {
491 struct buf_info *buf = &sdl.buf[i];
493 buf->alloced = sizeof(uint16_t) * wanted.freq * wanted.channels;
494 buf->data = malloc(buf->alloced);
496 printf("%s: Out of memory\n", __func__);
498 free(sdl.buf[0].data);
505 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
506 printf("Unable to initialise SDL audio: %s\n", SDL_GetError());
510 /* Open the audio device, forcing the desired format */
511 if (SDL_OpenAudio(&wanted, &have) < 0) {
512 printf("Couldn't open audio: %s\n", SDL_GetError());
515 if (have.format != wanted.format) {
516 printf("Couldn't select required audio format\n");
519 sdl.audio_active = true;
520 sdl.sample_rate = wanted.freq;
527 for (i = 0; i < 2; i++)
528 free(sdl.buf[i].data);
532 int sandbox_sdl_sound_play(const void *data, uint size)
534 struct buf_info *buf;
536 if (!sdl.audio_active)
545 if (size > buf->alloced)
548 memcpy(buf->data, data, size);
554 sdl.stopping = false;
560 int sandbox_sdl_sound_stop(void)
563 while (!sdl.stopping)
568 sdl.stopping = false;