Fix uniform block precision matching bug
[platform/upstream/VK-GL-CTS.git] / android / cts / master / src / gles3-test-issues.txt
1 # Bug 18323265
2 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
3 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
4 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
5 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
6 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
7 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
8 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
9 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
10 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
11 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
12 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.scalar
13 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec2
14 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec3
15 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec4
16 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.scalar
17 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec3
18 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec4
19 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.scalar
20 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec3
21 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec4
22 dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_vertex.mat2
23 dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_fragment.mat2
24 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.scalar
25 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec2
26 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec3
27 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec4
28 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.scalar
29 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec2
30 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec3
31 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec4
32 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.scalar
33 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec2
34 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec3
35 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec4
36 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.scalar
37 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec2
38 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec3
39 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec4
40
41 # Bug 18323060
42 dEQP-GLES3.functional.shaders.random.all_features.fragment.16
43
44 # Bug 21851700
45 dEQP-GLES3.functional.shaders.random.all_features.fragment.56
46
47 # Bug 18093986
48 dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler3d_vertex
49
50 # Bug 20089522
51 dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.4
52
53 # Bug 20092191
54 dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.20
55
56 # Bug 20340817
57 dEQP-GLES3.functional.fbo.api.attachment_query_default_fbo
58
59 # Bug 20340818
60 dEQP-GLES3.functional.negative_api.texture.teximage3d
61
62 # Bug 20699985
63 dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_vertex
64
65 # Bug 20700212
66 dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler3d_vertex
67
68 # Bug 21620051
69 dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
70
71 # Bug 21725534
72 dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_*
73 dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_*
74
75 # Bug 21791303
76 dEQP-GLES3.functional.uniform_api.random.23
77
78 # Bug 22006723
79 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_*
80 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_*
81
82 # Bug 22173211
83 dEQP-GLES3.functional.texture.size.cube.256x256_rgba4444
84 dEQP-GLES3.functional.texture.size.cube.512x512_rgba4444
85
86 # Bug 22209622
87 dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_fragment
88 dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_fixed_fragment
89 dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_float_fragment
90 dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler3d_fragment
91 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_fragment
92 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_fixed_fragment
93 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_float_fragment
94 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_fragment
95
96 # Bug 22302334
97 dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.highp_*
98 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.highp_*
99
100 # Bug 22405868
101 dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_vertex
102
103 # Bug 22628471
104 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp
105 dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp
106
107 # Bug 22921258
108 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump
109 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp
110 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp
111 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump
112 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump
113 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp
114 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp
115 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump
116 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump
117 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_lowp
118 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_mediump
119 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec4_mediump
120 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_lowp
121 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_lowp
122 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_mediump
123 dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec4_mediump
124 dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec4_mediump
125 dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec4_mediump
126 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec4_mediump
127 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec4_mediump
128 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec4_mediump
129 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec4_mediump
130 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec4_mediump
131 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec4_mediump
132 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_mediump
133 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec4_mediump
134 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec4_mediump
135 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec4_mediump
136 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec4_mediump
137 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec4_mediump
138 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec4_mediump
139 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec4_mediump
140
141 # Bug 22665757
142 dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
143 dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16f
144
145 # Bug 22794757
146 dEQP-GLES3.functional.texture.mipmap.cube.projected.*
147
148 # Bug 22794704
149 dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_float_vertex
150
151 # Bug 22859221
152 dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*mediump*.scalar
153 dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*highp*.scalar
154
155 # Bug 23219552
156 dEQP-GLES3.functional.dither.disabled.gradient_white
157 dEQP-GLES3.functional.dither.disabled.gradient_red
158 dEQP-GLES3.functional.dither.disabled.gradient_green
159 dEQP-GLES3.functional.dither.disabled.gradient_blue
160 dEQP-GLES3.functional.dither.disabled.gradient_alpha
161
162 # Bug 24068436
163 dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_vertex
164 dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_fragment
165 dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_fragment
166
167 # Bug 26651667
168 dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_byte