Merge "Rename mnc mustpass to master"
[platform/upstream/VK-GL-CTS.git] / android / cts / master / gles31-565-no-depth-no-stencil.txt
1 dEQP-GLES31.info.vendor
2 dEQP-GLES31.info.renderer
3 dEQP-GLES31.info.version
4 dEQP-GLES31.info.shading_language_version
5 dEQP-GLES31.info.extensions
6 dEQP-GLES31.info.render_target
7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffer
17 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebuffer
18 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_framebuffer
19 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer
20 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer
21 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebuffer
22 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color
23 dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard
24 dEQP-GLES31.functional.blend_equation_advanced.basic.multiply
25 dEQP-GLES31.functional.blend_equation_advanced.basic.screen
26 dEQP-GLES31.functional.blend_equation_advanced.basic.overlay
27 dEQP-GLES31.functional.blend_equation_advanced.basic.darken
28 dEQP-GLES31.functional.blend_equation_advanced.basic.lighten
29 dEQP-GLES31.functional.blend_equation_advanced.basic.colordodge
30 dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn
31 dEQP-GLES31.functional.blend_equation_advanced.basic.hardlight
32 dEQP-GLES31.functional.blend_equation_advanced.basic.softlight
33 dEQP-GLES31.functional.blend_equation_advanced.basic.difference
34 dEQP-GLES31.functional.blend_equation_advanced.basic.exclusion
35 dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue
36 dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation
37 dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color
38 dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity
39 dEQP-GLES31.functional.blend_equation_advanced.barrier.multiply
40 dEQP-GLES31.functional.blend_equation_advanced.barrier.screen
41 dEQP-GLES31.functional.blend_equation_advanced.barrier.overlay
42 dEQP-GLES31.functional.blend_equation_advanced.barrier.darken
43 dEQP-GLES31.functional.blend_equation_advanced.barrier.lighten
44 dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge
45 dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn
46 dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight
47 dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight
48 dEQP-GLES31.functional.blend_equation_advanced.barrier.difference
49 dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion
50 dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_hue
51 dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_saturation
52 dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color
53 dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity
54 dEQP-GLES31.functional.blend_equation_advanced.coherent.multiply
55 dEQP-GLES31.functional.blend_equation_advanced.coherent.screen
56 dEQP-GLES31.functional.blend_equation_advanced.coherent.overlay
57 dEQP-GLES31.functional.blend_equation_advanced.coherent.darken
58 dEQP-GLES31.functional.blend_equation_advanced.coherent.lighten
59 dEQP-GLES31.functional.blend_equation_advanced.coherent.colordodge
60 dEQP-GLES31.functional.blend_equation_advanced.coherent.colorburn
61 dEQP-GLES31.functional.blend_equation_advanced.coherent.hardlight
62 dEQP-GLES31.functional.blend_equation_advanced.coherent.softlight
63 dEQP-GLES31.functional.blend_equation_advanced.coherent.difference
64 dEQP-GLES31.functional.blend_equation_advanced.coherent.exclusion
65 dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_hue
66 dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_saturation
67 dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_color
68 dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_luminosity