1 # Microsoft Developer Studio Project File - Name="alut" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** NICHT BEARBEITEN **
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
8 !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
9 !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
11 !MESSAGE NMAKE /f "alut.mak".
13 !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
14 !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
16 !MESSAGE NMAKE /f "alut.mak" CFG="alut - Win32 Debug"
18 !MESSAGE Für die Konfiguration stehen zur Auswahl:
20 !MESSAGE "alut - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library")
21 !MESSAGE "alut - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
32 !IF "$(CFG)" == "alut - Win32 Release"
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "Release"
42 # PROP Intermediate_Dir "Release"
44 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ALUT_EXPORTS" /YX /FD /c
45 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\include" /I "C:\Program Files\OpenAL 1.1 with EFX SDK\include" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "ALUT_EXPORTS" /D "WIN32" /D "_MBCS" /D "ALUT_BUILD_LIBRARY" /D "HAVE__STAT" /D "HAVE_BASETSD_H" /D "HAVE_SLEEP" /D "HAVE_WINDOWS_H" /YX /FD /c
46 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
47 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48 # ADD BASE RSC /l 0x407 /d "NDEBUG"
49 # ADD RSC /l 0x407 /d "NDEBUG"
51 # ADD BASE BSC32 /nologo
54 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
55 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib openal32.lib /nologo /dll /machine:I386 /libpath:"C:\Program Files\OpenAL 1.1 with EFX SDK\libs\Win32"
57 !ELSEIF "$(CFG)" == "alut - Win32 Debug"
60 # PROP BASE Use_Debug_Libraries 1
61 # PROP BASE Output_Dir "Debug"
62 # PROP BASE Intermediate_Dir "Debug"
63 # PROP BASE Target_Dir ""
65 # PROP Use_Debug_Libraries 1
66 # PROP Output_Dir "Debug"
67 # PROP Intermediate_Dir "Debug"
68 # PROP Ignore_Export_Lib 0
70 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ALUT_EXPORTS" /YX /FD /GZ /c
71 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /I "C:\Program Files\OpenAL 1.1 with EFX SDK\include" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "ALUT_EXPORTS" /D "WIN32" /D "_MBCS" /D "ALUT_BUILD_LIBRARY" /D "HAVE__STAT" /D "HAVE_BASETSD_H" /D "HAVE_SLEEP" /D "HAVE_WINDOWS_H" /YX /FD /GZ /c
72 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
73 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
74 # ADD BASE RSC /l 0x407 /d "_DEBUG"
75 # ADD RSC /l 0x407 /d "_DEBUG"
77 # ADD BASE BSC32 /nologo
80 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
81 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib openal32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"C:\Program Files\OpenAL 1.1 with EFX SDK\libs\Win32"
87 # Name "alut - Win32 Release"
88 # Name "alut - Win32 Debug"
89 # Begin Group "Source Files"
91 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
94 SOURCE=..\..\..\src\alutBufferData.c
98 SOURCE=..\..\..\src\alutCodec.c
102 SOURCE=..\..\..\src\alutError.c
106 SOURCE=..\..\..\src\alutInit.c
110 SOURCE=..\..\..\src\alutInputStream.c
114 SOURCE=..\..\..\src\alutLoader.c
118 SOURCE=..\..\..\src\alutOutputStream.c
122 SOURCE=..\..\..\src\alutUtil.c
126 SOURCE=..\..\..\src\alutVersion.c
130 SOURCE=..\..\..\src\alutWaveform.c
133 # Begin Group "Header Files"
135 # PROP Default_Filter "h;hpp;hxx;hm;inl"
138 SOURCE=..\..\..\src\alutInternal.h
141 # Begin Group "ALUT Header"
143 # PROP Default_Filter ""
146 SOURCE=..\..\..\include\AL\alut.h