1 #ifndef __DALI_HAPTIC_PLAYER_H__
2 #define __DALI_HAPTIC_PLAYER_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 * @addtogroup CAPI_DALI_ADAPTOR_MODULE
27 #include <dali/public-api/object/base-handle.h>
29 namespace Dali DALI_IMPORT_API
32 namespace Internal DALI_INTERNAL
41 * @brief Plays haptic effects.
43 class HapticPlayer : public BaseHandle
48 * @brief Create an uninitialized handle.
50 * This can be initialized by calling HapticPlayer::Get().
55 * @brief Create an initialized handle to the HapticPlayer.
57 * @return A handle to a newly allocated Dali resource.
59 static HapticPlayer Get();
64 * This is non-virtual since derived Handle types must not contain data or virtual methods.
69 * @brief Plays a monotone vibration.
70 * @param[in] duration The duration of the vibration.
72 void PlayMonotone(unsigned int duration);
75 * @brief Plays vibration in predefined patterns.
76 * @param[in] filePath Path to the file containing the effect.
78 void PlayFile(const std::string filePath);
81 * @brief Stops the currently playing vibration effects.
85 public: // Not intended for application developers
88 * @brief This constructor is used by HapticPlayer::Get().
89 * @param[in] hapticPlayer A pointer to the haptic player.
91 HapticPlayer( Internal::Adaptor::HapticPlayer* hapticPlayer );
99 #endif // __DALI_HAPTIC_PLAYER_H__