2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "window-render-surface.h"
22 #include <dali/integration-api/gl-abstraction.h>
23 #include <dali/integration-api/debug.h>
27 #include <trigger-event.h>
28 #include <gl/egl-implementation.h>
29 #include <base/display-connection.h>
34 #if defined(DEBUG_ENABLED)
35 extern Debug::Filter* gRenderSurfaceLogFilter;
44 const int MINIMUM_DIMENSION_CHANGE( 1 ); ///< Minimum change for window to be considered to have moved
46 } // unnamed namespace
48 WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize,
50 const std::string& name,
52 : EcoreWlRenderSurface( positionSize, surface, name, isTransparent ),
54 mNeedToApproveDeiconify( false )
56 DALI_LOG_INFO( gRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" );
60 WindowRenderSurface::~WindowRenderSurface()
62 if( mEglWindow != NULL )
64 wl_egl_window_destroy(mEglWindow);
70 ecore_wl_window_free( mWlWindow );
74 Ecore_Wl_Window* WindowRenderSurface::GetDrawable()
76 // already an e-core type
80 Any WindowRenderSurface::GetSurface()
82 // already an e-core type
83 return Any( mWlWindow );
86 Ecore_Wl_Window* WindowRenderSurface::GetWlWindow()
91 void WindowRenderSurface::RequestToApproveDeiconify()
93 mNeedToApproveDeiconify = true;
96 void WindowRenderSurface::InitializeEgl( EglInterface& eglIf )
98 DALI_LOG_TRACE_METHOD( gRenderSurfaceLogFilter );
100 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( eglIf );
102 eglImpl.ChooseConfig(true, mColorDepth);
105 void WindowRenderSurface::CreateEglSurface( EglInterface& eglIf )
107 DALI_LOG_TRACE_METHOD( gRenderSurfaceLogFilter );
109 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( eglIf );
111 // Temporary code for opaque window. We have to modify it after wayland team finish the work.
112 if( mColorDepth == COLOR_DEPTH_32 )
114 ecore_wl_window_alpha_set( mWlWindow, true );
118 ecore_wl_window_alpha_set( mWlWindow, false );
121 // create the EGL surface
122 mWlSurface = ecore_wl_window_surface_create(mWlWindow);
123 mEglWindow = wl_egl_window_create(ecore_wl_window_surface_get(mWlWindow), mPosition.width, mPosition.height);
124 eglImpl.CreateSurfaceWindow( (EGLNativeWindowType)mEglWindow, mColorDepth ); // reinterpret_cast does not compile
127 void WindowRenderSurface::DestroyEglSurface( EglInterface& eglIf )
129 DALI_LOG_TRACE_METHOD( gRenderSurfaceLogFilter );
131 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( eglIf );
132 eglImpl.DestroySurface();
134 if( mEglWindow != NULL )
136 wl_egl_window_destroy(mEglWindow);
141 bool WindowRenderSurface::ReplaceEGLSurface( EglInterface& egl )
143 DALI_LOG_TRACE_METHOD( gRenderSurfaceLogFilter );
145 if( mEglWindow != NULL )
147 wl_egl_window_destroy(mEglWindow);
151 // Temporary code for opaque window. We have to modify it after wayland team finish the work.
152 if( mColorDepth == COLOR_DEPTH_32 )
154 ecore_wl_window_alpha_set( mWlWindow, true );
158 ecore_wl_window_alpha_set( mWlWindow, false );
161 mEglWindow = wl_egl_window_create(ecore_wl_window_surface_get(mWlWindow), mPosition.width, mPosition.height);
163 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( egl );
164 return eglImpl.ReplaceSurfaceWindow( (EGLNativeWindowType)mEglWindow ); // reinterpret_cast does not compile
167 void WindowRenderSurface::MoveResize( Dali::PositionSize positionSize )
169 bool needToMove = false;
170 bool needToResize = false;
173 if( (fabs(positionSize.x - mPosition.x) > MINIMUM_DIMENSION_CHANGE) ||
174 (fabs(positionSize.y - mPosition.y) > MINIMUM_DIMENSION_CHANGE) )
180 if( (fabs(positionSize.width - mPosition.width) > MINIMUM_DIMENSION_CHANGE) ||
181 (fabs(positionSize.height - mPosition.height) > MINIMUM_DIMENSION_CHANGE) )
188 ecore_wl_window_move(mWlWindow, positionSize.x, positionSize.y);
189 mPosition = positionSize;
193 ecore_wl_window_resize(mWlWindow, positionSize.width, positionSize.height, 0);
194 mPosition = positionSize;
199 void WindowRenderSurface::Map()
201 ecore_wl_window_show(mWlWindow);
204 void WindowRenderSurface::StartRender()
208 bool WindowRenderSurface::PreRender( EglInterface&, Integration::GlAbstraction& )
210 // nothing to do for windows
214 void WindowRenderSurface::PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface )
216 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( egl );
217 eglImpl.SwapBuffers();
219 // When the window is deiconified, it approves the deiconify operation to window manager after rendering
220 if(mNeedToApproveDeiconify)
222 // SwapBuffer is desychronized. So make sure to sychronize when window is deiconified.
223 glAbstraction.Finish();
227 mNeedToApproveDeiconify = false;
231 void WindowRenderSurface::StopRender()
235 void WindowRenderSurface::SetViewMode( ViewMode viewMode )
240 void WindowRenderSurface::CreateWlRenderable()
242 // if width or height are zero, go full screen.
243 if ( (mPosition.width == 0) || (mPosition.height == 0) )
245 // Default window size == screen size
249 ecore_wl_screen_size_get( &mPosition.width, &mPosition.height );
252 mWlWindow = ecore_wl_window_new( 0, mPosition.x, mPosition.y, mPosition.width, mPosition.height, ECORE_WL_WINDOW_BUFFER_TYPE_EGL_WINDOW );
254 if ( mWlWindow == 0 )
256 DALI_ASSERT_ALWAYS(0 && "Failed to create X window");
262 void WindowRenderSurface::UseExistingRenderable( unsigned int surfaceId )
264 mWlWindow = AnyCast< Ecore_Wl_Window* >( surfaceId );
267 void WindowRenderSurface::SetThreadSynchronization( ThreadSynchronizationInterface& /* threadSynchronization */ )
272 void WindowRenderSurface::ReleaseLock()