2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "window-impl.h"
23 #include <Ecore_Wayland.h>
25 #include <dali/integration-api/core.h>
26 #include <dali/integration-api/system-overlay.h>
27 #include <dali/public-api/render-tasks/render-task.h>
28 #include <dali/public-api/render-tasks/render-task-list.h>
29 #include <orientation.h>
32 #include <window-render-surface.h>
33 #include <drag-and-drop-detector-impl.h>
34 #include <ecore-indicator-impl.h>
35 #include <window-visibility-observer.h>
36 #include <orientation-impl.h>
39 const float INDICATOR_ANIMATION_DURATION( 0.18f ); // 180 milli seconds
40 const float INDICATOR_SHOW_Y_POSITION( 0.0f );
41 const float INDICATOR_HIDE_Y_POSITION( -52.0f );
50 #if defined(DEBUG_ENABLED)
51 Debug::Filter* gWindowLogFilter = Debug::Filter::New(Debug::Concise, false, "LOG_WINDOW");
55 * TODO: Abstract Window class out and move this into a window implementation for Ecore
57 struct Window::EventHandler
61 * @param[in] window A pointer to the window class.
63 EventHandler( Window* window )
65 mWindowPropertyHandler( NULL ),
66 mClientMessageHandler( NULL ),
69 // store ecore window handle
70 ECore::WindowRenderSurface* wlWindow( dynamic_cast< ECore::WindowRenderSurface * >( mWindow->mSurface ) );
73 mEcoreWindow = wlWindow->GetWlWindow();
75 DALI_ASSERT_ALWAYS( mEcoreWindow != 0 && "There is no ecore Wl window");
83 if ( mWindowPropertyHandler )
85 ecore_event_handler_del( mWindowPropertyHandler );
87 if ( mClientMessageHandler )
89 ecore_event_handler_del( mClientMessageHandler );
95 /// Called when the window properties are changed.
96 static Eina_Bool EcoreEventWindowPropertyChanged( void* data, int type, void* event )
101 /// Called when the window properties are changed.
102 static Eina_Bool EcoreEventClientMessage( void* data, int type, void* event )
109 Ecore_Event_Handler* mWindowPropertyHandler;
110 Ecore_Event_Handler* mClientMessageHandler;
111 Ecore_Wl_Window* mEcoreWindow;
115 Window* Window::New(const PositionSize& posSize, const std::string& name, const std::string& className, bool isTransparent)
117 Window* window = new Window();
118 window->mIsTransparent = isTransparent;
119 window->Initialize(posSize, name, className);
123 void Window::SetAdaptor(Dali::Adaptor& adaptor)
125 DALI_ASSERT_ALWAYS( !mStarted && "Adaptor already started" );
128 // Only create one overlay per window
129 Internal::Adaptor::Adaptor& adaptorImpl = Internal::Adaptor::Adaptor::GetImplementation(adaptor);
130 Integration::Core& core = adaptorImpl.GetCore();
131 mOverlay = &core.GetSystemOverlay();
133 Dali::RenderTaskList taskList = mOverlay->GetOverlayRenderTasks();
134 taskList.CreateTask();
136 mAdaptor = &adaptorImpl;
137 mAdaptor->AddObserver( *this );
139 // Can only create the detector when we know the Core has been instantiated.
140 mDragAndDropDetector = DragAndDropDetector::New();
141 mAdaptor->SetDragAndDropDetector( &GetImplementation( mDragAndDropDetector ) );
145 mOrientation->SetAdaptor(adaptor);
148 if( mIndicator != NULL )
150 mIndicator->SetAdaptor(mAdaptor);
154 RenderSurface* Window::GetSurface()
159 void Window::ShowIndicator( Dali::Window::IndicatorVisibleMode visibleMode )
161 DALI_LOG_TRACE_METHOD_FMT( gWindowLogFilter, "visible : %d\n", visibleMode );
162 DALI_ASSERT_DEBUG(mOverlay);
164 ECore::WindowRenderSurface* wlSurface( dynamic_cast< ECore::WindowRenderSurface * >( mSurface ) );
165 DALI_ASSERT_DEBUG(wlSurface);
166 Ecore_Wl_Window* wlWindow = wlSurface->GetWlWindow();
168 mIndicatorVisible = visibleMode;
170 if ( mIndicatorVisible == Dali::Window::VISIBLE )
172 // when the indicator is visible, set proper mode for indicator server according to bg mode
173 if ( mIndicatorOpacityMode == Dali::Window::OPAQUE )
175 ecore_wl_window_indicator_opacity_set(wlWindow, ECORE_WL_INDICATOR_OPAQUE);
177 else if ( mIndicatorOpacityMode == Dali::Window::TRANSLUCENT )
179 ecore_wl_window_indicator_opacity_set(wlWindow, ECORE_WL_INDICATOR_TRANSLUCENT);
181 else if ( mIndicatorOpacityMode == Dali::Window::TRANSPARENT )
183 ecore_wl_window_indicator_opacity_set(wlWindow, ECORE_WL_INDICATOR_OPAQUE);
188 // when the indicator is not visible, set TRANSPARENT mode for indicator server
189 ecore_wl_window_indicator_opacity_set(wlWindow, ECORE_WL_INDICATOR_TRANSPARENT); // it means hidden indicator
192 DoShowIndicator( mIndicatorOrientation );
195 void Window::RotateIndicator(Dali::Window::WindowOrientation orientation)
197 DALI_LOG_TRACE_METHOD_FMT( gWindowLogFilter, "Orientation: %d\n", orientation );
199 DoRotateIndicator( orientation );
202 void Window::SetIndicatorBgOpacity( Dali::Window::IndicatorBgOpacity opacityMode )
204 mIndicatorOpacityMode = opacityMode;
206 if( mIndicator != NULL )
208 mIndicator->SetOpacityMode( opacityMode );
212 void Window::SetClass(std::string name, std::string klass)
218 mIndicatorVisible(Dali::Window::VISIBLE),
219 mIndicatorIsShown(false),
220 mShowRotatedIndicatorOnClose(false),
222 mIsTransparent(false),
223 mWMRotationAppSet(false),
224 mEcoreEventHander(true),
226 mIndicatorOrientation(Dali::Window::PORTRAIT),
227 mNextIndicatorOrientation(Dali::Window::PORTRAIT),
228 mIndicatorOpacityMode(Dali::Window::OPAQUE),
232 mPreferredOrientation(Dali::Window::PORTRAIT)
238 delete mEventHandler;
248 mAdaptor->RemoveObserver( *this );
249 mAdaptor->SetDragAndDropDetector( NULL );
256 void Window::Initialize(const PositionSize& windowPosition, const std::string& name, const std::string& className)
258 // create an Wayland window by default
260 ECore::WindowRenderSurface* windowSurface = new ECore::WindowRenderSurface( windowPosition, surface, name, mIsTransparent );
261 SetClass( name, className );
262 windowSurface->Map();
264 mSurface = windowSurface;
267 mAdaptor->GetAppId( appId );
268 Ecore_Wl_Window* wlWindow = windowSurface ->GetWlWindow();
269 ecore_wl_window_class_name_set(wlWindow, appId.c_str());
271 mOrientation = Orientation::New(this);
273 // create event handler for Wayland window
274 mEventHandler = new EventHandler( this );
277 void Window::DoShowIndicator( Dali::Window::WindowOrientation lastOrientation )
279 if( mIndicator == NULL )
281 if( mIndicatorVisible != Dali::Window::INVISIBLE )
283 mIndicator = new Indicator( mAdaptor, mIndicatorOrientation, this );
284 mIndicator->SetOpacityMode( mIndicatorOpacityMode );
285 Dali::Actor actor = mIndicator->GetActor();
286 SetIndicatorActorRotation();
287 mOverlay->Add(actor);
289 // else don't create a hidden indicator
291 else // Already have indicator
293 if( mIndicatorVisible == Dali::Window::VISIBLE )
295 // If we are resuming, and rotation has changed,
296 if( mIndicatorIsShown == false && mIndicatorOrientation != mNextIndicatorOrientation )
298 // then close current indicator and open new one
299 mShowRotatedIndicatorOnClose = true;
300 mIndicator->Close(); // May synchronously call IndicatorClosed() callback & 1 level of recursion
301 // Don't show actor - will contain indicator for old orientation.
306 // set indicator visible mode
307 if( mIndicator != NULL )
309 mIndicator->SetVisible( mIndicatorVisible );
312 bool show = (mIndicatorVisible != Dali::Window::INVISIBLE );
313 SetIndicatorProperties( show, lastOrientation );
314 mIndicatorIsShown = show;
317 void Window::DoRotateIndicator( Dali::Window::WindowOrientation orientation )
319 if( mIndicatorIsShown )
321 mShowRotatedIndicatorOnClose = true;
322 mNextIndicatorOrientation = orientation;
323 mIndicator->Close(); // May synchronously call IndicatorClosed() callback
327 // Save orientation for when the indicator is next shown
328 mShowRotatedIndicatorOnClose = false;
329 mNextIndicatorOrientation = orientation;
333 void Window::SetIndicatorProperties( bool isShow, Dali::Window::WindowOrientation lastOrientation )
335 ECore::WindowRenderSurface* wlSurface( dynamic_cast< ECore::WindowRenderSurface * >( mSurface ) );
339 Ecore_Wl_Window* wlWindow = wlSurface->GetWlWindow();
342 ecore_wl_window_indicator_state_set(wlWindow, ECORE_WL_INDICATOR_STATE_ON);
346 ecore_wl_window_indicator_state_set(wlWindow, ECORE_WL_INDICATOR_STATE_OFF);
351 void Window::IndicatorTypeChanged(Indicator::Type type)
353 #if defined(DALI_PROFILE_MOBILE)
354 ECore::WindowRenderSurface* wlSurface( dynamic_cast< ECore::WindowRenderSurface * >( mSurface ) );
358 Ecore_Wl_Window* wlWindow = wlSurface->GetWlWindow();
361 case Indicator::INDICATOR_TYPE_1:
362 ecore_wl_indicator_visible_type_set(wlWindow, ECORE_WL_INDICATOR_VISIBLE_TYPE_SHOWN);
365 case Indicator::INDICATOR_TYPE_2:
366 ecore_wl_indicator_visible_type_set(wlWindow, ECORE_WL_INDICATOR_VISIBLE_TYPE_HIDDEN);
369 case Indicator::INDICATOR_TYPE_UNKNOWN:
377 void Window::IndicatorClosed( IndicatorInterface* indicator )
379 DALI_LOG_TRACE_METHOD( gWindowLogFilter );
381 if( mShowRotatedIndicatorOnClose )
383 Dali::Window::WindowOrientation currentOrientation = mIndicatorOrientation;
384 mIndicator->Open(mNextIndicatorOrientation);
385 mIndicatorOrientation = mNextIndicatorOrientation;
386 SetIndicatorActorRotation();
387 DoShowIndicator(currentOrientation);
391 void Window::IndicatorVisibilityChanged(bool isVisible)
393 mIndicatorVisibilityChangedSignal.Emit(isVisible);
396 void Window::SetIndicatorActorRotation()
398 DALI_LOG_TRACE_METHOD( gWindowLogFilter );
399 DALI_ASSERT_DEBUG( mIndicator != NULL );
401 Dali::Actor actor = mIndicator->GetActor();
402 switch( mIndicatorOrientation )
404 case Dali::Window::PORTRAIT:
405 actor.SetParentOrigin( ParentOrigin::TOP_CENTER );
406 actor.SetAnchorPoint( AnchorPoint::TOP_CENTER );
407 actor.SetOrientation( Degree(0), Vector3::ZAXIS );
409 case Dali::Window::PORTRAIT_INVERSE:
410 actor.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
411 actor.SetAnchorPoint( AnchorPoint::TOP_CENTER );
412 actor.SetOrientation( Degree(180), Vector3::ZAXIS );
414 case Dali::Window::LANDSCAPE:
415 actor.SetParentOrigin( ParentOrigin::CENTER_LEFT );
416 actor.SetAnchorPoint( AnchorPoint::TOP_CENTER );
417 actor.SetOrientation( Degree(270), Vector3::ZAXIS );
419 case Dali::Window::LANDSCAPE_INVERSE:
420 actor.SetParentOrigin( ParentOrigin::CENTER_RIGHT );
421 actor.SetAnchorPoint( AnchorPoint::TOP_CENTER );
422 actor.SetOrientation( Degree(90), Vector3::ZAXIS );
435 void Window::Activate()
439 Dali::DragAndDropDetector Window::GetDragAndDropDetector() const
441 return mDragAndDropDetector;
444 Dali::Any Window::GetNativeHandle() const
448 return mEventHandler->mEcoreWindow;
456 void Window::OnStart()
458 DoShowIndicator( mIndicatorOrientation );
461 void Window::OnPause()
465 void Window::OnResume()
467 // resume indicator status
468 if( mIndicator != NULL )
470 // Restore own indicator opacity
471 // Send opacity mode to indicator service when app resumed
472 mIndicator->SetOpacityMode( mIndicatorOpacityMode );
476 void Window::OnStop()
487 void Window::OnDestroy()
492 void Window::AddAvailableOrientation(Dali::Window::WindowOrientation orientation)
496 for( std::size_t i=0; i<mAvailableOrientations.size(); i++ )
498 if(mAvailableOrientations[i] == orientation)
507 mAvailableOrientations.push_back(orientation);
508 SetAvailableOrientations( mAvailableOrientations );
512 void Window::RemoveAvailableOrientation(Dali::Window::WindowOrientation orientation)
514 for( std::vector<Dali::Window::WindowOrientation>::iterator iter = mAvailableOrientations.begin();
515 iter != mAvailableOrientations.end(); ++iter )
517 if( *iter == orientation )
519 mAvailableOrientations.erase( iter );
523 SetAvailableOrientations( mAvailableOrientations );
526 void Window::SetAvailableOrientations(const std::vector<Dali::Window::WindowOrientation>& orientations)
528 DALI_ASSERT_ALWAYS( mAvailableOrientations.size() <= 4 && "Incorrect number of available orientations" );
531 const std::vector<Dali::Window::WindowOrientation>& Window::GetAvailableOrientations()
533 return mAvailableOrientations;
536 void Window::SetPreferredOrientation(Dali::Window::WindowOrientation orientation)
538 mPreferredOrientation = orientation;
541 Dali::Window::WindowOrientation Window::GetPreferredOrientation()
543 return mPreferredOrientation;
546 void Window::RotationDone( int orientation, int width, int height )