1 #ifndef __DALI_INTERNAL_WINDOW_H__
2 #define __DALI_INTERNAL_WINDOW_H__
5 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/object/ref-object.h>
23 #include <dali/public-api/object/base-object.h>
26 #include <base/lifecycle-observer.h>
27 #include <base/interfaces/indicator-interface.h>
28 #include <adaptor-impl.h>
30 #include <orientation.h>
31 #include <render-surface.h>
32 #include <drag-and-drop-detector.h>
33 #include <window-devel.h>
52 typedef IntrusivePtr<Window> WindowPtr;
53 typedef IntrusivePtr<Orientation> OrientationPtr;
56 * Window provides a surface to render onto with orientation & indicator properties.
58 class Window : public Dali::BaseObject, public IndicatorInterface::Observer, public LifeCycleObserver
61 typedef Dali::Window::IndicatorSignalType IndicatorSignalType;
62 typedef Dali::DevelWindow::FocusSignalType FocusSignalType;
63 typedef Signal< void () > SignalType;
66 * Create a new Window. This should only be called once by the Application class
67 * @param[in] windowPosition The position and size of the window
68 * @param[in] name The window title
69 * @param[in] className The window class name
70 * @param[in] isTransparent Whether window is transparent
71 * @return A newly allocated Window
73 static Window* New(const PositionSize& posSize, const std::string& name, const std::string& className, bool isTransparent = false);
76 * Pass the adaptor back to the overlay. This allows the window to access Core's overlay.
77 * @param[in] adaptor An initialized adaptor
79 void SetAdaptor(Dali::Adaptor& adaptor);
82 * Get the window surface
83 * @return The render surface
85 RenderSurface* GetSurface();
88 * @copydoc Dali::Window::ShowIndicator()
90 void ShowIndicator( Dali::Window::IndicatorVisibleMode visibleMode );
93 * @copydoc Dali::Window::SetIndicatorBgOpacity()
95 void SetIndicatorBgOpacity( Dali::Window::IndicatorBgOpacity opacity );
98 * @copydoc Dali::Window::RotateIndicator()
100 void RotateIndicator( Dali::Window::WindowOrientation orientation );
103 * @copydoc Dali::Window::SetClass()
105 void SetClass( std::string name, std::string klass );
108 * @copydoc Dali::Window::Raise()
113 * @copydoc Dali::Window::Lower()
118 * @copydoc Dali::Window::Activate()
123 * @copydoc Dali::Window::AddAvailableOrientation()
125 void AddAvailableOrientation(Dali::Window::WindowOrientation orientation);
128 * @copydoc Dali::Window::RemoveAvailableOrientation()
130 void RemoveAvailableOrientation(Dali::Window::WindowOrientation orientation);
133 * @copydoc Dali::Window::SetAvailableOrientations()
135 void SetAvailableOrientations(const std::vector<Dali::Window::WindowOrientation>& orientations);
138 * @copydoc Dali::Window::GetAvailableOrientations()
140 const std::vector<Dali::Window::WindowOrientation>& GetAvailableOrientations();
143 * @copydoc Dali::Window::SetPreferredOrientation()
145 void SetPreferredOrientation(Dali::Window::WindowOrientation orientation);
148 * @copydoc Dali::Window::GetPreferredOrientation()
150 Dali::Window::WindowOrientation GetPreferredOrientation();
153 * @copydoc Dali::Window::GetDragAndDropDetector() const
155 Dali::DragAndDropDetector GetDragAndDropDetector() const;
158 * @copydoc Dali::Window::GetNativeHandle() const
160 Dali::Any GetNativeHandle() const;
163 * @copydoc Dali::DevelWindow::SetAcceptFocus()
165 void SetAcceptFocus( bool accept );
168 * @copydoc Dali::DevelWindow::IsFocusAcceptable()
170 bool IsFocusAcceptable();
173 * @copydoc Dali::DevelWindow::Show()
178 * @copydoc Dali::DevelWindow::Hide()
183 * @copydoc Dali::DevelWindow::IsVisible() const
185 bool IsVisible() const;
188 * @copydoc Dali::DevelWindow::GetSupportedAuxiliaryHintCount()
190 unsigned int GetSupportedAuxiliaryHintCount();
193 * @copydoc Dali::DevelWindow::GetSupportedAuxiliaryHint()
195 std::string GetSupportedAuxiliaryHint( unsigned int index );
198 * @copydoc Dali::DevelWindow::AddAuxiliaryHint()
200 unsigned int AddAuxiliaryHint( const std::string& hint, const std::string& value );
203 * @copydoc Dali::DevelWindow::RemoveAuxiliaryHint()
205 bool RemoveAuxiliaryHint( unsigned int id );
208 * @copydoc Dali::DevelWindow::SetAuxiliaryHintValue()
210 bool SetAuxiliaryHintValue( unsigned int id, const std::string& value );
213 * @copydoc Dali::DevelWindow::GetAuxiliaryHintValue()
215 std::string GetAuxiliaryHintValue( unsigned int id ) const;
218 * @copydoc Dali::DevelWindow::GetAuxiliaryHintId()
220 unsigned int GetAuxiliaryHintId( const std::string& hint ) const;
223 * @copydoc Dali::DevelWindow::SetInputRegion()
225 void SetInputRegion( const Rect< int >& inputRegion );
228 * @copydoc Dali::DevelWindow::SetType()
230 void SetType( Dali::DevelWindow::Type type );
233 * @copydoc Dali::DevelWindow::GetType() const
235 Dali::DevelWindow::Type GetType() const;
238 * @copydoc Dali::DevelWindow::SetNotificationLevel()
240 bool SetNotificationLevel( Dali::DevelWindow::NotificationLevel::Type level );
243 * @copydoc Dali::DevelWindow::GetNotificationLevel()
245 Dali::DevelWindow::NotificationLevel::Type GetNotificationLevel();
248 * @copydoc Dali::DevelWindow::SetOpaqueState()
250 void SetOpaqueState( bool opaque );
253 * @copydoc Dali::DevelWindow::IsOpaqueState()
255 bool IsOpaqueState();
258 * @copydoc Dali::DevelWindow::SetScreenMode()
260 bool SetScreenMode( Dali::DevelWindow::ScreenMode::Type screenMode );
263 * @copydoc Dali::DevelWindow::GetScreenMode()
265 Dali::DevelWindow::ScreenMode::Type GetScreenMode();
268 * @copydoc Dali::DevelWindow::SetBrightness()
270 bool SetBrightness( int brightness );
273 * @copydoc Dali::DevelWindow::GetBrightness()
278 * Called from Orientation after the Change signal has been sent
280 void RotationDone( int orientation, int width, int height );
284 * Private constructor.
295 * Second stage initialization
297 void Initialize(const PositionSize& posSize, const std::string& name, const std::string& className);
300 * Shows / hides the indicator bar.
301 * Handles close/open if rotation changes whilst hidden
303 void DoShowIndicator( Dali::Window::WindowOrientation lastOrientation );
306 * Close current indicator and open a connection onto the new indicator service.
307 * Effect may not be synchronous if waiting for an indicator update on existing connection.
309 void DoRotateIndicator( Dali::Window::WindowOrientation orientation );
312 * Change the indicator actor's rotation to match the current orientation
314 void SetIndicatorActorRotation();
317 * Set the indicator properties on the window
319 void SetIndicatorProperties( bool isShown, Dali::Window::WindowOrientation lastOrientation );
321 private: // IndicatorInterface::Observer interface
324 * @copydoc Dali::Internal::Adaptor::IndicatorInterface::Observer::IndicatorTypeChanged()
326 virtual void IndicatorTypeChanged( IndicatorInterface::Type type );
329 * @copydoc Dali::Internal::Adaptor::IndicatorInterface::Observer::IndicatorClosed()
331 virtual void IndicatorClosed( IndicatorInterface* indicator);
334 * @copydoc Dali::Internal::Adaptor::IndicatorInterface::Observer::IndicatorVisibilityChanged()
336 virtual void IndicatorVisibilityChanged( bool isVisible );
338 private: // Adaptor::Observer interface
341 * @copydoc Dali::Internal::Adaptor::Adaptor::Observer::OnStart()
343 virtual void OnStart();
346 * @copydoc Dali::Internal::Adaptor::Adaptor::Observer::OnPause()
348 virtual void OnPause();
351 * @copydoc Dali::Internal::Adaptor::Adaptor::Observer::OnResume()
353 virtual void OnResume();
356 * @copydoc Dali::Internal::Adaptor::Adaptor::Observer::OnStop()
358 virtual void OnStop();
361 * @copydoc Dali::Internal::Adaptor::Adaptor::Observer::OnDestroy()
363 virtual void OnDestroy();
368 * The user should connect to this signal to get a timing when indicator was shown / hidden.
370 IndicatorSignalType& IndicatorVisibilityChangedSignal() { return mIndicatorVisibilityChangedSignal; }
373 * The user should connect to this signal to get a timing when window gains focus or loses focus.
375 FocusSignalType& FocusChangedSignal() { return mFocusChangedSignal; }
378 * This signal is emitted when the window is requesting to be deleted
380 SignalType& DeleteRequestSignal() { return mDeleteRequestSignal; }
384 typedef std::vector< std::pair< std::string, std::string > > AuxiliaryHints;
386 RenderSurface* mSurface;
387 Dali::Window::IndicatorVisibleMode mIndicatorVisible; ///< public state
388 bool mIndicatorIsShown:1; ///< private state
389 bool mShowRotatedIndicatorOnClose:1;
391 bool mIsTransparent:1;
392 bool mWMRotationAppSet:1;
393 bool mEcoreEventHander:1;
394 bool mIsFocusAcceptable:1;
397 IndicatorInterface* mIndicator;
398 Dali::Window::WindowOrientation mIndicatorOrientation;
399 Dali::Window::WindowOrientation mNextIndicatorOrientation;
400 Dali::Window::IndicatorBgOpacity mIndicatorOpacityMode;
401 Integration::SystemOverlay* mOverlay;
403 Dali::DragAndDropDetector mDragAndDropDetector;
404 Dali::DevelWindow::Type mType;
407 EventHandler* mEventHandler;
409 OrientationPtr mOrientation;
410 std::vector<Dali::Window::WindowOrientation> mAvailableOrientations;
411 Dali::Window::WindowOrientation mPreferredOrientation;
413 std::vector< std::string > mSupportedAuxiliaryHints;
414 AuxiliaryHints mAuxiliaryHints;
417 IndicatorSignalType mIndicatorVisibilityChangedSignal;
418 FocusSignalType mFocusChangedSignal;
419 SignalType mDeleteRequestSignal;
422 } // namespace Adaptor
423 } // namepsace Internal
425 // Helpers for public-api forwarding methods
427 inline Internal::Adaptor::Window& GetImplementation(Dali::Window& window)
429 DALI_ASSERT_ALWAYS( window && "Window handle is empty" );
430 BaseObject& object = window.GetBaseObject();
431 return static_cast<Internal::Adaptor::Window&>(object);
434 inline const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window)
436 DALI_ASSERT_ALWAYS( window && "Window handle is empty" );
437 const BaseObject& object = window.GetBaseObject();
438 return static_cast<const Internal::Adaptor::Window&>(object);
444 #endif // __DALI_INTERNAL_WINDOW_H__