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change SDL 1.2 to SDL 2.0
[platform/upstream/SDL.git]
/
Xcode-iOS
/
Demos
/
src
/
common.h
1
/*
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* common.h
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* written by Holmes Futrell
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* use however you want
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*/
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 480
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extern int randomInt(int min, int max);
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extern float randomFloat(float min, float max);
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extern void fatalError(const char *string);