Ensuring that Registry.Unregister is called from the most derived class before the...
[platform/core/csapi/nui.git] / Tizen.NUI / src / internal / FrameBuffer.cs
1 /** Copyright (c) 2017 Samsung Electronics Co., Ltd.
2 *
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 *
15 */
16
17 namespace Tizen.NUI
18 {
19
20     internal class FrameBuffer : BaseHandle
21     {
22         private global::System.Runtime.InteropServices.HandleRef swigCPtr;
23
24         internal FrameBuffer(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.FrameBuffer_SWIGUpcast(cPtr), cMemoryOwn)
25         {
26             swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
27         }
28
29         internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FrameBuffer obj)
30         {
31             return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
32         }
33
34         protected override void Dispose(DisposeTypes type)
35         {
36             if (disposed)
37             {
38                 return;
39             }
40
41             if (type == DisposeTypes.Explicit)
42             {
43                 //Called by User
44                 //Release your own managed resources here.
45                 //You should release all of your own disposable objects here.
46
47             }
48
49             //Release your own unmanaged resources here.
50             //You should not access any managed member here except static instance.
51             //because the execution order of Finalizes is non-deterministic.
52
53             if (swigCPtr.Handle != global::System.IntPtr.Zero)
54             {
55                 if (swigCMemOwn)
56                 {
57                     swigCMemOwn = false;
58
59                     //Unreference this instance from Registry.
60                     Registry.Unregister(this);
61
62                     NDalicPINVOKE.delete_FrameBuffer(swigCPtr);
63                 }
64                 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
65             }
66
67             base.Dispose(type);
68         }
69
70         public class Attachment
71         {
72             public enum Mask
73             {
74                 NONE = 0,
75                 DEPTH = 1 << 0,
76                 STENCIL = 1 << 1,
77                 DEPTH_STENCIL = DEPTH | STENCIL
78             }
79         }
80
81         public FrameBuffer(uint width, uint height, uint attachments) : this(NDalicPINVOKE.FrameBuffer_New(width, height, attachments), true)
82         {
83             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
84
85         }
86
87         public void AttachColorTexture(Texture texture)
88         {
89             NDalicPINVOKE.FrameBuffer_AttachColorTexture__SWIG_0(swigCPtr, Texture.getCPtr(texture));
90             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
91         }
92
93         public void AttachColorTexture(Texture texture, uint mipmapLevel, uint layer)
94         {
95             NDalicPINVOKE.FrameBuffer_AttachColorTexture__SWIG_1(swigCPtr, Texture.getCPtr(texture), mipmapLevel, layer);
96             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
97         }
98
99         public Texture GetColorTexture()
100         {
101             Texture ret = new Texture(NDalicPINVOKE.FrameBuffer_GetColorTexture(swigCPtr), true);
102             if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
103             return ret;
104         }
105
106     }
107
108 }