1 /** Copyright (c) 2017 Samsung Electronics Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
7 * http://www.apache.org/licenses/LICENSE-2.0
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
20 internal class FrameBuffer : BaseHandle
22 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
24 internal FrameBuffer(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.FrameBuffer_SWIGUpcast(cPtr), cMemoryOwn)
26 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
29 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FrameBuffer obj)
31 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
34 protected override void Dispose(DisposeTypes type)
41 if (type == DisposeTypes.Explicit)
44 //Release your own managed resources here.
45 //You should release all of your own disposable objects here.
49 //Release your own unmanaged resources here.
50 //You should not access any managed member here except static instance.
51 //because the execution order of Finalizes is non-deterministic.
53 if (swigCPtr.Handle != global::System.IntPtr.Zero)
59 //Unreference this instance from Registry.
60 Registry.Unregister(this);
62 NDalicPINVOKE.delete_FrameBuffer(swigCPtr);
64 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
70 public class Attachment
77 DEPTH_STENCIL = DEPTH | STENCIL
81 public FrameBuffer(uint width, uint height, uint attachments) : this(NDalicPINVOKE.FrameBuffer_New(width, height, attachments), true)
83 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
87 public void AttachColorTexture(Texture texture)
89 NDalicPINVOKE.FrameBuffer_AttachColorTexture__SWIG_0(swigCPtr, Texture.getCPtr(texture));
90 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
93 public void AttachColorTexture(Texture texture, uint mipmapLevel, uint layer)
95 NDalicPINVOKE.FrameBuffer_AttachColorTexture__SWIG_1(swigCPtr, Texture.getCPtr(texture), mipmapLevel, layer);
96 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
99 public Texture GetColorTexture()
101 Texture ret = new Texture(NDalicPINVOKE.FrameBuffer_GetColorTexture(swigCPtr), true);
102 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();