2b3fc17c8c5cc5fae100d53a7673daa3cf76211a
[platform/core/csapi/nui.git] / Tizen.NUI / Tizen.NUI.csproj
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3   <PropertyGroup>\r
4     <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>\r
5     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>\r
6     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>\r
7     <ProductVersion>8.0.30703</ProductVersion>\r
8     <SchemaVersion>2.0</SchemaVersion>\r
9     <ProjectTypeGuids>{2F98DAC9-6F16-457B-AED7-D43CAC379341};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>\r
10     <ProjectGuid>{F03A3B48-9D9B-4BF3-92CE-BD63CADC3CD3}</ProjectGuid>\r
11     <OutputType>Library</OutputType>\r
12     <AppDesignerFolder>Properties</AppDesignerFolder>\r
13     <RootNamespace>Tizen.NUI</RootNamespace>\r
14     <AssemblyName>Tizen.NUI</AssemblyName>\r
15     <FileAlignment>512</FileAlignment>\r
16     <DefaultLanguage>en-US</DefaultLanguage>\r
17   </PropertyGroup>\r
18   <PropertyGroup>\r
19     <TargetFrameworkIdentifier>.NETStandard</TargetFrameworkIdentifier>\r
20     <TargetFrameworkVersion>v1.3</TargetFrameworkVersion>\r
21     <NuGetTargetMoniker>.NETStandard,Version=v1.3</NuGetTargetMoniker>\r
22     <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>\r
23     <NoStdLib>true</NoStdLib>\r
24     <NoWarn>$(NoWarn);1701</NoWarn>\r
25     <UseVSHostingProcess>false</UseVSHostingProcess>\r
26   </PropertyGroup>\r
27   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">\r
28     <DebugSymbols>true</DebugSymbols>\r
29     <DebugType>full</DebugType>\r
30     <Optimize>false</Optimize>\r
31     <OutputPath>bin\Debug\</OutputPath>\r
32     <DefineConstants>DEBUG;TRACE</DefineConstants>\r
33     <ErrorReport>prompt</ErrorReport>\r
34     <WarningLevel>4</WarningLevel>\r
35   </PropertyGroup>\r
36   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">\r
37     <DebugType>full</DebugType>\r
38     <Optimize>true</Optimize>\r
39     <OutputPath>bin\Release\</OutputPath>\r
40     <DefineConstants>TRACE</DefineConstants>\r
41     <ErrorReport>prompt</ErrorReport>\r
42     <WarningLevel>4</WarningLevel>\r
43   </PropertyGroup>\r
44   <ItemGroup>\r
45     <None Include="src\public\Doxyfile" />\r
46     <None Include="Tizen.NUI.project.json" />\r
47   </ItemGroup>\r
48   <ItemGroup>\r
49     <Compile Include="Properties\AssemblyInfo.cs" />\r
50     <Compile Include="src\internal\AccessibilityActionSignal.cs" />\r
51     <Compile Include="src\internal\AccessibilityFocusOvershotSignal.cs" />\r
52     <Compile Include="src\internal\AccessibilityManager.cs" />\r
53     <Compile Include="src\internal\ActorContainer.cs" />\r
54     <Compile Include="src\internal\ActorHoverSignal.cs" />\r
55     <Compile Include="src\internal\ActorSignal.cs" />\r
56     <Compile Include="src\internal\ActorTouchDataSignal.cs" />\r
57     <Compile Include="src\internal\ActorWheelSignal.cs" />\r
58     <Compile Include="src\internal\addedManually.cs" />\r
59     <Compile Include="src\internal\Alignment.cs" />\r
60     <Compile Include="src\internal\AngleAxis.cs" />\r
61     <Compile Include="src\internal\AngleThresholdPair.cs" />\r
62     <Compile Include="src\internal\AnimatablePropertyComponentRegistration.cs" />\r
63     <Compile Include="src\internal\AnimatablePropertyRegistration.cs" />\r
64     <Compile Include="src\internal\AnimationSignal.cs" />\r
65     <Compile Include="src\internal\Any.cs" />\r
66     <Compile Include="src\internal\Application.cs" />\r
67     <Compile Include="src\internal\ApplicationControlSignal.cs" />\r
68     <Compile Include="src\internal\ApplicationExtensions.cs" />\r
69     <Compile Include="src\internal\ApplicationSignal.cs" />\r
70     <Compile Include="src\internal\AsyncImageLoader.cs" />\r
71     <Compile Include="src\internal\BaseHandle.cs" />\r
72     <Compile Include="src\internal\BaseObject.cs" />\r
73     <Compile Include="src\internal\BlendEquationType.cs" />\r
74     <Compile Include="src\internal\BlendFactorType.cs" />\r
75     <Compile Include="src\internal\BlendModeType.cs" />\r
76     <Compile Include="src\internal\BoolSignal.cs" />\r
77     <Compile Include="src\internal\BufferImage.cs" />\r
78     <Compile Include="src\internal\Builder.cs" />\r
79     <Compile Include="src\internal\ButtonSignal.cs" />\r
80     <Compile Include="src\internal\ChildPropertyRegistration.cs" />\r
81     <Compile Include="src\internal\ClampState.cs" />\r
82     <Compile Include="src\internal\ClampState2D.cs" />\r
83     <Compile Include="src\internal\ConnectionTracker.cs" />\r
84     <Compile Include="src\internal\ConnectionTrackerInterface.cs" />\r
85     <Compile Include="src\internal\ControlKeySignal.cs" />\r
86     <Compile Include="src\internal\ControlOrientationType.cs" />\r
87     <Compile Include="src\internal\CustomActor.cs" />\r
88     <Compile Include="src\internal\CustomActorImpl.cs" />\r
89     <Compile Include="src\internal\DaliApplication.cs" />\r
90     <Compile Include="src\internal\DaliEnumConstants.cs" />\r
91     <Compile Include="src\internal\DaliEventHandler.cs" />\r
92     <Compile Include="src\internal\DaliException.cs" />\r
93     <Compile Include="src\internal\DefaultItemLayoutProperty.cs" />\r
94     <Compile Include="src\internal\DefaultItemLayoutType.cs" />\r
95     <Compile Include="src\internal\DefaultRuler.cs" />\r
96     <Compile Include="src\internal\Degree.cs" />\r
97     <Compile Include="src\internal\DepthFunctionType.cs" />\r
98     <Compile Include="src\internal\DepthTestModeType.cs" />\r
99     <Compile Include="src\internal\DepthWriteModeType.cs" />\r
100     <Compile Include="src\internal\DirectionBias.cs" />\r
101     <Compile Include="src\internal\DisposeQueue.cs" />\r
102     <Compile Include="src\internal\doublep.cs" />\r
103     <Compile Include="src\internal\DragAndDropDetector.cs" />\r
104     <Compile Include="src\internal\EncodedBufferImage.cs" />\r
105     <Compile Include="src\internal\FaceCullingModeType.cs" />\r
106     <Compile Include="src\internal\FilterModeType.cs" />\r
107     <Compile Include="src\internal\FittingModeType.cs" />\r
108     <Compile Include="src\internal\FixedRuler.cs" />\r
109     <Compile Include="src\internal\floatp.cs" />\r
110     <Compile Include="src\internal\FloatSignal.cs" />\r
111     <Compile Include="src\internal\FocusChangedSignal.cs" />\r
112     <Compile Include="src\internal\FocusGroupChangedSignal.cs" />\r
113     <Compile Include="src\internal\FrameBuffer.cs" />\r
114     <Compile Include="src\internal\FrameBufferImage.cs" />\r
115     <Compile Include="src\internal\GaussianBlurView.cs" />\r
116     <Compile Include="src\internal\GaussianBlurViewSignal.cs" />\r
117     <Compile Include="src\internal\Geometry.cs" />\r
118     <Compile Include="src\internal\Gesture.cs" />\r
119     <Compile Include="src\internal\GestureDetector.cs" />\r
120     <Compile Include="src\internal\GradientVisualSpreadMethodType.cs" />\r
121     <Compile Include="src\internal\GradientVisualUnitsType.cs" />\r
122     <Compile Include="src\internal\Handle.cs" />\r
123     <Compile Include="src\internal\handleref.cs" />\r
124     <Compile Include="src\internal\Image.cs" />\r
125     <Compile Include="src\internal\ImageSignal.cs" />\r
126     <Compile Include="src\internal\intp.cs" />\r
127     <Compile Include="src\internal\Item.cs" />\r
128     <Compile Include="src\internal\ItemContainer.cs" />\r
129     <Compile Include="src\internal\ItemFactory.cs" />\r
130     <Compile Include="src\internal\ItemIdContainer.cs" />\r
131     <Compile Include="src\internal\ItemLayout.cs" />\r
132     <Compile Include="src\internal\ItemRange.cs" />\r
133     <Compile Include="src\internal\ItemView.cs" />\r
134     <Compile Include="src\internal\KeyboardPreFocusChangeSignal.cs" />\r
135     <Compile Include="src\internal\KeyEventSignal.cs" />\r
136     <Compile Include="src\internal\KeyInputFocusManager.cs" />\r
137     <Compile Include="src\internal\KeyInputFocusSignal.cs" />\r
138     <Compile Include="src\internal\LoadingState.cs" />\r
139     <Compile Include="src\internal\LongPressGesture.cs" />\r
140     <Compile Include="src\internal\LongPressGestureDetectedSignal.cs" />\r
141     <Compile Include="src\internal\LongPressGestureDetector.cs" />\r
142     <Compile Include="src\internal\ManualPINVOKE.cs" />\r
143     <Compile Include="src\internal\Matrix.cs" />\r
144     <Compile Include="src\internal\Matrix3.cs" />\r
145     <Compile Include="src\internal\MeshVisualShadingModeValue.cs" />\r
146     <Compile Include="src\internal\Meta.cs" />\r
147     <Compile Include="src\internal\Model3dView.cs" />\r
148     <Compile Include="src\internal\NativeImage.cs" />\r
149     <Compile Include="src\internal\NativeImageInterface.cs" />\r
150     <Compile Include="src\internal\NDalic.cs" />\r
151     <Compile Include="src\internal\NDalicPINVOKE.cs" />\r
152     <Compile Include="src\internal\NinePatchImage.cs" />\r
153     <Compile Include="src\internal\ObjectCreatedSignal.cs" />\r
154     <Compile Include="src\internal\ObjectDestroyedSignal.cs" />\r
155     <Compile Include="src\internal\ObjectRegistry.cs" />\r
156     <Compile Include="src\internal\PageFactory.cs" />\r
157     <Compile Include="src\internal\PagePanSignal.cs" />\r
158     <Compile Include="src\internal\PageTurnLandscapeView.cs" />\r
159     <Compile Include="src\internal\PageTurnPortraitView.cs" />\r
160     <Compile Include="src\internal\PageTurnSignal.cs" />\r
161     <Compile Include="src\internal\PageTurnView.cs" />\r
162     <Compile Include="src\internal\PanGesture.cs" />\r
163     <Compile Include="src\internal\PanGestureDetectedSignal.cs" />\r
164     <Compile Include="src\internal\PanGestureDetector.cs" />\r
165     <Compile Include="src\internal\PinchGesture.cs" />\r
166     <Compile Include="src\internal\PinchGestureDetectedSignal.cs" />\r
167     <Compile Include="src\internal\PinchGestureDetector.cs" />\r
168     <Compile Include="src\internal\PixelData.cs" />\r
169     <Compile Include="src\internal\PixelFormat.cs" />\r
170     <Compile Include="src\internal\PositionInheritanceMode.cs" />\r
171     <Compile Include="src\internal\PrimitiveVisualShapeType.cs" />\r
172     <Compile Include="src\internal\PropertyBuffer.cs" />\r
173     <Compile Include="src\internal\PropertyCondition.cs" />\r
174     <Compile Include="src\internal\PropertyNotification.cs" />\r
175     <Compile Include="src\internal\PropertyNotifySignal.cs" />\r
176     <Compile Include="src\internal\PropertyRangeManager.cs" />\r
177     <Compile Include="src\internal\PropertyRanges.cs" />\r
178     <Compile Include="src\internal\PropertyRegistration.cs" />\r
179     <Compile Include="src\internal\Quaternion.cs" />\r
180     <Compile Include="src\internal\Radian.cs" />\r
181     <Compile Include="src\internal\RectDouble.cs" />\r
182     <Compile Include="src\internal\RectFloat.cs" />\r
183     <Compile Include="src\internal\RectInteger.cs" />\r
184     <Compile Include="src\internal\RectUnsignedInteger.cs" />\r
185     <Compile Include="src\internal\RefObject.cs" />\r
186     <Compile Include="src\internal\RenderBufferFormat.cs" />\r
187     <Compile Include="src\internal\Renderer.cs" />\r
188     <Compile Include="src\internal\RenderingType.cs" />\r
189     <Compile Include="src\internal\RenderModeType.cs" />\r
190     <Compile Include="src\internal\RenderTask.cs" />\r
191     <Compile Include="src\internal\RenderTaskList.cs" />\r
192     <Compile Include="src\internal\RenderTaskSignal.cs" />\r
193     <Compile Include="src\internal\ResourceImage.cs" />\r
194     <Compile Include="src\internal\ResourceImageSignal.cs" />\r
195     <Compile Include="src\internal\Ruler.cs" />\r
196     <Compile Include="src\internal\RulerDomain.cs" />\r
197     <Compile Include="src\internal\RulerPtr.cs" />\r
198     <Compile Include="src\internal\Sampler.cs" />\r
199     <Compile Include="src\internal\SamplingModeType.cs" />\r
200     <Compile Include="src\internal\Scrollable.cs" />\r
201     <Compile Include="src\internal\ScrollableSignal.cs" />\r
202     <Compile Include="src\internal\ScrollView.cs" />\r
203     <Compile Include="src\internal\ScrollViewEffect.cs" />\r
204     <Compile Include="src\internal\ScrollViewPagePathEffect.cs" />\r
205     <Compile Include="src\internal\ScrollViewSnapStartedSignal.cs" />\r
206     <Compile Include="src\internal\Shader.cs" />\r
207     <Compile Include="src\internal\SignalConnectorType.cs" />\r
208     <Compile Include="src\internal\SignalObserver.cs" />\r
209     <Compile Include="src\internal\SliderMarkReachedSignal.cs" />\r
210     <Compile Include="src\internal\SliderValueChangedSignal.cs" />\r
211     <Compile Include="src\internal\SlotObserver.cs" />\r
212     <Compile Include="src\internal\SnapType.cs" />\r
213     <Compile Include="src\internal\spin.cs" />\r
214     <Compile Include="src\internal\StageWheelSignal.cs" />\r
215     <Compile Include="src\internal\StencilFunctionType.cs" />\r
216     <Compile Include="src\internal\StencilOperationType.cs" />\r
217     <Compile Include="src\internal\StringValuePair.cs" />\r
218     <Compile Include="src\internal\StyleChangedSignal.cs" />\r
219     <Compile Include="src\internal\SWIGTYPE_p_CallbackBase.cs" />\r
220     <Compile Include="src\internal\SWIGTYPE_p_Configuration__ContextLoss.cs" />\r
221     <Compile Include="src\internal\SWIGTYPE_p_Dali__CallbackBase.cs" />\r
222     <Compile Include="src\internal\SWIGTYPE_p_Dali__Constraint.cs" />\r
223     <Compile Include="src\internal\SWIGTYPE_p_Dali__CustomActorImpl__Extension.cs" />\r
224     <Compile Include="src\internal\SWIGTYPE_p_Dali__FunctorDelegate.cs" />\r
225     <Compile Include="src\internal\SWIGTYPE_p_Dali__Internal__TypeRegistry.cs" />\r
226     <Compile Include="src\internal\SWIGTYPE_p_Dali__IntrusivePtrT_Dali__Toolkit__ItemLayout_t.cs" />\r
227     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_bool_fDali__Actor_Dali__TouchEvent_const_RF_t.cs" />\r
228     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_bool_fDali__Toolkit__AccessibilityManager_R_Dali__TouchEvent_const_RF_t.cs" />\r
229     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fboolF_t.cs" />\r
230     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fDali__DragAndDropDetectorF_t.cs" />\r
231     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fDali__Toolkit__Control_Dali__Toolkit__ControlF_t.cs" />\r
232     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fDali__Toolkit__ProgressBar_float_floatF_t.cs" />\r
233     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fDali__Toolkit__TextEditor_Dali__Toolkit__TextEditor__InputStyle__MaskF_t.cs" />\r
234     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fDali__Toolkit__TextField_Dali__Toolkit__TextField__InputStyle__MaskF_t.cs" />\r
235     <Compile Include="src\internal\SWIGTYPE_p_Dali__SignalT_void_fuint32_t_Dali__PixelDataF_t.cs" />\r
236     <Compile Include="src\internal\SWIGTYPE_p_Dali__Toolkit__ClampState.cs" />\r
237     <Compile Include="src\internal\SWIGTYPE_p_Dali__Toolkit__Internal__AsyncImageLoader.cs" />\r
238     <Compile Include="src\internal\SWIGTYPE_p_Dali__Toolkit__Internal__Control__Extension.cs" />\r
239     <Compile Include="src\internal\SWIGTYPE_p_Dali__Toolkit__Internal__TransitionData.cs" />\r
240     <Compile Include="src\internal\SWIGTYPE_p_Dali__Toolkit__Internal__Visual__Base.cs" />\r
241     <Compile Include="src\internal\SWIGTYPE_p_Dali__Toolkit__ItemFactory__Extension.cs" />\r
242     <Compile Include="src\internal\SWIGTYPE_p_Dali__TouchEvent.cs" />\r
243     <Compile Include="src\internal\SWIGTYPE_p_double.cs" />\r
244     <Compile Include="src\internal\SWIGTYPE_p_float.cs" />\r
245     <Compile Include="src\internal\SWIGTYPE_p_FunctorDelegate.cs" />\r
246     <Compile Include="src\internal\SWIGTYPE_p_f_float__float.cs" />\r
247     <Compile Include="src\internal\SWIGTYPE_p_f_p_Dali__BaseObject_Dali__Property__Index__Dali__Property__Value.cs" />\r
248     <Compile Include="src\internal\SWIGTYPE_p_f_p_Dali__BaseObject_int_r_q_const__Dali__Property__Value__void.cs" />\r
249     <Compile Include="src\internal\SWIGTYPE_p_f_p_Dali__BaseObject_p_Dali__ConnectionTrackerInterface_r_q_const__std__string_p_Dali__FunctorDelegate__bool.cs" />\r
250     <Compile Include="src\internal\SWIGTYPE_p_f_p_Dali__BaseObject_r_q_const__std__string_r_q_const__Dali__Property__Map__bool.cs" />\r
251     <Compile Include="src\internal\SWIGTYPE_p_f_p_q_const__Dali__Any__AnyContainerBase__void.cs" />\r
252     <Compile Include="src\internal\SWIGTYPE_p_f_r_Dali__Vector2__bool.cs" />\r
253     <Compile Include="src\internal\SWIGTYPE_p_f_r_q_const__Dali__Any__AnyContainerBase__p_Dali__Any__AnyContainerBase.cs" />\r
254     <Compile Include="src\internal\SWIGTYPE_p_f_r_q_const__Dali__Vector3__float.cs" />\r
255     <Compile Include="src\internal\SWIGTYPE_p_f___bool.cs" />\r
256     <Compile Include="src\internal\SWIGTYPE_p_int.cs" />\r
257     <Compile Include="src\internal\SWIGTYPE_p_PropertyInputContainer.cs" />\r
258     <Compile Include="src\internal\SWIGTYPE_p_std__type_info.cs" />\r
259     <Compile Include="src\internal\SWIGTYPE_p_uint8_t.cs" />\r
260     <Compile Include="src\internal\SWIGTYPE_p_unsigned_char.cs" />\r
261     <Compile Include="src\internal\SWIGTYPE_p_unsigned_int.cs" />\r
262     <Compile Include="src\internal\SWIGTYPE_p_unsigned_short.cs" />\r
263     <Compile Include="src\internal\TapGesture.cs" />\r
264     <Compile Include="src\internal\TapGestureDetectedSignal.cs" />\r
265     <Compile Include="src\internal\TapGestureDetector.cs" />\r
266     <Compile Include="src\internal\TextEditorSignal.cs" />\r
267     <Compile Include="src\internal\TextFieldSignal.cs" />\r
268     <Compile Include="src\internal\Texture.cs" />\r
269     <Compile Include="src\internal\TextureSet.cs" />\r
270     <Compile Include="src\internal\TextureType.cs" />\r
271     <Compile Include="src\internal\TimePeriod.cs" />\r
272     <Compile Include="src\internal\TimerSignalType.cs" />\r
273     <Compile Include="src\internal\ToggleButton.cs" />\r
274     <Compile Include="src\internal\ToolkitPropertyRange.cs" />\r
275     <Compile Include="src\internal\TooltipPositionType.cs" />\r
276     <Compile Include="src\internal\TouchPoint.cs" />\r
277     <Compile Include="src\internal\TouchPointContainer.cs" />\r
278     <Compile Include="src\internal\TouchSignal.cs" />\r
279     <Compile Include="src\internal\TransitionData.cs" />\r
280     <Compile Include="src\internal\TypeAction.cs" />\r
281     <Compile Include="src\internal\TypeInfo.cs" />\r
282     <Compile Include="src\internal\TypeRegistration.cs" />\r
283     <Compile Include="src\internal\TypeRegistry.cs" />\r
284     <Compile Include="src\internal\Uint16Pair.cs" />\r
285     <Compile Include="src\internal\uintp.cs" />\r
286     <Compile Include="src\internal\ushortp.cs" />\r
287     <Compile Include="src\internal\VectorBase.cs" />\r
288     <Compile Include="src\internal\VectorFloat.cs" />\r
289     <Compile Include="src\internal\VectorInteger.cs" />\r
290     <Compile Include="src\internal\VectorUint16Pair.cs" />\r
291     <Compile Include="src\internal\VectorUnsignedChar.cs" />\r
292     <Compile Include="src\internal\VideoViewSignal.cs" />\r
293     <Compile Include="src\internal\ViewImpl.cs" />\r
294     <Compile Include="src\internal\ViewMode.cs" />\r
295     <Compile Include="src\internal\ViewRegistry.cs" />\r
296     <Compile Include="src\internal\ViewRegistryHelper.cs" />\r
297     <Compile Include="src\internal\ViewWrapper.cs" />\r
298     <Compile Include="src\internal\ViewWrapperImpl.cs" />\r
299     <Compile Include="src\internal\VisualTransformPropertyType.cs" />\r
300     <Compile Include="src\internal\VisualType.cs" />\r
301     <Compile Include="src\internal\VoidSignal.cs" />\r
302     <Compile Include="src\internal\WrapModeType.cs" />\r
303     <Compile Include="src\public\Actor.cs" />\r
304     <Compile Include="src\public\AlphaFunction.cs" />\r
305     <Compile Include="src\public\Animation.cs" />\r
306     <Compile Include="src\public\Button.cs" />\r
307     <Compile Include="src\public\CameraActor.cs" />\r
308     <Compile Include="src\public\CheckBoxButton.cs" />\r
309     <Compile Include="src\public\Color.cs" />\r
310     <Compile Include="src\public\CustomView.cs" />\r
311     <Compile Include="src\public\FlexContainer.cs" />\r
312     <Compile Include="src\public\FocusManager.cs" />\r
313     <Compile Include="src\public\Hover.cs" />\r
314     <Compile Include="src\public\ImageView.cs" />\r
315     <Compile Include="src\public\Key.cs" />\r
316     <Compile Include="src\public\KeyFrames.cs" />\r
317     <Compile Include="src\public\Layer.cs" />\r
318     <Compile Include="src\public\LinearConstrainer.cs" />\r
319     <Compile Include="src\public\Path.cs" />\r
320     <Compile Include="src\public\PathConstrainer.cs" />\r
321     <Compile Include="src\public\Popup.cs" />\r
322     <Compile Include="src\public\Position.cs" />\r
323     <Compile Include="src\public\ProgressBar.cs" />\r
324     <Compile Include="src\public\Property.cs" />\r
325     <Compile Include="src\public\PushButton.cs" />\r
326     <Compile Include="src\public\RadioButton.cs" />\r
327     <Compile Include="src\public\RelayoutContainer.cs" />\r
328     <Compile Include="src\public\ScrollBar.cs" />\r
329     <Compile Include="src\public\Size.cs" />\r
330     <Compile Include="src\public\Slider.cs" />\r
331     <Compile Include="src\public\Stage.cs" />\r
332     <Compile Include="src\public\StyleManager.cs" />\r
333     <Compile Include="src\public\TableView.cs" />\r
334     <Compile Include="src\public\TextEditor.cs" />\r
335     <Compile Include="src\public\TextField.cs" />\r
336     <Compile Include="src\public\TextLabel.cs" />\r
337     <Compile Include="src\public\Timer.cs" />\r
338     <Compile Include="src\public\Touch.cs" />\r
339     <Compile Include="src\public\Vector2.cs" />\r
340     <Compile Include="src\public\Vector3.cs" />\r
341     <Compile Include="src\public\Vector4.cs" />\r
342     <Compile Include="src\public\VideoView.cs" />\r
343     <Compile Include="src\public\View.cs" />\r
344     <Compile Include="src\public\VisualBase.cs" />\r
345     <Compile Include="src\public\VisualFactory.cs" />\r
346     <Compile Include="src\public\Wheel.cs" />\r
347     <Compile Include="src\public\Window.cs" />\r
348   </ItemGroup>\r
349   <ItemGroup>\r
350     <Reference Include="Tizen.Applications, Version=1.0.0.0, Culture=neutral, PublicKeyToken=4aa249e9db245e88, processorArchitecture=MSIL">\r
351       <SpecificVersion>False</SpecificVersion>\r
352       <HintPath>bin\Debug\Tizen.Applications.dll</HintPath>\r
353     </Reference>\r
354   </ItemGroup>\r
355   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />\r
356   <!-- To modify your build process, add your task inside one of the targets below and uncomment it.\r
357                 Other similar extension points exist, see Microsoft.Common.targets.\r
358         <Target Name="BeforeBuild">\r
359         </Target>\r
360         <Target Name="AfterBuild">\r
361         </Target>\r
362         -->\r
363   <PropertyGroup>\r
364     <!-- https://github.com/dotnet/corefxlab/tree/master/samples/NetCoreSample and\r
365                          https://docs.microsoft.com/en-us/dotnet/articles/core/tutorials/target-dotnetcore-with-msbuild\r
366                 -->\r
367     <!-- We don't use any of MSBuild's resolution logic for resolving the framework, so just set these two\r
368                          properties to any folder that exists to skip the GetReferenceAssemblyPaths task (not target) and\r
369                          to prevent it from outputting a warning (MSB3644).\r
370                 -->\r
371     <_TargetFrameworkDirectories>$(MSBuildThisFileDirectory)</_TargetFrameworkDirectories>\r
372     <_FullFrameworkReferenceAssemblyPaths>$(MSBuildThisFileDirectory)</_FullFrameworkReferenceAssemblyPaths>\r
373     <AutoUnifyAssemblyReferences>true</AutoUnifyAssemblyReferences>\r
374   </PropertyGroup>\r
375   <ProjectExtensions>\r
376     <VisualStudio>\r
377       <FlavorProperties GUID="{2F98DAC9-6F16-457B-AED7-D43CAC379341}" Configuration="Debug|Any CPU">\r
378         <ProjectCorporateFlavorCfg />\r
379       </FlavorProperties>\r
380       <FlavorProperties GUID="{2F98DAC9-6F16-457B-AED7-D43CAC379341}" Configuration="Release|Any CPU">\r
381         <ProjectCorporateFlavorCfg />\r
382       </FlavorProperties>\r
383     </VisualStudio>\r
384   </ProjectExtensions>\r
385 </Project>\r