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Merge pull request #2892 from greg-lunarg/mb
[platform/upstream/glslang.git]
/
Test
/
spv.unit1.frag
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#version 460
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float f;
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float a1;
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float foo();
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out float cout;
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void main()
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{
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f = 10;
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float g = foo();
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f += g;
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f += gl_FragCoord.y;
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}