Merge pull request #2892 from greg-lunarg/mb
[platform/upstream/glslang.git] / Test / spv.textureError.frag
1 #version 140
2
3 uniform sampler2D s2D;
4 centroid vec2 centTexCoord;
5
6 void main()
7 {
8     gl_FragColor = texture2D(s2D, centTexCoord);
9 }
10