2 #extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
4 layout(constant_id = 1) const int8_t sc0 = int8_t(127);
5 layout(constant_id = 2) const int8_t sc1 = int8_t(-127);
7 layout (set = 0, binding = 0, std430) writeonly buffer Output {