Merge pull request #2908 from Biswa96/cmake-spirv-remap
[platform/upstream/glslang.git] / Test / spv.smBuiltins.vert
1 #version 450
2 #extension GL_NV_shader_sm_builtins: enable
3 layout(set = 0, binding = 0, std430) buffer Output
4 {
5   uvec4 result[];
6 };
7
8 void main (void)
9 {
10   result[gl_VertexIndex] = uvec4(gl_WarpsPerSMNV, gl_SMCountNV, gl_WarpIDNV, gl_SMIDNV);
11 }