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Merge pull request #2891 from dneto0/hlsl-namespace
[platform/upstream/glslang.git]
/
Test
/
spv.sampleMaskOverrideCoverage.frag
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#version 450
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#extension GL_NV_sample_mask_override_coverage : enable
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in vec4 color;
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layout(override_coverage) out int gl_SampleMask[];
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void main() {
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gl_SampleMask[0] = int(0xFFFFFFFF);
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}