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Merge pull request #2908 from Biswa96/cmake-spirv-remap
[platform/upstream/glslang.git]
/
Test
/
spv.sample.frag
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#version 450
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layout(location = 0) in sample vec4 samp;
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layout(location = 0) out vec4 color;
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void main()
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{
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color = samp;
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}