2 // Test binding autoassignment and offset for SubpassInput objects
4 layout(input_attachment_index = 1) SubpassInput<float4> subpass_f4 : register(t1);
5 layout(input_attachment_index = 4) SubpassInputMS<float4> subpass_ms_f4;
6 [[vk::input_attachment_index(7)]] SubpassInput subpass_2;
8 float4 main() : SV_Target0
10 float4 result00 = subpass_f4.SubpassLoad();
11 float4 result10 = subpass_ms_f4.SubpassLoad(3);
12 float4 result73 = subpass_2.SubpassLoad();