Front-end: Warn for likely missed change in default precisions.
[platform/upstream/glslang.git] / Test / spv.merge-unreachable.frag
1 #version 450\r
2 precision mediump int; precision highp float;\r
3 layout(location=1) in highp vec4 v;\r
4 void main (void)\r
5 {\r
6   if (v == vec4(0.1,0.2,0.3,0.4)) discard;\r
7   else return;\r
8 }\r