2 #extension GL_ARB_fragment_shader_interlock : enable
\r
4 layout(pixel_interlock_ordered) out;
\r
6 layout(pixel_interlock_ordered) in;
\r
7 layout(pixel_interlock_unordered) in;
\r
11 beginInvocationInterlockARB();
\r
12 endInvocationInterlockARB();
\r
17 endInvocationInterlockARB();
\r
18 beginInvocationInterlockARB();
\r
22 endInvocationInterlockARB();
\r