Merge pull request #3031 from rg3igalia/sub-group-size-arb-flat-fix
[platform/upstream/glslang.git] / Test / spv.ext.AnyHitShader.rahit
1 #version 460
2 #extension GL_EXT_ray_tracing : enable
3 #extension GL_KHR_shader_subgroup_basic : enable
4 #extension GL_EXT_ray_cull_mask : enable
5
6 layout(location = 1) rayPayloadInEXT vec4 incomingPayload;
7 void main()
8 {
9         uvec3 v0 = gl_LaunchIDEXT;
10         uvec3 v1 = gl_LaunchSizeEXT;
11         int v2 = gl_PrimitiveID;
12         int v3 = gl_InstanceID;
13         int v4 = gl_InstanceCustomIndexEXT;
14         vec3 v5 = gl_WorldRayOriginEXT;
15         vec3 v6 = gl_WorldRayDirectionEXT;
16         vec3 v7 = gl_ObjectRayOriginEXT;
17         vec3 v8 = gl_ObjectRayDirectionEXT;
18         float v9 = gl_RayTminEXT;
19         float v10 = gl_RayTmaxEXT;
20         float v11 = gl_HitTEXT;
21         uint v12 = gl_HitKindEXT;
22         mat4x3 v13 = gl_ObjectToWorldEXT;
23         mat4x3 v14 = gl_WorldToObjectEXT;
24     int v15 = gl_GeometryIndexEXT;
25     mat3x4 v16 = gl_ObjectToWorld3x4EXT;
26     mat3x4 v17 = gl_WorldToObject3x4EXT;
27         uint v18 = gl_CullMaskEXT;
28         incomingPayload = vec4(0.5f);
29         if (v2 == 1) {
30             ignoreIntersectionEXT;
31             v0.x++;
32         }
33         incomingPayload.x += float(gl_SubgroupSize);
34         terminateRayEXT;
35 }