3 #extension GL_EXT_buffer_reference : enable
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5 layout(buffer_reference, std430, buffer_reference_align = 4) buffer T1 {
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11 layout(buffer_reference, std430, buffer_reference_align = 8) buffer T2 {
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17 layout(buffer_reference, std430) buffer T3 {
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23 layout(buffer_reference, std430, buffer_reference_align = 32) buffer T4 {
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