Merge pull request #2891 from dneto0/hlsl-namespace
[platform/upstream/glslang.git] / Test / spv.AnyHitShaderMotion.rahit
1 #version 460
2 #extension GL_NV_ray_tracing_motion_blur : enable
3 void main()
4 {
5         float time = gl_CurrentRayTimeNV + 0.5f;
6 }