5 layout (local_size_x = 16, local_size_y = 32, local_size_z = 4) in;
27 #extension GL_EXT_device_group : enable
33 outbnamena.na = vec4(s);
34 s = outbname.uns[18].x;
35 outbname.uns[17] = vec3(3.0);
36 outbname.uns[i] = vec3(s);
37 outnames.va[gl_LocalInvocationID.x] = vec4(s);
38 outnames.s = outbname.uns.length();
40 memoryBarrierShared();