1 #### BEGIN COMPILER 0 INFO LOG ####
3 0:37 Function Definition: main( (void)
4 0:37 Function Parameters:
6 0:39 move second child to first child (4-component vector of float)
7 0:39 'gl_FragColor' (FragColor 4-component vector of float)
8 0:39 Construct vec4 (4-component vector of float)
9 0:39 'color' (varying in 3-component vector of float)
10 0:39 1.000000 (const float)
12 #### END COMPILER 0 INFO LOG ####
13 #### BEGIN LINKER INFO LOG ####
15 #### END LINKER INFO LOG ####