Merge pull request #3031 from rg3igalia/sub-group-size-arb-flat-fix
[platform/upstream/glslang.git] / Test / pointCoord.frag
1 precision highp float;
2
3 uniform sampler2D sampler;
4
5 void main()
6 {
7     vec4 color;
8
9     if (length(gl_PointCoord) < 0.3)
10         color = texture2D(sampler, gl_PointCoord);
11     else
12         color = vec4(0.0);
13
14     gl_FragColor = color;
15 }