3 layout(lines_adjacency) in;
4 layout(triangle_strip, max_vertices = 50) out;
18 gl_Position = gl_in[0].gl_Position;
19 gs_out.color = gs_in[0].color;
21 gs_out.color = gs_in[1].color;
22 gl_Position = gl_in[1].gl_Position;
24 gs_out.color = gs_in[0].color;
25 gl_Position = gl_in[0].gl_Position;